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https://github.com/Ninjdai1/pokeemerald.git
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Start match call menu doc
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Before Width: | Height: | Size: 153 B After Width: | Height: | Size: 153 B |
@ -276,7 +276,7 @@ enum
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POKENAV_MC_FUNC_CANCEL,
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POKENAV_MC_FUNC_CANCEL,
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POKENAV_MC_FUNC_CALL_MSG,
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POKENAV_MC_FUNC_CALL_MSG,
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POKENAV_MC_FUNC_NEARBY_MSG,
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POKENAV_MC_FUNC_NEARBY_MSG,
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POKENAV_MC_FUNC_10,
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POKENAV_MC_FUNC_EXIT_CALL,
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POKENAV_MC_FUNC_SHOW_CHECK_PAGE,
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POKENAV_MC_FUNC_SHOW_CHECK_PAGE,
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POKENAV_MC_FUNC_CHECK_PAGE_UP,
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POKENAV_MC_FUNC_CHECK_PAGE_UP,
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POKENAV_MC_FUNC_CHECK_PAGE_DOWN,
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POKENAV_MC_FUNC_CHECK_PAGE_DOWN,
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@ -293,6 +293,14 @@ enum
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POKENAV_MAP_FUNC_EXIT,
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POKENAV_MAP_FUNC_EXIT,
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};
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};
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// Modes for PokenavFadeScreen
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enum {
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POKENAV_FADE_TO_BLACK,
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POKENAV_FADE_FROM_BLACK,
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POKENAV_FADE_TO_BLACK_ALL,
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POKENAV_FADE_FROM_BLACK_ALL,
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};
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// pokenav.c
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// pokenav.c
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void SetSelectedConditionSearch(u32);
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void SetSelectedConditionSearch(u32);
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u32 GetSelectedConditionSearch(void);
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u32 GetSelectedConditionSearch(void);
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@ -359,8 +367,8 @@ bool32 MainMenuLoopedTaskIsBusy(void);
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void SetLeftHeaderSpritesInvisibility(void);
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void SetLeftHeaderSpritesInvisibility(void);
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void PokenavCopyPalette(const u16 *a0, const u16 *a1, int a2, int a3, int a4, u16 *palette);
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void PokenavCopyPalette(const u16 *a0, const u16 *a1, int a2, int a3, int a4, u16 *palette);
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void FadeToBlackExceptPrimary(void);
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void FadeToBlackExceptPrimary(void);
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struct Sprite *PauseSpinningPokenavSprite(void);
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struct Sprite *GetSpinningPokenavSprite(void);
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void ResumeSpinningPokenavSprite(void);
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void HideSpinningPokenavSprite(void);
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void UpdateRegionMapRightHeaderTiles(u32 arg0);
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void UpdateRegionMapRightHeaderTiles(u32 arg0);
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void HideMainOrSubMenuLeftHeader(u32 id, bool32 onRightSide);
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void HideMainOrSubMenuLeftHeader(u32 id, bool32 onRightSide);
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void SlideMenuHeaderUp(void);
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void SlideMenuHeaderUp(void);
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@ -295,7 +295,7 @@ static u32 LoopedTask_OpenConditionGraphMenu(s32 state)
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PrintHelpBarText(HELPBAR_CONDITION_MON_STATUS);
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PrintHelpBarText(HELPBAR_CONDITION_MON_STATUS);
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
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case 15:
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case 15:
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PokenavFadeScreen(1);
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PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
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if (!IsConditionMenuSearchMode())
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if (!IsConditionMenuSearchMode())
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{
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{
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LoadLeftHeaderGfxForIndex(POKENAV_GFX_PARTY_MENU);
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LoadLeftHeaderGfxForIndex(POKENAV_GFX_PARTY_MENU);
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@ -352,7 +352,7 @@ static u32 LoopedTask_ExitConditionGraphMenu(s32 state)
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ToggleGraphData(FALSE);
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ToggleGraphData(FALSE);
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return LT_INC_AND_CONTINUE;
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return LT_INC_AND_CONTINUE;
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case 2:
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case 2:
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PokenavFadeScreen(0);
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PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
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if (!IsConditionMenuSearchMode())
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if (!IsConditionMenuSearchMode())
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SlideMenuHeaderDown();
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SlideMenuHeaderDown();
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
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@ -467,7 +467,7 @@ static u32 LoopedTask_OpenConditionSearchResults(s32 state)
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ShowLeftHeaderGfx(searchGfxId, 1, 0);
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ShowLeftHeaderGfx(searchGfxId, 1, 0);
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ShowLeftHeaderGfx(POKENAV_GFX_CONDITION_MENU, 1, 0);
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ShowLeftHeaderGfx(POKENAV_GFX_CONDITION_MENU, 1, 0);
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}
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}
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PokenavFadeScreen(1);
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PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
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case 5:
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case 5:
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if (IsPaletteFadeActive())
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if (IsPaletteFadeActive())
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@ -617,7 +617,7 @@ static u32 LoopedTask_ExitConditionSearchMenu(s32 state)
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{
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{
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case 0:
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case 0:
