From d0659a3ec6a084cee8f1643df34782937f922dc0 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Sun, 24 Dec 2017 01:00:53 -0500 Subject: [PATCH] seventh wave of graphics.s dumps --- asm/battle_anim_80FE840.s | 2 +- data/graphics.s | 348 +++++++++++++++++- graphics/battle_anims/backgrounds/04.bin | Bin 0 -> 1280 bytes graphics/battle_anims/backgrounds/04.png | Bin 0 -> 2672 bytes graphics/battle_anims/backgrounds/05.bin | Bin 0 -> 1280 bytes graphics/battle_anims/backgrounds/06.bin | Bin 0 -> 1280 bytes graphics/battle_anims/backgrounds/07.bin | Bin 0 -> 2048 bytes graphics/battle_anims/backgrounds/07.png | Bin 0 -> 373 bytes graphics/battle_anims/backgrounds/08.bin | Bin 0 -> 2048 bytes graphics/battle_anims/backgrounds/09.bin | Bin 0 -> 2048 bytes graphics/battle_anims/backgrounds/09.png | Bin 0 -> 964 bytes graphics/battle_anims/backgrounds/10.bin | Bin 0 -> 2048 bytes graphics/battle_anims/backgrounds/18.pal | 19 + graphics/battle_anims/backgrounds/20.bin | Bin 0 -> 2048 bytes graphics/battle_anims/backgrounds/20.png | Bin 0 -> 1998 bytes graphics/battle_anims/backgrounds/21.bin | Bin 0 -> 4096 bytes graphics/battle_anims/backgrounds/21.png | Bin 0 -> 672 bytes graphics/battle_anims/backgrounds/22.pal | 19 + graphics/battle_anims/backgrounds/attract.bin | Bin 0 -> 2048 bytes graphics/battle_anims/backgrounds/attract.png | Bin 0 -> 2150 bytes .../battle_anims/backgrounds/scary_face.png | Bin 0 -> 428 bytes graphics/battle_anims/sprites/018.png | Bin 0 -> 172 bytes graphics/battle_anims/sprites/053.png | Bin 0 -> 456 bytes graphics/battle_anims/sprites/064.png | Bin 0 -> 289 bytes graphics/battle_anims/sprites/067.pal | 19 + graphics/battle_anims/sprites/068.pal | 19 + graphics/battle_anims/sprites/087.png | Bin 0 -> 183 bytes graphics/battle_anims/sprites/099.png | Bin 0 -> 334 bytes graphics/battle_anims/sprites/143.png | Bin 0 -> 461 bytes graphics/battle_anims/sprites/188.png | Bin 0 -> 249 bytes graphics/battle_anims/sprites/206.pal | 83 +++++ graphics/battle_anims/sprites/207.png | Bin 0 -> 262 bytes graphics/battle_anims/sprites/208.png | Bin 0 -> 815 bytes graphics/battle_anims/sprites/209.png | Bin 0 -> 620 bytes graphics/battle_anims/sprites/210.png | Bin 0 -> 200 bytes graphics/battle_anims/sprites/211.png | Bin 0 -> 190 bytes graphics/battle_anims/sprites/212.png | Bin 0 -> 354 bytes graphics/battle_anims/sprites/213.png | Bin 0 -> 501 bytes graphics/battle_anims/sprites/214.png | Bin 0 -> 534 bytes graphics/battle_anims/sprites/215.png | Bin 0 -> 357 bytes graphics/battle_anims/sprites/216.pal | 19 + graphics/battle_anims/sprites/217.png | Bin 0 -> 195 bytes graphics/battle_anims/sprites/218.png | Bin 0 -> 239 bytes graphics/battle_anims/sprites/219.pal | 19 + graphics/battle_anims/sprites/220.png | Bin 0 -> 329 bytes graphics/battle_anims/sprites/221.png | Bin 0 -> 521 bytes graphics/battle_anims/sprites/222.png | Bin 0 -> 554 bytes graphics/battle_anims/sprites/223.png | Bin 0 -> 524 bytes graphics/battle_anims/sprites/224.png | Bin 0 -> 300 bytes graphics/battle_anims/sprites/225.png | Bin 0 -> 408 bytes graphics/battle_anims/sprites/226.png | Bin 0 -> 245 bytes graphics/battle_anims/sprites/227.png | Bin 0 -> 269 bytes graphics/battle_anims/sprites/228.png | Bin 0 -> 203 bytes graphics/battle_anims/sprites/229.png | Bin 0 -> 445 bytes graphics/battle_anims/sprites/230.png | Bin 0 -> 481 bytes graphics/battle_anims/sprites/231.png | Bin 0 -> 391 bytes graphics/battle_anims/sprites/232.png | Bin 0 -> 1085 bytes graphics/battle_anims/sprites/233.png | Bin 0 -> 213 bytes graphics/battle_anims/sprites/234.png | Bin 0 -> 333 bytes graphics/battle_anims/sprites/235.png | Bin 0 -> 195 bytes graphics/battle_anims/sprites/236.pal | 19 + graphics/battle_anims/sprites/237.pal | 19 + graphics/battle_anims/sprites/238.png | Bin 0 -> 210 bytes graphics/battle_anims/sprites/239.png | Bin 0 -> 313 bytes graphics/battle_anims/sprites/240.png | Bin 0 -> 258 bytes graphics/battle_anims/sprites/241.png | Bin 0 -> 258 bytes