mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Use the TRY_FREE_AND_SET_NULL macro where appropriate
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a7b6dfee3a
commit
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@ -1131,8 +1131,7 @@ static void CB2_InitSelectScreen(void)
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switch (gMain.state)
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{
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case 0:
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if (sFactorySelectMons != NULL)
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FREE_AND_SET_NULL(sFactorySelectMons);
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TRY_FREE_AND_SET_NULL(sFactorySelectMons);
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SetHBlankCallback(NULL);
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SetVBlankCallback(NULL);
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CpuFill32(0, (void *)VRAM, VRAM_SIZE);
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@ -1672,8 +1672,7 @@ static bool8 InitEasyChatScreenStruct(u8 type, u16 *words, u8 displayedPersonTyp
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static void FreeEasyChatScreenStruct(void)
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{
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if (sEasyChatScreen != NULL)
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FREE_AND_SET_NULL(sEasyChatScreen);
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TRY_FREE_AND_SET_NULL(sEasyChatScreen);
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}
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// Returns the function ID of the action to take as a result of player's input.
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@ -3075,8 +3074,7 @@ static bool8 LoadEasyChatScreen(void)
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static void FreeEasyChatScreenControl(void)
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{
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if (sScreenControl)
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FREE_AND_SET_NULL(sScreenControl);
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TRY_FREE_AND_SET_NULL(sScreenControl);
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}
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static void StartEasyChatFunction(u16 funcId)
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@ -5573,8 +5571,7 @@ static bool8 InitEasyChatScreenWordData(void)
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static void FreeEasyChatScreenWordData(void)
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{
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if (sWordData)
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FREE_AND_SET_NULL(sWordData);
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TRY_FREE_AND_SET_NULL(sWordData);
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}
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static void SetUnlockedEasyChatGroups(void)
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@ -192,10 +192,7 @@ static void FieldUpdateRegionMap(void)
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{
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FreeRegionMapIconResources();
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SetMainCallback2(sFieldRegionMapHandler->callback);
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if (sFieldRegionMapHandler != NULL)
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{
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FREE_AND_SET_NULL(sFieldRegionMapHandler);
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}
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TRY_FREE_AND_SET_NULL(sFieldRegionMapHandler);
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FreeAllWindowBuffers();
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}
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break;
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@ -529,10 +529,8 @@ static void Task_Hof_TrySaveData(u8 taskId)
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UnsetBgTilemapBuffer(3);
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FreeAllWindowBuffers();
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if (sHofGfxPtr != NULL)
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FREE_AND_SET_NULL(sHofGfxPtr);
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if (sHofMonPtr != NULL)
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FREE_AND_SET_NULL(sHofMonPtr);
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TRY_FREE_AND_SET_NULL(sHofGfxPtr);
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TRY_FREE_AND_SET_NULL(sHofMonPtr);
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DestroyTask(taskId);
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}
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@ -773,10 +771,8 @@ static void Task_Hof_HandleExit(u8 taskId)
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ResetBgsAndClearDma3BusyFlags(0);
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DestroyTask(taskId);
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if (sHofGfxPtr != NULL)
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FREE_AND_SET_NULL(sHofGfxPtr);
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if (sHofMonPtr != NULL)
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FREE_AND_SET_NULL(sHofMonPtr);
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TRY_FREE_AND_SET_NULL(sHofGfxPtr);
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TRY_FREE_AND_SET_NULL(sHofMonPtr);
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StartCredits();
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}
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@ -1081,10 +1077,8 @@ static void Task_HofPC_HandleExit(u8 taskId)
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ResetBgsAndClearDma3BusyFlags(0);
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DestroyTask(taskId);
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if (sHofGfxPtr != NULL)
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FREE_AND_SET_NULL(sHofGfxPtr);
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if (sHofMonPtr != NULL)
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FREE_AND_SET_NULL(sHofMonPtr);
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TRY_FREE_AND_SET_NULL(sHofGfxPtr);
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TRY_FREE_AND_SET_NULL(sHofMonPtr);
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ReturnFromHallOfFamePC();
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}
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@ -5417,8 +5417,7 @@ static bool32 WaitForWallpaperGfxLoad(void)
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if (IsDma3ManagerBusyWithBgCopy())
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return FALSE;
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if (sStorage->wallpaperTiles != NULL)
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FREE_AND_SET_NULL(sStorage->wallpaperTiles);
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TRY_FREE_AND_SET_NULL(sStorage->wallpaperTiles);
