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Shyly begin move animations
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ae24f7de41
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@ -3880,4 +3880,4 @@ gUnknown_08597424:: @ 8597424
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.4byte task_battle_intro_80BC47C
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.4byte task_battle_intro_80BC47C
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.4byte task_battle_intro_anim
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.4byte task_battle_intro_anim
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.4byte task_battle_intro_anim
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@ -502,7 +502,7 @@ static void Task_ClearBitWhenSpecialAnimDone(u8 taskId)
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// Great function to include newly added moves that don't have animation yet.
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bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn)
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{
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if (moveId >= (MOVES_COUNT_GEN3 - 1))
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if (moveId >= (MOVES_COUNT_GEN6 - 1))
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return TRUE;
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else
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return FALSE;
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@ -855,7 +855,7 @@ static const union AnimCmd *const sSpriteAnimTable_MoveTypes[NUMBER_OF_MON_TYPES
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sSpriteAnim_TypeIce,
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sSpriteAnim_TypeDragon,
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sSpriteAnim_TypeDark,
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sSpriteAnim_TypeFairy,
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sSpriteAnim_TypeFairy,
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sSpriteAnim_CategoryCool,
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sSpriteAnim_CategoryBeauty,
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sSpriteAnim_CategoryCute,
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@ -899,7 +899,7 @@ static const u8 sMoveTypeToOamPaletteNum[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIE
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[TYPE_ICE] = 14,
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[TYPE_DRAGON] = 15,
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[TYPE_DARK] = 13,
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[TYPE_FAIRY] = 14,
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[TYPE_FAIRY] = 14,
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[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_COOL] = 13,
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[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_BEAUTY] = 14,
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[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_CUTE] = 14,
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