Removed more commented out addresses

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This commit is contained in:
LOuroboros 2021-12-21 22:46:59 -03:00
parent e28fa7f91c
commit d94dae18f7
4 changed files with 26 additions and 29 deletions

View File

@ -6,13 +6,13 @@
.text
thumb_func_start CpuSet
CpuSet: @ 81E3B64
CpuSet:
svc 0xB
bx lr
thumb_func_end CpuSet
thumb_func_start Div
Div: @ 81E3B68
Div:
svc 0x6
bx lr
thumb_func_end Div
@ -25,19 +25,19 @@ Mod:
thumb_func_end Mod
thumb_func_start LZ77UnCompVram
LZ77UnCompVram: @ 81E3B6C
LZ77UnCompVram:
svc 0x12
bx lr
thumb_func_end LZ77UnCompVram
thumb_func_start RegisterRamReset
RegisterRamReset: @ 81E3B80
RegisterRamReset:
svc 0x1
bx lr
thumb_func_end RegisterRamReset
thumb_func_start VBlankIntrWait
VBlankIntrWait: @ 81E3BA0
VBlankIntrWait:
movs r2, 0
svc 0x5
bx lr

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@ -6,7 +6,7 @@
.align 2, 0
.global Init
Init: @ 8000204
Init:
mov r0, #PSR_IRQ_MODE
msr cpsr_cf, r0
ldr sp, sp_irq
@ -34,7 +34,7 @@ sp_irq: .word IWRAM_END - 0x60
.arm
.align 2, 0
.global IntrMain
IntrMain: @ 8000248
IntrMain:
mov r3, #REG_BASE
add r3, r3, #OFFSET_REG_IE
ldr r2, [r3]

