Add some charmap constant usage

This commit is contained in:
GriffinR 2020-08-10 23:50:49 -04:00
parent 8b95e1964b
commit cc4255d4c0
25 changed files with 404 additions and 372 deletions

View File

@ -405,7 +405,7 @@ B_BUFF3 = FD 34
NAME_END = FC 00
@ special 0xF7 character
SPECIAL_F7 = F7
DYNAMIC = F7
@ more text functions
@ -415,15 +415,15 @@ SHADOW = FC 03 @ same as fc 01
COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes
PALETTE = FC 05 @ used in credits
SIZE = FC 06 @ note that anything other than "SMALL" is invalid
UNKNOWN_7 = FC 07
RESET_SIZE = FC 07
PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them
PAUSE_UNTIL_PRESS = FC 09
WAIT_SE = FC 0A
PLAY_BGM = FC 0B
ESCAPE = FC 0C
SHIFT_TEXT = FC 0D
UNKNOWN_E = FC 0E
UNKNOWN_F = FC 0F
SHIFT_DOWN = FC 0E
FILL_WINDOW = FC 0F
PLAY_SE = FC 10
CLEAR = FC 11
SKIP = FC 12

View File

@ -342,50 +342,61 @@ u8 *StringExpandPlaceholders(u8 *dest, const u8 *src)
switch (c)
{
case PLACEHOLDER_BEGIN:
placeholderId = *src++;
expandedString = GetExpandedPlaceholder(placeholderId);
dest = StringExpandPlaceholders(dest, expandedString);
break;
case EXT_CTRL_CODE_BEGIN:
*dest++ = c;
c = *src++;
*dest++ = c;
case PLACEHOLDER_BEGIN:
placeholderId = *src++;
expandedString = GetExpandedPlaceholder(placeholderId);
dest = StringExpandPlaceholders(dest, expandedString);
break;
case EXT_CTRL_CODE_BEGIN:
*dest++ = c;
c = *src++;
*dest++ = c;
switch (c)
{
case 0x07:
case 0x09:
case 0x0F:
case 0x15:
case 0x16:
case 0x17:
case 0x18:
break;
case 0x04:
*dest++ = *src++;
case 0x0B:
*dest++ = *src++;
default:
*dest++ = *src++;
}
switch (c)
{
case EXT_CTRL_CODE_RESET_SIZE:
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
case EXT_CTRL_CODE_FILL_WINDOW:
case EXT_CTRL_CODE_JPN:
case EXT_CTRL_CODE_ENG:
case EXT_CTRL_CODE_PAUSE_MUSIC:
case EXT_CTRL_CODE_RESUME_MUSIC:
break;
case EOS:
*dest = EOS;
return dest;
case CHAR_PROMPT_SCROLL:
case CHAR_PROMPT_CLEAR:
case CHAR_NEWLINE:
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
*dest++ = *src++;
case EXT_CTRL_CODE_PLAY_BGM:
*dest++ = *src++;
default:
*dest++ = c;
*dest++ = *src++;
}
break;
case EOS:
*dest = EOS;
return dest;
case CHAR_PROMPT_SCROLL:
case CHAR_PROMPT_CLEAR:
case CHAR_NEWLINE:
default:
*dest++ = c;
}
}
}
u8 *StringBraille(u8 *dest, const u8 *src)
{
u8 setBrailleFont[] = { EXT_CTRL_CODE_BEGIN, 0x06, 0x06, EOS };
u8 gotoLine2[] = { CHAR_NEWLINE, EXT_CTRL_CODE_BEGIN, 0x0E, 0x02, EOS };
const u8 setBrailleFont[] = {
EXT_CTRL_CODE_BEGIN,
EXT_CTRL_CODE_SIZE,
6,
EOS
};
const u8 gotoLine2[] = {
CHAR_NEWLINE,
EXT_CTRL_CODE_BEGIN,
EXT_CTRL_CODE_SHIFT_DOWN,
2,
EOS
};
dest = StringCopy(dest, setBrailleFont);
@ -395,16 +406,16 @@ u8 *StringBraille(u8 *dest, const u8 *src)
switch (c)
{
case EOS:
*dest = c;
return dest;
case CHAR_NEWLINE:
dest = StringCopy(dest, gotoLine2);
break;
default:
*dest++ = c;
*dest++ = c + 0x40;
break;
case EOS:
*dest = c;
return dest;
case CHAR_NEWLINE:
dest = StringCopy(dest, gotoLine2);
break;
default:
*dest++ = c;
*dest++ = c + 0x40;
break;
}
}
}
@ -564,7 +575,7 @@ u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n)
else
{
*dest++ = *src++;
if (*(src - 1) == CHAR_SPECIAL_F9)
if (*(src - 1) == CHAR_EXTRA_SYMBOL)
*dest++ = *src++;
}
}
@ -579,7 +590,7 @@ u32 StringLength_Multibyte(const u8 *str)
while (*str != EOS)
{
if (*str == CHAR_SPECIAL_F9)
if (*str == CHAR_EXTRA_SYMBOL)
str++;
str++;
length++;
@ -596,15 +607,15 @@ u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color)
switch (colorType)
{
case 0:
*dest = 1;
*dest = EXT_CTRL_CODE_COLOR;
dest++;
break;
case 1:
*dest = 3;
*dest = EXT_CTRL_CODE_SHADOW;
dest++;
break;
case 2:
*dest = 2;
*dest = EXT_CTRL_CODE_HIGHLIGHT;
dest++;
break;
}
@ -619,7 +630,7 @@ bool32 IsStringJapanese(u8 *str)
{
while (*str != EOS)
{
if (*str <= 0xA0)
if (*str < CHAR_0)
if (*str != CHAR_SPACE)
return TRUE;
str++;
@ -634,7 +645,7 @@ bool32 sub_800924C(u8 *str, s32 n)
for (i = 0; *str != EOS && i < n; i++)
{
if (*str <= 0xA0)
if (*str < CHAR_0)
if (*str != CHAR_SPACE)
return TRUE;
str++;
@ -647,31 +658,31 @@ u8 GetExtCtrlCodeLength(u8 code)
{
static const u8 lengths[] =
{
1,
2,
2,
2,
4,
2,
2,
1,
2,
1,
1,
3,
2,
2,
2,
1,
3,
2,
2,
2,
2,
1,
1,
1,
1,
[0] = 1,
[EXT_CTRL_CODE_COLOR] = 2,
[EXT_CTRL_CODE_HIGHLIGHT] = 2,
[EXT_CTRL_CODE_SHADOW] = 2,
[EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW] = 4,
[EXT_CTRL_CODE_PALETTE] = 2,
[EXT_CTRL_CODE_SIZE] = 2,
[EXT_CTRL_CODE_RESET_SIZE] = 1,
[EXT_CTRL_CODE_PAUSE] = 2,
[EXT_CTRL_CODE_PAUSE_UNTIL_PRESS] = 1,
[EXT_CTRL_CODE_WAIT_SE] = 1,
[EXT_CTRL_CODE_PLAY_BGM] = 3,
[EXT_CTRL_CODE_ESCAPE] = 2,
[EXT_CTRL_CODE_SHIFT_TEXT] = 2,
[EXT_CTRL_CODE_SHIFT_DOWN] = 2,
[EXT_CTRL_CODE_FILL_WINDOW] = 1,
[EXT_CTRL_CODE_PLAY_SE] = 3,
[EXT_CTRL_CODE_CLEAR] = 2,
[EXT_CTRL_CODE_SKIP] = 2,
[EXT_CTRL_CODE_CLEAR_TO] = 2,
[EXT_CTRL_CODE_MIN_LETTER_SPACING] = 2,
[EXT_CTRL_CODE_JPN] = 1,
[EXT_CTRL_CODE_ENG] = 1,
[EXT_CTRL_CODE_PAUSE_MUSIC] = 1,
[EXT_CTRL_CODE_RESUME_MUSIC] = 1,
};
u8 length = 0;
@ -734,7 +745,7 @@ void ConvertInternationalString(u8 *s, u8 language)
StripExtCtrlCodes(s);
i = StringLength(s);
s[i++] = EXT_CTRL_CODE_BEGIN;
s[i++] = 22;
s[i++] = EXT_CTRL_CODE_ENG;
s[i++] = EOS;
i--;
@ -746,7 +757,7 @@ void ConvertInternationalString(u8 *s, u8 language)
}
s[0] = EXT_CTRL_CODE_BEGIN;
s[1] = 21;
s[1] = EXT_CTRL_CODE_JPN;
}
}