graphics/battle_anims/sprites/242.png | Bin 0 -> 339 bytes graphics/battle_anims/sprites/243.png | Bin 0 -> 160 bytes graphics/battle_anims/sprites/244.png | Bin 0 -> 226 bytes graphics/battle_anims/sprites/245.png | Bin 0 -> 329 bytes graphics/battle_anims/sprites/246.png | Bin 0 -> 758 bytes graphics/battle_anims/sprites/247.png | Bin 0 -> 441 bytes graphics/battle_anims/sprites/248.png | Bin 0 -> 141 bytes graphics/battle_anims/sprites/249.png | Bin 0 -> 175 bytes graphics/battle_anims/sprites/250.png | Bin 0 -> 457 bytes graphics/battle_anims/sprites/251.png | Bin 0 -> 187 bytes graphics/battle_anims/sprites/252.png | Bin 0 -> 323 bytes graphics/battle_anims/sprites/253.png | Bin 0 -> 467 bytes graphics/battle_anims/sprites/254.png | Bin 0 -> 334 bytes graphics/battle_anims/sprites/255.png | Bin 0 -> 208 bytes graphics/battle_anims/sprites/256.png | Bin 0 -> 686 bytes graphics/battle_anims/sprites/257.png | Bin 0 -> 317 bytes graphics/battle_anims/sprites/258.png | Bin 0 -> 290 bytes graphics/battle_anims/sprites/260.png | Bin 0 -> 342 bytes graphics/battle_anims/sprites/261.png | Bin 0 -> 378 bytes graphics/battle_anims/sprites/262.png | Bin 0 -> 249 bytes graphics/battle_anims/sprites/263.png | Bin 0 -> 166 bytes graphics/battle_anims/sprites/264.png | Bin 0 -> 152 bytes graphics/battle_anims/sprites/265.pal | 19 + graphics/battle_anims/sprites/266.png | Bin 0 -> 167 bytes graphics/battle_anims/sprites/267.pal | 19 + graphics/battle_anims/sprites/268.pal | 19 + graphics/battle_anims/sprites/269.png | Bin 0 -> 179 bytes graphics/battle_anims/sprites/270.png | Bin 0 -> 304 bytes graphics/battle_anims/sprites/271.png | Bin 0 -> 172 bytes graphics/battle_anims/sprites/272.png | Bin 0 -> 384 bytes graphics/battle_anims/sprites/273.png | Bin 0 -> 159 bytes graphics/battle_anims/sprites/274.png | Bin 0 -> 261 bytes graphics/battle_anims/sprites/275.png | Bin 0 -> 221 bytes graphics/battle_anims/sprites/276.png | Bin 0 -> 245 bytes graphics/battle_anims/sprites/277.png | Bin 0 -> 684 bytes graphics/battle_anims/sprites/278.png | Bin 0 -> 421 bytes graphics/battle_anims/sprites/279.png | Bin 0 -> 184 bytes graphics/battle_anims/sprites/280.png | Bin 0 -> 601 bytes graphics/battle_anims/sprites/281.png | Bin 0 -> 399 bytes graphics/battle_anims/sprites/282.png | Bin 0 -> 401 bytes graphics/battle_anims/sprites/283.png | Bin 0 -> 323 bytes graphics/battle_anims/sprites/284.png | Bin 0 -> 679 bytes graphics/battle_anims/sprites/285.png | Bin 0 -> 228 bytes graphics/battle_anims/sprites/286.pal | 19 + graphics/battle_anims/sprites/287.pal | 19 + graphics/battle_anims/sprites/effect.pal | 27 ++ graphics/battle_anims/sprites/substitute.png | Bin 0 -> 446 bytes 113 files changed, 699 insertions(+), 8 deletions(-) create mode 100755 graphics/battle_anims/backgrounds/04.bin create mode 100755 graphics/battle_anims/backgrounds/04.png create mode 100755 graphics/battle_anims/backgrounds/05.bin create mode 100755 graphics/battle_anims/backgrounds/06.bin create mode 100755 graphics/battle_anims/backgrounds/07.bin create mode 100755 graphics/battle_anims/backgrounds/07.png create mode 100755 graphics/battle_anims/backgrounds/08.bin create mode 100755 graphics/battle_anims/backgrounds/09.bin create mode 100755 graphics/battle_anims/backgrounds/09.png create mode 100755 graphics/battle_anims/backgrounds/10.bin create mode 100755 graphics/battle_anims/backgrounds/18.pal create mode 100755 graphics/battle_anims/backgrounds/20.bin create mode 100755 graphics/battle_anims/backgrounds/20.png create mode 100755 graphics/battle_anims/backgrounds/21.bin create mode 100755 graphics/battle_anims/backgrounds/21.png create mode 100755 graphics/battle_anims/backgrounds/22.pal create mode 100755 graphics/battle_anims/backgrounds/attract.bin create mode 100755 graphics/battle_anims/backgrounds/attract.png create mode 100755 graphics/battle_anims/backgrounds/scary_face.png create mode 100755 graphics/battle_anims/sprites/018.png create mode 100755 