mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-16 08:32:10 +01:00
Fix comment identation.
This commit is contained in:
parent
5f7c01bd41
commit
d0feac8fe4
@ -815,14 +815,14 @@ gBattleAnims_General::
|
|||||||
|
|
||||||
.align 2
|
.align 2
|
||||||
gBattleAnims_Special::
|
gBattleAnims_Special::
|
||||||
.4byte Special_LevelUp @ B_ANIM_LVL_UP
|
.4byte Special_LevelUp @ B_ANIM_LVL_UP
|
||||||
.4byte Special_SwitchOutPlayerMon @ B_ANIM_SWITCH_OUT_PLAYER_MON
|
.4byte Special_SwitchOutPlayerMon @ B_ANIM_SWITCH_OUT_PLAYER_MON
|
||||||
.4byte Special_SwitchOutOpponentMon @ B_ANIM_SWITCH_OUT_OPPONENT_MON
|
.4byte Special_SwitchOutOpponentMon @ B_ANIM_SWITCH_OUT_OPPONENT_MON
|
||||||
.4byte Special_BallThrow @ B_ANIM_BALL_THROW
|
.4byte Special_BallThrow @ B_ANIM_BALL_THROW
|
||||||
.4byte Special_BallThrowWithTrainer @ B_ANIM_BALL_THROW_WITH_TRAINER
|
.4byte Special_BallThrowWithTrainer @ B_ANIM_BALL_THROW_WITH_TRAINER
|
||||||
.4byte Special_SubstituteToMon @ B_ANIM_SUBSTITUTE_TO_MON
|
.4byte Special_SubstituteToMon @ B_ANIM_SUBSTITUTE_TO_MON
|
||||||
.4byte Special_MonToSubstitute @ B_ANIM_MON_TO_SUBSTITUTE
|
.4byte Special_MonToSubstitute @ B_ANIM_MON_TO_SUBSTITUTE
|
||||||
.4byte Special_CriticalCaptureBallThrow @ B_ANIM_CRITICAL_CAPTURE_THROW
|
.4byte Special_CriticalCaptureBallThrow @ B_ANIM_CRITICAL_CAPTURE_THROW
|
||||||
|
|
||||||
Move_ROOST:
|
Move_ROOST:
|
||||||
loadspritegfx ANIM_TAG_WHITE_FEATHER
|
loadspritegfx ANIM_TAG_WHITE_FEATHER
|
||||||
@ -2493,10 +2493,10 @@ Move_GIGA_IMPACT:
|
|||||||
delay 11
|
delay 11
|
||||||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5
|
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5
|
||||||
delay 6
|
delay 6
|
||||||
@monbg ANIM_DEF_PARTNER
|
@monbg ANIM_DEF_PARTNER
|
||||||
@setalpha 12, 8
|
@setalpha 12, 8
|
||||||
@createvisualtask AnimTask_WindUpLunge, 5, 7, 0, -18, 8, 23, 10, 40, 10
|
@createvisualtask AnimTask_WindUpLunge, 5, 7, 0, -18, 8, 23, 10, 40, 10
|
||||||
@delay 35
|
@delay 35
|
||||||
createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 31, 3, 1, 0, 10, 0, 0
|
createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 31, 3, 1, 0, 10, 0, 0
|
||||||
createsprite gBasicHitSplatSpriteTemplate, 4, 4, -10, 0, 1, 0
|
createsprite gBasicHitSplatSpriteTemplate, 4, 4, -10, 0, 1, 0
|
||||||
playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
|
playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
|
||||||
@ -3742,14 +3742,14 @@ Move_JUDGMENT:
|
|||||||
clearmonbg ANIM_TARGET
|
clearmonbg ANIM_TARGET
|
||||||
end
|
end
|
||||||
JudgmentOutwardSpikes:
|
JudgmentOutwardSpikes:
|
||||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0, 0xFF90, 16 @up
|
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0, 0xFF90, 16 @up
|
||||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 95, 0xFF9D, 16 @upper right
|
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 95, 0xFF9D, 16 @upper right
|
||||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x73, 0, 16 @right
|
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x73, 0, 16 @right
|
||||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x4F, 0x37, 16 @lower right
|
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x4F, 0x37, 16 @lower right
|
||||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0, 0x53, 16 @down
|
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0, 0x53, 16 @down
|
||||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFB0, 0x43, 16 @lower left
