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Fixed B_SHADOW_TAG_ESCAPE use for Gen 3 config
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@ -6055,7 +6055,7 @@ u32 IsAbilityPreventingEscape(u32 battlerId)
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#if B_SHADOW_TAG_ESCAPE >= GEN_4
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if ((id = IsAbilityOnOpposingSide(battlerId, ABILITY_SHADOW_TAG)) && GetBattlerAbility(battlerId) != ABILITY_SHADOW_TAG)
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#else
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if (id = IsAbilityOnOpposingSide(battlerId, ABILITY_SHADOW_TAG))
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if ((id = IsAbilityOnOpposingSide(battlerId, ABILITY_SHADOW_TAG)))
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#endif
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return id;
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if ((id = IsAbilityOnOpposingSide(battlerId, ABILITY_ARENA_TRAP)) && IsBattlerGrounded(battlerId))
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