View File

@ -67,19 +67,19 @@ const struct GlyphWidthFunc gGlyphWidthFuncs[] =
const struct KeypadIcon gKeypadIcons[] =
{
{ 0x0, 0x8, 0xC },
{ 0x1, 0x8, 0xC },
{ 0x2, 0x10, 0xC },
{ 0x4, 0x10, 0xC },
{ 0x6, 0x18, 0xC },
{ 0x9, 0x18, 0xC },
{ 0xC, 0x8, 0xC },
{ 0xD, 0x8, 0xC },
{ 0xE, 0x8, 0xC },
{ 0xF, 0x8, 0xC },
{ 0x20, 0x8, 0xC },
{ 0x21, 0x8, 0xC },
{ 0x22, 0x8, 0xC }
[CHAR_A_BUTTON] = { 0x0, 0x8, 0xC },
[CHAR_B_BUTTON] = { 0x1, 0x8, 0xC },
[CHAR_L_BUTTON] = { 0x2, 0x10, 0xC },
[CHAR_R_BUTTON] = { 0x4, 0x10, 0xC },
[CHAR_START_BUTTON] = { 0x6, 0x18, 0xC },
[CHAR_SELECT_BUTTON] = { 0x9, 0x18, 0xC },
[CHAR_DPAD_UP] = { 0xC, 0x8, 0xC },
[CHAR_DPAD_DOWN] = { 0xD, 0x8, 0xC },
[CHAR_DPAD_LEFT] = { 0xE, 0x8, 0xC },
[CHAR_DPAD_RIGHT] = { 0xF, 0x8, 0xC },
[CHAR_DPAD_UPDOWN] = { 0x20, 0x8, 0xC },
[CHAR_DPAD_LEFTRIGHT] = { 0x21, 0x8, 0xC },
[CHAR_DPAD_NONE] = { 0x22, 0x8, 0xC }
};
const u8 gKeypadIconTiles[] = INCBIN_U8("graphics/fonts/keypad_icons.4bpp");
@ -1609,22 +1609,22 @@ u16 RenderText(struct TextPrinter *textPrinter)
textPrinter->printerTemplate.currentChar++;
switch (currChar)
{
case 1:
case EXT_CTRL_CODE_COLOR:
textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
case 2:
case EXT_CTRL_CODE_HIGHLIGHT:
textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
case 3:
case EXT_CTRL_CODE_SHADOW:
textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
case 4:
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar;
@ -1633,63 +1633,63 @@ u16 RenderText(struct TextPrinter *textPrinter)
textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
case 5:
case EXT_CTRL_CODE_PALETTE:
textPrinter->printerTemplate.currentChar++;
return 2;
case 6:
case EXT_CTRL_CODE_SIZE:
subStruct->glyphId = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
return 2;
case EXT_CTRL_CODE_UNKNOWN_7:
case EXT_CTRL_CODE_RESET_SIZE:
return 2;
case 8:
case EXT_CTRL_CODE_PAUSE:
textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
textPrinter->state = 6;
return 2;
case 9:
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
textPrinter->state = 1;
if (gTextFlags.autoScroll)
subStruct->autoScrollDelay = 0;
return 3;
case 10:
case EXT_CTRL_CODE_WAIT_SE:
textPrinter->state = 5;
return 3;
case 11:
case EXT_CTRL_CODE_PLAY_BGM:
currChar = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
currChar |= *textPrinter->printerTemplate.currentChar << 8;
textPrinter->printerTemplate.currentChar++;
PlayBGM(currChar);
return 2;
case 12:
case EXT_CTRL_CODE_ESCAPE:
currChar = *textPrinter->printerTemplate.currentChar | 0x100;
textPrinter->printerTemplate.currentChar++;
break;
case 16:
case EXT_CTRL_CODE_PLAY_SE:
currChar = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
currChar |= (*textPrinter->printerTemplate.currentChar << 8);
textPrinter->printerTemplate.currentChar++;
PlaySE(currChar);
return 2;
case 13:
case EXT_CTRL_CODE_SHIFT_TEXT:
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
return 2;
case 14:
case EXT_CTRL_CODE_SHIFT_DOWN:
textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
return 2;
case 15:
case EXT_CTRL_CODE_FILL_WINDOW:
FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor));
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x;
textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y;
return 2;
case 23:
case EXT_CTRL_CODE_PAUSE_MUSIC:
m4aMPlayStop(&gMPlayInfo_BGM);
return 2;
case 24:
case EXT_CTRL_CODE_RESUME_MUSIC:
m4aMPlayContinue(&gMPlayInfo_BGM);
return 2;
case EXT_CTRL_CODE_CLEAR:
@ -1702,7 +1702,7 @@ u16 RenderText(struct TextPrinter *textPrinter)
return 0;
}
return 2;
case 18:
case EXT_CTRL_CODE_SKIP:
textPrinter->printerTemplate.currentX = *textPrinter->printerTemplate.currentChar + textPrinter->printerTemplate.x;
textPrinter->printerTemplate.currentChar++;
return 2;
@ -1739,11 +1739,11 @@ u16 RenderText(struct TextPrinter *textPrinter)
textPrinter->state = 3;
TextPrinterInitDownArrowCounters(textPrinter);
return 3;
case CHAR_SPECIAL_F9:
case CHAR_EXTRA_SYMBOL:
currChar = *textPrinter->printerTemplate.currentChar | 0x100;
textPrinter->printerTemplate.currentChar++;
break;
case CHAR_SPECIAL_F8:
case CHAR_KEYPAD_ICON:
currChar = *textPrinter->printerTemplate.currentChar++;
gUnknown_03002F90.unk80 = DrawKeypadIcon(textPrinter->printerTemplate.windowId, currChar, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY);
textPrinter->printerTemplate.currentX += gUnknown_03002F90.unk80 + textPrinter->printerTemplate.letterSpacing;
@ -1891,45 +1891,45 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
temp2 = strLocal[strPos++];
switch (temp2)
{
case 0x4:
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
++strPos;
case 0xB:
case 0x10:
case EXT_CTRL_CODE_PLAY_BGM:
case EXT_CTRL_CODE_PLAY_SE:
++strPos;
case 0x1:
case 0x2:
case 0x3:
case 0x5:
case 0x6:
case 0x8:
case 0xC:
case 0xD:
case 0xE:
case 0x11:
case 0x12:
case 0x13:
case 0x14:
case EXT_CTRL_CODE_COLOR:
case EXT_CTRL_CODE_HIGHLIGHT:
case EXT_CTRL_CODE_SHADOW:
case EXT_CTRL_CODE_PALETTE:
case EXT_CTRL_CODE_SIZE:
case EXT_CTRL_CODE_PAUSE:
case EXT_CTRL_CODE_ESCAPE:
case EXT_CTRL_CODE_SHIFT_TEXT:
case EXT_CTRL_CODE_SHIFT_DOWN:
case EXT_CTRL_CODE_CLEAR:
case EXT_CTRL_CODE_SKIP:
case EXT_CTRL_CODE_CLEAR_TO:
case EXT_CTRL_CODE_MIN_LETTER_SPACING:
++strPos;
break;
case EXT_CTRL_CODE_UNKNOWN_7:
case 0x9:
case 0xA:
case 0xF:
case EXT_CTRL_CODE_RESET_SIZE:
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
case EXT_CTRL_CODE_WAIT_SE:
case EXT_CTRL_CODE_FILL_WINDOW:
case EXT_CTRL_CODE_JPN:
case EXT_CTRL_CODE_ENG:
default:
break;
}
break;
case CHAR_SPECIAL_F7:
case CHAR_DYNAMIC:
case PLACEHOLDER_BEGIN:
++strPos;
break;
case CHAR_PROMPT_SCROLL:
case CHAR_PROMPT_CLEAR:
break;
case CHAR_SPECIAL_F8:
case CHAR_SPECIAL_F9:
case CHAR_KEYPAD_ICON:
case CHAR_EXTRA_SYMBOL:
++strPos;
default:
++width;
@ -1999,19 +1999,19 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
case PLACEHOLDER_BEGIN:
switch (*++str)
{
case 0x2:
case PLACEHOLDER_ID_STRING_VAR_1:
bufferPointer = gStringVar1;
break;
case 0x3:
case PLACEHOLDER_ID_STRING_VAR_2:
bufferPointer = gStringVar2;
break;
case 0x4:
case PLACEHOLDER_ID_STRING_VAR_3:
bufferPointer = gStringVar3;
break;
default:
return 0;
}
case CHAR_SPECIAL_F7:
case CHAR_DYNAMIC:
if (bufferPointer == NULL)
bufferPointer = DynamicPlaceholderTextUtil_GetPlaceholderPtr(*++str);
while (*bufferPointer != EOS)
@ -2035,40 +2035,40 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
case EXT_CTRL_CODE_BEGIN:
switch (*++str)
{
case 0x4:
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
++str;
case 0xB:
case 0x10:
case EXT_CTRL_CODE_PLAY_BGM:
case EXT_CTRL_CODE_PLAY_SE:
++str;
case 0x1:
case 0x2:
case 0x3:
case 0x5:
case 0x8:
case 0xC:
case 0xD:
case 0xE:
case EXT_CTRL_CODE_COLOR:
case EXT_CTRL_CODE_HIGHLIGHT:
case EXT_CTRL_CODE_SHADOW:
case EXT_CTRL_CODE_PALETTE:
case EXT_CTRL_CODE_PAUSE:
case EXT_CTRL_CODE_ESCAPE:
case EXT_CTRL_CODE_SHIFT_TEXT:
case EXT_CTRL_CODE_SHIFT_DOWN:
++str;
break;
case 0x6:
case EXT_CTRL_CODE_SIZE:
func = GetFontWidthFunc(*++str);
if (func == NULL)
return 0;
if (letterSpacing == -1)
localLetterSpacing = GetFontAttribute(*str, FONTATTR_LETTER_SPACING);
break;
case 0x11:
case EXT_CTRL_CODE_CLEAR:
glyphWidth = *++str;
lineWidth += glyphWidth;
break;
case 0x12:
case EXT_CTRL_CODE_SKIP:
lineWidth = *++str;
break;
case 0x13:
case EXT_CTRL_CODE_CLEAR_TO:
if (*++str > lineWidth)
lineWidth = *str;
break;
case 0x14:
case EXT_CTRL_CODE_MIN_LETTER_SPACING:
minGlyphWidth = *++str;
break;
case EXT_CTRL_CODE_JPN:
@ -2077,17 +2077,17 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
case EXT_CTRL_CODE_ENG:
isJapanese = 0;
break;
case EXT_CTRL_CODE_UNKNOWN_7:
case 0x9:
case 0xA:
case 0xF:
case EXT_CTRL_CODE_RESET_SIZE:
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
case EXT_CTRL_CODE_WAIT_SE:
case EXT_CTRL_CODE_FILL_WINDOW:
default:
break;
}
break;
case CHAR_SPECIAL_F8:
case CHAR_SPECIAL_F9:
if (*str == CHAR_SPECIAL_F9)
case CHAR_KEYPAD_ICON:
case CHAR_EXTRA_SYMBOL:
if (*str == CHAR_EXTRA_SYMBOL)
glyphWidth = func(*++str | 0x100, isJapanese);
else
glyphWidth = GetKeypadIconWidth(*++str);
@ -2146,11 +2146,11 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str)
SaveTextColors(&colorBackup[0], &colorBackup[1], &colorBackup[2]);
fgColor = 1;
bgColor = 0;
shadowColor = 3;
fgColor = TEXT_COLOR_WHITE;
bgColor = TEXT_COLOR_TRANSPARENT;
shadowColor = TEXT_COLOR_LIGHT_GREY;
GenerateFontHalfRowLookupTable(1, 0, 3);
GenerateFontHalfRowLookupTable(TEXT_COLOR_WHITE, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY);
strLocal = str;
strPos = 0;
@ -2163,54 +2163,54 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str)
temp2 = strLocal[strPos++];
switch (temp2)
{
case 0x4:
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
fgColor = strLocal[strPos++];
bgColor = strLocal[strPos++];
shadowColor = strLocal[strPos++];
GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor);
continue;
case 0x1:
case EXT_CTRL_CODE_COLOR:
fgColor = strLocal[strPos++];
GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor);
continue;
case 0x2:
case EXT_CTRL_CODE_HIGHLIGHT:
bgColor = strLocal[strPos++];
GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor);
continue;
case 0x3:
case EXT_CTRL_CODE_SHADOW:
shadowColor = strLocal[strPos++];
GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor);
continue;
case 0x6:
case EXT_CTRL_CODE_SIZE:
fontId = strLocal[strPos++];
break;
case 0xB:
case 0x10:
case EXT_CTRL_CODE_PLAY_BGM:
case EXT_CTRL_CODE_PLAY_SE:
++strPos;
case 0x5:
case 0x8:
case 0xC:
case 0xD:
case 0xE:
case 0x11:
case 0x12:
case 0x13:
case 0x14:
case EXT_CTRL_CODE_PALETTE:
case EXT_CTRL_CODE_PAUSE:
case EXT_CTRL_CODE_ESCAPE:
case EXT_CTRL_CODE_SHIFT_TEXT:
case EXT_CTRL_CODE_SHIFT_DOWN:
case EXT_CTRL_CODE_CLEAR:
case EXT_CTRL_CODE_SKIP:
case EXT_CTRL_CODE_CLEAR_TO:
case EXT_CTRL_CODE_MIN_LETTER_SPACING:
++strPos;
break;
case EXT_CTRL_CODE_UNKNOWN_7:
case 0x9:
case 0xA:
case 0xF:
case EXT_CTRL_CODE_RESET_SIZE:
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
case EXT_CTRL_CODE_WAIT_SE:
case EXT_CTRL_CODE_FILL_WINDOW:
case EXT_CTRL_CODE_JPN:
case EXT_CTRL_CODE_ENG:
default:
continue;
}
break;
case CHAR_SPECIAL_F7:
case CHAR_SPECIAL_F8:
case CHAR_SPECIAL_F9:
case CHAR_DYNAMIC:
case CHAR_KEYPAD_ICON:
case CHAR_EXTRA_SYMBOL:
case PLACEHOLDER_BEGIN:
++strPos;
break;

View File

@ -169,9 +169,9 @@
#define CHAR_a_DIAERESIS 0xF4
#define CHAR_o_DIAERESIS 0xF5
#define CHAR_u_DIAERESIS 0xF6
#define CHAR_SPECIAL_F7 0xF7
#define CHAR_SPECIAL_F8 0xF8
#define CHAR_SPECIAL_F9 0xF9
#define CHAR_DYNAMIC 0xF7
#define CHAR_KEYPAD_ICON 0xF8
#define CHAR_EXTRA_SYMBOL 0xF9
#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog
#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
@ -179,7 +179,22 @@
#define CHAR_NEWLINE 0xFE
#define EOS 0xFF // end of string
// Special F9 chars
// CHAR_KEYPAD_ICON chars
#define CHAR_A_BUTTON 0x00
#define CHAR_B_BUTTON 0x01
#define CHAR_L_BUTTON 0x02
#define CHAR_R_BUTTON 0x03
#define CHAR_START_BUTTON 0x04
#define CHAR_SELECT_BUTTON 0x05
#define CHAR_DPAD_UP 0x06
#define CHAR_DPAD_DOWN 0x07
#define CHAR_DPAD_LEFT 0x08
#define CHAR_DPAD_RIGHT 0x09
#define CHAR_DPAD_UPDOWN 0x0A
#define CHAR_DPAD_LEFTRIGHT 0x0B
#define CHAR_DPAD_NONE 0x0C
// CHAR_EXTRA_SYMBOL chars
#define CHAR_UP_ARROW_2 0x00
#define CHAR_DOWN_ARROW_2 0x01
#define CHAR_LEFT_ARROW_2 0x02
@ -191,18 +206,30 @@
#define CHAR_NO 0x08
#define CHAR_UNDERSCORE 0x09
#define EXT_CTRL_CODE_COLOR 0x1
#define EXT_CTRL_CODE_HIGHLIGHT 0x2
#define EXT_CTRL_CODE_SHADOW 0x3
//
#define EXT_CTRL_CODE_UNKNOWN_7 0x7
//
#define EXT_CTRL_CODE_CLEAR 0x11
//
#define EXT_CTRL_CODE_CLEAR_TO 0x13
#define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14
#define EXT_CTRL_CODE_JPN 0x15
#define EXT_CTRL_CODE_ENG 0x16
#define EXT_CTRL_CODE_COLOR 0x01
#define EXT_CTRL_CODE_HIGHLIGHT 0x02
#define EXT_CTRL_CODE_SHADOW 0x03
#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 0x04
#define EXT_CTRL_CODE_PALETTE 0x05
#define EXT_CTRL_CODE_SIZE 0x06
#define EXT_CTRL_CODE_RESET_SIZE 0x07
#define EXT_CTRL_CODE_PAUSE 0x08
#define EXT_CTRL_CODE_PAUSE_UNTIL_PRESS 0x09
#define EXT_CTRL_CODE_WAIT_SE 0x0A
#define EXT_CTRL_CODE_PLAY_BGM 0x0B
#define EXT_CTRL_CODE_ESCAPE 0x0C
#define EXT_CTRL_CODE_SHIFT_TEXT 0x0D
#define EXT_CTRL_CODE_SHIFT_DOWN 0x0E
#define EXT_CTRL_CODE_FILL_WINDOW 0x0F
#define EXT_CTRL_CODE_PLAY_SE 0x10
#define EXT_CTRL_CODE_CLEAR 0x11
#define EXT_CTRL_CODE_SKIP 0x12
#define EXT_CTRL_CODE_CLEAR_TO 0x13
#define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14
#define EXT_CTRL_CODE_JPN 0x15
#define EXT_CTRL_CODE_ENG 0x16
#define EXT_CTRL_CODE_PAUSE_MUSIC 0x17
#define EXT_CTRL_CODE_RESUME_MUSIC 0x18
#define TEXT_COLOR_TRANSPARENT 0x0
#define TEXT_COLOR_WHITE 0x1

