mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
Decompile pokemon_jump through sub_802CE48()
This commit is contained in:
parent
8338e29279
commit
cb9d471a2a
@ -5,847 +5,6 @@
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.text
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thumb_func_start sub_802C838
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sub_802C838: @ 802C838
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push {r4-r6,lr}
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movs r5, 0
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movs r4, 0
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ldr r3, =gUnknown_02022CFC
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ldr r0, [r3]
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ldr r2, =gUnknown_082FB714
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ldr r1, [r0, 0x78]
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ldr r0, [r2]
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cmp r1, r0
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bcc _0802C874
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ldr r5, [r2, 0x4]
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adds r6, r3, 0
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adds r3, r2, 0x4
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_0802C852:
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adds r3, 0x8
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adds r2, 0x8
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adds r4, 0x1
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cmp r4, 0x4
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bhi _0802C874
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ldr r0, [r6]
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ldr r1, [r0, 0x78]
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ldr r0, [r2]
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cmp r1, r0
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bcc _0802C874
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ldr r5, [r3]
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b _0802C852
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.pool
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_0802C874:
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lsls r0, r5, 16
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lsrs r0, 16
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pop {r4-r6}
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pop {r1}
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bx r1
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thumb_func_end sub_802C838
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thumb_func_start sub_802C880
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sub_802C880: @ 802C880
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push {r4,r5,lr}
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lsls r0, 16
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lsrs r5, r0, 16
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lsls r1, 16
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lsrs r4, r1, 16
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b _0802C892
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_0802C88C:
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subs r0, r4, 0x1
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lsls r0, 16
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lsrs r4, r0, 16
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_0802C892:
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cmp r4, 0
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beq _0802C8A4
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adds r0, r5, 0
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adds r1, r4, 0
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bl CheckBagHasSpace
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lsls r0, 24
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cmp r0, 0
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beq _0802C88C
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_0802C8A4:
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adds r0, r4, 0
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_802C880
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thumb_func_start sub_802C8AC
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sub_802C8AC: @ 802C8AC
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push {lr}
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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pop {r1}
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bx r1
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thumb_func_end sub_802C8AC
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thumb_func_start sub_802C8BC
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sub_802C8BC: @ 802C8BC
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ldr r0, =gUnknown_02022CFC
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ldr r0, [r0]
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ldrb r0, [r0, 0x6]
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bx lr
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.pool
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thumb_func_end sub_802C8BC
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thumb_func_start sub_802C8C8
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sub_802C8C8: @ 802C8C8
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lsls r0, 24
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lsrs r0, 24
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ldr r2, =gUnknown_02022CFC
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lsls r1, r0, 1
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adds r1, r0
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lsls r1, 2
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ldr r0, =0x000082a8
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adds r1, r0
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ldr r0, [r2]
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adds r0, r1
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bx lr
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.pool
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thumb_func_end sub_802C8C8
