diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 6c5f37a7d..66d3154a4 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -11225,15 +11225,20 @@ static void Cmd_setgastroacid(void) { switch (gBattleMons[gBattlerTarget].ability) { - case ABILITY_MULTITYPE: - case ABILITY_STANCE_CHANGE: - case ABILITY_SCHOOLING: - case ABILITY_COMATOSE: - case ABILITY_SHIELDS_DOWN: - case ABILITY_DISGUISE: - case ABILITY_RKS_SYSTEM: + case ABILITY_AS_ONE_ICE_RIDER: + case ABILITY_AS_ONE_SHADOW_RIDER: case ABILITY_BATTLE_BOND: + case ABILITY_COMATOSE: + case ABILITY_DISGUISE: + case ABILITY_GULP_MISSILE: + case ABILITY_ICE_FACE: + case ABILITY_MULTITYPE: case ABILITY_POWER_CONSTRUCT: + case ABILITY_RKS_SYSTEM: + case ABILITY_SCHOOLING: + case ABILITY_SHIELDS_DOWN: + case ABILITY_STANCE_CHANGE: + case ABILITY_ZEN_MODE: gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); break; default: