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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
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commit
cdad1e7101
@ -6617,8 +6617,8 @@ Move_HURRICANE:
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call UnsetPsychicBg
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end
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HurricaneGust:
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launchtemplate gPoisonBubbleSpriteTemplate 0x82, 2 0 0xfff0
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launchtask AnimTask_AnimateGustTornadoPalette 5 2 1 0x46
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createsprite gEllipticalGustSpriteTemplate, ANIM_ATTACKER, 2, 0, -16
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createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70
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return
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@ -2170,7 +2170,7 @@ static const u8 sFUSION_BOLTDescription[] = _(
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"Works well with a fireball.");
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static const u8 sFLYING_PRESSDescription[] = _(
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"This attack does FightingDash\n"
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"This attack does Fighting\n"
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"and Flying-type damage.");
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static const u8 sMAT_BLOCKDescription[] = _(
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@ -2218,7 +2218,7 @@ static const u8 sPETAL_BLIZZARDDescription[] = _(
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"of petals to attack.");
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static const u8 sFREEZE_DRYDescription[] = _(
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"Super effective on WaterDash\n"
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"Super effective on Water-\n"
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"types. May cause freezing.");
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static const u8 sDISARMING_VOICEDescription[] = _(
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