graphics/battle_anims/sprites/053.png create mode 100755 graphics/battle_anims/sprites/064.png create mode 100755 graphics/battle_anims/sprites/067.pal create mode 100755 graphics/battle_anims/sprites/068.pal create mode 100755 graphics/battle_anims/sprites/087.png create mode 100755 graphics/battle_anims/sprites/099.png create mode 100755 graphics/battle_anims/sprites/143.png create mode 100755 graphics/battle_anims/sprites/188.png create mode 100755 graphics/battle_anims/sprites/206.pal create mode 100755 graphics/battle_anims/sprites/207.png create mode 100755 graphics/battle_anims/sprites/208.png create mode 100755 graphics/battle_anims/sprites/209.png create mode 100755 graphics/battle_anims/sprites/210.png create mode 100755 graphics/battle_anims/sprites/211.png create mode 100755 graphics/battle_anims/sprites/212.png create mode 100755 graphics/battle_anims/sprites/213.png create mode 100755 graphics/battle_anims/sprites/214.png create mode 100755 graphics/battle_anims/sprites/215.png create mode 100755 graphics/battle_anims/sprites/216.pal create mode 100755 graphics/battle_anims/sprites/217.png create mode 100755 graphics/battle_anims/sprites/218.png create mode 100755 graphics/battle_anims/sprites/219.pal create mode 100755 graphics/battle_anims/sprites/220.png create mode 100755 graphics/battle_anims/sprites/221.png create mode 100755 graphics/battle_anims/sprites/222.png create mode 100755 graphics/battle_anims/sprites/223.png create mode 100755 graphics/battle_anims/sprites/224.png create mode 100755 graphics/battle_anims/sprites/225.png create mode 100755 graphics/battle_anims/sprites/226.png create mode 100755 graphics/battle_anims/sprites/227.png create mode 100755 graphics/battle_anims/sprites/228.png create mode 100755 graphics/battle_anims/sprites/229.png create mode 100755 graphics/battle_anims/sprites/230.png create mode 100755 graphics/battle_anims/sprites/231.png create mode 100755 graphics/battle_anims/sprites/232.png create mode 100755 graphics/battle_anims/sprites/233.png create mode 100755 graphics/battle_anims/sprites/234.png create mode 100755 graphics/battle_anims/sprites/235.png create mode 100755 graphics/battle_anims/sprites/236.pal create mode 100755 graphics/battle_anims/sprites/237.pal create mode 100755 graphics/battle_anims/sprites/238.png create mode 100755 graphics/battle_anims/sprites/239.png create mode 100755 graphics/battle_anims/sprites/240.png create mode 100755 graphics/battle_anims/sprites/241.png create mode 100755 graphics/battle_anims/sprites/242.png create mode 100755 graphics/battle_anims/sprites/243.png create mode 100755 graphics/battle_anims/sprites/244.png create mode 100755 graphics/battle_anims/sprites/245.png create mode 100755 graphics/battle_anims/sprites/246.png create mode 100755 graphics/battle_anims/sprites/247.png create mode 100755 graphics/battle_anims/sprites/248.png create mode 100755 graphics/battle_anims/sprites/249.png create mode 100755 graphics/battle_anims/sprites/250.png create mode 100755 graphics/battle_anims/sprites/251.png create mode 100755 graphics/battle_anims/sprites/252.png create mode 100755 graphics/battle_anims/sprites/253.png create mode 100755 graphics/battle_anims/sprites/254.png create mode 100755 graphics/battle_anims/sprites/255.png create mode 100755 graphics/battle_anims/sprites/256.png create mode 100755 graphics/battle_anims/sprites/257.png create mode 100755 graphics/battle_anims/sprites/258.png create mode 100755 graphics/battle_anims/sprites/260.png create mode 100755 graphics/battle_anims/sprites/261.png create mode 100755 graphics/battle_anims/sprites/262.png create mode 100755 graphics/battle_anims/sprites/263.png create mode 100755 graphics/battle_anims/sprites/264.png create mode 100755 graphics/battle_anims/sprites/265.pal create mode 100755 graphics/battle_anims/sprites/266.png create mode 100755 graphics/battle_anims/sprites/267.pal create mode 100755 graphics/battle_anims/sprites/268.pal create mode 100755 graphics/battle_anims/sprites/269.png