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Fix Ruin ability calcs (#3171)
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@ -8908,16 +8908,16 @@ static u32 CalcMoveBasePowerAfterModifiers(u16 move, u8 battlerAtk, u8 battlerDe
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}
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}
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if (IsAbilityOnField(ABILITY_VESSEL_OF_RUIN) && atkAbility != ABILITY_VESSEL_OF_RUIN && IS_MOVE_SPECIAL(gCurrentMove))
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if (IsAbilityOnField(ABILITY_VESSEL_OF_RUIN) && atkAbility != ABILITY_VESSEL_OF_RUIN && IS_MOVE_SPECIAL(gCurrentMove))
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MulModifier(&modifier, UQ_4_12(0.25));
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MulModifier(&modifier, UQ_4_12(0.75));
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if (IsAbilityOnField(ABILITY_SWORD_OF_RUIN) && defAbility != ABILITY_SWORD_OF_RUIN && IS_MOVE_PHYSICAL(gCurrentMove))
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if (IsAbilityOnField(ABILITY_SWORD_OF_RUIN) && defAbility != ABILITY_SWORD_OF_RUIN && IS_MOVE_PHYSICAL(gCurrentMove))
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MulModifier(&modifier, UQ_4_12(0.25));
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MulModifier(&modifier, UQ_4_12(1.25));
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if (IsAbilityOnField(ABILITY_TABLETS_OF_RUIN) && atkAbility != ABILITY_TABLETS_OF_RUIN && IS_MOVE_PHYSICAL(gCurrentMove))
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if (IsAbilityOnField(ABILITY_TABLETS_OF_RUIN) && atkAbility != ABILITY_TABLETS_OF_RUIN && IS_MOVE_PHYSICAL(gCurrentMove))
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MulModifier(&modifier, UQ_4_12(0.25));
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MulModifier(&modifier, UQ_4_12(0.75));
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if (IsAbilityOnField(ABILITY_BEADS_OF_RUIN) && defAbility != ABILITY_BEADS_OF_RUIN && IS_MOVE_SPECIAL(gCurrentMove))
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if (IsAbilityOnField(ABILITY_BEADS_OF_RUIN) && defAbility != ABILITY_BEADS_OF_RUIN && IS_MOVE_SPECIAL(gCurrentMove))
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MulModifier(&modifier, UQ_4_12(0.25));
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MulModifier(&modifier, UQ_4_12(1.25));
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// attacker partner's abilities
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// attacker partner's abilities
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if (IsBattlerAlive(BATTLE_PARTNER(battlerAtk)))
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if (IsBattlerAlive(BATTLE_PARTNER(battlerAtk)))
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53
test/ability_beads_of_ruin.c
Normal file
53
test/ability_beads_of_ruin.c
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@ -0,0 +1,53 @@
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#include "global.h"
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#include "test_battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_WATER_GUN].split == SPLIT_SPECIAL);
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}
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SINGLE_BATTLE_TEST("Beads of Ruin reduces Sp. Def", s16 damage)
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{
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u32 ability;
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PARAMETRIZE { ability = ABILITY_SHADOW_TAG; }
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PARAMETRIZE { ability = ABILITY_BEADS_OF_RUIN; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ability); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_WATER_GUN); }
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} SCENE {
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if (ability == ABILITY_BEADS_OF_RUIN) {
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ABILITY_POPUP(player, ABILITY_BEADS_OF_RUIN);
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MESSAGE("Wobbuffet's Beads of Ruin weakened the Sp. Def of all surrounding Pokémon!");
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}
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.25), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Beads of Ruin does not reduce Sp. Def if opposing mon has the same ability", s16 damage)
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{
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u32 ability;
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PARAMETRIZE { ability = ABILITY_SHADOW_TAG; }
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PARAMETRIZE { ability = ABILITY_BEADS_OF_RUIN; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ability); }
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OPPONENT(SPECIES_WOBBUFFET) { Ability(ABILITY_BEADS_OF_RUIN); }
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} WHEN {
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TURN { MOVE(player, MOVE_WATER_GUN); }
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} SCENE {
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if (ability == ABILITY_BEADS_OF_RUIN) {
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ABILITY_POPUP(player, ABILITY_BEADS_OF_RUIN);
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MESSAGE("Wobbuffet's Beads of Ruin weakened the Sp. Def of all surrounding Pokémon!");
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}
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_EQ(results[0].damage, results[1].damage);
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}
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}
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53
test/ability_sword_of_ruin.c
Normal file
53
test/ability_sword_of_ruin.c
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@ -0,0 +1,53 @@
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#include "global.h"
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#include "test_battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
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}
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SINGLE_BATTLE_TEST("Sword of Ruin reduces Defense", s16 damage)
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{
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u32 ability;
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PARAMETRIZE { ability = ABILITY_SHADOW_TAG; }
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PARAMETRIZE { ability = ABILITY_SWORD_OF_RUIN; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ability); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE); }
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} SCENE {
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if (ability == ABILITY_SWORD_OF_RUIN) {
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ABILITY_POPUP(player, ABILITY_SWORD_OF_RUIN);
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MESSAGE("Wobbuffet's Sword of Ruin weakened the Defense of all surrounding Pokémon!");
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}