|
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFB0, 0x43, 16 @lower left
|
||||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFF60, 0, 16 @left
|
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFF60, 0, 16 @left
|
||||||
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFAA, 0xFF94, 16 @upper left
|
createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFAA, 0xFF94, 16 @upper left
|
||||||
playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
|
||||||
return
|
return
|
||||||
JudgmentOutwardSpikes2:
|
JudgmentOutwardSpikes2:
|
||||||
@ -3764,24 +3764,24 @@ JudgmentOutwardSpikes2:
|
|||||||
playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
|
||||||
return
|
return
|
||||||
JudgmentInwardSpikes:
|
JudgmentInwardSpikes:
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0, 0xFF90, 16 @up
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0, 0xFF90, 16 @up
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 95, 0xFF9D, 16 @upper right
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 95, 0xFF9D, 16 @upper right
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x73, 0, 16 @right
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x73, 0, 16 @right
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x4F, 0x37, 16 @lower right
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x4F, 0x37, 16 @lower right
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0, 0x53, 16 @down
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0, 0x53, 16 @down
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFB0, 0x43, 16 @lower left
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFB0, 0x43, 16 @lower left
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF60, 0, 16 @left
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF60, 0, 16 @left
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFAA, 0xFF94, 16 @upper left
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFAA, 0xFF94, 16 @upper left
|
||||||
return
|
return
|
||||||
JudgmentInwardSpikes2:
|
JudgmentInwardSpikes2:
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x2D, 0xFF9D, 16 @between up and upper right
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x2D, 0xFF9D, 16 @between up and upper right
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xDF, 0xFF9D, 16 @between right and upper right
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xDF, 0xFF9D, 16 @between right and upper right
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x9F, 0x37, 16 @between right and lower right
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x9F, 0x37, 16 @between right and lower right
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x1F, 0x37, 16 @between lower right and down
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x1F, 0x37, 16 @between lower right and down
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFE0, 0x43, 16 @between lower left and down
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFE0, 0x43, 16 @between lower left and down
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF60, 0x43, 16 @between left and lower left
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF60, 0x43, 16 @between left and lower left
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF2A, 0xFFAA, 16 @between left and upper left
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF2A, 0xFFAA, 16 @between left and upper left