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thumb_func_start sub_802C8E8
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sub_802C8E8: @ 802C8E8
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adds r1, r0, 0
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lsls r1, 24
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lsrs r1, 24
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ldr r2, =gUnknown_02022CFC
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lsls r0, r1, 2
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adds r0, r1
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lsls r0, 3
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ldr r1, [r2]
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adds r0, r1
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movs r1, 0x83
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lsls r1, 8
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adds r0, r1
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bx lr
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.pool
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thumb_func_end sub_802C8E8
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thumb_func_start sub_802C908
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sub_802C908: @ 802C908
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push {lr}
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lsls r0, 16
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lsrs r0, 16
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bl sub_802AC00
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lsls r0, 16
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asrs r0, 16
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mvns r0, r0
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lsrs r0, 31
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pop {r1}
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bx r1
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thumb_func_end sub_802C908
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thumb_func_start sub_802C920
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sub_802C920: @ 802C920
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push {r4,r5,lr}
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movs r5, 0
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_0802C924:
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movs r0, 0x64
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adds r1, r5, 0
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muls r1, r0
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ldr r0, =gPlayerParty
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adds r4, r1, r0
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adds r0, r4, 0
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movs r1, 0x5
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bl GetMonData
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cmp r0, 0
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beq _0802C95C
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adds r0, r4, 0
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movs r1, 0x41
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bl GetMonData
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lsls r0, 16
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lsrs r0, 16
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bl sub_802C908
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cmp r0, 0
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beq _0802C95C
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ldr r1, =gSpecialVar_Result
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movs r0, 0x1
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b _0802C966
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.pool
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_0802C95C:
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adds r5, 0x1
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cmp r5, 0x5
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ble _0802C924
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ldr r1, =gSpecialVar_Result
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movs r0, 0
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_0802C966:
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strh r0, [r1]
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_802C920
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thumb_func_start sub_802C974
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sub_802C974: @ 802C974
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push {r4-r6,lr}
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adds r6, r0, 0
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movs r4, 0
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ldr r5, =gUnknown_082FBE08
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_0802C97C:
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adds r0, r5, 0
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bl LoadCompressedSpriteSheet
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adds r5, 0x8
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adds r4, 0x1
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cmp r4, 0x4
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bls _0802C97C
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movs r4, 0
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ldr r5, =gUnknown_082FBE30
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_0802C98E:
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adds r0, r5, 0
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bl LoadSpritePalette
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adds r5, 0x8
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adds r4, 0x1
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cmp r4, 0x1
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bls _0802C98E
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movs r0, 0x5
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bl IndexOfSpritePaletteTag
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strb r0, [r6, 0xE]
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movs r0, 0x6
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bl IndexOfSpritePaletteTag
