mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
decompile save_failed_screen.c
This commit is contained in:
parent
09d5d81c9c
commit
d0dfc758fc
@ -1,707 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_8178F44
|
||||
sub_8178F44: @ 8178F44
|
||||
push {r4,r5,lr}
|
||||
sub sp, 0x18
|
||||
adds r5, r0, 0
|
||||
adds r4, r1, 0
|
||||
adds r3, r2, 0
|
||||
lsls r3, 24
|
||||
add r0, sp, 0x14
|
||||
movs r2, 0
|
||||
strb r2, [r0]
|
||||
adds r1, r0, 0
|
||||
movs r0, 0xF
|
||||
strb r0, [r1, 0x1]
|
||||
movs r0, 0x3
|
||||
strb r0, [r1, 0x2]
|
||||
ldr r0, =gUnknown_0203BD0E
|
||||
ldrb r0, [r0]
|
||||
lsls r4, 27
|
||||
lsrs r4, 24
|
||||
lsrs r3, 21
|
||||
adds r3, 0x1
|
||||
lsls r3, 24
|
||||
lsrs r3, 24
|
||||
str r2, [sp]
|
||||
str r2, [sp, 0x4]
|
||||
str r1, [sp, 0x8]
|
||||
str r2, [sp, 0xC]
|
||||
str r5, [sp, 0x10]
|
||||
movs r1, 0x1
|
||||
adds r2, r4, 0
|
||||
bl AddTextPrinterParametrized2
|
||||
add sp, 0x18
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8178F44
|
||||
|
||||
thumb_func_start DoSaveFailedScreen
|
||||
DoSaveFailedScreen: @ 8178F90
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
ldr r0, =sub_8178FDC
|
||||
bl SetMainCallback2
|
||||
ldr r0, =gUnknown_0203BCFC
|
||||
strh r4, [r0]
|
||||
ldr r1, =gUnknown_0203BCFE
|
||||
movs r2, 0
|
||||
movs r0, 0
|
||||
strh r0, [r1]
|
||||
strh r0, [r1, 0x2]
|
||||
ldr r0, =gUnknown_0203BD0E
|
||||
strb r2, [r0]
|
||||
strb r2, [r0, 0x1]
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end DoSaveFailedScreen
|
||||
|
||||
thumb_func_start sub_8178FC8
|
||||
sub_8178FC8: @ 8178FC8
|
||||
push {lr}
|
||||
bl LoadOam
|
||||
bl ProcessSpriteCopyRequests
|
||||
bl TransferPlttBuffer
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_8178FC8
|
||||
|
||||
thumb_func_start sub_8178FDC
|
||||
sub_8178FDC: @ 8178FDC
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
sub sp, 0xC
|
||||
ldr r0, =gMain
|
||||
movs r1, 0x87
|
||||
lsls r1, 3
|
||||
adds r7, r0, r1
|
||||
ldrb r0, [r7]
|
||||
cmp r0, 0
|
||||
beq _08178FF8
|
||||
cmp r0, 0x1
|
||||
bne _08178FF8
|
||||
b _0817925C
|
||||
_08178FF8:
|
||||
movs r0, 0
|
||||
bl SetVBlankCallback
|
||||
movs r0, 0
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0xE
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0xC
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0xA
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x8
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x1C
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x1E
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x18
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x1A
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x14
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x16
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x10
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x12
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
add r1, sp, 0x4
|
||||
movs r0, 0
|
||||
strh r0, [r1]
|
||||
ldr r2, =0x040000d4
|
||||
str r1, [r2]
|
||||
movs r1, 0xC0
|
||||
lsls r1, 19
|
||||
str r1, [r2, 0x4]
|
||||