|
||||||
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFDA, 0xFF94, 16 @between up and upper left
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFDA, 0xFF94, 16 @between up and upper left
|
||||||
return
|
return
|
||||||
|
|
||||||
Move_BUG_BITE:
|
Move_BUG_BITE:
|
||||||
@ -4385,7 +4385,7 @@ Move_OMINOUS_WIND:
|
|||||||
playsewithpan 228, 0
|
playsewithpan 228, 0
|
||||||
delay 0
|
delay 0
|
||||||
monbg ANIM_DEF_PARTNER
|
monbg ANIM_DEF_PARTNER
|
||||||
@bankBG_over_partnerBG
|
@bankBG_over_partnerBG
|
||||||
delay 0
|
delay 0
|
||||||
createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, 5, 1, 0, 0, 0, 0
|
createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, 5, 1, 0, 0, 0, 0
|
||||||
delay 0
|
delay 0
|
||||||
@ -4916,9 +4916,9 @@ Move_SYCHRONOISE:
|
|||||||
|
|
||||||
|
|
||||||
Move_ELECTRO_BALL:
|
Move_ELECTRO_BALL:
|
||||||
loadspritegfx ANIM_TAG_SPARK_2 @yelow
|
loadspritegfx ANIM_TAG_SPARK_2 @yelow
|
||||||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT @charge
|
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT @charge
|
||||||
loadspritegfx ANIM_TAG_FLASH_CANNON_BALL @ball
|
loadspritegfx ANIM_TAG_FLASH_CANNON_BALL @ball
|
||||||
monbg ANIM_TARGET
|
monbg ANIM_TARGET
|
||||||
setalpha 12, 8
|
setalpha 12, 8
|
||||||
playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
|
||||||
@ -6235,7 +6235,7 @@ Move_ELECTROWEB:
|
|||||||
delay 1
|
delay 1
|
||||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
|
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
|
||||||
|
|
||||||
@ ElectricityEffect looks ugly against both opponents, to do later
|
@ ElectricityEffect looks ugly against both opponents, to do later
|
||||||
jumpifdoublebattle Move_ELECTROWEB_Wait
|
jumpifdoublebattle Move_ELECTROWEB_Wait
|
||||||
|
|
||||||
call ElectricityEffect
|
call ElectricityEffect
|
||||||
@ -6337,7 +6337,7 @@ Move_DRILL_RUN:
|
|||||||
Move_DUAL_CHOP:
|
Move_DUAL_CHOP:
|
||||||
loadspritegfx ANIM_TAG_HANDS_AND_FEET @hand
|
loadspritegfx ANIM_TAG_HANDS_AND_FEET @hand
|
||||||
loadspritegfx ANIM_TAG_IMPACT @hit
|
loadspritegfx ANIM_TAG_IMPACT @hit
|
||||||
loadspritegfx ANIM_TAG_POISON_BUBBLE @purple
|
loadspritegfx ANIM_TAG_POISON_BUBBLE @purple
|
||||||
monbg ANIM_DEF_PARTNER
|
monbg ANIM_DEF_PARTNER
|
||||||
monbgprio_28 ANIM_TARGET
|
monbgprio_28 ANIM_TARGET
|
||||||
setalpha 12, 8
|
setalpha 12, 8
|
||||||
@ -6345,8 +6345,8 @@ Move_DUAL_CHOP:
|
|||||||
launchtemplate gHorizontalLungeSpriteTemplate 0x2 0x2 0x4 0x4
|
launchtemplate gHorizontalLungeSpriteTemplate 0x2 0x2 0x4 0x4
|
||||||
delay 0x6
|
delay 0x6
|
||||||
launchtask AnimTask_ShakeMon 0x2 0x5 0x1 0x5 0x0 0x6 0x1
|
launchtask AnimTask_ShakeMon 0x2 0x5 0x1 0x5 0x0 0x6 0x1
|
||||||
launchtemplate gKarateChopSpriteTemplate 0x2 0x8 0xffe0 0x0 0x0 0x0 0xa 0x1 0x3 0x0 @left
|
launchtemplate gKarateChopSpriteTemplate 0x2 0x8 0xffe0 0x0 0x0 0x0 0xa 0x1 0x3 0x0 @left
|
||||||
launchtemplate gKarateChopSpriteTemplate 0x2 0x8 0x0515 0x0 0x0 0x0 0xa 0x1 0x3 0x0 @right
|
launchtemplate gKarateChopSpriteTemplate 0x2 0x8 0x0515 0x0 0x0 0x0 0xa 0x1 0x3 0x0 @right
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||||
launchtemplate gDualChopImpactTemplate 0x3 0x4 0x0 0x0 0x1 0x2
|
launchtemplate gDualChopImpactTemplate 0x3 0x4 0x0 0x0 0x1 0x2
|
||||||
@ -7772,7 +7772,7 @@ Move_V_CREATE::
|
|||||||
loadspritegfx ANIM_TAG_EXPLOSION @explosion animation
|
loadspritegfx ANIM_TAG_EXPLOSION @explosion animation