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.25), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Sword of Ruin does not reduce Defense if opposing mon has the same ability", s16 damage)
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{
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u32 ability;
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PARAMETRIZE { ability = ABILITY_SHADOW_TAG; }
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PARAMETRIZE { ability = ABILITY_SWORD_OF_RUIN; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ability); }
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OPPONENT(SPECIES_WOBBUFFET) { Ability(ABILITY_SWORD_OF_RUIN); }
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE); }
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} SCENE {
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if (ability == ABILITY_SWORD_OF_RUIN) {
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ABILITY_POPUP(player, ABILITY_SWORD_OF_RUIN);
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MESSAGE("Wobbuffet's Sword of Ruin weakened the Defense of all surrounding Pokémon!");
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}
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_EQ(results[0].damage, results[1].damage);
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}
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}
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53
test/ability_tablets_of_ruin.c
Normal file
53
test/ability_tablets_of_ruin.c
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@ -0,0 +1,53 @@
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#include "global.h"
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#include "test_battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
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}
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SINGLE_BATTLE_TEST("Tablets of Ruin reduces Attack", s16 damage)
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{
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u32 ability;
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PARAMETRIZE { ability = ABILITY_SHADOW_TAG; }
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PARAMETRIZE { ability = ABILITY_TABLETS_OF_RUIN; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ability); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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if (ability == ABILITY_TABLETS_OF_RUIN) {
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ABILITY_POPUP(player, ABILITY_TABLETS_OF_RUIN);
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MESSAGE("Wobbuffet's Tablets of Ruin weakened the Attack of all surrounding Pokémon!");
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}
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HP_BAR(player, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(0.75), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Tablets of Ruin does not reduce Attack if an opposing mon has the same ability", s16 damage)
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{
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u32 ability;
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PARAMETRIZE { ability = ABILITY_SHADOW_TAG; }
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PARAMETRIZE { ability = ABILITY_TABLETS_OF_RUIN; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ability); }
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OPPONENT(SPECIES_WOBBUFFET) { Ability(ABILITY_TABLETS_OF_RUIN); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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if (ability == ABILITY_TABLETS_OF_RUIN) {
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ABILITY_POPUP(player, ABILITY_TABLETS_OF_RUIN);
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MESSAGE("Wobbuffet's Tablets of Ruin weakened the Attack of all surrounding Pokémon!");
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}
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HP_BAR(player, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_EQ(results[0].damage, results[1].damage);
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}
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}
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53
test/ability_vessel_of_ruin.c
Normal file
53
test/ability_vessel_of_ruin.c
Normal file
@ -0,0 +1,53 @@
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#include "global.h"
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#include "test_battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_WATER_GUN].split == SPLIT_SPECIAL);
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}
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SINGLE_BATTLE_TEST("Vessel of Ruin reduces Sp. Atk", s16 damage)
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{
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u32 ability;
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PARAMETRIZE { ability = ABILITY_SHADOW_TAG; }
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PARAMETRIZE { ability = ABILITY_VESSEL_OF_RUIN; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ability); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_WATER_GUN); }
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} SCENE {
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if (ability == ABILITY_VESSEL_OF_RUIN) {
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ABILITY_POPUP(player, ABILITY_VESSEL_OF_RUIN);
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MESSAGE("Wobbuffet's Vessel of Ruin weakened the Sp. Atk of all surrounding Pokémon!");
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}
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HP_BAR(player, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(0.75), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Vessel of Ruin does not reduce Sp. Atk if opposing mon has the same ability", s16 damage)
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{
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u32 ability;
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PARAMETRIZE { ability = ABILITY_SHADOW_TAG; }
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PARAMETRIZE { ability = ABILITY_VESSEL_OF_RUIN; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ability); }
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OPPONENT(SPECIES_WOBBUFFET) { Ability(ABILITY_VESSEL_OF_RUIN); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_WATER_GUN); }
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} SCENE {
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if (ability == ABILITY_VESSEL_OF_RUIN) {
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ABILITY_POPUP(player, ABILITY_VESSEL_OF_RUIN);
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MESSAGE("Wobbuffet's Vessel of Ruin weakened the Sp. Atk of all surrounding Pokémon!");
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}
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HP_BAR(player, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_EQ(results[0].damage, results[1].damage);
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}
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}
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