create mode 100755 graphics/battle_anims/sprites/270.png create mode 100755 graphics/battle_anims/sprites/271.png create mode 100755 graphics/battle_anims/sprites/272.png create mode 100755 graphics/battle_anims/sprites/273.png create mode 100755 graphics/battle_anims/sprites/274.png create mode 100755 graphics/battle_anims/sprites/275.png create mode 100755 graphics/battle_anims/sprites/276.png create mode 100755 graphics/battle_anims/sprites/277.png create mode 100755 graphics/battle_anims/sprites/278.png create mode 100755 graphics/battle_anims/sprites/279.png create mode 100755 graphics/battle_anims/sprites/280.png create mode 100755 graphics/battle_anims/sprites/281.png create mode 100755 graphics/battle_anims/sprites/282.png create mode 100755 graphics/battle_anims/sprites/283.png create mode 100755 graphics/battle_anims/sprites/284.png create mode 100755 graphics/battle_anims/sprites/285.png create mode 100755 graphics/battle_anims/sprites/286.pal create mode 100755 graphics/battle_anims/sprites/287.pal create mode 100755 graphics/battle_anims/sprites/effect.pal create mode 100755 graphics/battle_anims/sprites/substitute.png diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s index 75879519e..cd365d7af 100644 --- a/asm/battle_anim_80FE840.s +++ b/asm/battle_anim_80FE840.s @@ -14567,7 +14567,7 @@ _08105CCC: lsls r2, 1 adds r0, r2 str r1, [r0] - ldr r0, =gUnknown_08C22610 + ldr r0, =gBattleAnimSpritePalette_206 bl LZDecompressWram movs r4, 0 _08105D00: diff --git a/data/graphics.s b/data/graphics.s index 47faf81ff..f3f308b45 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -1892,23 +1892,357 @@ gBattleAnimSpritePalette_203:: @ 8D2278C gBattleAnimSpriteSheet_206:: @ 8D227B0 .incbin "graphics/battle_anims/sprites/206.4bpp.lz" -gUnknown_08C22610:: @ 8C22610 - .incbin "baserom.gba", 0xc22610, 0xcd0 + .align 2 +gBattleAnimSpritePalette_206:: @ 8D229BC + .incbin "graphics/battle_anims/sprites/206.gbapal.lz" + .align 2 +gBattleAnimSpriteSheet_205:: @ 8D22A50 + .incbin "graphics/battle_anims/sprites/205.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_205:: @ 8D22C84 + .incbin "graphics/battle_anims/sprites/205.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_207:: @ 8D22CA8 + .incbin "graphics/battle_anims/sprites/207.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_207:: @ 8D22D74 + .incbin "graphics/battle_anims/sprites/207.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_208:: @ 8D22D98 + .incbin "graphics/battle_anims/sprites/208.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_209:: @ 8D23188 + .incbin "graphics/battle_anims/sprites/209.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_209:: @ 8D23490 + .incbin "graphics/battle_anims/sprites/209.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_064:: @ 8D234B0 + .incbin "graphics/battle_anims/sprites/064.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_064:: @ 8D235A0 + .incbin "graphics/battle_anims/sprites/064.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_210:: @ 8D235C4 + .incbin "graphics/battle_anims/sprites/210.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_219:: @ 8D2362C + .incbin "graphics/battle_anims/sprites/219.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_210:: @ 8D2364C + .incbin "graphics/battle_anims/sprites/210.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_216:: @ 8D2366C + .incbin "graphics/battle_anims/sprites/216.gbapal.lz" + + .align 2 gUnknown_08C232E0:: @ 8C232E0 - .incbin "baserom.gba", 0xc232e0, 0xa70 + .incbin "graphics/battle_anims/backgrounds/attract.4bpp.lz" + .align 2 gUnknown_08C23D50:: @ 8C23D50 - .incbin "baserom.gba", 0xc23d50, 0x28 + .incbin "graphics/battle_anims/backgrounds/attract.gbapal.lz" + .align 2 gUnknown_08C23D78:: @ 8C23D78 - .incbin "baserom.gba", 0xc23d78, 0xc58 + .incbin "graphics/battle_anims/backgrounds/attract.bin.lz" + .align 2 +gBattleAnimSpriteSheet_217:: @ 8D243A0 + .incbin "graphics/battle_anims/sprites/217.