|
||||||
loadspritegfx ANIM_TAG_CLAW_SLASH @dragon claw animation
|
loadspritegfx ANIM_TAG_CLAW_SLASH @dragon claw animation
|
||||||
clearmonbg ANIM_ATK_PARTNER
|
clearmonbg ANIM_ATK_PARTNER
|
||||||
fadetobg BG_FIRE @Mr. DS Fire
|
fadetobg BG_FIRE @Mr. DS Fire
|
||||||
waitbgfadeout
|
waitbgfadeout
|
||||||
launchtask AnimTask_StartSlidingBg 0x5 0x4 0xA00 0x0 0x1 0xffff
|
launchtask AnimTask_StartSlidingBg 0x5 0x4 0xA00 0x0 0x1 0xffff
|
||||||
waitbgfadein
|
waitbgfadein
|
||||||
@ -8887,7 +8887,7 @@ Move_DIAMOND_STORM::
|
|||||||
launchtemplate gDiamondStormDiamondsTemplate 0x82 0x5 0x14 0xff 0xf 0x20 0x0
|
launchtemplate gDiamondStormDiamondsTemplate 0x82 0x5 0x14 0xff 0xf 0x20 0x0
|
||||||
launchtemplate gDiamondStormDiamondsTemplate 0x82 0x5 0x6e 0xa 0x8 0x20 0x14
|
launchtemplate gDiamondStormDiamondsTemplate 0x82 0x5 0x6e 0xa 0x8 0x20 0x14
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
@this is the buffet part
|
@this is the buffet part
|
||||||
launchtemplate gBasicHitSplatSpriteTemplate 0x83 0x4 0xffe0 0xfff0 0x1 0x3
|
launchtemplate gBasicHitSplatSpriteTemplate 0x83 0x4 0xffe0 0xfff0 0x1 0x3
|
||||||
playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
|
playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
|
||||||
launchtask AnimTask_ShakeMonInPlace 0x2 0x5 0x1 0x3 0x0 0xc 0x1
|
launchtask AnimTask_ShakeMonInPlace 0x2 0x5 0x1 0x3 0x0 0xc 0x1
|
||||||
@ -9473,7 +9473,7 @@ Move_DAZZLING_GLEAM::
|
|||||||
loadspritegfx ANIM_TAG_BLUE_STAR
|
loadspritegfx ANIM_TAG_BLUE_STAR
|
||||||
launchtemplate gSimplePaletteBlendSpriteTemplate 0x2 0x5 0x1 0x2 0x0 0xd 0x7fff
|
launchtemplate gSimplePaletteBlendSpriteTemplate 0x2 0x5 0x1 0x2 0x0 0xd 0x7fff
|
||||||
playsewithpan SE_M_TWISTER, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_TWISTER, SOUND_PAN_ATTACKER
|
||||||
@call 0x081D56B3 -> middle of GrantingStarsEffect
|
@call 0x081D56B3 -> middle of GrantingStarsEffect
|
||||||
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
|
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
|
||||||
delay 8
|
delay 8
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
@ -9585,12 +9585,12 @@ Move_NUZZLE::
|
|||||||
|
|
||||||
|
|
||||||
Move_HOLD_BACK::
|
Move_HOLD_BACK::
|
||||||
loadspritegfx ANIM_TAG_PAW_PRINT @ yellow/brown
|
loadspritegfx ANIM_TAG_PAW_PRINT @ yellow/brown
|
||||||
loadspritegfx ANIM_TAG_IMPACT @ hit
|
loadspritegfx ANIM_TAG_IMPACT @ hit
|
||||||
loadspritegfx ANIM_TAG_PURPLE_SWIPE @ swipe
|
loadspritegfx ANIM_TAG_PURPLE_SWIPE @ swipe
|
||||||
loadspritegfx ANIM_TAG_THIN_RING @ ring
|
loadspritegfx ANIM_TAG_THIN_RING @ ring
|
||||||
loadspritegfx ANIM_TAG_DUCK @ dizzy punch
|
loadspritegfx ANIM_TAG_DUCK @ dizzy punch
|
||||||
loadspritegfx ANIM_TAG_PAIN_SPLIT @ pain split
|
loadspritegfx ANIM_TAG_PAIN_SPLIT @ pain split
|
||||||
monbg ANIM_TARGET
|
monbg ANIM_TARGET
|
||||||
setalpha 12, 8
|
setalpha 12, 8
|
||||||
playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
|
playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
|
||||||
@ -9667,7 +9667,7 @@ Move_OBLIVION_WING::
|
|||||||
loadspritegfx ANIM_TAG_HYDRO_PUMP
|
loadspritegfx ANIM_TAG_HYDRO_PUMP
|
||||||
loadspritegfx ANIM_TAG_ROUND_SHADOW
|
loadspritegfx ANIM_TAG_ROUND_SHADOW
|
||||||
loadspritegfx ANIM_TAG_BLUE_STAR
|
loadspritegfx ANIM_TAG_BLUE_STAR
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_HYDRO_PUMP, 0x0, 0xC, 0xC, 0x289F @Pinkish Red
