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Update include/battle_bg.h
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
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#ifndef GUARD_BATTLE_BG_H
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#define GUARD_BATTLE_BG_H
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#if P_ENABLE_DEBUG
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#if P_ENABLE_DEBUG == TRUE
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struct BattleBackground
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{
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const void *tileset;
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