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strb r0, [r6, 0xF]
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pop {r4-r6}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_802C974
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thumb_func_start sub_802C9BC
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sub_802C9BC: @ 802C9BC
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push {lr}
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movs r2, 0
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movs r1, 0x7
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adds r0, 0x3C
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_0802C9C4:
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strh r2, [r0]
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subs r0, 0x2
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subs r1, 0x1
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cmp r1, 0
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bge _0802C9C4
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pop {r0}
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bx r0
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thumb_func_end sub_802C9BC
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thumb_func_start sub_802C9D4
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sub_802C9D4: @ 802C9D4
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x34
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mov r9, r0
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adds r7, r1, 0
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ldr r0, [sp, 0x54]
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lsls r2, 16
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lsrs r2, 16
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str r2, [sp, 0x28]
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lsls r3, 16
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lsrs r3, 16
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str r3, [sp, 0x2C]
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lsls r0, 24
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lsrs r6, r0, 24
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mov r1, sp
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ldr r0, =gUnknown_082FBE40
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ldm r0!, {r2-r4}
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stm r1!, {r2-r4}
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ldm r0!, {r2-r4}
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stm r1!, {r2-r4}
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movs r0, 0x80
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lsls r0, 6
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bl Alloc
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mov r8, r0
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movs r0, 0x80
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lsls r0, 4
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bl Alloc
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mov r10, r0
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bl sub_802C8BC
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lsls r0, 16
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lsrs r0, 16
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cmp r6, r0
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bne _0802CA2C
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movs r0, 0x3
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b _0802CA32
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.pool
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_0802CA2C:
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adds r0, r6, 0x4
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lsls r0, 24
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lsrs r0, 24
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_0802CA32:
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str r0, [sp, 0x30]
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mov r1, r8
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cmp r1, 0
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beq _0802CAF4
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mov r2, r10
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cmp r2, 0
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beq _0802CAF4
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ldrh r2, [r7]
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lsls r0, r2, 3
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ldr r1, =gMonStillFrontPicTable
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adds r0, r1
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ldr r3, [r7, 0x8]
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mov r1, r8
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bl HandleLoadSpecialPokePic
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mov r3, r8
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str r3, [sp, 0x18]
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adds r4, r6, 0
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add r0, sp, 0x18
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ldr r5, =0xffff0000
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lsls r1, r4, 16
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movs r2, 0x80
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lsls r2, 4
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orrs r1, r2
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str r1, [r0, 0x4]
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bl LoadSpriteSheet
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ldrh r0, [r7]
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ldr r1, [r7, 0x4]
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ldr r2, [r7, 0x8]
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bl GetFrontSpritePalFromSpeciesAndPersonality
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str r0, [sp, 0x20]
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add r0, sp, 0x20
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ldr r1, [r0, 0x4]
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ands r1, r5
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orrs r1, r4