ldr r0, =0x8100c000
|
||||
str r0, [r2, 0x8]
|
||||
ldr r0, [r2, 0x8]
|
||||
movs r3, 0
|
||||
mov r8, r3
|
||||
str r3, [sp, 0x8]
|
||||
add r4, sp, 0x8
|
||||
str r4, [r2]
|
||||
movs r0, 0xE0
|
||||
lsls r0, 19
|
||||
str r0, [r2, 0x4]
|
||||
ldr r0, =0x85000100
|
||||
str r0, [r2, 0x8]
|
||||
ldr r0, [r2, 0x8]
|
||||
add r0, sp, 0x4
|
||||
mov r3, r8
|
||||
strh r3, [r0]
|
||||
str r0, [r2]
|
||||
movs r0, 0xA0
|
||||
lsls r0, 19
|
||||
str r0, [r2, 0x4]
|
||||
ldr r0, =0x81000200
|
||||
str r0, [r2, 0x8]
|
||||
ldr r0, [r2, 0x8]
|
||||
ldr r0, =gUnknown_085B0E04
|
||||
bl LZ77UnCompVram
|
||||
ldr r0, =gUnknown_085B0A80
|
||||
ldr r1, =0x06007000
|
||||
bl LZ77UnCompVram
|
||||
ldr r0, =gUnknown_085B0C0C
|
||||
ldr r1, =0x06007800
|
||||
bl LZ77UnCompVram
|
||||
ldr r0, =gUnknown_085EFDE4
|
||||
ldr r1, =0x06010020
|
||||
bl LZ77UnCompVram
|
||||
movs r0, 0
|
||||
bl ResetBgsAndClearDma3BusyFlags
|
||||
ldr r1, =gUnknown_085EFD88
|
||||
movs r0, 0
|
||||
movs r2, 0x3
|
||||
bl InitBgsFromTemplates
|
||||
ldr r5, =0x0201e000
|
||||
movs r0, 0
|
||||
adds r1, r5, 0
|
||||
bl SetBgTilemapBuffer
|
||||
mov r0, r8
|
||||
str r0, [sp, 0x8]
|
||||
ldr r2, =0x05000200
|
||||
adds r0, r4, 0
|
||||
adds r1, r5, 0
|
||||
bl CpuSet
|
||||
ldr r1, =gUnknown_0850E87C
|
||||
movs r2, 0x90
|
||||
lsls r2, 1
|
||||
movs r6, 0x85
|
||||
lsls r6, 2
|
||||
movs r0, 0
|
||||
adds r3, r6, 0
|
||||
bl LoadBgTiles
|
||||
ldr r0, =gUnknown_085EFD94
|
||||
bl InitWindows
|
||||
ldr r0, =gUnknown_085EFD9C
|
||||
bl AddWindowWithoutTileMap
|
||||
ldr r4, =gUnknown_0203BD0E
|
||||
strb r0, [r4]
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x80
|
||||
lsls r1, 4
|
||||
adds r2, r5, r1
|
||||
movs r1, 0x7
|
||||
bl SetWindowAttribute
|
||||
ldr r0, =gUnknown_085EFDA4
|
||||
bl AddWindowWithoutTileMap
|
||||
strb r0, [r4, 0x1]
|
||||
ldrb r0, [r4, 0x1]
|
||||
movs r3, 0xE8
|
||||
lsls r3, 5
|
||||
adds r5, r3
|
||||
movs r1, 0x7
|
||||
adds r2, r5, 0
|
||||
bl SetWindowAttribute
|
||||
bl DeactivateAllTextPrinters
|
||||
bl ResetSpriteData
|
||||
bl ResetTasks
|
||||
bl ResetPaletteFade
|
||||
ldr r0, =gUnknown_085B0A00
|
||||
movs r1, 0
|
||||
movs r2, 0x40
|
||||
bl LoadPalette
|
||||
ldr r0, =gUnknown_085EFDC4
|
||||
movs r1, 0x80
|
||||
lsls r1, 1
|
||||
movs r2, 0x20
|
||||
bl LoadPalette
|
||||
ldr r0, =gUnknown_0850FEFC
|
||||
movs r1, 0xE0
|
||||
movs r2, 0x20
|
||||
bl LoadPalette
|
||||
ldr r0, =gUnknown_0860F074
|
||||
movs r1, 0xF0
|
||||
movs r2, 0x20
|
||||
bl LoadPalette
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0
|
||||
adds r2, r6, 0
|
||||
movs r3, 0xE
|
||||
bl SetWindowBorderStyle
|
||||
ldrb r0, [r4, 0x1]
|
||||
movs r1, 0
|
||||
adds r2, r6, 0
|
||||
movs r3, 0xE
|
||||
bl SetWindowBorderStyle
|
||||
ldrb r0, [r4, 0x1]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldrb r0, [r4, 0x1]
|
||||
movs r1, 0x2
|
||||
bl CopyWindowToVram
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x1
|
||||
bl CopyWindowToVram
|
||||
ldr r0, =gText_SaveFailedCheckingBackup
|
||||
movs r1, 0x1
|
||||
movs r2, 0
|
||||
bl sub_8178F44
|
||||