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PlaySE(SE_SELECT);
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PlaySE(SE_SELECT);
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PokenavFadeScreen(0);
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PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
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SlideMenuHeaderDown();
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SlideMenuHeaderDown();
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
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case 1:
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case 1:
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@ -637,7 +637,7 @@ static u32 LoopedTask_SelectSearchResult(s32 state)
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{
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{
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case 0:
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case 0:
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PlaySE(SE_SELECT);
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PlaySE(SE_SELECT);
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PokenavFadeScreen(0);
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PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
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case 1:
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case 1:
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if (IsPaletteFadeActive())
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if (IsPaletteFadeActive())
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@ -473,7 +473,6 @@ void PokenavFillPalette(u32 palIndex, u16 fillValue)
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void PokenavCopyPalette(const u16 *src, const u16 *dest, int size, int a3, int a4, u16 *palette)
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void PokenavCopyPalette(const u16 *src, const u16 *dest, int size, int a3, int a4, u16 *palette)
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{
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{
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if (a4 == 0)
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if (a4 == 0)
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{
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{
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CpuCopy16(src, palette, size * 2);
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CpuCopy16(src, palette, size * 2);
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@ -496,11 +495,11 @@ void PokenavCopyPalette(const u16 *src, const u16 *dest, int size, int a3, int a
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g1 = ((((GET_G(*dest) << 8) - (g << 8)) / a3) * a4) >> 8;
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g1 = ((((GET_G(*dest) << 8) - (g << 8)) / a3) * a4) >> 8;
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b1 = ((((GET_B(*dest) << 8) - (b << 8)) / a3) * a4) >> 8;
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b1 = ((((GET_B(*dest) << 8) - (b << 8)) / a3) * a4) >> 8;
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r = (r + r1) & 0x1F; //_RGB(r + r1, g + g1, b + b1); doesn't match; I have to assign the value of ((r + r1) & 0x1F) to r
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r = (r + r1) & 0x1F; //_RGB(r + r1, g + g1, b + b1); doesn't match
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g = (g + g1) & 0x1F; //See above
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g = (g + g1) & 0x1F;
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b = (b + b1) & 0x1F; //See above
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b = (b + b1) & 0x1F;
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*palette = RGB2(r, g, b); //See above comment
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*palette = RGB2(r, g, b);
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src++, dest++;
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src++, dest++;
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palette++;
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palette++;
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@ -514,16 +513,16 @@ void PokenavFadeScreen(s32 fadeType)
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switch (fadeType)
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switch (fadeType)
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{
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{
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case 0:
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case POKENAV_FADE_TO_BLACK:
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BeginNormalPaletteFade(menu->palettes, -2, 0, 16, RGB_BLACK);
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BeginNormalPaletteFade(menu->palettes, -2, 0, 16, RGB_BLACK);
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break;
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break;
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case 1:
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case POKENAV_FADE_FROM_BLACK:
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BeginNormalPaletteFade(menu->palettes, -2, 16, 0, RGB_BLACK);
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BeginNormalPaletteFade(menu->palettes, -2, 16, 0, RGB_BLACK);
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break;
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break;
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case 2:
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case POKENAV_FADE_TO_BLACK_ALL:
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BeginNormalPaletteFade(PALETTES_ALL, -2, 0, 16, RGB_BLACK);
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BeginNormalPaletteFade(PALETTES_ALL, -2, 0, 16, RGB_BLACK);
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break;
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break;
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case 3:
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case POKENAV_FADE_FROM_BLACK_ALL:
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BeginNormalPaletteFade(PALETTES_ALL, -2, 16, 0, RGB_BLACK);
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BeginNormalPaletteFade(PALETTES_ALL, -2, 16, 0, RGB_BLACK);
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break;
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break;
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}
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}
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@ -608,7 +607,7 @@ static void SpriteCB_SpinningPokenav(struct Sprite *sprite)
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sprite->y2 = (GetBgY(0) / 256u) * -1;
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sprite->y2 = (GetBgY(0) / 256u) * -1;
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}
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}
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struct Sprite *PauseSpinningPokenavSprite(void)
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struct Sprite *GetSpinningPokenavSprite(void)
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{
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{
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struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
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struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
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@ -616,10 +615,11 @@ struct Sprite *PauseSpinningPokenavSprite(void)
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return menu->spinningPokenav;
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return menu->spinningPokenav;
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}
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}
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void ResumeSpinningPokenavSprite(void)
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void HideSpinningPokenavSprite(void)
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{
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{