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str r1, [r0, 0x4]
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bl LoadCompressedSpritePalette
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mov r0, r8
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bl Free
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mov r0, r10
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bl Free
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mov r1, sp
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mov r0, sp
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ldrh r0, [r0]
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adds r0, r6
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strh r0, [r1]
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mov r0, sp
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ldrh r0, [r0, 0x2]
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adds r0, r6
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strh r0, [r1, 0x2]
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ldr r4, [sp, 0x28]
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lsls r1, r4, 16
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asrs r1, 16
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ldr r0, [sp, 0x2C]
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lsls r2, r0, 16
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asrs r2, 16
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mov r0, sp
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ldr r3, [sp, 0x30]
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bl CreateSprite
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x40
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beq _0802CAF4
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lsls r0, r6, 2
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ldr r2, =0x000081a8
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add r2, r9
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adds r2, r0
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, =gSprites
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adds r0, r1
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str r0, [r2]
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ldr r0, =0x000081fc
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add r0, r9
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adds r0, r6
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add r1, sp, 0x30
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ldrb r1, [r1]
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strb r1, [r0]
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b _0802CB00
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.pool
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_0802CAF4:
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lsls r0, r6, 2
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ldr r1, =0x000081a8
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add r1, r9
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adds r1, r0
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movs r0, 0
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str r0, [r1]
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_0802CB00:
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add sp, 0x34
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_802C9D4
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thumb_func_start sub_802CB14
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sub_802CB14: @ 802CB14
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push {r4-r6,lr}
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adds r4, r0, 0
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lsls r6, r1, 2
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ldr r0, =0x000081bc
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adds r5, r4, r0
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adds r5, r6
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ldr r0, [r5]
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bl sub_802C9BC
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ldr r2, [r5]
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ldr r0, =0x000081a8
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adds r4, r0
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adds r4, r6
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ldr r1, [r4]
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ldr r0, =gSprites
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subs r1, r0
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lsls r0, r1, 4
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subs r0, r1
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lsls r1, r0, 8
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adds r0, r1
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lsls r1, r0, 16
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adds r0, r1
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negs r0, r0
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asrs r0, 2
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strh r0, [r2, 0x3C]
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ldr r1, [r5]
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adds r1, 0x3E
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ldrb r2, [r1]
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movs r0, 0x5
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negs r0, r0
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ands r0, r2
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strb r0, [r1]
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ldr r1, [r5]
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movs r0, 0x60
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strh r0, [r1, 0x22]
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ldr r0, [r5]
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ldr r1, =sub_802CB7C
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str r1, [r0, 0x1C]
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movs r1, 0x1
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bl StartSpriteAnim
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pop {r4-r6}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_802CB14
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thumb_func_start sub_802CB7C