movs r0, 0x1
|
||||
negs r0, r0
|
||||
mov r1, r8
|
||||
str r1, [sp]
|
||||
movs r1, 0
|
||||
movs r2, 0x10
|
||||
movs r3, 0
|
||||
bl BeginNormalPaletteFade
|
||||
movs r0, 0x1
|
||||
bl EnableInterrupts
|
||||
ldr r0, =sub_8178FC8
|
||||
bl SetVBlankCallback
|
||||
movs r1, 0x82
|
||||
lsls r1, 5
|
||||
movs r0, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0
|
||||
bl ShowBg
|
||||
movs r0, 0x2
|
||||
bl ShowBg
|
||||
movs r0, 0x3
|
||||
bl ShowBg
|
||||
ldrb r0, [r7]
|
||||
adds r0, 0x1
|
||||
strb r0, [r7]
|
||||
b _08179272
|
||||
.pool
|
||||
_0817925C:
|
||||
bl UpdatePaletteFade
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _08179272
|
||||
ldr r0, =sub_8179288
|
||||
bl SetMainCallback2
|
||||
ldr r0, =sub_8179454
|
||||
bl SetVBlankCallback
|
||||
_08179272:
|
||||
add sp, 0xC
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8178FDC
|
||||
|
||||
thumb_func_start sub_8179288
|
||||
sub_8179288: @ 8179288
|
||||
push {r4-r6,lr}
|
||||
movs r5, 0
|
||||
ldr r0, =gUnknown_0203BCFE
|
||||
movs r1, 0x1
|
||||
strh r1, [r0]
|
||||
ldr r1, =gDamagedSaveSectors
|
||||
ldr r0, [r1]
|
||||
cmp r0, 0
|
||||
beq _081792EC
|
||||
adds r6, r1, 0
|
||||
_0817929C:
|
||||
ldr r0, [r6]
|
||||
bl sub_81795AC
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _08179348
|
||||
ldr r4, =gUnknown_0203BD0E
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldr r0, =gText_CheckCompleted
|
||||
movs r1, 0x1
|
||||
movs r2, 0
|
||||
bl sub_8178F44
|
||||
ldr r0, =gUnknown_0203BCFC
|
||||
ldrb r0, [r0]
|
||||
bl HandleSavingData
|
||||
ldr r0, [r6]
|
||||
cmp r0, 0
|
||||
beq _081792DC
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldr r0, =gText_SaveFailedCheckingBackup
|
||||
movs r1, 0x1
|
||||
movs r2, 0
|
||||
bl sub_8178F44
|
||||
_081792DC:
|
||||
adds r0, r5, 0x1
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
ldr r0, [r6]
|
||||
cmp r0, 0
|
||||
beq _081792EC
|
||||
cmp r5, 0x2
|
||||
bls _0817929C
|
||||
_081792EC:
|
||||
cmp r5, 0x3
|
||||
bne _0817931C
|
||||
ldr r0, =gUnknown_0203BD0E
|
||||
ldrb r0, [r0]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldr r0, =gText_BackupMemoryDamaged
|
||||
b _08179330
|
||||
.pool
|
||||
_0817931C:
|
||||
ldr r0, =gUnknown_0203BD0E
|
||||
ldrb r0, [r0]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldr r0, =gGameContinueCallback
|
||||
ldr r0, [r0]
|
||||
cmp r0, 0
|
||||
bne _08179370
|
||||
ldr r0, =gText_SaveCompleteGameCannotContinue
|
||||
_08179330:
|
||||
movs r1, 0x1
|
||||
movs r2, 0
|
||||
bl sub_8178F44
|
||||
b _0817937A
|
||||
.pool
|
||||
_08179348:
|
||||
ldr r0, =gUnknown_0203BD0E
|
||||
ldrb r0, [r0]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldr r0, =gText_BackupMemoryDamaged
|
||||
movs r1, 0x1
|
||||
movs r2, 0
|
||||
bl sub_8178F44
|
||||
ldr r0, =sub_8179390
|
||||
bl SetMainCallback2
|
||||
b _08179380
|
||||
.pool
|
||||
_08179370:
|
||||
ldr r0, =gText_SaveCompletePressA
|
||||
movs r1, 0x1
|
||||
movs r2, 0
|
||||
bl sub_8178F44
|
||||
_0817937A:
|
||||
ldr r0, =sub_81793E0
|
||||
bl SetMainCallback2
|
||||
_08179380:
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8179288
|
||||
|
||||
thumb_func_start sub_8179390
|
||||
sub_8179390: @ 8179390
|
||||
push {lr}
|
||||
ldr r1, =gUnknown_0203BCFE
|
||||
movs r0, 0
|
||||
strh r0, [r1]
|
||||
ldr r0, =gMain
|
||||
ldrh r1, [r0, 0x2E]
|
||||
movs r0, 0x1
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _081793C4
|
||||
ldr r0, =gUnknown_0203BD0E
|
||||
ldrb r0, [r0]
|
||||
movs r1, 0x11
|
||||
bl FillWindowPixelBuffer
|
||||
ldr r0, =gText_GamePlayCannotBeContinued
|
||||
movs r1, 0x1
|
||||
movs r2, 0
|
||||
bl sub_8178F44
|
||||
ldr r0, =sub_8178FC8
|
||||
bl SetVBlankCallback
|
||||
ldr r0, =sub_81793E0
|
||||
bl SetMainCallback2
|
||||
_081793C4:
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8179390
|
||||
|
||||
thumb_func_start sub_81793E0
|
||||
sub_81793E0: @ 81793E0
|
||||
push {lr}
|
||||
sub sp, 0x4
|
||||
ldr r0, =gUnknown_0203BCFE
|
||||
movs r2, 0
|
||||
strh r2, [r0]
|
||||
ldr r0, =gMain
|
||||
ldrh r1, [r0, 0x2E]
|
||||
movs r0, 0x1
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _08179410
|
||||
movs r0, 0x1
|
||||
negs r0, r0
|
||||
str r2, [sp]
|
||||
movs r1, 0
|
||||
movs r3, 0x10
|
||||
bl BeginNormalPaletteFade
|
||||
ldr r0, =sub_8178FC8
|
||||
bl SetVBlankCallback
|
||||
ldr r0, =sub_8179428
|
||||
bl SetMainCallback2
|
||||
_08179410:
|
||||
add sp, 0x4
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81793E0
|
||||
|
||||
thumb_func_start sub_8179428
|
||||
sub_8179428: @ 8179428
|
||||
push {r4,r5,lr}
|
||||
bl UpdatePaletteFade
|
||||
lsls r0, 24
|
||||
lsrs r4, r0, 24
|
||||
cmp r4, 0
|
||||
bne _0817944E
|
||||
ldr r5, =gGameContinueCallback
|
||||
ldr r0, [r5]
|
||||
cmp r0, 0
|
||||
bne _08179448
|
||||
bl DoSoftReset
|
||||
b _0817944E
|
||||
.pool
|
||||
_08179448:
|
||||
bl SetMainCallback2
|
||||
str r4, [r5]
|
||||
_0817944E:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_8179428
|
||||
|
||||
thumb_func_start sub_8179454
|
||||
sub_8179454: @ 8179454
|
||||
push {r4,r5,lr}
|
||||
ldr r5, =gMain
|
||||
ldr r0, [r5, 0x24]
|
||||
lsrs r4, r0, 3
|
||||
movs r0, 0x7
|
||||
ands r4, r0
|
||||
ldr r0, =gUnknown_085EFD80
|
||||
ldr r1, [r0, 0x4]
|
||||
ldr r0, [r0]
|
||||
str r0, [r5, 0x38]
|
||||
str r1, [r5, 0x3C]
|
||||
ldrh r1, [r5, 0x3A]
|
||||
ldr r0, =0xfffffe00
|
||||
ands r0, r1
|
||||
movs r1, 0x70
|
||||
orrs r0, r1
|
||||
strh r0, [r5, 0x3A]
|
||||
adds r1, r5, 0
|
||||
adds r1, 0x38
|
||||
movs r0, 0x48
|
||||
strb r0, [r1]
|
||||
ldr r0, =gUnknown_0203BCFE
|
||||
ldrh r0, [r0]
|
||||
cmp r0, 0
|
||||
beq _081794DC
|
||||
ldr r3, =gUnknown_085EFDAC
|
||||
lsls r2, r4, 1
|
||||
adds r2, r4
|
||||
adds r0, r2, r3
|
||||
ldrb r4, [r0]
|
||||
ldrh r1, [r5, 0x3C]
|
||||
ldr r0, =0xfffffc00
|
||||
ands r0, r1
|
||||
orrs r0, r4
|
||||
strh r0, [r5, 0x3C]
|
||||
adds r0, r3, 0x2
|
||||
adds r0, r2, r0
|
||||
ldrb r1, [r0]
|
||||
lsls r1, 4
|
||||
adds r3, 0x1
|
||||
adds r2, r3
|
||||
ldrb r0, [r2]
|
||||
lsls r0, 3
|
||||
orrs r1, r0
|
||||
adds r3, r5, 0
|
||||
adds r3, 0x3B
|
||||
movs r0, 0x1F
|
||||
ands r1, r0
|
||||
lsls r1, 1
|
||||
ldrb r2, [r3]
|
||||
movs r0, 0x3F
|
||||
negs r0, r0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3]
|
||||
b _081794E8
|
||||
.pool
|
||||
_081794DC:
|
||||
ldrh r0, [r5, 0x3C]
|
||||
ldr r1, =0xfffffc00
|
||||
ands r1, r0
|
||||
movs r0, 0x1
|
||||
orrs r1, r0
|
||||
strh r1, [r5, 0x3C]
|
||||
_081794E8:
|
||||
ldr r0, =gUnknown_030022F8
|
||||
movs r1, 0xE0
|
||||
lsls r1, 19
|
||||
movs r2, 0x1
|
||||
bl CpuFastSet
|
||||
ldr r1, =gUnknown_0203BCFE
|
||||
ldrh r0, [r1, 0x2]
|
||||
cmp r0, 0
|
||||
beq _08179500
|
||||
subs r0, 0x1
|
||||
strh r0, [r1, 0x2]
|
||||
_08179500:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8179454
|
||||
|
||||
thumb_func_start sub_8179514
|
||||
sub_8179514: @ 8179514
|
||||
push {r4,lr}
|
||||
lsls r0, 16
|
||||
lsrs r0, 16
|
||||
ldr r4, =gSaveDataBuffer
|
||||
movs r3, 0x80
|
||||
lsls r3, 5
|
||||
movs r1, 0
|
||||
adds r2, r4, 0
|
||||
bl ReadFlash
|
||||
movs r1, 0
|
||||
ldr r2, =0x000003ff
|
||||
_0817952C:
|
||||
ldr r0, [r4]
|
||||
cmp r0, 0
|
||||
beq _08179540
|
||||
movs r0, 0x1
|
||||
b _0817954E
|
||||
.pool
|
||||
_08179540:
|
||||
adds r0, r1, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r1, r0, 16
|
||||
adds r4, 0x4
|
||||
cmp r1, r2
|
||||
bls _0817952C
|
||||
movs r0, 0
|
||||
_0817954E:
|
||||
pop {r4}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8179514
|
||||
|
||||
thumb_func_start sub_8179554
|
||||
sub_8179554: @ 8179554
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
lsls r0, 16
|
||||
lsrs r6, r0, 16
|
||||
movs r0, 0
|
||||
ldr r1, =0x00000fff
|
||||
mov r8, r1
|
||||
ldr r7, =ProgramFlashByte
|
||||
_08179566:
|
||||
movs r4, 0
|
||||
adds r5, r0, 0x1
|
||||
_0817956A:
|
||||
ldr r3, [r7]
|
||||
adds r0, r6, 0
|
||||
adds r1, r4, 0
|
||||
movs r2, 0
|
||||
bl _call_via_r3
|
||||
adds r0, r4, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r4, r0, 16
|
||||
cmp r4, r8
|
||||
bls _0817956A
|
||||
adds r0, r6, 0
|
||||
bl sub_8179514
|
||||
lsls r0, 24
|
||||
lsrs r1, r0, 24
|
||||
lsls r0, r5, 16
|
||||
lsrs r0, 16
|
||||
cmp r1, 0
|
||||
beq _08179596
|
||||
cmp r0, 0x81
|
||||
bls _08179566
|
||||
_08179596:
|
||||
adds r0, r1, 0
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r7}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.pool
|
||||
thumb_func_end sub_8179554
|
||||
|
||||
thumb_func_start sub_81795AC
|
||||
sub_81795AC: @ 81795AC
|
||||
push {r4-r6,lr}
|
||||
adds r5, r0, 0
|
||||
movs r6, 0
|
||||
_081795B2:
|
||||
movs r4, 0x1
|
||||
lsls r4, r6
|
||||
adds r0, r5, 0
|
||||
ands r0, r4
|
||||
cmp r0, 0
|
||||
beq _081795CC
|
||||
adds r0, r6, 0
|
||||
bl sub_8179554
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _081795CC
|
||||
bics r5, r4
|
||||
_081795CC:
|
||||
adds r0, r6, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r6, r0, 16
|
||||
cmp r6, 0x1F
|
||||
bls _081795B2
|
||||
cmp r5, 0
|
||||
beq _081795DE
|
||||
movs r0, 0x1
|
||||
b _081795E0
|
||||
_081795DE:
|
||||
movs r0, 0
|
||||
_081795E0:
|
||||
pop {r4-r6}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_81795AC
|
||||
|
||||
.align 2, 0 @ Don't pad with nop.
