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disable last used ball in bpike
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@ -3309,7 +3309,7 @@ bool32 CanThrowLastUsedBall(void)
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#else
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if (!CanThrowBall())
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return FALSE;
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if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
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if (gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FRONTIER))
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return FALSE;
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if (!CheckBagHasItem(gLastThrownBall, 1))
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return FALSE;
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