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sub_802CB7C: @ 802CB7C
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push {lr}
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adds r2, r0, 0
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movs r1, 0x2E
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ldrsh r0, [r2, r1]
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cmp r0, 0x1
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beq _0802CBA8
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cmp r0, 0x1
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bgt _0802CB92
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cmp r0, 0
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beq _0802CB98
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b _0802CBE6
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_0802CB92:
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cmp r0, 0x2
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beq _0802CBC8
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b _0802CBE6
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_0802CB98:
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adds r0, r2, 0
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adds r0, 0x3F
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ldrb r1, [r0]
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movs r0, 0x10
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ands r0, r1
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cmp r0, 0
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beq _0802CBE6
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b _0802CBD6
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_0802CBA8:
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ldrh r1, [r2, 0x22]
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subs r1, 0x1
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strh r1, [r2, 0x22]
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ldrh r0, [r2, 0x30]
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adds r0, 0x1
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strh r0, [r2, 0x30]
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lsls r1, 16
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asrs r1, 16
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cmp r1, 0x48
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bgt _0802CBE6
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movs r0, 0x48
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strh r0, [r2, 0x22]
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ldrh r0, [r2, 0x2E]
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adds r0, 0x1
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strh r0, [r2, 0x2E]
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b _0802CBE6
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_0802CBC8:
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ldrh r0, [r2, 0x30]
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adds r0, 0x1
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strh r0, [r2, 0x30]
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0x2F
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ble _0802CBE6
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_0802CBD6:
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adds r3, r2, 0
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adds r3, 0x3E
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ldrb r0, [r3]
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movs r1, 0x4
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orrs r0, r1
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strb r0, [r3]
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ldr r0, =SpriteCallbackDummy
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str r0, [r2, 0x1C]
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_0802CBE6:
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_802CB7C
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||||
|
||||
thumb_func_start sub_802CBF0
|
||||
sub_802CBF0: @ 802CBF0
|
||||
push {lr}
|
||||
lsls r1, 2
|
||||
ldr r2, =0x000081a8
|
||||
adds r0, r2
|
||||
adds r0, r1
|
||||
ldr r2, [r0]
|
||||
ldr r1, =sub_802CC40
|
||||
str r1, [r2, 0x1C]
|
||||
movs r1, 0
|
||||
strh r1, [r2, 0x26]
|
||||
ldr r0, [r0]
|
||||
bl sub_802C9BC
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_802CBF0
|
||||
|
||||
thumb_func_start sub_802CC18
|
||||
sub_802CC18: @ 802CC18
|
||||
push {lr}
|
||||
movs r2, 0
|
||||
lsls r1, 2
|
||||
ldr r3, =0x000081a8
|
||||
adds r0, r3
|
||||
adds r0, r1
|
||||
ldr r0, [r0]
|
||||
ldr r1, [r0, 0x1C]
|
||||
ldr r0, =sub_802CC40
|
||||
cmp r1, r0
|
||||
bne _0802CC30
|
||||
movs r2, 0x1
|
||||
_0802CC30:
|
||||
adds r0, r2, 0
|
||||
pop {r1}
|
||||
bx r1
|
||||
.pool
|
||||
thumb_func_end sub_802CC18
|
||||
|
||||
thumb_func_start sub_802CC40
|
||||
sub_802CC40: @ 802CC40
|
||||
push {lr}
|
||||
adds r2, r0, 0
|
||||
ldrh r0, [r2, 0x30]
|
||||
adds r0, 0x1
|
||||
strh r0, [r2, 0x30]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x1
|
||||
ble _0802CC6C
|
||||
ldrh r0, [r2, 0x32]
|
||||
adds r0, 0x1
|
||||
strh r0, [r2, 0x32]
|
||||
movs r1, 0x1
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _0802CC64
|
||||
movs r0, 0x2
|
||||
b _0802CC66
|
||||
_0802CC64:
|
||||
ldr r0, =0x0000fffe
|
||||
_0802CC66:
|
||||
strh r0, [r2, 0x26]
|
||||
movs r0, 0
|
||||
strh r0, [r2, 0x30]
|
||||
_0802CC6C:
|
||||
movs r1, 0x32
|
||||
ldrsh r0, [r2, r1]
|
||||
cmp r0, 0xC
|
||||
ble _0802CC7C
|
||||
movs r0, 0
|
||||
strh r0, [r2, 0x26]
|
||||
ldr r0, =SpriteCallbackDummy
|
||||
str r0, [r2, 0x1C]
|
||||
_0802CC7C:
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_802CC40
|
||||
|
||||
thumb_func_start sub_802CC88
|
||||
sub_802CC88: @ 802CC88
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
lsls r1, 2
|
||||
ldr r0, =0x000081a8
|
||||
adds r4, r0
|
||||
adds r4, r1
|
||||
ldr r0, [r4]
|
||||
bl sub_802C9BC
|
||||
ldr r1, [r4]
|
||||
ldr r0, =sub_802CD08
|
||||
str r0, [r1, 0x1C]
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_802CC88
|
||||
|
||||
thumb_func_start sub_802CCB0
|
||||
sub_802CCB0: @ 802CCB0
|
||||
push {r4-r7,lr}
|
||||
adds r4, r0, 0
|
||||
bl sub_802C8AC
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
cmp r0, 0
|
||||
beq _0802CCF4
|
||||
movs r1, 0x5