View File

@ -1468,8 +1468,7 @@ static void MoveSelectionDisplayPpNumber(void)
SetPpNumbersPaletteInMoveSelection();
moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]);
txtPtr = ConvertIntToDecimalStringN(gDisplayedStringBattle, moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]], STR_CONV_MODE_RIGHT_ALIGN, 2);
txtPtr[0] = CHAR_SLASH;
txtPtr++;
*(txtPtr)++ = CHAR_SLASH;
ConvertIntToDecimalStringN(txtPtr, moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]], STR_CONV_MODE_RIGHT_ALIGN, 2);
BattlePutTextOnWindow(gDisplayedStringBattle, 9);
@ -1481,12 +1480,9 @@ static void MoveSelectionDisplayMoveType(void)
struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]);
txtPtr = StringCopy(gDisplayedStringBattle, gText_MoveInterfaceType);
txtPtr[0] = EXT_CTRL_CODE_BEGIN;
txtPtr++;
txtPtr[0] = 6;
txtPtr++;
txtPtr[0] = 1;
txtPtr++;
*(txtPtr)++ = EXT_CTRL_CODE_BEGIN;
*(txtPtr)++ = EXT_CTRL_CODE_SIZE;
*(txtPtr)++ = 1;
StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].type]);
BattlePutTextOnWindow(gDisplayedStringBattle, 10);

View File

@ -2756,7 +2756,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
{
dst[dstID] = EXT_CTRL_CODE_BEGIN;
dstID++;
dst[dstID] = 9;
dst[dstID] = EXT_CTRL_CODE_PAUSE_UNTIL_PRESS;
dstID++;
}
}

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@ -6340,15 +6340,13 @@ static void PutLevelAndGenderOnLvlUpBox(void)
AddTextPrinter(&printerTemplate, 0xFF, NULL);
txtPtr = gStringVar4;
gStringVar4[0] = CHAR_SPECIAL_F9;
txtPtr++;
txtPtr[0] = CHAR_LV_2;
txtPtr++;
*(txtPtr)++ = CHAR_EXTRA_SYMBOL;
*(txtPtr)++ = CHAR_LV_2;
var = (u32)(txtPtr);
txtPtr = ConvertIntToDecimalStringN(txtPtr, monLevel, STR_CONV_MODE_LEFT_ALIGN, 3);
var = (u32)(txtPtr) - var;
txtPtr = StringFill(txtPtr, 0x77, 4 - var);
txtPtr = StringFill(txtPtr, CHAR_UNK_SPACER, 4 - var);
if (monGender != MON_GENDERLESS)
{

View File

@ -222,7 +222,7 @@ static const u8 *const sAwaitingResponseTexts[] = {
ALIGNED(4) const u8 sText_ShowTrainerCard[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?");
ALIGNED(4) const u8 sText_BattleChallenge[] = _("The other TRAINER challenges you\nto battle.\pWill you accept the battle\nchallenge?");
ALIGNED(4) const u8 sText_ChatInvitation[] = _("The other TRAINER invites you\nto chat.\pWill you accept the chat\ninvitation?");
ALIGNED(4) const u8 sText_OfferToTradeMon[] = _("There is an offer to trade your\nregistered Lv. {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}\pin exchange for a\nLv. {SPECIAL_F7 0x02} {SPECIAL_F7 0x03}.\pWill you accept this trade\noffer?");
ALIGNED(4) const u8 sText_OfferToTradeMon[] = _("There is an offer to trade your\nregistered Lv. {DYNAMIC 0} {DYNAMIC 1}\pin exchange for a\nLv. {DYNAMIC 2} {DYNAMIC 3}.\pWill you accept this trade\noffer?");
ALIGNED(4) const u8 sText_OfferToTradeEgg[] = _("There is an offer to trade your\nregistered EGG.\lWill you accept this trade offer?");
ALIGNED(4) const u8 sText_ChatDropped[] = _("The chat has been dropped.\p");
ALIGNED(4) const u8 sText_OfferDeclined1[] = _("You declined the offer.\p");
@ -567,17 +567,17 @@ static const u8 *const sCardColorTexts[] = {
sText_ItsGoldCard
};
ALIGNED(4) const u8 sText_TrainerCardInfoPage1[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p");
ALIGNED(4) const u8 sText_TrainerCardInfoPage2[] = _("BATTLES: WINS: {SPECIAL_F7 0x00} LOSSES: {SPECIAL_F7 0x02}\nTRADES: {SPECIAL_F7 0x03}\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p");
ALIGNED(4) const u8 sText_GladToMeetYouMale[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}");
ALIGNED(4) const u8 sText_GladToMeetYouFemale[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}");
ALIGNED(4) const u8 sText_TrainerCardInfoPage1[] = _("This is {DYNAMIC 0} {DYNAMIC 1}'s\nTRAINER CARD…\l{DYNAMIC 2}\pPOKéDEX: {DYNAMIC 3}\nTIME: {DYNAMIC 4}:{DYNAMIC 5}\p");
ALIGNED(4) const u8 sText_TrainerCardInfoPage2[] = _("BATTLES: WINS: {DYNAMIC 0} LOSSES: {DYNAMIC 2}\nTRADES: {DYNAMIC 3}\p“{DYNAMIC 4} {DYNAMIC 5}\n{DYNAMIC 6} {DYNAMIC 7}”\p");
ALIGNED(4) const u8 sText_GladToMeetYouMale[] = _("{DYNAMIC 1}: Glad to have met you!{PAUSE 60}");
ALIGNED(4) const u8 sText_GladToMeetYouFemale[] = _("{DYNAMIC 1}: Glad to meet you!{PAUSE 60}");
const u8 *const sGladToMeetYouTexts[GENDER_COUNT] = {
sText_GladToMeetYouMale,
sText_GladToMeetYouFemale
};
ALIGNED(4) const u8 sText_FinishedCheckingPlayersTrainerCard[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}");
ALIGNED(4) const u8 sText_FinishedCheckingPlayersTrainerCard[] = _("Finished checking {DYNAMIC 1}'s\nTRAINER CARD.{PAUSE 60}");
static const u8 *const sLinkGroupActivityNameTexts[] = {
[ACTIVITY_NONE] = sText_EmptyString,

View File

@ -32,7 +32,7 @@ u8 *DynamicPlaceholderTextUtil_ExpandPlaceholders(u8 *dest, const u8 *src)
{
while (*src != EOS)
{
if (*src != CHAR_SPECIAL_F7)
if (*src != CHAR_DYNAMIC)
{
*dest++ = *src++;
}

View File

@ -136,7 +136,7 @@ void PadNameString(u8 *dest, u8 padChar)
while (length < PLAYER_NAME_LENGTH - 1)
{
dest[length] = EXT_CTRL_CODE_BEGIN;
dest[length + 1] = EXT_CTRL_CODE_UNKNOWN_7;
dest[length + 1] = EXT_CTRL_CODE_RESET_SIZE;
length += 2;
}
}

View File

@ -220,9 +220,9 @@ static const u8 sWireless_RSEtoASCIITable[256] = {
[CHAR_y] = 'y',
[CHAR_z] = 'z',
0x20, 0x20, 0x2b, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f,
[CHAR_SPECIAL_F7] = ' ',
[CHAR_SPECIAL_F8] = ' ',
[CHAR_SPECIAL_F9] = ' ',
[CHAR_DYNAMIC] = ' ',
[CHAR_KEYPAD_ICON] = ' ',
[CHAR_EXTRA_SYMBOL] = ' ',
[CHAR_PROMPT_SCROLL] = ' ',
[CHAR_PROMPT_CLEAR] = ' ',
[EXT_CTRL_CODE_BEGIN] = ' ',

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@ -220,7 +220,7 @@ static void PrepareSongText(void)
if (lineNum == 0)
{
*(wordEnd++) = EXT_CTRL_CODE_BEGIN;
*(wordEnd++) = 15;
*(wordEnd++) = EXT_CTRL_CODE_FILL_WINDOW;
}
}
}

