mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-18 09:24:19 +01:00
Fix style, sync moved functions properly
This commit is contained in:
parent
bcfa79f4fb
commit
d4e58d9746
@ -4931,6 +4931,7 @@ void RunBattleScriptCommands(void)
|
||||
if (gBattleControllerExecFlags == 0)
|
||||
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
|
||||
}
|
||||
|
||||
void SetTypeBeforeUsingMove(u16 move, u8 battlerAtk)
|
||||
{
|
||||
u32 moveType, ateType, attackerAbility;
|
||||
|
@ -5019,8 +5019,7 @@ bool32 CanBattlerSwitch(u32 battlerId)
|
||||
|
||||
ret = (i != PARTY_SIZE);
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
|
||||
{
|
||||
if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT)
|
||||
party = gEnemyParty;
|
||||
|
@ -334,7 +334,9 @@ void HandleAction_UseItem(void)
|
||||
gBattlerAttacker = gBattlerTarget = gBattlerByTurnOrder[gCurrentTurnActionNumber];
|
||||
gBattle_BG0_X = 0;
|
||||
gBattle_BG0_Y = 0;
|
||||
|
||||
ClearFuryCutterDestinyBondGrudge(gBattlerAttacker);
|
||||
|
||||
gLastUsedItem = gBattleResources->bufferB[gBattlerAttacker][1] | (gBattleResources->bufferB[gBattlerAttacker][2] << 8);
|
||||
|
||||
if (gLastUsedItem <= LAST_BALL) // is ball
|
||||
@ -360,18 +362,18 @@ void HandleAction_UseItem(void)
|
||||
break;
|
||||
case AI_ITEM_CURE_CONDITION:
|
||||
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
|
||||
if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1)
|
||||
if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 1)
|
||||
{
|
||||
if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 0x3E)
|
||||
if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 0x3E)
|
||||
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
|
||||
}
|
||||
else
|
||||
{
|
||||
while (!(*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1))
|
||||
do
|
||||
{
|
||||
*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
|
||||
*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) >>= 1;
|
||||
gBattleCommunication[MULTISTRING_CHOOSER]++;
|
||||
}
|
||||
} while (!(*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 1));
|
||||
}
|
||||
break;
|
||||
case AI_ITEM_X_STAT:
|
||||
@ -387,7 +389,7 @@ void HandleAction_UseItem(void)
|
||||
|
||||
while (!((*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1))) & 1))
|
||||
{
|
||||
*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
|
||||
*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) >>= 1;
|
||||
gBattleTextBuff1[2]++;
|
||||
}
|
||||
|
||||
@ -403,7 +405,7 @@ void HandleAction_UseItem(void)
|
||||
break;
|
||||
}
|
||||
|
||||
gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + gBattlerAttacker / 2)];
|
||||
gBattlescriptCurrInstr = gBattlescriptsForUsingItem[*(gBattleStruct->AI_itemType + (gBattlerAttacker >> 1))];
|
||||
}
|
||||
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
|
||||
}
|
||||
@ -577,6 +579,8 @@ void HandleAction_ThrowPokeblock(void)
|
||||
gBattleStruct->safariPkblThrowCounter++;
|
||||
if (gBattleStruct->safariEscapeFactor > 1)
|
||||
{
|
||||
// BUG: The safariEscapeFactor is unintetionally able to become 0 (but it can not become negative!). This causes the pokeblock throw glitch.
|
||||
// To fix that change the < in the if statement below to <=.
|
||||
if (gBattleStruct->safariEscapeFactor < sPkblToEscapeFactor[gBattleStruct->safariPkblThrowCounter][gBattleCommunication[MULTISTRING_CHOOSER]])
|
||||
gBattleStruct->safariEscapeFactor = 1;
|
||||
else
|
||||
|
Loading…
x
Reference in New Issue
Block a user