diff --git a/include/config/battle.h b/include/config/battle.h index c060cb0cc..fc5c6536f 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -176,7 +176,7 @@ #define B_LAST_USED_BALL_BUTTON R_BUTTON // If last used ball is implemented, this button (or button combo) will trigger throwing the last used ball. // Other settings -#define B_DOUBLE_WILD_CHANCE 100 // % chance of encountering two Pokémon in a Wild Encounter. +#define B_DOUBLE_WILD_CHANCE 0 // % chance of encountering two Pokémon in a Wild Encounter. #define B_MULTI_BATTLE_WHITEOUT GEN_LATEST // In Gen4+, multi battles end when the Player and also their Partner don't have any more Pokémon to fight. #define B_EVOLUTION_AFTER_WHITEOUT GEN_LATEST // In Gen6+, Pokemon that qualify for evolution after battle will evolve even if the player loses. #define B_WILD_NATURAL_ENEMIES TRUE // If set to TRUE, certain wild mon species will attack other species when partnered in double wild battles (eg. Zangoose vs Seviper)