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@ -884,10 +884,10 @@ static u8 *sub_81D2CD0(u8 *dst, u16 boxId, u16 monId)
u8 *str;
*(dst++) = EXT_CTRL_CODE_BEGIN;
*(dst++) = 4;
*(dst++) = 8;
*(dst++) = 0;
*(dst++) = 9;
*(dst++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
*(dst++) = TEXT_COLOR_BLUE;
*(dst++) = TEXT_COLOR_TRANSPARENT;
*(dst++) = TEXT_COLOR_LIGHT_BLUE;
if (GetBoxOrPartyMonData(boxId, monId, MON_DATA_IS_EGG, NULL))
{
return StringCopyPadded(dst, gText_EggNickname, 0, 12);
@ -920,8 +920,8 @@ static u8 *sub_81D2CD0(u8 *dst, u16 boxId, u16 monId)
;
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = 0x12;
*(str++) = 0x3C;
*(str++) = EXT_CTRL_CODE_SKIP;
*(str++) = 60;
switch (gender)
{
@ -931,30 +931,30 @@ static u8 *sub_81D2CD0(u8 *dst, u16 boxId, u16 monId)
case MON_MALE:
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = EXT_CTRL_CODE_COLOR;
*(str++) = 4;
*(str++) = TEXT_COLOR_RED;
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = 3;
*(str++) = 5;
*(str++) = EXT_CTRL_CODE_SHADOW;
*(str++) = TEXT_COLOR_LIGHT_RED;
*(str++) = CHAR_MALE;
break;
case MON_FEMALE:
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = EXT_CTRL_CODE_COLOR;
*(str++) = 6;
*(str++) = TEXT_COLOR_GREEN;
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = 3;
*(str++) = 7;
*(str++) = EXT_CTRL_CODE_SHADOW;
*(str++) = TEXT_COLOR_LIGHT_GREEN;
*(str++) = CHAR_FEMALE;
break;
}
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = 4;
*(str++) = 8;
*(str++) = 0;
*(str++) = 9;
*(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
*(str++) = TEXT_COLOR_BLUE;
*(str++) = TEXT_COLOR_TRANSPARENT;
*(str++) = TEXT_COLOR_LIGHT_BLUE;
*(str++) = CHAR_SLASH;
*(str++) = CHAR_SPECIAL_F9;
*(str++) = CHAR_EXTRA_SYMBOL;
*(str++) = CHAR_LV_2;
str = ConvertIntToDecimalStringN(str, level, STR_CONV_MODE_LEFT_ALIGN, 3);
*(str++) = CHAR_SPACE;
@ -989,10 +989,10 @@ void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6,
{
sub_81D2CD0(nameDst, boxId, monId);
dst[0] = EXT_CTRL_CODE_BEGIN;
dst[1] = 4;
dst[2] = 8;
dst[3] = 0;
dst[4] = 9;
dst[1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
dst[2] = TEXT_COLOR_BLUE;
dst[3] = TEXT_COLOR_TRANSPARENT;
dst[4] = TEXT_COLOR_LIGHT_BLUE;
if (boxId == TOTAL_BOXES_COUNT) // Party mon.
{
sub_81D2E7C(dst + 5, gText_InParty, 8);

View File

@ -725,8 +725,8 @@ static void PutPokeblockListMenuString(u8 *dst, u16 pkblId)
u8 *txtPtr = StringCopy(dst, gPokeblockNames[pkblock->color]);
*(txtPtr++) = EXT_CTRL_CODE_BEGIN;
*(txtPtr++) = 0x12;
*(txtPtr++) = 0x57;
*(txtPtr++) = EXT_CTRL_CODE_SKIP;
*(txtPtr++) = 87;
ConvertIntToDecimalStringN(gStringVar1, GetHighestPokeblocksFlavorLevel(pkblock), STR_CONV_MODE_LEFT_ALIGN, 3);
StringExpandPlaceholders(txtPtr, gText_LvVar1);

View File

@ -4145,7 +4145,7 @@ static void PrintMonHeight(u16 height, u8 left, u8 top)
inches = (inches - (feet * 120)) / 10;
buffer[i++] = EXT_CTRL_CODE_BEGIN;
buffer[i++] = 0x13;
buffer[i++] = EXT_CTRL_CODE_CLEAR_TO;
if (feet / 10 == 0)
{
buffer[i++] = 18;

View File

@ -6869,36 +6869,36 @@ static void SetCursorMonData(void *pokemon, u8 mode)
txtPtr = sPSSData->cursorMonGenderLvlText;
*(txtPtr)++ = EXT_CTRL_CODE_BEGIN;
*(txtPtr)++ = 4;
*(txtPtr)++ = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
switch (gender)
{
case MON_MALE:
*(txtPtr)++ = 4;
*(txtPtr)++ = 1;
*(txtPtr)++ = 5;
*(txtPtr)++ = TEXT_COLOR_RED;
*(txtPtr)++ = TEXT_COLOR_WHITE;
*(txtPtr)++ = TEXT_COLOR_LIGHT_RED;
*(txtPtr)++ = CHAR_MALE;
break;
case MON_FEMALE:
*(txtPtr)++ = 6;
*(txtPtr)++ = 1;
*(txtPtr)++ = 7;
*(txtPtr)++ = TEXT_COLOR_GREEN;
*(txtPtr)++ = TEXT_COLOR_WHITE;
*(txtPtr)++ = TEXT_COLOR_LIGHT_GREEN;
*(txtPtr)++ = CHAR_FEMALE;
break;
default:
*(txtPtr)++ = 2;
*(txtPtr)++ = 1;
*(txtPtr)++ = 3;
*(txtPtr)++ = 0x77;
*(txtPtr)++ = TEXT_COLOR_DARK_GREY;
*(txtPtr)++ = TEXT_COLOR_WHITE;
*(txtPtr)++ = TEXT_COLOR_LIGHT_GREY;
*(txtPtr)++ = CHAR_UNK_SPACER;
break;
}
*(txtPtr++) = EXT_CTRL_CODE_BEGIN;
*(txtPtr++) = 4;
*(txtPtr++) = 2;
*(txtPtr++) = 1;
*(txtPtr++) = 3;
*(txtPtr++) = 0;
*(txtPtr++) = CHAR_SPECIAL_F9;
*(txtPtr++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
*(txtPtr++) = TEXT_COLOR_DARK_GREY;
*(txtPtr++) = TEXT_COLOR_WHITE;
*(txtPtr++) = TEXT_COLOR_LIGHT_GREY;
*(txtPtr++) = CHAR_SPACE;
*(txtPtr++) = CHAR_EXTRA_SYMBOL;
*(txtPtr++) = CHAR_LV_2;
txtPtr = ConvertIntToDecimalStringN(txtPtr, sPSSData->cursorMonLevel, STR_CONV_MODE_LEFT_ALIGN, 3);

View File

@ -709,9 +709,9 @@ static void (*const sTextPrinterTasks[])(u8 taskId) =
static const u8 sMemoNatureTextColor[] = _("{COLOR LIGHT_RED}{SHADOW GREEN}");
static const u8 sMemoMiscTextColor[] = _("{COLOR WHITE}{SHADOW DARK_GREY}"); // This is also affected by palettes, apparently
static const u8 sStatsLeftColumnLayout[] = _("{SPECIAL_F7 0x00}/{SPECIAL_F7 0x01}\n{SPECIAL_F7 0x02}\n{SPECIAL_F7 0x03}");
static const u8 sStatsRightColumnLayout[] = _("{SPECIAL_F7 0x00}\n{SPECIAL_F7 0x01}\n{SPECIAL_F7 0x02}");
static const u8 sMovesPPLayout[] = _("{PP}{SPECIAL_F7 0x00}/{SPECIAL_F7 0x01}");
static const u8 sStatsLeftColumnLayout[] = _("{DYNAMIC 0}/{DYNAMIC 1}\n{DYNAMIC 2}\n{DYNAMIC 3}");
static const u8 sStatsRightColumnLayout[] = _("{DYNAMIC 0}\n{DYNAMIC 1}\n{DYNAMIC 2}");
static const u8 sMovesPPLayout[] = _("{PP}{DYNAMIC 0}/{DYNAMIC 1}");
#define TAG_MOVE_SELECTOR 30000
#define TAG_MON_STATUS 30001