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_HYDRO_PUMP, 0x0, 0xC, 0xC, 0x289F @Pinkish Red
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ROUND_SHADOW, 0x0, 0xD, 0xD, 0x289F @Pinkish Red
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ROUND_SHADOW, 0x0, 0xD, 0xD, 0x289F @Pinkish Red
|
||||||
playsewithpan SE_M_FLY, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_FLY, SOUND_PAN_ATTACKER
|
||||||
launchtemplate gFlyBallUpSpriteTemplate 0x2 0x4 0x0 0x0 0xd 0x150
|
launchtemplate gFlyBallUpSpriteTemplate 0x2 0x4 0x0 0x0 0xd 0x150
|
||||||
@ -9810,7 +9810,7 @@ Move_THOUSAND_WAVES::
|
|||||||
launchtemplate gThousandWavesGreenWheelTemplate 0x2 0x1 0xaa
|
launchtemplate gThousandWavesGreenWheelTemplate 0x2 0x1 0xaa
|
||||||
launchtemplate gThousandWavesGreenWheelTemplate 0x2 0x1 0xd5
|
launchtemplate gThousandWavesGreenWheelTemplate 0x2 0x1 0xd5
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
clearmonbg ANIM_ATK_PARTNER @I placed this one here, because it ruins the teleport animation
|
clearmonbg ANIM_ATK_PARTNER @I placed this one here, because it ruins the teleport animation
|
||||||
loopsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 0x3, 0x15
|
loopsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 0x3, 0x15
|
||||||
call ThousandWavesRecover
|
call ThousandWavesRecover
|
||||||
launchtemplate gThousandWavesGreenRecoverTemplate 0x2 0x3 0x28 0xfff6 0xd
|
launchtemplate gThousandWavesGreenRecoverTemplate 0x2 0x3 0x28 0xfff6 0xd
|
||||||
@ -9895,7 +9895,7 @@ ThousandWavesRotatingImpact:
|
|||||||
delay 0x2
|
delay 0x2
|
||||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||||
launchtemplate gThousandWavesPoundImpactTemplate 0x82, 0x4, 0x1 0x0 0x0 0x3
|
launchtemplate gThousandWavesPoundImpactTemplate 0x82, 0x4, 0x1 0x0 0x0 0x3
|
||||||
launchtemplate gThousandWavesRotatingImpactTemplate 0x82 0x7 0x23 0x20 0xf0 0x28 0xb 0xffd2 0x1 @2
|
launchtemplate gThousandWavesRotatingImpactTemplate 0x82 0x7 0x23 0x20 0xf0 0x28 0xb 0xffd2 0x1 @2
|
||||||
launchtemplate gThousandWavesGreenWaveTemplate 0x28 0x4 0x0 0xb00 0x60 0x1
|
launchtemplate gThousandWavesGreenWaveTemplate 0x28 0x4 0x0 0xb00 0x60 0x1
|
||||||
delay 0x2
|
delay 0x2
|
||||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||||
@ -10830,8 +10830,8 @@ Move_SPOTLIGHT::
|
|||||||
Move_TOXIC_THREAD::
|
Move_TOXIC_THREAD::
|
||||||
loadspritegfx ANIM_TAG_STRING
|
loadspritegfx ANIM_TAG_STRING
|
||||||
loadspritegfx ANIM_TAG_WEB_THREAD
|
loadspritegfx ANIM_TAG_WEB_THREAD
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_STRING, 0, 0xA, 0xA, 0x6038 @Purple
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_STRING, 0, 0xA, 0xA, 0x6038 @Purple
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WEB_THREAD, 0x0, 0xA, 0xA, 0x6038 @Purple
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WEB_THREAD, 0x0, 0xA, 0xA, 0x6038 @Purple
|
||||||
monbg ANIM_DEF_PARTNER
|
monbg ANIM_DEF_PARTNER
|
||||||
delay 0x0
|
delay 0x0
|
||||||
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0x9 0x0
|
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x0 0x9 0x0
|
||||||
@ -11517,12 +11517,12 @@ Move_REVELATION_DANCE::
|
|||||||
|
|
||||||
|
|
||||||
Move_CORE_ENFORCER::
|
Move_CORE_ENFORCER::
|
||||||
loadspritegfx ANIM_TAG_SPARK_2 @yellow color
|
loadspritegfx ANIM_TAG_SPARK_2 @yellow color
|
||||||
loadspritegfx ANIM_TAG_LEAF @green color
|
loadspritegfx ANIM_TAG_LEAF @green color
|
||||||
loadspritegfx ANIM_TAG_RAZOR_LEAF @another green color
|
loadspritegfx ANIM_TAG_RAZOR_LEAF @another green color
|
||||||
loadspritegfx ANIM_TAG_WATER_ORB @blue color
|
loadspritegfx ANIM_TAG_WATER_ORB @blue color
|
||||||
loadspritegfx ANIM_TAG_THIN_RING @rings
|
loadspritegfx ANIM_TAG_THIN_RING @rings
|
||||||
loadspritegfx ANIM_TAG_SHOCK_3 @circle from thunderbolt
|
loadspritegfx ANIM_TAG_SHOCK_3 @circle from thunderbolt
|
||||||
monbg ANIM_ATTACKER
|
monbg ANIM_ATTACKER
|
||||||
setalpha 12, 8
|
setalpha 12, 8
|
||||||
fadetobg BG_COSMIC
|
fadetobg BG_COSMIC
|
||||||
@ -11642,9 +11642,9 @@ Move_CORE_ENFORCER::
|
|||||||
loadspritegfx ANIM_TAG_SNORE_Z
|
loadspritegfx ANIM_TAG_SNORE_Z
|
||||||
loadspritegfx ANIM_TAG_EXPLOSION
|
loadspritegfx ANIM_TAG_EXPLOSION
|
||||||
clearmonbg ANIM_ATTACKER
|
clearmonbg ANIM_ATTACKER
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 0xD, 0xD, 0x079F @Yellow
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 0xD, 0xD, 0x079F @Yellow
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ORBS, 0, 0xA, 0xA, 0x7501 @Royal Blue
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ORBS, 0, 0xA, 0xA, 0x7501 @Royal Blue
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SNORE_Z, 0, 0xA, 0xA, 0x0688 @Green
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SNORE_Z, 0, 0xA, 0xA, 0x0688 @Green
|
||||||
delay 0x10
|
delay 0x10
|
||||||
monbg ANIM_TARGET
|
monbg ANIM_TARGET
|
||||||
launchtask AnimTask_CreateSmallSolarbeamOrbs 0x5 0x0
|
launchtask AnimTask_CreateSmallSolarbeamOrbs 0x5 0x0
|
||||||
@ -11852,7 +11852,7 @@ ClangingScalesMetalSound:
|
|||||||
Move_DRAGON_HAMMER::
|
Move_DRAGON_HAMMER::
|
||||||
loadspritegfx ANIM_TAG_ROUND_SHADOW
|
loadspritegfx ANIM_TAG_ROUND_SHADOW
|
||||||
loadspritegfx ANIM_TAG_GRAY_SMOKE
|
loadspritegfx ANIM_TAG_GRAY_SMOKE
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ROUND_SHADOW, 0, 12, 12, 0x7D7F @Pinkish purple
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ROUND_SHADOW, 0, 12, 12, 0x7D7F @Pinkish purple
|
||||||
fadetobg BG_COSMIC
|
fadetobg BG_COSMIC
|
||||||
waitbgfadeout
|
waitbgfadeout
|
||||||
launchtask AnimTask_StartSlidingBg 0x5 0x4 0x0, -500, 0x0 0xffff
|
launchtask AnimTask_StartSlidingBg 0x5 0x4 0x0, -500, 0x0 0xffff
|
||||||
@ -12744,7 +12744,7 @@ MoongeistBeamCharge:
|
|||||||
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, -40, 0, 0, 0, 30, -10 @From left
|
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, -40, 0, 0, 0, 30, -10 @From left
|
||||||
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, -25, -40, 0, 0, 30, -20 @From top left
|
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, -25, -40, 0, 0, 30, -20 @From top left
|
||||||
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, 25, -40, 0, 0, 30, 20 @From top right
|
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, 25, -40, 0, 0, 30, 20 @From top right
|
||||||
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, 25, 20, 0, 0, 30, 20 @From bottom right
|
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, 25, 20, 0, 0, 30, 20 @From bottom right
|
||||||
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, -25, 40, 0, 0, 30, -20 @From bottom left
|
launchtemplate gMoongeistBeamChargeTemplate 0, 0x6, -25, 40, 0, 0, 30, -20 @From bottom left
|
||||||
delay 0x5
|
delay 0x5
|
||||||
return
|
return
|
||||||
@ -13165,7 +13165,7 @@ Move_PHOTON_GEYSER::
|
|||||||
unloadspritegfx ANIM_TAG_YELLOW_BALL @confuse ray (for zap cannon)
|
