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[battle, fpmath] revert changes to Q_24_8 format (#3125)
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d3d582dd70
@ -1,7 +1,7 @@
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#ifndef FPMATH_H_
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#define FPMATH_H_
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typedef s32 q4_12_t;
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typedef s16 q4_12_t;
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typedef u32 uq4_12_t;
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#define Q_4_12_SHIFT (12)
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@ -15,7 +15,7 @@ typedef u32 uq4_12_t;
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#define UQ_4_12(n) ((uq4_12_t)((n) * 4096))
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// Converts a number to Q24.8 fixed-point format
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#define Q_24_8(n) ((s32)((n) * 256))
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#define Q_24_8(n) ((s32)((n) << 8))
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// Converts a Q8.8 fixed-point format number to a regular integer
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#define Q_8_8_TO_INT(n) ((s32)((n) / 256))
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@ -25,7 +25,7 @@ typedef u32 uq4_12_t;
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#define UQ_4_12_TO_INT(n) ((u32)((n) / 4096))
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// Converts a Q24.8 fixed-point format number to a regular integer
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#define Q_24_8_TO_INT(n) ((s32)((n) / 256))
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#define Q_24_8_TO_INT(n) ((s32)((n) >> 8))
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// Rounding value for Q4.12 fixed-point format
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#define Q_4_12_ROUND ((1) << (Q_4_12_SHIFT - 1))
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