|
||||
negs r1, r1
|
||||
mov r12, r1
|
||||
ldr r1, =0x000081a8
|
||||
adds r3, r4, r1
|
||||
ldr r7, =sub_802CD08
|
||||
ldr r6, =SpriteCallbackDummy
|
||||
movs r5, 0xA
|
||||
adds r4, r0, 0
|
||||
_0802CCD2:
|
||||
ldr r2, [r3]
|
||||
ldr r0, [r2, 0x1C]
|
||||
cmp r0, r7
|
||||
bne _0802CCEC
|
||||
adds r2, 0x3E
|
||||
ldrb r1, [r2]
|
||||
mov r0, r12
|
||||
ands r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r0, [r3]
|
||||
str r6, [r0, 0x1C]
|
||||
adds r0, 0x43
|
||||
strb r5, [r0]
|
||||
_0802CCEC:
|
||||
adds r3, 0x4
|
||||
subs r4, 0x1
|
||||
cmp r4, 0
|
||||
bne _0802CCD2
|
||||
_0802CCF4:
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_802CCB0
|
||||
|
||||
thumb_func_start sub_802CD08
|
||||
sub_802CD08: @ 802CD08
|
||||
push {lr}
|
||||
adds r3, r0, 0
|
||||
ldrh r0, [r3, 0x2E]
|
||||
adds r0, 0x1
|
||||
strh r0, [r3, 0x2E]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x3
|
||||
ble _0802CD36
|
||||
movs r0, 0
|
||||
strh r0, [r3, 0x2E]
|
||||
adds r3, 0x3E
|
||||
ldrb r2, [r3]
|
||||
lsls r0, r2, 29
|
||||
lsrs r0, 31
|
||||
movs r1, 0x1
|
||||
eors r1, r0
|
||||
lsls r1, 2
|
||||
movs r0, 0x5
|
||||
negs r0, r0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3]
|
||||
_0802CD36:
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_802CD08
|
||||
|
||||
thumb_func_start sub_802CD3C
|
||||
sub_802CD3C: @ 802CD3C
|
||||
push {r4,r5,lr}
|
||||
adds r4, r0, 0
|
||||
bl sub_802C8AC
|
||||
lsls r0, 16
|
||||
lsrs r3, r0, 16
|
||||
movs r2, 0
|
||||
cmp r2, r3
|
||||
bge _0802CD66
|
||||
ldr r0, =0x000081fc
|
||||
adds r5, r4, r0
|
||||
subs r0, 0x54
|
||||
adds r4, r0
|
||||
_0802CD56:
|
||||
ldm r4!, {r0}
|
||||
adds r1, r5, r2
|
||||
ldrb r1, [r1]
|
||||
adds r0, 0x43
|
||||
strb r1, [r0]
|
||||
adds r2, 0x1
|
||||
cmp r2, r3
|
||||
blt _0802CD56
|
||||
_0802CD66:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_802CD3C
|
||||
|
||||
thumb_func_start sub_802CD70
|
||||
sub_802CD70: @ 802CD70
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
lsls r1, 2
|
||||
ldr r0, =0x000081a8
|
||||
adds r4, r0
|
||||
adds r4, r1
|
||||
ldr r0, [r4]
|
||||
bl sub_802C9BC
|
||||
ldr r1, [r4]
|
||||
ldr r0, =sub_802CDD4
|
||||
str r0, [r1, 0x1C]
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_802CD70
|
||||
|
||||
thumb_func_start sub_802CD98
|
||||
sub_802CD98: @ 802CD98
|
||||
push {r4,r5,lr}
|
||||
adds r4, r0, 0
|
||||
bl sub_802C8AC
|
||||
lsls r0, 16
|
||||
lsrs r3, r0, 16
|
||||
movs r2, 0
|
||||
cmp r2, r3
|
||||
bge _0802CDCC
|
||||
ldr r5, =sub_802CDD4
|
||||
ldr r0, =0x000081a8
|
||||
adds r1, r4, r0
|
||||
_0802CDB0:
|
||||
ldr r0, [r1]
|
||||
ldr r0, [r0, 0x1C]
|
||||
cmp r0, r5
|
||||
bne _0802CDC4
|
||||
movs r0, 0x1
|
||||
b _0802CDCE
|
||||
.pool
|
||||
_0802CDC4:
|
||||
adds r1, 0x4
|
||||
adds r2, 0x1
|
||||
cmp r2, r3
|
||||
blt _0802CDB0
|
||||
_0802CDCC:
|
||||
movs r0, 0
|
||||
_0802CDCE:
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_802CD98
|
||||
|
||||
thumb_func_start sub_802CDD4
|
||||
sub_802CDD4: @ 802CDD4
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
movs r0, 0x2E
|
||||
ldrsh r4, [r5, r0]
|
||||
cmp r4, 0
|
||||
beq _0802CDE6
|
||||
cmp r4, 0x1
|
||||
beq _0802CDF4
|
||||
b _0802CE3C
|
||||
_0802CDE6:
|
||||
movs r0, 0x22
|
||||
bl PlaySE
|
||||
strh r4, [r5, 0x30]
|
||||
ldrh r0, [r5, 0x2E]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x2E]
|
||||
_0802CDF4:
|
||||
ldrh r0, [r5, 0x30]
|
||||
adds r0, 0x4
|
||||
strh r0, [r5, 0x30]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x7F
|
||||
ble _0802CE06
|
||||
movs r0, 0
|
||||
strh r0, [r5, 0x30]
|
||||
_0802CE06:
|
||||
ldr r1, =gSineTable
|
||||
movs r2, 0x30
|
||||
ldrsh r0, [r5, r2]
|
||||
lsls r0, 1
|
||||
adds r0, r1
|
||||
ldrh r0, [r0]
|
||||
lsls r0, 16
|
||||
asrs r0, 19
|
||||
negs r0, r0
|
||||
strh r0, [r5, 0x26]
|
||||
movs r0, 0x30
|
||||
ldrsh r1, [r5, r0]
|
||||
cmp r1, 0
|
||||
bne _0802CE3C
|
||||
ldrh r0, [r5, 0x32]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x32]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x1
|
||||
bgt _0802CE38
|
||||
strh r1, [r5, 0x2E]
|
||||
b _0802CE3C
|
||||
.pool
|
||||
_0802CE38:
|
||||
ldr r0, =SpriteCallbackDummy
|
||||
str r0, [r5, 0x1C]
|
||||
_0802CE3C:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_802CDD4
|
||||
|
||||
thumb_func_start sub_802CE48
|
||||
sub_802CE48: @ 802CE48
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
lsls r3, 24
|
||||
lsrs r4, r3, 24
|
||||
ldr r0, =gUnknown_082FC00C
|
||||
lsls r1, 16
|
||||
asrs r1, 16
|
||||
lsls r2, 16
|
||||
asrs r2, 16
|
||||
movs r3, 0x1
|
||||
bl CreateSprite
|
||||
lsls r0, 24
|
||||
lsrs r2, r0, 24
|
||||
cmp r2, 0x40
|
||||
beq _0802CE88
|
||||
ldr r0, =gSprites
|
||||
lsls r1, r2, 4
|
||||
adds r1, r2
|
||||
lsls r1, 2
|
||||
adds r1, r0
|
||||
adds r3, r1, 0
|
||||
adds r3, 0x3E
|
||||
ldrb r0, [r3]
|
||||
movs r2, 0x4
|
||||
orrs r0, r2
|
||||
strb r0, [r3]
|
||||
lsls r2, r4, 2
|
||||
ldr r3, =0x000081bc
|
||||
adds r0, r5, r3
|
||||
adds r0, r2
|
||||
str r1, [r0]
|
||||
_0802CE88:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_802CE48
|
||||
|
||||
thumb_func_start sub_802CE9C
|
||||
sub_802CE9C: @ 802CE9C
|
||||
push {r4-r7,lr}
|
||||
|
@ -4,6 +4,7 @@
|
||||
#include "main.h"
|
||||
|
||||
void sub_802A9A8(u16 monId, MainCallback callback);
|
||||
bool32 sub_802C908(u16 species);
|
||||
|
||||
#endif // GUARD_POKEMON_JUMP_H
|
||||
|
||||
|
@ -162,7 +162,6 @@ extern u8 gUnknown_02022C3E;
|
||||
// Exported ROM declarations
|
||||
|
||||
u8 sub_8013F78(void);
|
||||
bool32 sub_802C908(u16);
|
||||
void nullsub_89(u8 taskId);
|
||||
void var_800D_set_xB(void);
|
||||
void MEvent_CreateTask_CardOrNewsWithFriend(u32 arg0);
|
||||
|
@ -45,11 +45,11 @@
|
||||
#include "player_pc.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokemon_icon.h"
|
||||
#include "pokemon_jump.h"
|
||||
#include "pokemon_storage_system.h"
|
||||
#include "pokemon_summary_screen.h"
|
||||
#include "region_map.h"
|
||||
#include "reshow_battle_screen.h"
|
||||
#include "union_room.h"
|
||||
#include "scanline_effect.h"
|
||||
#include "script.h"
|
||||
#include "sound.h"
|
||||
@ -61,6 +61,7 @@
|
||||
#include "text.h"
|
||||
#include "text_window.h"
|
||||
#include "trade.h"
|
||||
#include "union_room.h"
|
||||
#include "window.h"
|
||||
#include "constants/battle.h"
|
||||
