From d29293f71520604a851da1f66ebc99d591ba8145 Mon Sep 17 00:00:00 2001 From: BuffelSaft Date: Sun, 22 May 2022 13:05:45 +1200 Subject: [PATCH] Prevent infinite Bide loop with Parental Bond Prevent infinite loop from Bide + Parental Bond until this interaction can be implemented properly. --- src/battle_script_commands.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 8d78a8240..358a55e05 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -945,7 +945,7 @@ static const u8 sForbiddenMoves[MOVES_COUNT] = [MOVE_BEHEMOTH_BLADE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, [MOVE_BELCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, [MOVE_BESTOW] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT, - [MOVE_BIDE] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT, + [MOVE_BIDE] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND, // Note: Bide should work with Parental Bond. This will be addressed in future. [MOVE_BLAST_BURN] = FORBIDDEN_INSTRUCT, [MOVE_BODY_PRESS] = FORBIDDEN_METRONOME, [MOVE_BONE_RUSH] = FORBIDDEN_PARENTAL_BOND,