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add air slash
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@ -1556,6 +1556,19 @@ Move_SEED_BOMB:
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end
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Move_AIR_SLASH:
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loadspritegfx ANIM_TAG_CUT
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monbg ANIM_TARGET
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setalpha 12, 8
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call SetFlyingBg
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playsewithpan SE_W015, SOUND_PAN_TARGET
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createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
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delay 5
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
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waitforvisualfinish
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clearmonbg ANIM_TARGET
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blendoff
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waitforvisualfinish
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call UnsetFlyingBg
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end
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Move_XSCISSOR:
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