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Flash Cannon effect
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@ -6030,7 +6030,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_FLASH_CANNON] =
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[MOVE_FLASH_CANNON] =
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{
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{
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.effect = EFFECT_SPECIAL_DEFENSE_DOWN,
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.effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
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.power = 80,
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.power = 80,
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.type = TYPE_STEEL,
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.type = TYPE_STEEL,
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.accuracy = 100,
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.accuracy = 100,
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