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Update src/field_control_avatar.c
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
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@ -134,7 +134,7 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys)
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#if TX_DEBUG_SYSTEM == TRUE && TX_DEBUG_SYSTEM_IN_MENU == FALSE
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if (heldKeys & R_BUTTON)
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{
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if(input->pressedSelectButton)
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if (input->pressedSelectButton)
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{
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input->input_field_1_0 = TRUE;
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input->pressedSelectButton = FALSE;
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