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sub_808E82C
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8ef5d05955
commit
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@ -5,49 +5,6 @@
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.text
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thumb_func_start sub_808E82C
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sub_808E82C: @ 808E82C
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push {r4,r5,lr}
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sub sp, 0x4
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ldr r4, [sp, 0x10]
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lsls r0, 24
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lsrs r0, 24
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lsls r1, 24
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lsrs r1, 24
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lsls r2, 24
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lsrs r2, 24
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lsls r3, 16
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lsrs r5, r3, 16
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lsls r4, 16
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lsrs r4, 16
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mov r3, sp
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bl TryGetFieldObjectIdByLocalIdAndMap
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lsls r0, 24
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cmp r0, 0
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bne _0808E870
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ldr r2, =gMapObjects
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mov r0, sp
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ldrb r1, [r0]
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lsls r0, r1, 3
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adds r0, r1
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lsls r0, 2
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adds r0, r2
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ldrb r1, [r0, 0x4]
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, =gSprites
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adds r0, r1
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strh r5, [r0, 0x24]
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strh r4, [r0, 0x26]
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_0808E870:
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add sp, 0x4
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_808E82C
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thumb_func_start gpu_pal_allocator_reset__manage_upper_four
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gpu_pal_allocator_reset__manage_upper_four: @ 808E880
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push {lr}
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@ -1092,3 +1092,16 @@ void sub_808E7E4(u8 localId, u8 mapNum, u8 mapGroup)
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mapObject->mapobj_bit_2 = TRUE;
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}
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}
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void sub_808E82C(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
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{
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u8 mapObjectId;
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struct Sprite *sprite;
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if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
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{
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sprite = &gSprites[gMapObjects[mapObjectId].spriteId];
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sprite->pos2.x = x;
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sprite->pos2.y = y;
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}
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}
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