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https://github.com/Ninjdai1/pokeemerald.git
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Port/decompile fieldmap.c
This commit is contained in:
parent
867b496f2e
commit
d66c1c642c
2285
asm/fieldmap.s
2285
asm/fieldmap.s
File diff suppressed because it is too large
Load Diff
3
common_syms/field_camera.txt
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3
common_syms/field_camera.txt
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@ -0,0 +1,3 @@
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gUnknown_03005DD0
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gUnknown_03005DE8
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gUnknown_03005DEC
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1
common_syms/fieldmap.txt
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1
common_syms/fieldmap.txt
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@ -0,0 +1 @@
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gUnknown_03005DC0
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@ -1,8 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2, 0
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gUnknown_08486EF8:: @ 8486EF8
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.4byte 0x00000000
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@ -7,5 +7,6 @@ u16 sub_81A89A0(u8);
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void sub_81A8AF8(void);
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bool8 InBattlePike(void);
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void sub_819FA50(void);
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void sub_81AA078(u16*, u8);
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#endif // GUARD_BATTLE_FRONTIER_2_H
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@ -1,22 +1,31 @@
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#ifndef GUARD_FIELDMAP_H
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#define GUARD_FIELDMAP_H
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extern struct MapCoords {
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int width;
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int height;
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} gUnknown_03005DC0;
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extern struct BackupMapData gUnknown_03005DC0;
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u32 MapGridGetMetatileIdAt(int, int);
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u32 MapGridGetMetatileBehaviorAt(int, int);
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void MapGridSetMetatileIdAt(int, int, u16);
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void MapGridSetMetatileEntryAt(int, int, u16);
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void GetCameraCoords(u16*, u16*);
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bool8 MapGridIsImpassableAt(s16, s16);
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s32 GetMapBorderIdAt(s16, s16);
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bool32 CanCameraMoveInDirection(u8);
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bool8 MapGridIsImpassableAt(int, int);
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int GetMapBorderIdAt(int x, int y);
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int CanCameraMoveInDirection(int direction);
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u16 GetBehaviorByMetatileId(u16 metatileId);
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void sav1_camera_get_focus_coords(u16 *x, u16 *y);
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u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
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u8 CameraMove(s32 deltaX, s32 deltaY);
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void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader);
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void map_copy_with_padding(u16 *map, u16 width, u16 height);
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void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *);
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void fillSouthConnection(struct MapHeader const *, struct MapHeader const *, s32);
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void fillNorthConnection(struct MapHeader const *, struct MapHeader const *, s32);
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void fillWestConnection(struct MapHeader const *, struct MapHeader const *, s32);
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void fillEastConnection(struct MapHeader const *, struct MapHeader const *, s32);
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void mapdata_from_sav2(void);
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bool8 sub_8088BF0(u16*, u16, u8);
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struct MapConnection *sub_8088950(u8 direction, int x, int y);
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bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
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bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
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#endif //GUARD_FIELDMAP_H
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@ -10,5 +10,6 @@
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void sub_80FA5E4(s16 id, s16 x, s16 y);
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void sub_80FA794(s16 x, s16 y);
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void overworld_poison_effect(void);
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bool8 sub_80FADE4(u16, u8);
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#endif //GUARD_FLDEFF_80F9BCC_H
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7
include/fldeff_cut.h
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7
include/fldeff_cut.h
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#ifndef GUARD_FLDEFF_CUT_H
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#define GUARD_FLDEFF_CUT_H
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void sub_80D423C(s16, s16);
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void sub_80D42B8(s16, s16);
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#endif // GUARD_FLDEFF_CUT_H
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6
include/fldeff_groundshake.h
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6
include/fldeff_groundshake.h
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#ifndef GUARD_FLDEFF_GROUNDSHAKE_H
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#define GUARD_FLDEFF_GROUNDSHAKE_H
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void sub_81BE72C(void);
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#endif // GUARD_FLDEFF_GROUNDSHAKE_H
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@ -44,8 +44,8 @@ void ApplyCurrentWarp(void);
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void set_warp2_warp3_to_neg_1(void);
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void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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bool32 warp_data_is_not_neg_1(struct WarpData *warp);
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const struct MapHeader *Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum);
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const struct MapHeader *warp1_get_mapheader(void);
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struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum);
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struct MapHeader const *const warp1_get_mapheader(void);
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void set_current_map_header_from_sav1_save_old_name(void);
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void LoadSaveblockMapHeader(void);
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void update_camera_pos_from_warpid(void);
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@ -20,6 +20,7 @@ void sub_81D1E90(struct PlayerPCItemPageStruct *);
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void sub_81D1EC0(void);
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void sub_81D1D04(u8);
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bool8 sub_81D1C44(u8);
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void sub_81D5FB4(u16*);
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#endif //GUARD_POKENAV_H
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@ -10,5 +10,7 @@ void sub_80E9578(void);
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void sub_80E980C(void);
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u8 *GetSecretBaseMapName(u8 *dest);
