diff --git a/test/item_effect_restore_pp.c b/test/item_effect_restore_pp.c index 234d4ae4e..f21593566 100644 --- a/test/item_effect_restore_pp.c +++ b/test/item_effect_restore_pp.c @@ -1,19 +1,66 @@ #include "global.h" #include "test_battle.h" -SINGLE_BATTLE_TEST("Ether restores the PP of one of a battler's moves") +SINGLE_BATTLE_TEST("Restore PP: Ether restores the PP of one of a battler's moves by 10 ") { GIVEN { ASSUME(gItems[ITEM_ETHER].battleUsage == EFFECT_ITEM_RESTORE_PP); ASSUME(gItems[ITEM_ETHER].type == ITEM_USE_PARTY_MENU_MOVES); - PLAYER(SPECIES_WOBBUFFET) { Moves(MOVE_TACKLE, MOVE_CONFUSION); } + PLAYER(SPECIES_WOBBUFFET) { MovesWithPP({MOVE_TACKLE, 0}, {MOVE_CONFUSION, 20}); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { - TURN { MOVE(player, MOVE_TACKLE); } - TURN { MOVE(player, MOVE_CONFUSION); } TURN { USE_ITEM(player, ITEM_ETHER, partyIndex: 0, move: MOVE_TACKLE); } - } FINALLY { - EXPECT_EQ(player->pp[0], 35); - EXPECT_EQ(player->pp[1], 24); + } THEN { + EXPECT_EQ(player->pp[0], 10); + EXPECT_EQ(player->pp[1], 20); + } +} + +SINGLE_BATTLE_TEST("Restore PP: Max Ether restores the PP of one of a battler's moves fully") +{ + GIVEN { + ASSUME(gItems[ITEM_MAX_ETHER].battleUsage == EFFECT_ITEM_RESTORE_PP); + ASSUME(gItems[ITEM_MAX_ETHER].type == ITEM_USE_PARTY_MENU_MOVES); + PLAYER(SPECIES_WOBBUFFET) { MovesWithPP({MOVE_TACKLE, 0}, {MOVE_CONFUSION, 20}); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { USE_ITEM(player, ITEM_MAX_ETHER, partyIndex: 0, move: MOVE_TACKLE); } + } THEN { + EXPECT_EQ(player->pp[0], 35); + EXPECT_EQ(player->pp[1], 20); + } +} + +SINGLE_BATTLE_TEST("Restore PP: Elixir restores the PP of all of a battler's moves by 10") +{ + GIVEN { + ASSUME(gItems[ITEM_ELIXIR].battleUsage == EFFECT_ITEM_RESTORE_PP); + ASSUME(gItems[ITEM_ELIXIR].type == ITEM_USE_PARTY_MENU); + PLAYER(SPECIES_WOBBUFFET) { MovesWithPP({MOVE_TACKLE, 0}, {MOVE_CONFUSION, 0}, {MOVE_SCRATCH, 0}, {MOVE_GROWL, 0}); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { USE_ITEM(player, ITEM_ELIXIR, partyIndex: 0); } + } THEN { + EXPECT_EQ(player->pp[0], 10); + EXPECT_EQ(player->pp[1], 10); + EXPECT_EQ(player->pp[2], 10); + EXPECT_EQ(player->pp[3], 10); + } +} + +SINGLE_BATTLE_TEST("Restore PP: Max Elixir restores the PP of all of a battler's moves fully") +{ + GIVEN { + ASSUME(gItems[ITEM_MAX_ELIXIR].battleUsage == EFFECT_ITEM_RESTORE_PP); + ASSUME(gItems[ITEM_MAX_ELIXIR].type == ITEM_USE_PARTY_MENU); + PLAYER(SPECIES_WOBBUFFET) { MovesWithPP({MOVE_TACKLE, 0}, {MOVE_CONFUSION, 0}, {MOVE_SCRATCH, 0}, {MOVE_GROWL, 0}); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { USE_ITEM(player, ITEM_MAX_ELIXIR, partyIndex: 0); } + } THEN { + EXPECT_EQ(player->pp[0], 35); + EXPECT_EQ(player->pp[1], 25); + EXPECT_EQ(player->pp[2], 35); + EXPECT_EQ(player->pp[3], 40); } }