#include "constants/battle_frontier.h"
|
||||
|
@ -1,5 +1,8 @@
|
||||
#include "global.h"
|
||||
#include "alloc.h"
|
||||
#include "data.h"
|
||||
#include "decompress.h"
|
||||
#include "event_data.h"
|
||||
#include "item.h"
|
||||
#include "link.h"
|
||||
#include "link_rfu.h"
|
||||
@ -12,6 +15,7 @@
|
||||
#include "sprite.h"
|
||||
#include "string_util.h"
|
||||
#include "task.h"
|
||||
#include "trig.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokemon_jump.h"
|
||||
#include "constants/rgb.h"
|
||||
@ -121,11 +125,25 @@ struct Unk802B078
|
||||
int unk8;
|
||||
};
|
||||
|
||||
|
||||
struct PokemonJump2
|
||||
{
|
||||
u8 filler0[0xE];
|
||||
u8 unkE;
|
||||
u8 unkF;
|
||||
u8 filler10[0x8198];
|
||||
struct Sprite *unk81A8[MAX_RFU_PLAYERS];
|
||||
struct Sprite *unk81BC[MAX_RFU_PLAYERS];
|
||||
struct Sprite *unk81D0[8];
|
||||
u8 filler81F0[0xC];
|
||||
u8 unk81FC[MAX_RFU_PLAYERS];
|
||||
};
|
||||
|
||||
static void sub_802AA60(struct PokemonJump1 *);
|
||||
void sub_802AA94(struct PokemonJump1 *);
|
||||
void sub_802AB20(void);
|
||||
static void sub_802AB98(void);
|
||||
s16 sub_802AC00(u16);
|
||||
static s16 sub_802AC00(u16 species);
|
||||
static void sub_802AC2C(struct PokemonJump1_MonInfo *monInfo, struct Pokemon *mon);
|
||||
static void sub_802AC6C(void);
|
||||
static void sub_802ACA0(u8 taskId);
|
||||
@ -191,8 +209,12 @@ static bool32 sub_802C7BC(void);
|
||||
static u16 sub_802C7E0(void);
|
||||
static void sub_802C808(u16, u16 *, u16 *);
|
||||
static u16 sub_802C818(void);
|
||||
u16 sub_802C838(void);
|
||||
u16 sub_802C880(u16, u16);
|
||||
static u16 sub_802C838(void);
|
||||
static u16 sub_802C880(u16 item, u16 quantity);
|
||||
static void sub_802CB7C(struct Sprite *sprite);
|
||||
static void sub_802CC40(struct Sprite *sprite);
|
||||
static void sub_802CD08(struct Sprite *sprite);
|
||||
static void sub_802CDD4(struct Sprite *sprite);
|
||||
void sub_802DC9C(u32);
|
||||
void sub_802D074(void *);
|
||||
void sub_802D0AC(void);
|
||||
@ -229,6 +251,7 @@ int sub_802E354(int, u16, u16);
|
||||
void sub_802E3A8(void);
|
||||
|
||||
extern struct PokemonJump1 *gUnknown_02022CFC;
|
||||
extern struct PokemonJump2 *gUnknown_02022D00;
|
||||
|
||||
const struct PokemonJumpMons gPkmnJumpSpecies[] =
|
||||
{
|
||||
@ -363,10 +386,17 @@ bool32 (* const gUnknown_082FB618[])(void) =
|
||||
extern const u16 gUnknown_082FB63C[];
|
||||
extern const u16 gUnknown_082FB64C[4];
|
||||
extern const u16 gUnknown_082FB654[];
|
||||
extern s8 gUnknown_082FB65C[][48];
|
||||
extern int gUnknown_082FB6EC[];
|
||||
extern int gUnknown_082FB714[];
|
||||
extern u16 gUnknown_082FB704[8];
|
||||
extern const s8 gUnknown_082FB65C[][48];
|
||||
extern const int gUnknown_082FB6EC[];
|
||||
extern const int gUnknown_082FB714[];
|
||||
extern const u16 gUnknown_082FB704[8];
|
||||
extern const struct CompressedSpriteSheet gUnknown_082FBE08[5];
|
||||
extern const struct SpritePalette gUnknown_082FBE30[2];
|
||||
extern const struct SpriteTemplate gUnknown_082FBE40;
|
||||
extern const struct SpriteTemplate gUnknown_082FC00C;
|
||||
extern const s16 gUnknown_082FBE58[];
|
||||
extern const s16 gUnknown_082FBEA8[8];
|
||||
extern const struct SpriteTemplate gUnknown_082FBEB8[4];
|
||||
|
||||
void sub_802A9A8(u16 partyIndex, MainCallback callback)
|
||||
{
|
||||
@ -480,7 +510,7 @@ static void sub_802AB98(void)
|
||||
}
|
||||
}
|
||||
|
||||
s16 sub_802AC00(u16 species)
|
||||
static s16 sub_802AC00(u16 species)
|
||||
{
|
||||
u32 i;
|
||||
for (i = 0; i < ARRAY_COUNT(gPkmnJumpSpecies); i++)
|
||||
@ -2022,3 +2052,355 @@ static u16 sub_802C818(void)
|
||||
u16 index = Random() % ARRAY_COUNT(gUnknown_082FB704);
|
||||
return gUnknown_082FB704[index];
|
||||
}
|
||||
|
||||
NAKED
|
||||
static u16 sub_802C838(void)
|
||||
{
|
||||
asm_unified("\n\
|
||||
push {r4-r6,lr}\n\
|
||||
movs r5, 0\n\
|
||||
movs r4, 0\n\
|
||||
ldr r3, =gUnknown_02022CFC\n\
|
||||
ldr r0, [r3]\n\
|
||||
ldr r2, =gUnknown_082FB714\n\
|
||||
ldr r1, [r0, 0x78]\n\
|
||||
ldr r0, [r2]\n\
|
||||
cmp r1, r0\n\
|
||||
bcc _0802C874\n\
|
||||
ldr r5, [r2, 0x4]\n\
|
||||
adds r6, r3, 0\n\
|
||||
adds r3, r2, 0x4\n\
|
||||
_0802C852:\n\
|
||||
adds r3, 0x8\n\
|
||||
adds r2, 0x8\n\
|
||||
adds r4, 0x1\n\
|
||||
cmp r4, 0x4\n\
|
||||
bhi _0802C874\n\
|
||||
ldr r0, [r6]\n\
|
||||
ldr r1, [r0, 0x78]\n\
|
||||
ldr r0, [r2]\n\
|
||||
cmp r1, r0\n\
|
||||
bcc _0802C874\n\
|
||||
ldr r5, [r3]\n\
|
||||
b _0802C852\n\
|
||||
.pool\n\
|
||||
_0802C874:\n\
|
||||
lsls r0, r5, 16\n\
|
||||
lsrs r0, 16\n\
|
||||
pop {r4-r6}\n\
|
||||
pop {r1}\n\
|
||||
bx r1");
|
||||
}
|
||||
|
||||
static u16 sub_802C880(u16 item, u16 quantity)
|
||||
{
|
||||
while (quantity && !CheckBagHasSpace(item, quantity))
|
||||
quantity--;
|
||||
|
||||
return quantity;
|
||||
}
|
||||
|
||||
u16 sub_802C8AC(void)
|
||||
{
|
||||
return GetLinkPlayerCount();
|
||||
}
|
||||
|
||||
u16 sub_802C8BC(void)
|
||||
{
|
||||
return gUnknown_02022CFC->unk6;
|
||||
}
|
||||
|
||||
struct PokemonJump1_MonInfo *sub_802C8C8(u8 multiplayerId)
|
||||
{
|
||||
return &gUnknown_02022CFC->unk82A8[multiplayerId];
|
||||
}
|
||||
|
||||
u8 *sub_802C8E8(u8 multiplayerId)
|
||||
{
|
||||
return gUnknown_02022CFC->unk82E4[multiplayerId].unk1C;
|
||||
}
|
||||
|
||||
bool32 sub_802C908(u16 species)
|
||||
{
|
||||
return sub_802AC00(species) > -1;
|
||||
}
|
||||
|
||||
void sub_802C920(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_HAS_SPECIES))
|
||||
{
|
||||
u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
|
||||
if (sub_802C908(species))
|
||||
{
|
||||
gSpecialVar_Result = 1;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
gSpecialVar_Result = 0;
|
||||
}
|
||||
|
||||
void sub_802C974(struct PokemonJump2 *arg0)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(gUnknown_082FBE08); i++)
|
||||
LoadCompressedSpriteSheet(&gUnknown_082FBE08[i]);
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(gUnknown_082FBE30); i++)
|
||||
LoadSpritePalette(&gUnknown_082FBE30[i]);
|
||||
|
||||
arg0->unkE = IndexOfSpritePaletteTag(5);
|
||||
arg0->unkF = IndexOfSpritePaletteTag(6);
|
||||
}
|
||||
|
||||
static void sub_802C9BC(struct Sprite *sprite)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < 8; i++)
|
||||
sprite->data[i] = 0;
|
||||
}
|
||||
|
||||
void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon, u16 x, u16 y, u8 multiplayerId)