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return TRUE;
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}
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@ -557,8 +557,7 @@ void *GetSubstructPtr(u32 index)
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void FreePokenavSubstruct(u32 index)
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{
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if (gPokenavResources->substructPtrs[index] != NULL)
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FREE_AND_SET_NULL(gPokenavResources->substructPtrs[index]);
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TRY_FREE_AND_SET_NULL(gPokenavResources->substructPtrs[index]);
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}
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u32 GetPokenavMode(void)
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@ -2024,11 +2024,7 @@ static void CB_ExitFlyMap(void)
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{
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SetMainCallback2(CB2_ReturnToPartyMenuFromFlyMap);
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}
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if (sFlyMap != NULL)
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{
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free(sFlyMap);
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sFlyMap = NULL;
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}
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TRY_FREE_AND_SET_NULL(sFlyMap);
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FreeAllWindowBuffers();
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}
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break;
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@ -101,8 +101,7 @@ void FreeRotatingTilePuzzle(void)
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{
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u8 id;
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if (sRotatingTilePuzzle != NULL)
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FREE_AND_SET_NULL(sRotatingTilePuzzle);
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TRY_FREE_AND_SET_NULL(sRotatingTilePuzzle);
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id = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0);
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[id]);
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@ -1756,14 +1756,10 @@ static bool8 SlotTask_FreeDataStructures(struct Task *task)
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FREE_AND_SET_NULL(sImageTable_DigitalDisplay_Number);
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FREE_AND_SET_NULL(sImageTable_DigitalDisplay_Pokeball);
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FREE_AND_SET_NULL(sImageTable_DigitalDisplay_DPad);
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if (sImageTable_ReelTimePikachu != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
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if (sImageTable_ReelTimeMachineAntennae != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
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if (sImageTable_ReelTimeMachine != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
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if (sImageTable_BrokenReelTimeMachine != NULL)
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FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
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TRY_FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
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FREE_AND_SET_NULL(sMenuGfx);
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FREE_AND_SET_NULL(sSelectedPikaPowerTile);
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FREE_AND_SET_NULL(sReelOverlay_Tilemap);
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@ -4178,8 +4174,7 @@ static void CreateReelTimePikachuSprite(void)
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static void DestroyReelTimePikachuSprite(void)
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{
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DestroySprite(&gSprites[sSlotMachine->reelTimePikachuSpriteId]);
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if (sImageTable_ReelTimePikachu != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
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}
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static void SpriteCB_ReelTimePikachu(struct Sprite *sprite)
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@ -4308,10 +4303,8 @@ static void DestroyReelTimeMachineSprites(void)
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for (i = 0; i < ARRAY_COUNT(sSlotMachine->reelTimeMachineSpriteIds); i++)
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DestroySprite(&gSprites[sSlotMachine->reelTimeMachineSpriteIds[i]]);
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if (sImageTable_ReelTimeMachineAntennae != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
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if (sImageTable_ReelTimeMachine != NULL)
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FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
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TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
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for (i = 0; i < ARRAY_COUNT(sSlotMachine->reelTimeNumberSpriteIds); i++)
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DestroySprite(&gSprites[sSlotMachine->reelTimeNumberSpriteIds[i]]);
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@ -4328,8 +4321,7 @@ static void DestroyReelTimeShadowSprites(void)
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static void DestroyBrokenReelTimeMachineSprite(void)
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{
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DestroySprite(&gSprites[sSlotMachine->reelTimeBrokenMachineSpriteId]);
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if (sImageTable_BrokenReelTimeMachine != NULL)
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FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
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TRY_FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
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}
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#define sDelayTimer data[0]
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@ -2160,8 +2160,7 @@ static bool32 IsDisplaySubtask0Active(void)
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static void FreeDisplay(void)
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{
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FreeSprites();
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if (sDisplay)
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FREE_AND_SET_NULL(sDisplay);
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TRY_FREE_AND_SET_NULL(sDisplay);
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FreeAllWindowBuffers();
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gScanlineEffect.state = 3;
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