|
@ -65,6 +65,7 @@ u16 ReadFlashId(void);
|
||||
void StartFlashTimer(u8 phase);
|
||||
void SetReadFlash1(u16 *dest);
|
||||
void StopFlashTimer(void);
|
||||
void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size);
|
||||
|
||||
u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData);
|
||||
|
||||
|
@ -76,7 +76,7 @@ u8 GetSaveValidStatus(const struct SaveSectionLocation *location);
|
||||
//u8 sub_8125B88(u8 a1, u8 *data, u16 size);
|
||||
u8 DoReadFlashWholeSection(u8, struct SaveSection *);
|
||||
u16 CalculateChecksum(void *, u16);
|
||||
//u8 HandleSavingData(u8 saveType);
|
||||
u8 HandleSavingData(u8 saveType);
|
||||
//u8 TrySavingData(u8 saveType);
|
||||
//u8 sub_8125D80(void);
|
||||
//bool8 sub_8125DA8(void);
|
||||
|
@ -221,7 +221,7 @@ SECTIONS {
|
||||
asm/diploma.o(.text);
|
||||
asm/berry_tag_screen.o(.text);
|
||||
asm/mystery_event_menu.o(.text);
|
||||
asm/save_failed_screen.o(.text);
|
||||
src/save_failed_screen.o(.text);
|
||||
asm/braille_puzzles.o(.text);
|
||||
asm/pokeblock_feed.o(.text);
|
||||
asm/clear_save_data_screen.o(.text);
|
||||
|
332
src/save_failed_screen.c
Executable file
332
src/save_failed_screen.c
Executable file
@ -0,0 +1,332 @@
|
||||
#include "global.h"
|
||||
#include "text.h"
|
||||
#include "main.h"
|
||||
#include "palette.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "task.h"
|
||||
#include "window.h"
|
||||
#include "menu.h"
|
||||
#include "save.h"
|
||||
#include "gba/flash_internal.h"
|
||||
|
||||
#define MSG_WIN_TOP 12
|
||||
#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
|
||||
|
||||
extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, u8 speed, u8 *str);
|
||||
|
||||
extern void (*gGameContinueCallback)(void);
|
||||
|
||||
extern u32 gDamagedSaveSectors;
|
||||
|
||||
extern u16 gUnknown_0203BCFC;
|
||||
extern const u8 gUnknown_085B0E04[];
|
||||
extern const u8 gUnknown_085B0A80[];
|
||||
extern const u8 gUnknown_085B0C0C[];
|
||||
extern const u8 gUnknown_085EFDE4[];
|
||||
|
||||
extern const struct OamData gUnknown_085EFD80; // sClockOamData
|
||||
extern const u8 gUnknown_085EFDAC[8][3]; // sClockFrames
|
||||
|
||||
extern const struct BgTemplate gUnknown_085EFD88[];
|
||||
extern const struct WindowTemplate gUnknown_085EFD94[];
|
||||
extern struct WindowTemplate gUnknown_085EFD9C;
|
||||
extern struct WindowTemplate gUnknown_085EFDA4;
|
||||
extern struct SaveSection gSaveDataBuffer;
|
||||
extern const u32 gUnknown_0850E87C[];
|
||||
|
||||
extern const u16 gUnknown_085B0A00[];
|
||||
extern const u16 gUnknown_085EFDC4[];
|
||||
extern const u16 gUnknown_0850FEFC[];
|
||||
extern const u16 gUnknown_0860F074[];
|
||||
|
||||
extern u8 gText_SaveFailedCheckingBackup[];
|
||||
extern u8 gText_BackupMemoryDamaged[];
|
||||
extern u8 gText_CheckCompleted[];
|
||||
extern u8 gText_SaveCompleteGameCannotContinue[];
|
||||
extern u8 gText_SaveCompletePressA[];
|
||||
extern u8 gText_GamePlayCannotBeContinued[];
|
||||
|
||||
extern void sub_8179454(void);
|
||||
|
||||
extern u8 gDecompressionBuffer[];
|
||||
|
||||
struct Unk203BCFC
|
||||
{
|
||||
u16 unk0;
|
||||
u16 unk2;
|
||||
};
|
||||
|
||||
extern struct Unk203BCFC gUnknown_0203BCFE;
|
||||
|
||||
struct Unk203BD0E
|
||||
{
|
||||
u8 unk0;
|
||||
u8 unk1;
|
||||
};
|
||||
|
||||
extern struct Unk203BD0E gUnknown_0203BD0E;
|
||||
|
||||
void sub_8178FDC(void);
|
||||
void sub_8179288(void);
|
||||
void sub_8179390(void);
|
||||
void sub_81793E0(void);
|
||||
bool8 sub_81795AC(u32);
|
||||
void sub_8179428(void);
|
||||
bool8 sub_8179514(u16 sector);
|
||||
|
||||
void sub_8178F44(u8 *text, u8 var1, u8 var2)
|
||||
{
|
||||
struct TextColor color;
|
||||
|
||||
color.fgColor = 0;
|
||||
color.bgColor = 15;
|
||||
color.shadowColor = 3;
|
||||
AddTextPrinterParametrized2(gUnknown_0203BD0E.unk0, 1, var1 * 8, var2 * 8 + 1, 0, 0, &color, 0, text);
|
||||
}
|
||||
|
||||
void DoSaveFailedScreen(u8 saveType)
|
||||
{
|
||||
SetMainCallback2(sub_8178FDC);
|
||||
gUnknown_0203BCFC = saveType;
|
||||
gUnknown_0203BCFE.unk0 = 0;
|
||||
gUnknown_0203BCFE.unk2 = 0;
|
||||
gUnknown_0203BD0E.unk0 = 0;
|
||||
gUnknown_0203BD0E.unk1 = 0;
|
||||
}
|
||||
|
||||
void sub_8178FC8(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
void sub_8178FDC(void)
|
||||
{
|
||||
switch(gMain.state)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
SetVBlankCallback(NULL);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
||||
// how come this doesnt use the Dma manager?
|
||||
DmaFill16(3, 0, VRAM, VRAM_SIZE);
|
||||
DmaFill32(3, 0, OAM, OAM_SIZE);
|
||||
DmaFill16(3, 0, PLTT, PLTT_SIZE);
|
||||
LZ77UnCompVram(gUnknown_085B0E04, (void *)VRAM);
|
||||
LZ77UnCompVram(gUnknown_085B0A80, (void *)(VRAM + 0x7000));
|
||||
LZ77UnCompVram(gUnknown_085B0C0C, (void *)(VRAM + 0x7800));
|
||||
LZ77UnCompVram(gUnknown_085EFDE4, (void *)(VRAM + 0x10020));
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
|
||||
SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
|
||||
CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800);
|
||||
LoadBgTiles(0, gUnknown_0850E87C, 0x120, 0x214);
|
||||
InitWindows(gUnknown_085EFD94);
|
||||
// AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug?
|
||||
gUnknown_0203BD0E.unk0 = AddWindowWithoutTileMap(&gUnknown_085EFD9C);
|
||||
SetWindowAttribute(gUnknown_0203BD0E.unk0, 7, (u32)&gDecompressionBuffer[0x2800]);
|
||||
gUnknown_0203BD0E.unk1 = AddWindowWithoutTileMap(&gUnknown_085EFDA4);
|
||||
SetWindowAttribute(gUnknown_0203BD0E.unk1, 7, (u32)&gDecompressionBuffer[0x3D00]);
|
||||
DeactivateAllTextPrinters();
|
||||
ResetSpriteData();
|
||||
ResetTasks();
|
||||
ResetPaletteFade();
|
||||
LoadPalette(gUnknown_085B0A00, 0, 0x40);
|
||||
LoadPalette(gUnknown_085EFDC4, 0x100, 0x20);
|
||||
LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20);
|
||||
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
|
||||
SetWindowBorderStyle(gUnknown_0203BD0E.unk0, FALSE, 0x214, 0xE);
|
||||
SetWindowBorderStyle(gUnknown_0203BD0E.unk1, FALSE, 0x214, 0xE);
|
||||
FillWindowPixelBuffer(gUnknown_0203BD0E.unk1, 0x11); // backwards?
|
||||
FillWindowPixelBuffer(gUnknown_0203BD0E.unk0, 0x11);
|
||||
CopyWindowToVram(gUnknown_0203BD0E.unk1, 2); // again?
|
||||
CopyWindowToVram(gUnknown_0203BD0E.unk0, 1);
|
||||
sub_8178F44(gText_SaveFailedCheckingBackup, 1, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
EnableInterrupts(1);
|
||||
SetVBlankCallback(sub_8178FC8);
|
||||
SetGpuReg(0, 0x1040);
|
||||
ShowBg(0);
|
||||
ShowBg(2);
|
||||
ShowBg(3);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
if(!UpdatePaletteFade())
|
||||
{
|
||||
SetMainCallback2(sub_8179288);
|
||||
SetVBlankCallback(sub_8179454);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8179288(void)
|
||||
{
|
||||
u8 wipeTries = 0;
|
||||
|
||||
gUnknown_0203BCFE.unk0 = TRUE;
|
||||
|
||||
while (gDamagedSaveSectors != 0 && wipeTries < 3)
|
||||
{
|
||||
if (sub_81795AC(gDamagedSaveSectors) != FALSE)
|
||||
{
|
||||
FillWindowPixelBuffer(gUnknown_0203BD0E.unk0, 0x11);
|
||||
sub_8178F44(gText_BackupMemoryDamaged, 1, 0);
|
||||
SetMainCallback2(sub_8179390);
|
||||
return;
|
||||
}
|
||||
|
||||
FillWindowPixelBuffer(gUnknown_0203BD0E.unk0, 0x11);
|
||||
sub_8178F44(gText_CheckCompleted, 1, 0);
|
||||
HandleSavingData(gUnknown_0203BCFC);
|
||||
|
||||
if(gDamagedSaveSectors != 0)
|
||||
{
|
||||
FillWindowPixelBuffer(gUnknown_0203BD0E.unk0, 0x11);
|
||||
sub_8178F44(gText_SaveFailedCheckingBackup, 1, 0);
|
||||
}
|
||||
|
||||
wipeTries++;
|
||||
}
|
||||
|
||||
if(wipeTries == 3)
|
||||
{
|
||||