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const u8 *GetSecretBaseTrainerLoseText(void);
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void sub_80E8EE0(struct MapEvents const *events);
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void sub_80E9238(u8 flagIn);
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#endif //GUARD_SECRET_BASE_H
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@ -45,5 +45,6 @@ void PutPokemonTodayCaughtOnAir(void);
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void TV_PutSecretBaseVisitOnTheAir(void);
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bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language);
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void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent);
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void UpdateTVScreensOnMap(int, int);
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#endif //GUARD_TV_H
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@ -87,7 +87,7 @@ SECTIONS {
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src/play_time.o(.text);
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src/new_game.o(.text);
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src/overworld.o(.text);
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asm/fieldmap.o(.text);
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src/fieldmap.o(.text);
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src/metatile_behavior.o(.text);
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src/field_camera.o(.text);
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src/field_door.o(.text);
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@ -396,7 +396,7 @@ SECTIONS {
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src/overworld.o(.rodata);
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data/tilesets.o(.rodata);
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data/maps.o(.rodata);
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data/fieldmap.o(.rodata);
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src/fieldmap.o(.rodata);
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src/metatile_behavior.o(.rodata);
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src/field_door.o(.rodata);
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data/field_player_avatar.o(.rodata);
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@ -12,6 +12,8 @@
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#include "sprite.h"
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#include "text.h"
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EWRAM_DATA bool8 gUnusedBikeCameraAheadPanback = FALSE;
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// Static type declarations
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struct FieldCameraUnknownStruct
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{
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@ -40,6 +42,10 @@ static IWRAM_DATA s16 gUnknown_03000E2A;
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static IWRAM_DATA u8 gUnknown_03000E2C;
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static IWRAM_DATA void (*gUnknown_03000E30)(void);
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struct CameraObject gUnknown_03005DD0;
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u16 gUnknown_03005DE8;
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u16 gUnknown_03005DEC;
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// text
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static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraUnknownStruct *a)
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{
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1034
src/fieldmap.c
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1034
src/fieldmap.c
Normal file
File diff suppressed because it is too large
Load Diff
@ -137,7 +137,6 @@ extern void trainer_hill_map_load_related(void);
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extern void sub_8087D74(void);
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extern void battle_pyramid_map_load_related(u8);
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extern void sub_80B00E8(u8);
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extern void UpdateTVScreensOnMap(u32, u32);
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extern void sub_80E9238(u8);
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extern void sub_81A3908(void);
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extern void sub_81AA2F8(void);
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@ -614,12 +613,12 @@ bool32 warp_data_is_not_neg_1(struct WarpData *warp)
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return TRUE;
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}
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const struct MapHeader *Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
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struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
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{
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return gMapGroups[mapGroup][mapNum];
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}
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const struct MapHeader *warp1_get_mapheader(void)
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struct MapHeader const *const warp1_get_mapheader(void)
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{
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return Overworld_GetMapHeaderByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
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}
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VarSet(VAR_SECRET_BASE_MAP, gMapHeader.regionMapSectionId);
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}
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void sub_80E8EE0(struct MapEvents *events)
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void sub_80E8EE0(struct MapEvents const *events)
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{
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u16 bgEventIndex;
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u16 i;
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@ -55,17 +55,8 @@ gUnknown_03005DB4: @ 3005DB4
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gFieldLinkPlayerCount: @ 3005DB8
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.space 0x8
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gUnknown_03005DC0: @ 3005DC0
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.space 0x10
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gUnknown_03005DD0: @ 3005DD0
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.space 0x18
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gUnknown_03005DE8: @ 3005DE8
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.space 0x4
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gUnknown_03005DEC: @ 3005DEC
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.space 0x4
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.include "fieldmap.o"
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.include "field_camera.o"
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gSelectedMapObject: @ 3005DF0
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.space 0x4
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@ -209,22 +209,10 @@ gUnknown_020322D5: @ 20322D5
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.space 0x3
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.include "src/overworld.o"
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.include "src/fieldmap.o"
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.include "src/field_camera.o"
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gUnknown_02032318: @ 2032318
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.space 0x5000
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gMapHeader: @ 2037318
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.space 0x1C
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gCamera: @ 2037334
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.space 0xC
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gUnknown_02037340: @ 2037340
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.space 0x8
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gUnusedBikeCameraAheadPanback: @ 2037348
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.space 0x4
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.align 2
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gUnknown_0203734C: @ 203734C
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.space 0x4
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