View File

@ -40,7 +40,7 @@
.text
thumb_func_start GameCubeMultiBoot_Hash
GameCubeMultiBoot_Hash: @ 82DED70
GameCubeMultiBoot_Hash:
push {r4,lr}
ldr r4, pool_HashVal
eors r3, r1
@ -61,7 +61,7 @@ GameCubeMultiBoot_Hash_SkipEor:
thumb_func_start GameCubeMultiBoot_Main
@ void GameCubeMultiBoot_Main(struct GameCubeMultiBoot *mb);
GameCubeMultiBoot_Main: @ 82DED84
GameCubeMultiBoot_Main:
@ If there is no interrupt handler, skip counter manipulation
ldr r1, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
cmp r1, 0
@ -246,7 +246,7 @@ pool_NintendoLogo: .4byte RomHeaderNintendoLogo
thumb_func_start GameCubeMultiBoot_ExecuteProgram
@ void GameCubeMultiBoot_ExecuteProgram(struct GameCubeMultiBoot *mb);
GameCubeMultiBoot_ExecuteProgram: @ 82DEE84
GameCubeMultiBoot_ExecuteProgram:
@ If there's no multiboot image ready, just return to caller
ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS]
cmp r1, MBPROGRESS_READY_TO_BOOT
@ -265,7 +265,7 @@ GameCubeMultiBoot_ExecuteProgram_Fail:
thumb_func_start GameCubeMultiBoot_Init
@ void GameCubeMultiBoot_Init(struct GameCubeMultiBoot *mb);
GameCubeMultiBoot_Init: @ 82DEE98
GameCubeMultiBoot_Init:
ldr r3, pool_InterruptRegs
@ Save IME register.
@ -336,7 +336,7 @@ GameCubeMultiBoot_Init_ClearStructLoop:
non_word_aligned_thumb_func_start GameCubeMultiBoot_HandleSerialInterrupt
@ void GameCubeMultiBoot_HandleSerialInterrupt(struct GameCubeMultiBoot *mb);
GameCubeMultiBoot_HandleSerialInterrupt: @ 82DEEE2
GameCubeMultiBoot_HandleSerialInterrupt:
ldr r3, pool_SerialRegs
@ Acknowledge reset/receive/send flags.
@ -400,7 +400,7 @@ GameCubeMultiBoot_BeginHandshake:
.align 2, 0
GcMbIntrHandler_CheckGameCodeSent: @ 82DEF24
GcMbIntrHandler_CheckGameCodeSent:
lsls r1, 31
bcc GcMbIntrHandler_Stop @ stop if send failed
bmi GameCubeMultiBoot_CheckHandshakeResponse @ branch if receive is complete
@ -412,7 +412,7 @@ GcMbIntrHandler_CheckGameCodeSent: @ 82DEF24
.align 2, 0
GcMbIntrHandler_CheckHandshakeResponse: @ 82DEF30
GcMbIntrHandler_CheckHandshakeResponse:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_Stop @ stop if not
@ -429,7 +429,7 @@ GameCubeMultiBoot_CheckHandshakeResponse:
.align 2, 0
GcMbIntrHandler_ReceiveKeyA: @ 82DEF44
GcMbIntrHandler_ReceiveKeyA:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_Stop @ branch if not
ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
@ -473,7 +473,7 @@ GameCubeMultiBoot_KeyBCheckEnd:
.align 2, 0
GcMbIntrHandler_CheckKeyBSent: @ 82DEF84
GcMbIntrHandler_CheckKeyBSent:
lsls r1, 31
bcc GcMbIntrHandler_Stop @ stop if send failed
bmi GameCubeMultiBoot_CheckImageSizeResponse @ branch if receive is complete
@ -482,7 +482,7 @@ GcMbIntrHandler_CheckKeyBSent: @ 82DEF84
.align 2, 0
GcMbIntrHandler_CheckImageSizeResponse: @ 82DEF90
GcMbIntrHandler_CheckImageSizeResponse:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_Stop @ branch if not
GameCubeMultiBoot_CheckImageSizeResponse:
@ -505,7 +505,7 @@ GcMbIntrHandler_StopIfNotEqual:
.align 2, 0
GcMbIntrHandler_CheckImageResponse: @ 82DEFB4
GcMbIntrHandler_CheckImageResponse:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_Stop @ branch if not
ldr r2, [r0, GCMB_STRUCT_CUR_DEST_PTR]
@ -553,7 +553,7 @@ GcMbIntrHandler_StopIfSendFailed:
.align 2, 0
GcMbIntrHandler_CheckKeyCDerivationSent: @ 82DEFF0
GcMbIntrHandler_CheckKeyCDerivationSent:
lsls r1, 31
bcc GcMbIntrHandler_StopIfSendFailed @ branch if send failed
bmi GameCubeMultiBoot_CheckBootKeyResponse @ branch if receive is complete
@ -562,7 +562,7 @@ GcMbIntrHandler_CheckKeyCDerivationSent: @ 82DEFF0
.align 2, 0
GcMbIntrHandler_CheckBootKeyResponse: @ 82DEFFC
GcMbIntrHandler_CheckBootKeyResponse:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_StopIfSendFailed @ branch if not
@ -580,14 +580,14 @@ GameCubeMultiBoot_CheckBootKeyResponse:
.align 2, 0
GcMbIntrHandler_StopUnconditionally: @ 82DF010
GcMbIntrHandler_StopUnconditionally:
b GcMbIntrHandler_Stop
thumb_func_end GameCubeMultiBoot_HandleSerialInterrupt
non_word_aligned_thumb_func_start GameCubeMultiBoot_Quit
@ void GameCubeMultiBoot_Quit();
GameCubeMultiBoot_Quit: @ 82DF012
GameCubeMultiBoot_Quit:
ldr r3, pool_InterruptRegs
@ Save IME register.

View File

@ -2,7 +2,7 @@
@ It's populated by gbafix using data provided in the Makefile.
.global Start
Start: @ 8000000
Start:
b Init
.global RomHeaderNintendoLogo
@ -41,23 +41,20 @@ RomHeaderChecksum:
RomHeaderReserved2:
.space 2
@ 80000C0
.word 0
.global GPIOPortData
GPIOPortData: @ 80000C4
GPIOPortData:
.2byte 0
.global GPIOPortDirection
GPIOPortDirection: @ 80000C6
GPIOPortDirection:
.2byte 0
.global GPIOPortReadEnable
GPIOPortReadEnable: @ 80000C8
GPIOPortReadEnable:
.2byte 0
@ 80000CA
.2byte 0
@ 80000CC
.space 0x34