|
||||
{
|
||||
struct SpriteTemplate spriteTemplate;
|
||||
struct SpriteSheet spriteSheet;
|
||||
struct CompressedSpritePalette spritePalette;
|
||||
u8 *buffer;
|
||||
u8 *unusedBuffer;
|
||||
u8 subpriority;
|
||||
u8 spriteId;
|
||||
|
||||
spriteTemplate = gUnknown_082FBE40;
|
||||
buffer = Alloc(0x2000);
|
||||
unusedBuffer = Alloc(0x800);
|
||||
if (multiplayerId == sub_802C8BC())
|
||||
subpriority = 3;
|
||||
else
|
||||
subpriority = multiplayerId + 4;
|
||||
|
||||
if (buffer && unusedBuffer)
|
||||
{
|
||||
HandleLoadSpecialPokePic(
|
||||
&gMonStillFrontPicTable[jumpMon->species],
|
||||
buffer,
|
||||
jumpMon->species,
|
||||
jumpMon->personality);
|
||||
|
||||
spriteSheet.data = buffer;
|
||||
spriteSheet.tag = multiplayerId;
|
||||
spriteSheet.size = 0x800;
|
||||
LoadSpriteSheet(&spriteSheet);
|
||||
|
||||
spritePalette.data = GetFrontSpritePalFromSpeciesAndPersonality(jumpMon->species, jumpMon->otId, jumpMon->personality);
|
||||
spritePalette.tag = multiplayerId;
|
||||
LoadCompressedSpritePalette(&spritePalette);
|
||||
|
||||
Free(buffer);
|
||||
Free(unusedBuffer);
|
||||
|
||||
spriteTemplate.tileTag += multiplayerId;
|
||||
spriteTemplate.paletteTag += multiplayerId;
|
||||
spriteId = CreateSprite(&spriteTemplate, x, y, subpriority);
|
||||
if (spriteId != MAX_SPRITES)
|
||||
{
|
||||
arg0->unk81A8[multiplayerId] = &gSprites[spriteId];
|
||||
arg0->unk81FC[multiplayerId] = subpriority;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
arg0->unk81A8[multiplayerId] = NULL;
|
||||
}
|
||||
|
||||
void sub_802CB14(struct PokemonJump2 *arg0, int multiplayerId)
|
||||
{
|
||||
sub_802C9BC(arg0->unk81BC[multiplayerId]);
|
||||
arg0->unk81BC[multiplayerId]->data[7] = arg0->unk81A8[multiplayerId] - gSprites;
|
||||
arg0->unk81BC[multiplayerId]->invisible = 0;
|
||||
arg0->unk81BC[multiplayerId]->pos1.y = 96;
|
||||
arg0->unk81BC[multiplayerId]->callback = sub_802CB7C;
|
||||
StartSpriteAnim(arg0->unk81BC[multiplayerId], 1);
|
||||
}
|
||||
|
||||
static void sub_802CB7C(struct Sprite *sprite)
|
||||
{
|
||||
switch (sprite->data[0])
|
||||
{
|
||||
case 0:
|
||||
if (sprite->animEnded)
|
||||
{
|
||||
sprite->invisible = 1;
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
sprite->pos1.y--;
|
||||
sprite->data[1]++;
|
||||
if (sprite->pos1.y <= 72)
|
||||
{
|
||||
sprite->pos1.y = 72;
|
||||
sprite->data[0]++;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (++sprite->data[1] >= 48)
|
||||
{
|
||||
sprite->invisible = 1;
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_802CBF0(struct PokemonJump2 *arg0, int multiplayerId)
|
||||
{
|
||||
arg0->unk81A8[multiplayerId]->callback = sub_802CC40;
|
||||
arg0->unk81A8[multiplayerId]->pos2.y = 0;
|
||||
sub_802C9BC(arg0->unk81A8[multiplayerId]);
|
||||
}
|
||||
|
||||
bool32 sub_802CC18(struct PokemonJump2 *arg0, int multiplayerId)
|
||||
{
|
||||
return arg0->unk81A8[multiplayerId]->callback == sub_802CC40;
|
||||
}
|
||||
|
||||
static void sub_802CC40(struct Sprite *sprite)
|
||||
{
|
||||
if (++sprite->data[1] > 1)
|
||||
{
|
||||
if (++sprite->data[2] & 1)
|
||||
sprite->pos2.y = 2;
|
||||
else
|
||||
sprite->pos2.y = -2;
|
||||
|
||||
sprite->data[1] = 0;
|
||||
}
|
||||
|
||||
if (sprite->data[2] > 12)
|
||||
{
|
||||
sprite->pos2.y = 0;
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_802CC88(struct PokemonJump2 *arg0, int multiplayerId)
|
||||
{
|
||||
sub_802C9BC(arg0->unk81A8[multiplayerId]);
|
||||
arg0->unk81A8[multiplayerId]->callback = sub_802CD08;
|
||||
}
|
||||
|
||||
void sub_802CCB0(struct PokemonJump2 *arg0)
|
||||
{
|
||||
int i;
|
||||
u16 numPlayers = sub_802C8AC();
|
||||
for (i = 0; i < numPlayers; i++)
|
||||
{
|
||||
if (arg0->unk81A8[i]->callback == sub_802CD08)
|
||||
{
|
||||
arg0->unk81A8[i]->invisible = 0;
|
||||
arg0->unk81A8[i]->callback = SpriteCallbackDummy;
|
||||
arg0->unk81A8[i]->subpriority = 10;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_802CD08(struct Sprite *sprite)
|
||||
{
|
||||
if (++sprite->data[0] > 3)
|
||||
{
|
||||
sprite->data[0] = 0;
|
||||
sprite->invisible ^= 1;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_802CD3C(struct PokemonJump2 *arg0)
|
||||
{
|
||||
int i;
|
||||
u16 numPlayers = sub_802C8AC();
|
||||
for (i = 0; i < numPlayers; i++)
|
||||
arg0->unk81A8[i]->subpriority = arg0->unk81FC[i];
|
||||
}
|
||||
|
||||
void sub_802CD70(struct PokemonJump2 *arg0, int multiplayerId)
|
||||
{
|
||||
sub_802C9BC(arg0->unk81A8[multiplayerId]);
|
||||
arg0->unk81A8[multiplayerId]->callback = sub_802CDD4;
|
||||
}
|
||||
|
||||
bool32 sub_802CD98(struct PokemonJump2 *arg0)
|
||||
{
|
||||
int i;
|
||||
u16 numPlayers = sub_802C8AC();
|
||||
for (i = 0; i < numPlayers; i++)
|
||||
{
|
||||
if (arg0->unk81A8[i]->callback == sub_802CDD4)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void sub_802CDD4(struct Sprite *sprite)
|
||||
{
|
||||
switch (sprite->data[0])
|
||||
{
|
||||
case 0:
|
||||
PlaySE(SE_JITE_PYOKO);
|
||||
sprite->data[1] = 0;
|
||||
sprite->data[0]++;
|
||||
// fall through
|
||||
case 1:
|
||||
sprite->data[1] += 4;
|
||||
if (sprite->data[1] > 0x7F)
|
||||
sprite->data[1] = 0;
|
||||
|
||||
sprite->pos2.y = -(gSineTable[sprite->data[1]] >> 3);
|
||||
if (sprite->data[1] == 0)
|
||||
{
|
||||
if (++sprite->data[2] < 2)
|
||||
sprite->data[0] = 0;
|
||||
else
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&gUnknown_082FC00C, x, y, 1);
|
||||
if (spriteId != MAX_SPRITES)
|
||||
{
|
||||
gSprites[spriteId].invisible = 1;
|
||||
arg0->unk81BC[multiplayerId] = &gSprites[spriteId];
|
||||
}
|
||||
}
|
||||
|
||||
// void sub_802CE9C(struct PokemonJump2 *arg0)
|
||||
// {
|
||||
// int i;
|
||||
// int count;
|
||||
// u8 spriteId;
|
||||
|
||||
// count = 0;
|
||||
// for (i = 0; i < 4; i++)
|
||||
// {
|
||||
// spriteId = CreateSprite(&gUnknown_082FBEB8[i], gUnknown_082FBEA8[count], gUnknown_082FBE58[i * 10], 2);
|
||||
// arg0->unk81D0[count] = &gSprites[spriteId];
|
||||
// count++;
|
||||
// }
|
||||
|
||||
// for (i = 0; i < 4; i++)
|
||||
// {
|
||||
// spriteId = CreateSprite(&gUnknown_082FBEB8[i], gUnknown_082FBEA8[count], gUnknown_082FBE58[i * 10], 2);
|
||||
// arg0->unk81D0[count] = &gSprites[spriteId];
|
||||
// arg0->unk81D0[count]->hFlip = 1;
|
||||
// count++;
|
||||
// }
|
||||
// }
|
||||
|
Loading…
Reference in New Issue
Block a user