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Merge pull request #40 from Kurausukun/battle_engine_v2
change pokemon types to use fairy type
This commit is contained in:
commit
d68323832f
@ -1139,8 +1139,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 35,
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.baseSpAttack = 60,
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.baseSpDefense = 65,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 150,
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.expYield = 68,
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.evYield_HP = 2,
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@ -1172,8 +1172,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 60,
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.baseSpAttack = 85,
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.baseSpDefense = 90,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 25,
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.expYield = 129,
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.evYield_HP = 3,
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@ -1272,7 +1272,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 45,
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.baseSpDefense = 25,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type2 = TYPE_FAIRY,
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.catchRate = 170,
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.expYield = 76,
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.evYield_HP = 2,
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@ -1305,7 +1305,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 75,
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.baseSpDefense = 50,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type2 = TYPE_FAIRY,
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.catchRate = 50,
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.expYield = 109,
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.evYield_HP = 3,
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@ -4011,7 +4011,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 100,
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.baseSpDefense = 120,
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.type1 = TYPE_PSYCHIC,
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.type2 = TYPE_PSYCHIC,
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.type2 = TYPE_FAIRY,
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.catchRate = 45,
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.expYield = 136,
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.evYield_HP = 0,
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@ -5693,8 +5693,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 15,
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.baseSpAttack = 45,
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.baseSpDefense = 55,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 150,
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.expYield = 37,
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.evYield_HP = 0,
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@ -5759,8 +5759,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 20,
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.baseSpAttack = 40,
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.baseSpDefense = 65,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 190,
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.expYield = 74,
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.evYield_HP = 0,
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@ -5792,7 +5792,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 40,
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.baseSpAttack = 80,
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.baseSpDefense = 105,
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.type1 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FLYING,
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.catchRate = 75,
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.expYield = 114,
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@ -6024,7 +6024,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 20,
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.baseSpDefense = 50,
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.type1 = TYPE_WATER,
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.type2 = TYPE_WATER,
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.type2 = TYPE_FAIRY,
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.catchRate = 190,
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.expYield = 58,
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.evYield_HP = 2,
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@ -6057,7 +6057,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 50,
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.baseSpDefense = 80,
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.type1 = TYPE_WATER,
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.type2 = TYPE_WATER,
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.type2 = TYPE_FAIRY,
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.catchRate = 75,
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.expYield = 153,
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.evYield_HP = 3,
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@ -6881,8 +6881,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 30,
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.baseSpAttack = 40,
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.baseSpDefense = 40,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 190,
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.expYield = 63,
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.evYield_HP = 0,
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@ -6914,8 +6914,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 45,
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.baseSpAttack = 60,
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.baseSpDefense = 60,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 75,
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.expYield = 178,
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.evYield_HP = 0,
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@ -11535,7 +11535,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 20,
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.baseSpDefense = 40,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type2 = TYPE_FAIRY,
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.catchRate = 150,
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.expYield = 33,
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.evYield_HP = 1,
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@ -11700,7 +11700,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 55,
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.baseSpDefense = 55,
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.type1 = TYPE_STEEL,
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.type2 = TYPE_STEEL,
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.type2 = TYPE_FAIRY,
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.catchRate = 45,
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.expYield = 98,
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.evYield_HP = 0,
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@ -12921,7 +12921,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 45,
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.baseSpDefense = 35,
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.type1 = TYPE_PSYCHIC,
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.type2 = TYPE_PSYCHIC,
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.type2 = TYPE_FAIRY,
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.catchRate = 235,
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.expYield = 70,
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.evYield_HP = 0,
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@ -12954,7 +12954,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 65,
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.baseSpDefense = 55,
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.type1 = TYPE_PSYCHIC,
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.type2 = TYPE_PSYCHIC,
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.type2 = TYPE_FAIRY,
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.catchRate = 120,
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.expYield = 140,
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.evYield_HP = 0,
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@ -12987,7 +12987,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 125,
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.baseSpDefense = 115,
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.type1 = TYPE_PSYCHIC,
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.type2 = TYPE_PSYCHIC,
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.type2 = TYPE_FAIRY,
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.catchRate = 45,
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.expYield = 208,
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.evYield_HP = 0,
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