Remove unnecessary condition from Cursed Body

This commit is contained in:
DizzyEggg 2019-03-23 16:59:58 +01:00
parent b8a634770f
commit d1fb5fa148

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@ -3170,7 +3170,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
&& TARGET_TURN_DAMAGED
&& gDisableStructs[gBattlerAttacker].disabledMove == MOVE_NONE
&& IsBattlerAlive(gBattlerAttacker)
&& ((i = GetBattleMonMoveSlot(&gBattleMons[gBattlerAttacker], gChosenMove)) != 4)
&& (Random() % 3) == 0)
{
gDisableStructs[gBattlerAttacker].disabledMove = gChosenMove;