Flash Cannon effect

This commit is contained in:
DizzyEggg 2018-12-08 00:14:35 +01:00
parent 43d620f13a
commit d52fe8ac58

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@ -6030,7 +6030,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_FLASH_CANNON] =
{
.effect = EFFECT_SPECIAL_DEFENSE_DOWN,
.effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
.power = 80,
.type = TYPE_STEEL,
.accuracy = 100,