View File

@ -337,10 +337,10 @@ u8 *sub_81CD624(u8 *str, u16 id, bool8 arg3)
boxId = unkPtr->unk4[id].boxId;
monId = unkPtr->unk4[id].monId;
*(str++) = EXT_CTRL_CODE_BEGIN;
*(str++) = 4;
*(str++) = 8;
*(str++) = 0;
*(str++) = 9;
*(str++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
*(str++) = TEXT_COLOR_BLUE;
*(str++) = TEXT_COLOR_TRANSPARENT;
*(str++) = TEXT_COLOR_LIGHT_BLUE;
if (GetBoxOrPartyMonData(boxId, monId, MON_DATA_IS_EGG, NULL))
return StringCopyPadded(str, gText_EggNickname, CHAR_SPACE, 12);
@ -368,40 +368,40 @@ u8 *sub_81CD624(u8 *str, u16 id, bool8 arg3)
(str_++);
*(str_++) = EXT_CTRL_CODE_BEGIN;
*(str_++) = 0x12;
*(str_++) = 0x3C;
*(str_++) = EXT_CTRL_CODE_SKIP;
*(str_++) = 60;
switch (gender)
{
default:
*(str_++) = 0x77;
*(str_++) = CHAR_UNK_SPACER;
break;
case MON_MALE:
*(str_++) = EXT_CTRL_CODE_BEGIN;
*(str_++) = EXT_CTRL_CODE_COLOR;
*(str_++) = 4;
*(str_++) = TEXT_COLOR_RED;
*(str_++) = EXT_CTRL_CODE_BEGIN;
*(str_++) = 3;
*(str_++) = 5;
*(str_++) = EXT_CTRL_CODE_SHADOW;
*(str_++) = TEXT_COLOR_LIGHT_RED;
*(str_++) = CHAR_MALE;
break;
case MON_FEMALE:
*(str_++) = EXT_CTRL_CODE_BEGIN;
*(str_++) = EXT_CTRL_CODE_COLOR;
*(str_++) = 6;
*(str_++) = TEXT_COLOR_GREEN;
*(str_++) = EXT_CTRL_CODE_BEGIN;
*(str_++) = 3;
*(str_++) = 7;
*(str_++) = EXT_CTRL_CODE_SHADOW;
*(str_++) = TEXT_COLOR_LIGHT_GREEN;
*(str_++) = CHAR_FEMALE;
break;
}
*(str_++) = EXT_CTRL_CODE_BEGIN;
*(str_++) = 4;
*(str_++) = 8;
*(str_++) = 0;
*(str_++) = 9;
*(str_++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
*(str_++) = TEXT_COLOR_BLUE;
*(str_++) = TEXT_COLOR_TRANSPARENT;
*(str_++) = TEXT_COLOR_LIGHT_BLUE;
*(str_++) = CHAR_SLASH;
*(str_++) = CHAR_SPECIAL_F9;
*(str_++) = CHAR_EXTRA_SYMBOL;
*(str_++) = CHAR_LV_2;
txtPtr = str_;
str_ = ConvertIntToDecimalStringN(str_, level, STR_CONV_MODE_LEFT_ALIGN, 3);
@ -429,10 +429,10 @@ void sub_81CD824(s16 arg0, u8 arg1)
sub_81CD624(structPtr->unk6368[arg1], arg0, FALSE);
boxId = unkPtr->unk4[arg0].boxId;
structPtr->unk6320[arg1][0] = EXT_CTRL_CODE_BEGIN;
structPtr->unk6320[arg1][1] = 4;
structPtr->unk6320[arg1][2] = 8;
structPtr->unk6320[arg1][3] = 0;
structPtr->unk6320[arg1][4] = 9;
structPtr->unk6320[arg1][1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
structPtr->unk6320[arg1][2] = TEXT_COLOR_BLUE;
structPtr->unk6320[arg1][3] = TEXT_COLOR_TRANSPARENT;
structPtr->unk6320[arg1][4] = TEXT_COLOR_LIGHT_BLUE;
if (boxId == TOTAL_BOXES_COUNT)
sub_81CD5CC(&structPtr->unk6320[arg1][5], gText_InParty, 8);
else

View File

@ -581,10 +581,10 @@ bool32 sub_81CE754(u8 a0, u16 a1, bool8 a2)
str = sub_81CDD24(a1);
AddTextPrinterParameterized(structPtr->unk1820, 1, str, 0, 17, 0, NULL);
text[0] = EXT_CTRL_CODE_BEGIN;
text[1] = 4;
text[2] = 8;
text[3] = 0;
text[4] = 9;
text[1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
text[2] = TEXT_COLOR_BLUE;
text[3] = TEXT_COLOR_TRANSPARENT;
text[4] = TEXT_COLOR_LIGHT_BLUE;
StringCopy(text + 5, gText_Number2);
AddTextPrinterParameterized(structPtr->unk1821, 1, text, 4, 1, 0, NULL);
ConvertIntToDecimalStringN(text + 5, sub_81CDD48(), STR_CONV_MODE_RIGHT_ALIGN, 4);

View File

@ -707,7 +707,7 @@ static void sub_81CF8E4(struct PokenavMonList * item, u8 * dest)
}
s = StringCopy(gStringVar1, genderStr);
*s++ = CHAR_SLASH;
*s++ = CHAR_SPECIAL_F9;
*s++ = CHAR_EXTRA_SYMBOL;
*s++ = CHAR_LV_2;
ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3);
sub_81DB494(dest, 1, gStringVar1, 40);

View File

@ -724,7 +724,7 @@ static void BufferRibbonMonInfoText(struct PokenavMonList * item0, u8 * dest)
s = StringCopy(gStringVar1, genderStr);
*s++ = CHAR_SLASH;
*s++ = CHAR_SPECIAL_F9;
*s++ = CHAR_EXTRA_SYMBOL;
*s++ = CHAR_LV_2;
ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3);
dest = sub_81DB494(dest, 1, gStringVar1, 54);

View File

@ -836,7 +836,7 @@ void sub_81D0FF0(struct PokenavSub14 *structPtr)
txtPtr = StringCopy(gStringVar1, genderTxt);
*(txtPtr++) = CHAR_SLASH;
*(txtPtr++) = CHAR_SPECIAL_F9;
*(txtPtr++) = CHAR_EXTRA_SYMBOL;
*(txtPtr++) = CHAR_LV_2;
ConvertIntToDecimalStringN(txtPtr, level, STR_CONV_MODE_LEFT_ALIGN, 3);
AddTextPrinterParameterized(windowId, 1, gStringVar1, 60, 1, TEXT_SPEED_FF, NULL);

