diff --git a/include/data/battle_moves.h b/include/data/battle_moves.h index 66c47a579..731d14f26 100644 --- a/include/data/battle_moves.h +++ b/include/data/battle_moves.h @@ -5212,7 +5212,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_GEN6] = .split = SPLIT_STATUS, }, { // MOVE_DRACO_METEOR - .effect = EFFECT_SPECIAL_ATTACK_DOWN_2, + .effect = EFFECT_OVERHEAT, .power = 130, .type = TYPE_DRAGON, .accuracy = 90, @@ -5248,7 +5248,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_GEN6] = .split = SPLIT_SPECIAL, }, { // MOVE_LEAF_STORM - .effect = EFFECT_SPECIAL_ATTACK_DOWN_2, + .effect = EFFECT_OVERHEAT, .power = 130, .type = TYPE_GRASS, .accuracy = 90, @@ -5344,7 +5344,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_GEN6] = .split = SPLIT_PHYSICAL, }, { // MOVE_CAPTIVATE - .effect = EFFECT_PLACEHOLDER_209, // Needs a custom move effect + .effect = EFFECT_CAPTIVATE, .power = 0, .type = TYPE_NORMAL, .accuracy = 100, @@ -5980,7 +5980,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_GEN6] = .split = SPLIT_SPECIAL, }, { // MOVE_CHIP_AWAY - .effect = EFFECT_PLACEHOLDER_209, // Needs a custom move effect + .effect = EFFECT_HIT .power = 70, .type = TYPE_NORMAL, .accuracy = 100, @@ -5988,7 +5988,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_GEN6] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_STAT_STAGES_IGNORED, .split = SPLIT_PHYSICAL, }, { // MOVE_CLEAR_SMOG @@ -6400,7 +6400,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_GEN6] = .split = SPLIT_PHYSICAL, }, { // MOVE_SACRED_SWORD - .effect = EFFECT_PLACEHOLDER_209, // Needs a custom move effect + .effect = EFFECT_HIT, .power = 90, .type = TYPE_FIGHTING, .accuracy = 100, @@ -6408,7 +6408,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_GEN6] = .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_STAT_STAGES_IGNORED, .split = SPLIT_PHYSICAL, }, { // MOVE_RAZOR_SHELL @@ -7180,7 +7180,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_GEN6] = .split = SPLIT_STATUS, }, { // MOVE_EERIE_IMPULSE - .effect = EFFECT_PLACEHOLDER_209, // Needs a custom move effect (Lowers TARGET's (not user's) special attack by 2 stages) + .effect = EFFECT_SPECIAL_ATTACK_DOWN_2, .power = 0, .type = TYPE_ELECTRIC, .accuracy = 100,