Added check in IsRunningFromBattleImpossible.

This commit is contained in:
Eduardo Quezada D'Ottone 2021-10-26 20:45:59 -03:00
parent 773c773bac
commit d4eaa73292

View File

@ -3705,6 +3705,10 @@ u8 IsRunningFromBattleImpossible(void)
if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
return 0;
#if B_GHOSTS_ESCAPE >= GEN_6
if (IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_GHOST))
return 0;
#endif
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
return 0;
if (GetBattlerAbility(gActiveBattler) == ABILITY_RUN_AWAY)