FillWindowPixelBuffer(gUnknown_0203BD0E.unk0, 0x11);
|
||||
sub_8178F44(gText_BackupMemoryDamaged, 1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
FillWindowPixelBuffer(gUnknown_0203BD0E.unk0, 0x11);
|
||||
|
||||
if(gGameContinueCallback == NULL)
|
||||
sub_8178F44(gText_SaveCompleteGameCannotContinue, 1, 0);
|
||||
else
|
||||
sub_8178F44(gText_SaveCompletePressA, 1, 0);
|
||||
}
|
||||
|
||||
SetMainCallback2(sub_81793E0);
|
||||
}
|
||||
|
||||
void sub_8179390(void)
|
||||
{
|
||||
gUnknown_0203BCFE.unk0 = FALSE;
|
||||
|
||||
if(gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
FillWindowPixelBuffer(gUnknown_0203BD0E.unk0, 0x11);
|
||||
sub_8178F44(gText_GamePlayCannotBeContinued, 1, 0);
|
||||
SetVBlankCallback(sub_8178FC8);
|
||||
SetMainCallback2(sub_81793E0);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81793E0(void)
|
||||
{
|
||||
gUnknown_0203BCFE.unk0 = FALSE;
|
||||
|
||||
if(gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
SetVBlankCallback(sub_8178FC8);
|
||||
SetMainCallback2(sub_8179428);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8179428(void)
|
||||
{
|
||||
if(!UpdatePaletteFade())
|
||||
{
|
||||
if(gGameContinueCallback == NULL) // no callback exists, so do a soft reset.
|
||||
{
|
||||
DoSoftReset();
|
||||
}
|
||||
else
|
||||
{
|
||||
SetMainCallback2((MainCallback)gGameContinueCallback);
|
||||
gGameContinueCallback = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8179454(void)
|
||||
{
|
||||
unsigned int n = (gMain.vblankCounter2 >> 3) & 7;
|
||||
|
||||
gMain.oamBuffer[0] = gUnknown_085EFD80;
|
||||
gMain.oamBuffer[0].x = 112;
|
||||
gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8;;
|
||||
|
||||
if(gUnknown_0203BCFE.unk0 != FALSE)
|
||||
{
|
||||
gMain.oamBuffer[0].tileNum = gUnknown_085EFDAC[n][0];
|
||||
gMain.oamBuffer[0].matrixNum = (gUnknown_085EFDAC[n][2] << 4) | (gUnknown_085EFDAC[n][1] << 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
gMain.oamBuffer[0].tileNum = 1;
|
||||
}
|
||||
|
||||
CpuFastCopy(gMain.oamBuffer, (void *)OAM, 4);
|
||||
|
||||
if(gUnknown_0203BCFE.unk2)
|
||||
gUnknown_0203BCFE.unk2--;
|
||||
}
|
||||
|
||||
bool8 sub_8179514(u16 sector)
|
||||
{
|
||||
u32 *ptr = (u32 *)&gSaveDataBuffer;
|
||||
u16 i;
|
||||
|
||||
ReadFlash(sector, 0, (u8 *)ptr, 4096);
|
||||
|
||||
for (i = 0; i < 0x400; i++, ptr++)
|
||||
if (*ptr)
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8179554(u16 sector)
|
||||
{
|
||||
u16 i, j;
|
||||
bool8 failed = TRUE;
|
||||
|
||||
for (i = 0; failed && i < 130; i++)
|
||||
{
|
||||
for (j = 0; j < 0x1000; j++)
|
||||
ProgramFlashByte(sector, j, 0);
|
||||
|
||||
failed = sub_8179514(sector);
|
||||
}
|
||||
|
||||
return failed;
|
||||
}
|
||||
|
||||
bool8 sub_81795AC(u32 sectorBits)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
for (i = 0; i < 0x20; i++)
|
||||
if ((sectorBits & (1 << i)) && !sub_8179554(i))
|
||||
sectorBits &= ~(1 << i);
|
||||
|
||||
if (sectorBits == 0)
|
||||
return FALSE;
|
||||
else
|
||||
return TRUE;
|
||||
}
|
Loading…
Reference in New Issue
Block a user