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_217:: @ 8D24408 + .incbin "graphics/battle_anims/sprites/217.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_212:: @ 8D24428 + .incbin "graphics/battle_anims/sprites/212.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_211:: @ 8D2465C + .incbin "graphics/battle_anims/sprites/211.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_213:: @ 8D246AC + .incbin "graphics/battle_anims/sprites/213.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_211:: @ 8D24918 + .incbin "graphics/battle_anims/sprites/211.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_214:: @ 8D2493C + .incbin "graphics/battle_anims/sprites/214.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_215:: @ 8D24BCC + .incbin "graphics/battle_anims/sprites/215.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_215:: @ 8D24D58 + .incbin "graphics/battle_anims/sprites/215.gbapal.lz" + + .align 2 gUnknown_08C249D0:: @ 8C249D0 - .incbin "baserom.gba", 0xc249d0, 0x28 + .incbin "graphics/battle_anims/backgrounds/scary_face.gbapal.lz" + .align 2 gUnknown_08C249F8:: @ 8C249F8 - .incbin "baserom.gba", 0xc249f8, 0x5c3c + .incbin "graphics/battle_anims/backgrounds/scary_face.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_218:: @ 8D24FD4 + .incbin "graphics/battle_anims/sprites/218.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_218:: @ 8D24FFC + .incbin "graphics/battle_anims/sprites/218.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_087:: @ 8D250A8 + .incbin "graphics/battle_anims/sprites/087.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_087:: @ 8D25100 + .incbin "graphics/battle_anims/sprites/087.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_018:: @ 8D25128 + .incbin "graphics/battle_anims/sprites/018.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_018:: @ 8D25164 + .incbin "graphics/battle_anims/sprites/018.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_220:: @ 8D25180 + .incbin "graphics/battle_anims/sprites/220.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_220:: @ 8D251A8 + .incbin "graphics/battle_anims/sprites/220.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_221:: @ 8D252D4 + .incbin "graphics/battle_anims/sprites/221.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_221:: @ 8D252F4 + .incbin "graphics/battle_anims/sprites/221.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_222:: @ 8D25558 + .incbin "graphics/battle_anims/sprites/222.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_222:: @ 8D25844 + .incbin "graphics/battle_anims/sprites/222.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_223:: @ 8D2586C + .incbin "graphics/battle_anims/sprites/223.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_223:: @ 8D2588C + .incbin "graphics/battle_anims/sprites/223.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_224:: @ 8D25B20 + .incbin "graphics/battle_anims/sprites/224.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_224:: @ 8D25B40 + .incbin "graphics/battle_anims/sprites/224.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_230:: @ 8D25C3C + .incbin "graphics/battle_anims/sprites/230.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_230:: @ 8D25C64 + .incbin "graphics/battle_anims/sprites/230.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_228:: @ 8D25EA8 + .incbin "graphics/battle_anims/sprites/228.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_228:: @ 8D25EC8 + .incbin "graphics/battle_anims/sprites/228.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_04:: @ 8D25F70 + .incbin "graphics/battle_anims/backgrounds/04.gbapal.lz" + + .align 2 +gBattleAnimBackgroundImage_04:: @ 8D25F98 + .incbin "graphics/battle_anims/backgrounds/04.4bpp.lz" + + .align 2 +gBattleAnimBackgroundTilemap_04:: @ 8D26D04 + .incbin "graphics/battle_anims/backgrounds/04.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_05:: @ 8D27200 + .incbin "graphics/battle_anims/backgrounds/05.