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struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
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struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
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// Move sprite so it's no longer visible
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menu->spinningPokenav->x = 220;
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menu->spinningPokenav->x = 220;
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menu->spinningPokenav->y = 12;
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menu->spinningPokenav->y = 12;
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menu->spinningPokenav->callback = SpriteCB_SpinningPokenav;
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menu->spinningPokenav->callback = SpriteCB_SpinningPokenav;
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@ -32,9 +32,9 @@ static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *);
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static u32 GetExitMatchCallMenuId(struct Pokenav3Struct *);
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static u32 GetExitMatchCallMenuId(struct Pokenav3Struct *);
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static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *);
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static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *);
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static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *);
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static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *);
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static u32 CB2_HandleCallInput(struct Pokenav3Struct *);
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static u32 CB2_HandleCallExitInput(struct Pokenav3Struct *);
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static u32 sub_81CAD20(s32);
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static u32 sub_81CAD20(s32);
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static bool32 sub_81CB1D0(void);
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static bool32 ShouldDoNearbyMessage(void);
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#include "data/text/match_call_messages.h"
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#include "data/text/match_call_messages.h"
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@ -155,8 +155,8 @@ static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state)
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if (GetPokenavMode() == POKENAV_MODE_FORCE_CALL_READY)
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if (GetPokenavMode() == POKENAV_MODE_FORCE_CALL_READY)
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SetPokenavMode(POKENAV_MODE_FORCE_CALL_EXIT);
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SetPokenavMode(POKENAV_MODE_FORCE_CALL_EXIT);
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state->callback = CB2_HandleCallInput;
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state->callback = CB2_HandleCallExitInput;
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if (sub_81CB1D0())
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if (ShouldDoNearbyMessage())
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return POKENAV_MC_FUNC_NEARBY_MSG;
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return POKENAV_MC_FUNC_NEARBY_MSG;
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return POKENAV_MC_FUNC_CALL_MSG;
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return POKENAV_MC_FUNC_CALL_MSG;
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@ -191,12 +191,12 @@ static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *state)
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return POKENAV_MC_FUNC_NONE;
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return POKENAV_MC_FUNC_NONE;
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}
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}
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static u32 CB2_HandleCallInput(struct Pokenav3Struct *state)
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static u32 CB2_HandleCallExitInput(struct Pokenav3Struct *state)
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{
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{
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if (JOY_NEW(A_BUTTON | B_BUTTON))
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if (JOY_NEW(A_BUTTON | B_BUTTON))
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{
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{
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state->callback = CB2_HandleMatchCallInput;
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state->callback = CB2_HandleMatchCallInput;
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return POKENAV_MC_FUNC_10;
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return POKENAV_MC_FUNC_EXIT_CALL;
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}
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}
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return POKENAV_MC_FUNC_NONE;
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return POKENAV_MC_FUNC_NONE;
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@ -486,7 +486,7 @@ bool32 unref_sub_81CB16C(void)
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return FALSE;
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return FALSE;
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}
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}
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static bool32 sub_81CB1D0(void)
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static bool32 ShouldDoNearbyMessage(void)
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{
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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int selection = GetSelectedPokenavListIndex();
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int selection = GetSelectedPokenavListIndex();
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File diff suppressed because it is too large
Load Diff
@ -468,10 +468,10 @@ void sub_81C877C(void)
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structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_sub_81C8870, 6);
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structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_sub_81C8870, 6);
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}
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}
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void PrintCheckPageInfo(s16 a0)
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void PrintCheckPageInfo(s16 delta)
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{
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{
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struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST);
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struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_LIST);
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structPtr->unk888.windowTopIndex += a0;
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structPtr->unk888.windowTopIndex += delta;
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structPtr->unk89C = 0;
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structPtr->unk89C = 0;
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structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_PrintCheckPageInfo, 6);
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structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_PrintCheckPageInfo, 6);
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}
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}
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@ -505,11 +505,11 @@ static u32 LoopedTask_OpenMenu(s32 state)
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ShowBg(2);
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ShowBg(2);
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ShowBg(3);
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ShowBg(3);