unloadspritegfx ANIM_TAG_YELLOW_BALL @confuse ray (for zap cannon)
|
||||||
unloadspritegfx ANIM_TAG_BLACK_BALL_2 @zap cannon
|
unloadspritegfx ANIM_TAG_BLACK_BALL_2 @zap cannon
|
||||||
unloadspritegfx ANIM_TAG_AIR_WAVE_2 @white/gray color
|
unloadspritegfx ANIM_TAG_AIR_WAVE_2 @white/gray color
|
||||||
@Shoot beam to the sky
|
@Shoot beam to the sky
|
||||||
loadspritegfx ANIM_TAG_STRAIGHT_BEAM
|
loadspritegfx ANIM_TAG_STRAIGHT_BEAM
|
||||||
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_DEF 0x6 0x0 0x10 0x43FF @Light yellow
|
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_DEF 0x6 0x0 0x10 0x43FF @Light yellow
|
||||||
launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_TARGET 0x4 0x0 0x60 0x1
|
launchtask AnimTask_ShakeMon 0x2 0x5 ANIM_TARGET 0x4 0x0 0x60 0x1
|
||||||
@ -13260,8 +13260,8 @@ Move_DOUBLE_IRON_BASH::
|
|||||||
loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 0x14, 0x2
|
loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 0x14, 0x2
|
||||||
launchtask AnimTask_TranslateMonElliptical 0x2 0x5 0x0 0xc 0x4 0x1 0x4
|
launchtask AnimTask_TranslateMonElliptical 0x2 0x5 0x0 0xc 0x4 0x1 0x4
|
||||||
launchtask AnimTask_AnimateGustTornadoPalette 0x5 0x2 0x1 0x46
|
launchtask AnimTask_AnimateGustTornadoPalette 0x5 0x2 0x1 0x46
|
||||||
launchtemplate gGustToTargetSpriteTemplate 0x2 0x5 0xffe7 0x0 0x0 0x0 0x0 @wing attack
|
launchtemplate gGustToTargetSpriteTemplate 0x2 0x5 0xffe7 0x0 0x0 0x0 0x0 @wing attack
|
||||||
launchtemplate gGustToTargetSpriteTemplate 0x2 0x5 0x19 0x0 0x0 0x0 0x0 @wing attack
|
launchtemplate gGustToTargetSpriteTemplate 0x2 0x5 0x19 0x0 0x0 0x0 0x0 @wing attack
|
||||||
delay 0x18
|
delay 0x18
|
||||||
launchtemplate gSlideMonToOffsetSpriteTemplate 0x2 0x5 ANIM_ATTACKER 0x18 0x0 0x0 0x9
|
launchtemplate gSlideMonToOffsetSpriteTemplate 0x2 0x5 ANIM_ATTACKER 0x18 0x0 0x0 0x9
|
||||||
delay 0x11
|
delay 0x11
|
||||||
@ -13374,7 +13374,7 @@ Move_NO_RETREAT::
|
|||||||
|
|
||||||
Move_TAR_SHOT::
|
Move_TAR_SHOT::
|
||||||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_POISON_BUBBLE, 0, 15, 15, 0 @Black
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_POISON_BUBBLE, 0, 15, 15, 0 @Black
|
||||||
monbg ANIM_TARGET
|
monbg ANIM_TARGET
|
||||||
launchtemplate gAppleAcidLaunchTemplate 0x82, 0x6 0x14 0x0 0x28 0x1 0x0 0x0
|
launchtemplate gAppleAcidLaunchTemplate 0x82, 0x6 0x14 0x0 0x28 0x1 0x0 0x0
|
||||||
playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
|
||||||
@ -13445,7 +13445,7 @@ Move_TEATIME::
|
|||||||
|
|
||||||
Move_OCTOLOCK::
|
Move_OCTOLOCK::
|
||||||
loadspritegfx ANIM_TAG_TENDRILS
|
loadspritegfx ANIM_TAG_TENDRILS
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_TENDRILS, 0, 12, 12, 0x3D98 @Pinkish Red
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_TENDRILS, 0, 12, 12, 0x3D98 @Pinkish Red
|
||||||
loopsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET 0x6 0x4
|
loopsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET 0x6 0x4
|
||||||
launchtemplate gConstrictBindingSpriteTemplate 0x84, 0x4, 0x0 0x10 0x0 0x2
|
launchtemplate gConstrictBindingSpriteTemplate 0x84, 0x4, 0x0 0x10 0x0 0x2
|
||||||
delay 0x7
|
delay 0x7
|
||||||
@ -13469,7 +13469,7 @@ Move_BOLT_BEAK::
|
|||||||
loadspritegfx ANIM_TAG_SPARK_2
|
loadspritegfx ANIM_TAG_SPARK_2
|
||||||
loadspritegfx ANIM_TAG_ELECTRICITY
|
loadspritegfx ANIM_TAG_ELECTRICITY
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ELECTRICITY, 0, 12, 12, 0x76E1 @Blue Electricity
