mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
Sync link partner controller doc to player
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74990a5a76
commit
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@ -90,13 +90,13 @@ static void LinkPartnerCmdEnd(void);
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static void LinkPartnerBufferRunCommand(void);
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static void LinkPartnerBufferExecCompleted(void);
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static void sub_814B554(void);
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static void SwitchIn_WaitAndEnd(void);
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static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst);
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static void SetLinkPartnerMonData(u8 monId);
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static void sub_814CC98(u8 battlerId, bool8 dontClearSubstituteBit);
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static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit);
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static void DoSwitchOutAnimation(void);
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static void LinkPartnerDoMoveAnimation(void);
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static void sub_814DCCC(u8 taskId);
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static void Task_StartSendOutAnim(u8 taskId);
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static void EndDrawPartyStatusSummary(void);
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static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
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@ -186,7 +186,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void)
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LinkPartnerBufferExecCompleted();
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}
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static void sub_814AF54(void)
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static void FreeTrainerSpriteAfterSlide(void)
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{
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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@ -197,7 +197,7 @@ static void sub_814AF54(void)
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}
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}
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static void sub_814AFBC(void)
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static void Intro_DelayAndEnd(void)
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{
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if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1)
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{
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@ -206,35 +206,35 @@ static void sub_814AFBC(void)
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}
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}
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static void sub_814B004(void)
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static void Intro_WaitForHealthbox(void)
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{
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bool32 r6 = FALSE;
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bool32 finished = FALSE;
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if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
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{
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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r6 = TRUE;
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finished = TRUE;
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}
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else
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{
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
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{
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r6 = TRUE;
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finished = TRUE;
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}
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}
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if (IsCryPlayingOrClearCrySongs())
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r6 = FALSE;
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finished = FALSE;
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if (r6)
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if (finished)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
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gBattlerControllerFuncs[gActiveBattler] = sub_814AFBC;
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gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
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}
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}
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static void sub_814B0E8(void)
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static void Intro_ShowHealthbox(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive
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@ -259,11 +259,11 @@ static void sub_814B0E8(void)
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gBattleSpritesDataPtr->animationData->introAnimActive = FALSE;
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gBattlerControllerFuncs[gActiveBattler] = sub_814B004;
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gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForHealthbox;
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}
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}
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static void sub_814B290(void)
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static void WaitForMonAnimAfterLoad(void)
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{
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
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LinkPartnerBufferExecCompleted();
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@ -300,7 +300,7 @@ static void FreeMonSpriteAfterFaintAnim(void)
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}
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}
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static void sub_814B3DC(void)
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static void FreeMonSpriteAfterSwitchOutAnim(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
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{
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@ -336,7 +336,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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}
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}
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static void sub_814B4E0(void)
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static void SwitchIn_ShowSubstitute(void)
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{
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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@ -344,11 +344,11 @@ static void sub_814B4E0(void)
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
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gBattlerControllerFuncs[gActiveBattler] = sub_814B554;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_WaitAndEnd;
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}
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}
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static void sub_814B554(void)
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static void SwitchIn_WaitAndEnd(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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@ -357,7 +357,7 @@ static void sub_814B554(void)
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}
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}
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static void sub_814B5A8(void)
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static void SwitchIn_ShowHealthbox(void)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
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{
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@ -374,11 +374,11 @@ static void sub_814B5A8(void)
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StartHealthboxSlideIn(gActiveBattler);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
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gBattlerControllerFuncs[gActiveBattler] = sub_814B4E0;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute;
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}
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}
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static void sub_814B69C(void)
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static void SwitchIn_TryShinyAnim(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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@ -390,7 +390,7 @@ static void sub_814B69C(void)
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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{
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DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
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gBattlerControllerFuncs[gActiveBattler] = sub_814B5A8;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox;
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}
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}
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@ -1025,7 +1025,7 @@ static void LinkPartnerHandleLoadMonSprite(void)
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
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gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
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StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
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gBattlerControllerFuncs[gActiveBattler] = sub_814B290;
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gBattlerControllerFuncs[gActiveBattler] = WaitForMonAnimAfterLoad;
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}
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static void LinkPartnerHandleSwitchInAnim(void)
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@ -1033,11 +1033,11 @@ static void LinkPartnerHandleSwitchInAnim(void)
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ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
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gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
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BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
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sub_814CC98(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
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gBattlerControllerFuncs[gActiveBattler] = sub_814B69C;
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StartSendOutAnim(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim;
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}
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static void sub_814CC98(u8 battlerId, bool8 dontClearSubstituteBit)
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static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit)
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{
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u16 species;
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@ -1099,7 +1099,7 @@ static void DoSwitchOutAnimation(void)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON);
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gBattlerControllerFuncs[gActiveBattler] = sub_814B3DC;
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gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim;
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}
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break;
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}
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@ -1166,7 +1166,7 @@ static void LinkPartnerHandleTrainerSlideBack(void)
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
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StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
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gBattlerControllerFuncs[gActiveBattler] = sub_814AF54;
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gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
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}
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#define sSpeedX data[1]
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@ -1563,7 +1563,7 @@ static void LinkPartnerHandleIntroTrainerBallThrow(void)
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gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
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taskId = CreateTask(sub_814DCCC, 5);
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taskId = CreateTask(Task_StartSendOutAnim, 5);
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gTasks[taskId].data[0] = gActiveBattler;
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
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@ -1573,7 +1573,7 @@ static void LinkPartnerHandleIntroTrainerBallThrow(void)
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gBattlerControllerFuncs[gActiveBattler] = SpriteCB_Null2;
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}
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static void sub_814DCCC(u8 taskId)
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static void Task_StartSendOutAnim(u8 taskId)
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{
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if (gTasks[taskId].data[1] < 24)
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{
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@ -1587,19 +1587,19 @@ static void sub_814DCCC(u8 taskId)
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if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
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sub_814CC98(gActiveBattler, FALSE);
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StartSendOutAnim(gActiveBattler, FALSE);
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}
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else
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{
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gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
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sub_814CC98(gActiveBattler, FALSE);
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StartSendOutAnim(gActiveBattler, FALSE);
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gActiveBattler ^= BIT_FLANK;
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gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
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BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
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sub_814CC98(gActiveBattler, FALSE);
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StartSendOutAnim(gActiveBattler, FALSE);
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gActiveBattler ^= BIT_FLANK;
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}
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gBattlerControllerFuncs[gActiveBattler] = sub_814B0E8;
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gBattlerControllerFuncs[gActiveBattler] = Intro_ShowHealthbox;
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gActiveBattler = savedActiveBank;
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DestroyTask(taskId);
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}
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