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if (gfx->pokenavAlreadyOpen)
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if (gfx->pokenavAlreadyOpen)
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PokenavFadeScreen(1);
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PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
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else
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else
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{
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{
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PlaySE(SE_POKENAV_ON);
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PlaySE(SE_POKENAV_ON);
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PokenavFadeScreen(3);
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PokenavFadeScreen(POKENAV_FADE_FROM_BLACK_ALL);
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}
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}
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switch (GetPokenavMenuType())
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switch (GetPokenavMenuType())
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{
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{
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@ -779,7 +779,7 @@ static u32 LoopedTask_OpenPokenavFeature(s32 state)
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return LT_PAUSE;
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return LT_PAUSE;
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if (AreLeftHeaderSpritesMoving())
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if (AreLeftHeaderSpritesMoving())
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return LT_PAUSE;
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return LT_PAUSE;
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PokenavFadeScreen(0);
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PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
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case 3:
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case 3:
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if (IsPaletteFadeActive())
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if (IsPaletteFadeActive())
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@ -364,7 +364,7 @@ static u32 LoopedTask_OpenRegionMap(s32 taskState)
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LoadLeftHeaderGfxForIndex(menuGfxId);
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LoadLeftHeaderGfxForIndex(menuGfxId);
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ShowLeftHeaderGfx(menuGfxId, 1, 1);
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ShowLeftHeaderGfx(menuGfxId, 1, 1);
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PokenavFadeScreen(1);
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PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
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case 7:
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case 7:
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if (IsPaletteFadeActive() || AreLeftHeaderSpritesMoving())
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if (IsPaletteFadeActive() || AreLeftHeaderSpritesMoving())
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@ -457,7 +457,7 @@ static u32 LoopedTask_ExitRegionMap(s32 taskState)
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{
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{
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case 0:
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case 0:
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PlaySE(SE_SELECT);
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PlaySE(SE_SELECT);
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PokenavFadeScreen(0);
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PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
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case 1:
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case 1:
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if (IsPaletteFadeActive())
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if (IsPaletteFadeActive())
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@ -460,7 +460,7 @@ static u32 LoopedTask_OpenRibbonsMonList(s32 state)
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ShowBg(2);
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ShowBg(2);
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HideBg(3);
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HideBg(3);
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PrintHelpBarText(HELPBAR_RIBBONS_MON_LIST);
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PrintHelpBarText(HELPBAR_RIBBONS_MON_LIST);
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PokenavFadeScreen(1);
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PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
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if (!menu->fromSummary)
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if (!menu->fromSummary)
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{
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{
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LoadLeftHeaderGfxForIndex(POKENAV_GFX_RIBBONS_MENU);
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LoadLeftHeaderGfxForIndex(POKENAV_GFX_RIBBONS_MENU);
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@ -615,7 +615,7 @@ static u32 LoopedTask_RibbonsListReturnToMainMenu(s32 state)
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{
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{
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case 0:
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case 0:
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PlaySE(SE_SELECT);
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PlaySE(SE_SELECT);
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PokenavFadeScreen(0);
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PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
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SlideMenuHeaderDown();
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SlideMenuHeaderDown();
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
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case 1:
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case 1:
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@ -635,7 +635,7 @@ static u32 LoopedTask_RibbonsListOpenSummary(s32 state)
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{
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{
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case 0:
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case 0:
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PlaySE(SE_SELECT);
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PlaySE(SE_SELECT);
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PokenavFadeScreen(0);
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PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
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return LT_INC_AND_PAUSE;
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return LT_INC_AND_PAUSE;
|
||||||
case 1:
|
case 1:
|
||||||
if (IsPaletteFadeActive())
|
if (IsPaletteFadeActive())
|
||||||
|
@ -638,7 +638,7 @@ static u32 LoopedTask_OpenRibbonsSummaryMenu(s32 state)
|
|||||||
ShowBg(1);
|
ShowBg(1);
|
||||||
ShowBg(2);
|
ShowBg(2);
|
||||||
HideBg(3);
|
HideBg(3);
|
||||||
PokenavFadeScreen(1);
|
PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
|
||||||
return LT_INC_AND_PAUSE;
|
return LT_INC_AND_PAUSE;
|
||||||
}
|
}
|
||||||
return LT_PAUSE;
|
return LT_PAUSE;
|
||||||
@ -655,7 +655,7 @@ static u32 LoopedTask_ExitRibbonsSummaryMenu(s32 state)
|
|||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
PlaySE(SE_SELECT);
|
PlaySE(SE_SELECT);
|
||||||
PokenavFadeScreen(0);
|
PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
|
||||||
return LT_INC_AND_PAUSE;
|
return LT_INC_AND_PAUSE;
|
||||||
case 1:
|
case 1:
|
||||||
if (IsPaletteFadeActive())
|
if (IsPaletteFadeActive())
|
||||||
|
Loading…
Reference in New Issue
Block a user