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lol am dumb
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@ -694,7 +694,7 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId)
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// Create mega indicator sprite if is a mega evolved mon.
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if (gBattleStruct->mega.evolvedPartyIds[GetBattlerSide(battlerId)] & gBitTable[gBattlerPartyIndexes[battlerId]])
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{
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CreateMegaIndicatorSprite(battlerId, 0);
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megaIndicatorSpriteId = CreateMegaIndicatorSprite(battlerId, 0);
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gSprites[megaIndicatorSpriteId].invisible = TRUE;
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}
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