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_06:: @ 8D276D0 + .incbin "graphics/battle_anims/backgrounds/06.bin.lz" + + .align 2 +gBattleAnimSpriteSheet_225:: @ 8D27B10 + .incbin "graphics/battle_anims/sprites/225.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_225:: @ 8D27C94 + .incbin "graphics/battle_anims/sprites/225.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_227:: @ 8D27CBC + .incbin "graphics/battle_anims/sprites/227.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_226:: @ 8D27E04 + .incbin "graphics/battle_anims/sprites/226.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_226:: @ 8D27E90 + .incbin "graphics/battle_anims/sprites/226.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_229:: @ 8D27EB4 + .incbin "graphics/battle_anims/sprites/229.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_229:: @ 8D28070 + .incbin "graphics/battle_anims/sprites/229.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_099:: @ 8D28098 + .incbin "graphics/battle_anims/sprites/099.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_099:: @ 8D281B8 + .incbin "graphics/battle_anims/sprites/099.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_232:: @ 8D281E0 + .incbin "graphics/battle_anims/sprites/232.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_231:: @ 8D28718 + .incbin "graphics/battle_anims/sprites/231.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_231:: @ 8D28740 + .incbin "graphics/battle_anims/sprites/231.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_233:: @ 8D28910 + .incbin "graphics/battle_anims/sprites/233.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_233:: @ 8D28994 + .incbin "graphics/battle_anims/sprites/233.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_234:: @ 8D289BC + .incbin "graphics/battle_anims/sprites/234.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_234:: @ 8D28B7C + .incbin "graphics/battle_anims/sprites/234.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_238:: @ 8D28BA0 + .incbin "graphics/battle_anims/sprites/238.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_238:: @ 8D28C08 + .incbin "graphics/battle_anims/sprites/238.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_235:: @ 8D28C2C + .incbin "graphics/battle_anims/sprites/235.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_235:: @ 8D28C7C + .incbin "graphics/battle_anims/sprites/235.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_236:: @ 8D28C98 + .incbin "graphics/battle_anims/sprites/236.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_237:: @ 8D28CB4 + .incbin "graphics/battle_anims/sprites/237.gbapal.lz" + + .align 2 +gBattleAnimBackgroundImage_07:: @ 8D28CD0 + .incbin "graphics/battle_anims/backgrounds/07.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_07:: @ 8D28E78 + .incbin "graphics/battle_anims/backgrounds/07.gbapal.lz" + + .align 2 +gBattleAnimBackgroundPalette_18:: @ 8D28EA0 + .incbin "graphics/battle_anims/backgrounds/18.gbapal.lz" + + .align 2 +gBattleAnimBackgroundTilemap_07:: @ 8D28EC8 + .incbin "graphics/battle_anims/backgrounds/07.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_08:: @ 8D29058 + .incbin "graphics/battle_anims/backgrounds/08.bin.lz" + + .align 2 +gBattleAnimBackgroundImage_20:: @ 8D291E4 + .incbin "graphics/battle_anims/backgrounds/20.4bpp.lz" + + .align 2 +gBattleAnimBackgroundPalette_20:: @ 8D29C0C + .incbin "graphics/battle_anims/backgrounds/20.gbapal.lz" + + .align 2 +gBattleAnimBackgroundTilemap_20:: @ 8D29C2C + .incbin "graphics/battle_anims/backgrounds/20.bin.lz" + + .align 2 +gBattleAnimBackgroundTilemap_09:: @ 8D29E30 + .incbin "graphics/battle_anims/backgrounds/09.bin.lz" + + .align 2 +gBattleAnimBackgroundPalette_09:: @ 8D2A128 + .incbin "graphics/battle_anims/backgrounds/09.gbapal.lz" + + .align 2 +gBattleAnimBackgroundPalette_22:: @ 8D2A148 + .incbin "graphics/battle_anims/backgrounds/22.gbapal.lz" + + .align 2 +gBattleAnimBackgroundImage_09:: @ 8D2A168 + .incbin 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