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ELECTRICITY, 0, 12, 12, 0x76E1 @Blue Electricity
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_HORN_HIT, 0, 12, 12, 0x079D @Yellow
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_HORN_HIT, 0, 12, 12, 0x079D @Yellow
|
||||||
call BoltBeakSparks
|
call BoltBeakSparks
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
launchtask AnimTask_BlendColorCycle 0x2 0x6 0x3 0xffe1 0x1 0x0 0x0 0x5bff
|
launchtask AnimTask_BlendColorCycle 0x2 0x6 0x3 0xffe1 0x1 0x0 0x0 0x5bff
|
||||||
@ -13834,15 +13834,15 @@ Move_OVERDRIVE::
|
|||||||
loadspritegfx ANIM_TAG_THIN_RING
|
loadspritegfx ANIM_TAG_THIN_RING
|
||||||
loadspritegfx ANIM_TAG_SPARK_2
|
loadspritegfx ANIM_TAG_SPARK_2
|
||||||
loadspritegfx ANIM_TAG_ELECTRICITY
|
loadspritegfx ANIM_TAG_ELECTRICITY
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ELECTRICITY, 0, 12, 12, 0x76E1 @Blue Electricity
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ELECTRICITY, 0, 12, 12, 0x76E1 @Blue Electricity
|
||||||
call BoltBeakSparks
|
call BoltBeakSparks
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_THIN_RING, 0, 12, 12, 0x17BF @Yellow Electricity
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_THIN_RING, 0, 12, 12, 0x17BF @Yellow Electricity
|
||||||
call OverdriveRings
|
call OverdriveRings
|
||||||
delay 0x8
|
delay 0x8
|
||||||
call OverdriveRings
|
call OverdriveRings
|
||||||
delay 0x10
|
delay 0x10
|
||||||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_THIN_RING, 0, 0, 12, 0x76E1 @Blue Electricity
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_THIN_RING, 0, 0, 12, 0x76E1 @Blue Electricity
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
end
|
end
|
||||||
OverdriveRings:
|
OverdriveRings:
|
||||||
@ -14053,7 +14053,7 @@ Move_METEOR_ASSAULT::
|
|||||||
call BasicExplosion
|
call BasicExplosion
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
visible ANIM_ATTACKER
|
visible ANIM_ATTACKER
|
||||||
createvisualtask AnimTask_BlendBattleAnimPal, 10, (ANIM_PAL_ATK | ANIM_PAL_BG), 1, 0x10, 0, 0x7FFF @Screen revert from white
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, (ANIM_PAL_ATK | ANIM_PAL_BG), 1, 0x10, 0, 0x7FFF @Screen revert from white
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
end
|
end
|
||||||
BasicExplosion:
|
BasicExplosion:
|
||||||
@ -14109,7 +14109,7 @@ Move_STEEL_BEAM::
|
|||||||
call SteelBeamShards
|
call SteelBeamShards
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
launchtemplate gSlideMonToOriginalPosSpriteTemplate 0x2 0x3 ANIM_TARGET 0x0 0x6
|
launchtemplate gSlideMonToOriginalPosSpriteTemplate 0x2 0x3 ANIM_TARGET 0x0 0x6
|
||||||
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0xE 0x0 0x6B59 @From gray
|
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0xE 0x0 0x6B59 @From gray
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
end
|
end
|
||||||
SteelBeamShards:
|
SteelBeamShards:
|
||||||
@ -20616,7 +20616,7 @@ Move_RAZOR_LEAF:
|
|||||||
end
|
end
|
||||||
|
|
||||||
Move_NATURE_POWER:
|
Move_NATURE_POWER:
|
||||||
@ No actual animation, uses the animation of a move from sNaturePowerMoves instead
|
@ No actual animation, uses the animation of a move from sNaturePowerMoves instead
|
||||||
|
|
||||||
Move_ANCIENT_POWER:
|
Move_ANCIENT_POWER:
|
||||||
loadspritegfx ANIM_TAG_ROCKS
|
loadspritegfx ANIM_TAG_ROCKS
|
||||||
|
Loading…
x
Reference in New Issue
Block a user