View File

@ -512,14 +512,14 @@ const u8 gText_EggWillTakeSomeTime[] = _("What will hatch from this?\nIt will ta
const u8 gText_EggWillHatchSoon[] = _("It moves occasionally.\nIt should hatch soon.");
const u8 gText_EggAboutToHatch[] = _("It's making sounds.\nIt's about to hatch!");
const u8 gText_HMMovesCantBeForgotten2[] = _("HM moves can't be\nforgotten now.");
const u8 gText_XNatureMetAtYZ[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nmet at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01},\n{SPECIAL_F7 0x00}{SPECIAL_F7 0x04}{SPECIAL_F7 0x01}.");
const u8 gText_XNatureHatchedAtYZ[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nhatched at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01},\n{SPECIAL_F7 0x00}{SPECIAL_F7 0x04}{SPECIAL_F7 0x01}.");
const u8 gText_XNatureObtainedInTrade[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nobtained in a trade.");
const u8 gText_XNatureFatefulEncounter[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nobtained in a fateful\nencounter at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01}.");
const u8 gText_XNatureProbablyMetAt[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nprobably met at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01},\n{SPECIAL_F7 0x00}{SPECIAL_F7 0x04}{SPECIAL_F7 0x01}.");
const u8 gText_XNature[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature");
const u8 gText_XNatureMetSomewhereAt[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nmet somewhere at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01}.");
const u8 gText_XNatureHatchedSomewhereAt[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nhatched somewhere at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01}.");
const u8 gText_XNatureMetAtYZ[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nmet at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1},\n{DYNAMIC 0}{DYNAMIC 4}{DYNAMIC 1}.");
const u8 gText_XNatureHatchedAtYZ[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nhatched at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1},\n{DYNAMIC 0}{DYNAMIC 4}{DYNAMIC 1}.");
const u8 gText_XNatureObtainedInTrade[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nobtained in a trade.");
const u8 gText_XNatureFatefulEncounter[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nobtained in a fateful\nencounter at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1}.");
const u8 gText_XNatureProbablyMetAt[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nprobably met at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1},\n{DYNAMIC 0}{DYNAMIC 4}{DYNAMIC 1}.");
const u8 gText_XNature[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature");
const u8 gText_XNatureMetSomewhereAt[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nmet somewhere at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1}.");
const u8 gText_XNatureHatchedSomewhereAt[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nhatched somewhere at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1}.");
const u8 gText_OddEggFoundByCouple[] = _("An odd POKéMON EGG found\nby the DAY CARE couple.");
const u8 gText_PeculiarEggNicePlace[] = _("A peculiar POKéMON EGG\nobtained at the nice place.");
const u8 gText_PeculiarEggTrade[] = _("A peculiar POKéMON EGG\nobtained in a trade.");
@ -861,14 +861,14 @@ const u8 gText_ExitFromBox[] = _("Exit from the BOX?");
const u8 gText_WhatDoYouWantToDo[] = _("What do you want to do?");
const u8 gText_PleasePickATheme[] = _("Please pick a theme.");
const u8 gText_PickTheWallpaper[] = _("Pick the wallpaper.");
const u8 gText_PkmnIsSelected[] = _("{SPECIAL_F7 0x00} is selected.");
const u8 gText_PkmnIsSelected[] = _("{DYNAMIC 0} is selected.");
const u8 gText_JumpToWhichBox[] = _("Jump to which BOX?");
const u8 gText_DepositInWhichBox[] = _("Deposit in which BOX?");
const u8 gText_PkmnWasDeposited[] = _("{SPECIAL_F7 0x00} was deposited.");
const u8 gText_PkmnWasDeposited[] = _("{DYNAMIC 0} was deposited.");
const u8 gText_BoxIsFull2[] = _("The BOX is full.");
const u8 gText_ReleaseThisPokemon[] = _("Release this POKéMON?");
const u8 gText_PkmnWasReleased[] = _("{SPECIAL_F7 0x00} was released.");
const u8 gText_ByeByePkmn[] = _("Bye-bye, {SPECIAL_F7 0x00}!");
const u8 gText_PkmnWasReleased[] = _("{DYNAMIC 0} was released.");
const u8 gText_ByeByePkmn[] = _("Bye-bye, {DYNAMIC 0}!");
const u8 gText_MarkYourPkmn[] = _("Mark your POKéMON.");
const u8 gText_ThatsYourLastPkmn[] = _("That's your last POKéMON!");
const u8 gText_YourPartysFull[] = _("Your party's full!");
@ -876,7 +876,7 @@ const u8 gText_YoureHoldingAPkmn[] = _("You're holding a POKéMON!");
const u8 gText_WhichOneWillYouTake[] = _("Which one will you take?");
const u8 gText_YouCantReleaseAnEgg[] = _("You can't release an EGG.");
const u8 gText_ContinueBoxOperations[] = _("Continue BOX operations?");
const u8 gText_PkmnCameBack[] = _("{SPECIAL_F7 0x00} came back!");
const u8 gText_PkmnCameBack[] = _("{DYNAMIC 0} came back!");
const u8 gText_WasItWorriedAboutYou[] = _("Was it worried about you?");
const u8 gText_FourEllipsesExclamation[] = _("… … … … !");
const u8 gText_PleaseRemoveTheMail[] = _("Please remove the MAIL.");
@ -884,8 +884,8 @@ const u8 gText_GiveToAPkmn[] = _("GIVE to a POKéMON?");
const u8 gText_PlacedItemInBag[] = _("Placed item in the BAG.");
const u8 gText_BagIsFull2[] = _("The BAG is full.");
const u8 gText_PutItemInBag[] = _("Put this item in the BAG?");
const u8 gText_ItemIsNowHeld[] = _("{SPECIAL_F7 0x00} is now held.");
const u8 gText_ChangedToNewItem[] = _("Changed to {SPECIAL_F7 0x00}.");
const u8 gText_ItemIsNowHeld[] = _("{DYNAMIC 0} is now held.");
const u8 gText_ChangedToNewItem[] = _("Changed to {DYNAMIC 0}.");
const u8 gText_MailCantBeStored[] = _("MAIL can't be stored!");
const u8 gPCText_Cancel[] = _("CANCEL");
const u8 gPCText_Store[] = _("STORE");
@ -981,18 +981,18 @@ const u8 gText_TrainerCloseBy[] = _("That TRAINER is close by.\nTalk to the TRAI
const u8 gText_InParty[] = _("IN PARTY");
const u8 gText_Number2[] = _("No. ");
const u8 gText_Ribbons[] = _("RIBBONS"); // Unused
const u8 gText_PokemonMaleLv[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); // Unused
const u8 gText_PokemonFemaleLv[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); // Unused
const u8 gText_PokemonNoGenderLv[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}"); // Unused
const u8 gText_PokemonMaleLv[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{DYNAMIC 1}"); // Unused
const u8 gText_PokemonFemaleLv[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{DYNAMIC 1}"); // Unused
const u8 gText_PokemonNoGenderLv[] = _("{DYNAMIC 0}/{LV}{DYNAMIC 1}"); // Unused
const u8 gText_Unknown[] = _("UNKNOWN");
const u8 gText_Call[] = _("CALL");
const u8 gText_Check[] = _("CHECK");
const u8 gText_Cancel6[] = _("CANCEL");
const u8 gText_NumberF700[] = _("No. {SPECIAL_F7 0x00}");
const u8 gText_RibbonsF700[] = _("RIBBONS {SPECIAL_F7 0x00}");
const u8 gText_PokemonMaleLv2[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused
const u8 gText_PokemonFemaleLv2[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused
const u8 gText_PokemonNoGenderLv2[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused
const u8 gText_NumberF700[] = _("No. {DYNAMIC 0}");
const u8 gText_RibbonsF700[] = _("RIBBONS {DYNAMIC 0}");
const u8 gText_PokemonMaleLv2[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{DYNAMIC 1}{DYNAMIC 2}"); // Unused
const u8 gText_PokemonFemaleLv2[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{DYNAMIC 1}{DYNAMIC 2}"); // Unused
const u8 gText_PokemonNoGenderLv2[] = _("{DYNAMIC 0}/{LV}{DYNAMIC 1}{DYNAMIC 2}"); // Unused
const u8 gText_CombineFourWordsOrPhrases[] = _("Combine four words or phrases");
const u8 gText_AndMakeYourProfile[] = _("and make your profile.");
const u8 gText_CombineSixWordsOrPhrases[] = _("Combine six words or phrases");
@ -1063,7 +1063,7 @@ const u8 gText_ApprenticesPhrase[] = _("Apprentice's phrase");
const u8 gText_Questionnaire[] = _("QUESTIONNAIRE");
const u8 gText_YouCannotQuitHere[] = _("You cannot quit here.");
const u8 gText_SectionMustBeCompleted[] = _("This section must be completed.");
const u8 gText_F700sQuiz[] = _("{SPECIAL_F7 0x00}'s quiz");
const u8 gText_F700sQuiz[] = _("{DYNAMIC 0}'s quiz");
const u8 gText_Lady[] = _("Lady");
const u8 gText_AfterYouHaveReadTheQuiz[] = _("After you have read the quiz");
const u8 gText_QuestionPressTheAButton[] = _("question, press the A Button.");
@ -1255,16 +1255,16 @@ const u8 gText_QuitChatting[] = _("Quit chatting?");
const u8 gText_RegisterTextWhere[] = _("Register text where?");
const u8 gText_RegisterTextHere[] = _("Register text here?");
const u8 gText_InputText[] = _("Input text.");
const u8 gText_F700JoinedChat[] = _("{SPECIAL_F7 0x00} joined the chat!");
const u8 gText_F700LeftChat[] = _("{SPECIAL_F7 0x00} left the chat.");
const u8 gJPText_PlayersXPokemon[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめ:"); // Unused
const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません"); // Unused
const u8 gText_F700JoinedChat[] = _("{DYNAMIC 0} joined the chat!");
const u8 gText_F700LeftChat[] = _("{DYNAMIC 0} left the chat.");
const u8 gJPText_PlayersXPokemon[] = _("{DYNAMIC 0}の{DYNAMIC 1}ひきめ:"); // Unused
const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{DYNAMIC 0}の{DYNAMIC 1}ひきめは いません"); // Unused
const u8 gText_ExitingChat[] = _("Exiting the chat…");
const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {SPECIAL_F7 0x00}, has\nleft, ending the chat.");
const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {DYNAMIC 0}, has\nleft, ending the chat.");
const u8 gText_RegisteredTextChangedOKToSave[] = _("The registered text has been changed.\nIs it okay to save the game?");
const u8 gText_AlreadySavedFile_Chat[] = _("There is already a saved file.\nIs it okay to overwrite it?");
const u8 gText_SavingDontTurnOff_Chat[] = _("SAVING…\nDON'T TURN OFF THE POWER.");
const u8 gText_PlayerSavedGame_Chat[] = _("{SPECIAL_F7 0x00} saved the game.");
const u8 gText_PlayerSavedGame_Chat[] = _("{DYNAMIC 0} saved the game.");
const u8 gText_IfLeaderLeavesChatEnds[] = _("If the LEADER leaves, the chat\nwill end. Is that okay?");
const u8 gText_Hello[] = _("HELLO");
const u8 gText_Pokemon2[] = _("POKéMON");
@ -1301,8 +1301,8 @@ ALIGNED(4) const u8 gText_YouHaveNoBerries[] = _("You have no BERRIES.\nThe game
ALIGNED(4) const u8 gText_MemberDroppedOut[] = _("A member dropped out.\nThe game will be canceled.");
ALIGNED(4) const u8 gText_TimesUpNoGoodPowder[] = _("Time's up.\pGood BERRY POWDER could not be\nmade…\p");
ALIGNED(4) const u8 gText_CommunicationStandby2[] = _("Communication standby…");
ALIGNED(4) const u8 gText_1DotBlueF700[] = _("1. {COLOR BLUE}{SHADOW LIGHT_BLUE}{SPECIAL_F7 0x00}");
ALIGNED(4) const u8 gText_1DotF700[] = _("1. {SPECIAL_F7 0x00}");
ALIGNED(4) const u8 gText_1DotBlueF700[] = _("1. {COLOR BLUE}{SHADOW LIGHT_BLUE}{DYNAMIC 0}");
ALIGNED(4) const u8 gText_1DotF700[] = _("1. {DYNAMIC 0}");
ALIGNED(4) const u8 gText_SpaceTimes2[] = _(" time(s)");
ALIGNED(4) const u8 gText_XDotY[] = _("{STR_VAR_1}.{STR_VAR_2}");
ALIGNED(4) const u8 gText_Var1Berry[] = _("{STR_VAR_1} BERRY");
@ -1375,7 +1375,7 @@ const u8 gText_2Colon[] = _("2:");
const u8 gText_3Colon[] = _("3:");
const u8 gText_4Colon[] = _("4:");
const u8 gText_5Colon[] = _("5:");
const u8 gText_FirstPlacePrize[] = _("The first-place winner gets\nthis {SPECIAL_F7 0x00}!");
const u8 gText_FirstPlacePrize[] = _("The first-place winner gets\nthis {DYNAMIC 0}!");
const u8 gText_CantHoldAnyMore[] = _("You can't hold any more!");
const u8 gText_FilledStorageSpace[] = _("It filled its storage space.");
const u8 gText_WantToPlayAgain[] = _("Want to play again?");
@ -1388,7 +1388,7 @@ const u8 gText_PkmnJumpRecords[] = _("POKéMON JUMP RECORDS");
const u8 gText_JumpsInARow[] = _("Jumps in a row:");
const u8 gText_BestScore2[] = _("Best score:");
const u8 gText_ExcellentsInARow[] = _("EXCELLENTS in a row:");
const u8 gText_AwesomeWonF701F700[] = _("Awesome score! You've\nwon {SPECIAL_F7 0x01} {SPECIAL_F7 0x00}!");
const u8 gText_AwesomeWonF701F700[] = _("Awesome score! You've\nwon {DYNAMIC 1} {DYNAMIC 0}!");
const u8 gText_FilledStorageSpace2[] = _("It filled its storage space.");
const u8 gText_CantHoldMore[] = _("You can't hold any more!");
const u8 gText_WantToPlayAgain2[] = _("Want to play again?");
@ -1645,10 +1645,10 @@ const u8 gText_PeopleTrading[] = _("People trading:");
const u8 gText_PeopleBattling[] = _("People battling:");
const u8 gText_PeopleInUnionRoom[] = _("People in the UNION ROOM:");
const u8 gText_PeopleCommunicating[] = _("People communicating:");
const u8 gText_F700Players[] = _("{SPECIAL_F7 0} players");
const u8 gText_F701Players[] = _("{SPECIAL_F7 1} players");
const u8 gText_F702Players[] = _("{SPECIAL_F7 2} players");
const u8 gText_F703Players[] = _("{SPECIAL_F7 3} players");
const u8 gText_F700Players[] = _("{DYNAMIC 0} players");
const u8 gText_F701Players[] = _("{DYNAMIC 1} players");
const u8 gText_F702Players[] = _("{DYNAMIC 2} players");
const u8 gText_F703Players[] = _("{DYNAMIC 3} players");
const u8 *const gTextTable_Players[] = {
gText_F700Players,

View File

@ -1646,7 +1646,7 @@ static void AppendTextToMessage(void)
charsStr = sUnionRoomKeyboardText[sChat->currentPage][sChat->currentRow];
for (i = 0; i < sChat->currentCol; i++)
{
if (*charsStr == CHAR_SPECIAL_F9)
if (*charsStr == CHAR_EXTRA_SYMBOL)
charsStr++;
charsStr++;
}
@ -1670,7 +1670,7 @@ static void AppendTextToMessage(void)
str = GetEndOfMessagePtr();
while (--strLength != -1 && sChat->bufferCursorPos < MAX_MESSAGE_LENGTH)
{
if (*charsStr == CHAR_SPECIAL_F9)
if (*charsStr == CHAR_EXTRA_SYMBOL)
{
*str = *charsStr;
charsStr++;
@ -1705,7 +1705,7 @@ static void SwitchCaseOfLastMessageCharacter(void)
sChat->lastBufferCursorPos = sChat->bufferCursorPos - 1;
str = GetLastCharOfMessagePtr();
if (*str != CHAR_SPECIAL_F9)
if (*str != CHAR_EXTRA_SYMBOL)
{
character = sCaseToggleTable[*str];
if (character)
@ -1763,7 +1763,7 @@ static u8 *GetLastCharOfMessagePtr(void)
while (*currChar != EOS)
{
lastChar = currChar;
if (*currChar == CHAR_SPECIAL_F9)
if (*currChar == CHAR_EXTRA_SYMBOL)
currChar++;
currChar++;
}
@ -1784,7 +1784,7 @@ static u16 GetNumOverflowCharsInMessage(void)
strLength -= 10;
for (i = 0; i < strLength; i++)
{
if (*str == CHAR_SPECIAL_F9)
if (*str == CHAR_EXTRA_SYMBOL)
str++;
str++;
@ -1925,7 +1925,7 @@ static u8 *GetLimitedMessageStartPtr(void)
u8 *str = sChat->messageEntryBuffer;
for (i = 0; i < numChars; i++)
{
if (*str == CHAR_SPECIAL_F9)
if (*str == CHAR_EXTRA_SYMBOL)
*str++;
str++;
@ -1942,7 +1942,7 @@ static u16 GetLimitedMessageStartPos(void)
u8 *str = sChat->messageEntryBuffer;
for (count = 0, i = 0; i < numChars; count++, i++)
{
if (*str == CHAR_SPECIAL_F9)
if (*str == CHAR_EXTRA_SYMBOL)
str++;
str++;

View File

@ -57,19 +57,19 @@ u16 Font6Func(struct TextPrinter *textPrinter)
char_ = *textPrinter->printerTemplate.currentChar++;
switch (char_)
{
case 1:
case EXT_CTRL_CODE_COLOR:
textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
case 2:
case EXT_CTRL_CODE_HIGHLIGHT:
textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
case 3:
case EXT_CTRL_CODE_SHADOW:
textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar++;
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
case 4:
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.bgColor = *++textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.shadowColor = *++textPrinter->printerTemplate.currentChar;
@ -77,43 +77,43 @@ u16 Font6Func(struct TextPrinter *textPrinter)
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor);
return 2;
case 5:
case EXT_CTRL_CODE_PALETTE:
textPrinter->printerTemplate.currentChar++;
return 2;
case 6:
case EXT_CTRL_CODE_SIZE:
subStruct->glyphId = *textPrinter->printerTemplate.currentChar;
textPrinter->printerTemplate.currentChar++;
return 2;
case 7:
case EXT_CTRL_CODE_RESET_SIZE:
return 2;
case 8:
case EXT_CTRL_CODE_PAUSE:
textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar++;
textPrinter->state = 6;
return 2;
case 9:
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
textPrinter->state = 1;
if (gTextFlags.autoScroll)
{
subStruct->autoScrollDelay = 0;
}
return 3;
case 10:
case EXT_CTRL_CODE_WAIT_SE:
textPrinter->state = 5;
return 3;
case 11:
case 16:
case EXT_CTRL_CODE_PLAY_BGM:
case EXT_CTRL_CODE_PLAY_SE:
textPrinter->printerTemplate.currentChar += 2;
return 2;
case 12:
case EXT_CTRL_CODE_ESCAPE:
char_ = *++textPrinter->printerTemplate.currentChar;
break;
case 13:
case EXT_CTRL_CODE_SHIFT_TEXT:
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar++;
return 2;
case 14:
case EXT_CTRL_CODE_SHIFT_DOWN:
textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar++;
return 2;
case 15:
case EXT_CTRL_CODE_FILL_WINDOW:
FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.bgColor));
return 2;
}
@ -126,10 +126,10 @@ u16 Font6Func(struct TextPrinter *textPrinter)
textPrinter->state = 3;
TextPrinterInitDownArrowCounters(textPrinter);
return 3;
case 0xF9:
case CHAR_EXTRA_SYMBOL:
char_ = *textPrinter->printerTemplate.currentChar++| 0x100;
break;
case 0xF8:
case CHAR_KEYPAD_ICON:
textPrinter->printerTemplate.currentChar++;
return 0;
}