name some trainer card related functions

This commit is contained in:
garak 2019-05-14 10:49:07 -04:00 committed by huderlem
parent 188f2aa29e
commit daecd5ec40
12 changed files with 40 additions and 40 deletions

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@ -1372,4 +1372,4 @@ SlateportCity_Text_1DF28C: @ 81DF28C
.string "That's a really great idea!\p"
.string "After all, a tough TRAINER is\n"
.string "the perfect fit for the BATTLE TENT!\p"
.string "Give it your best effort!$"
.string "Give it your best effort!$"

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@ -9,4 +9,4 @@
#define MAP_SCRIPT_ON_DIVE_WARP 6
#define MAP_SCRIPT_ON_RETURN_TO_FIELD 7
#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H
#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H

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@ -26,4 +26,4 @@
#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
#endif
#endif

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@ -434,7 +434,7 @@ extern const u8 gPPUpGetMask[];
extern const u8 gPPUpSetMask[];
extern const u8 gPPUpAddMask[];
extern const u8 gStatStageRatios[][2];
extern const u16 gUnknown_08329D54[];
extern const u16 gFacilityClassPicsByIndex[];
extern const struct SpriteTemplate gUnknown_08329D98[];
extern const s8 gNatureStatTable[][5];

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@ -23,6 +23,6 @@ void LoadMonIconPalette(u16 species);
void sub_80D328C(struct Sprite *sprite);
void sub_80D3014(struct Sprite *sprite);
void sub_80D32C8(struct Sprite *sprite, u8 animNum);
u8 sub_80D30A0(u16 species);
u8 GetMonIconPaletteIndexFromSpecies(u16 species);
#endif // GUARD_POKEMON_ICON_H

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@ -49,4 +49,4 @@ void CreateDecorationShop1Menu(const u16 *);
void CreateDecorationShop2Menu(const u16 *);
void CB2_ExitSellMenu(void);
#endif // GUARD_SHOP_H
#endif // GUARD_SHOP_H

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@ -2012,4 +2012,4 @@ void sub_8197184(u32 windowId, u32 destOffset, u32 paletteId)
void sub_81971C4(u32 windowId, u32 tileOffset, u32 paletteId)
{
DrawMatchCallTextBoxBorder(windowId, tileOffset, paletteId);
}
}

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@ -1879,7 +1879,7 @@ static const u16 sDeoxysBaseStats[] =
90, // Sp.Defense
};
const u16 gUnknown_08329D54[] =
const u16 gFacilityClassPicsByIndex[] =
{
FACILITY_CLASS_COOLTRAINER_M, FACILITY_CLASS_BLACK_BELT, FACILITY_CLASS_CAMPER,
FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_PSYCHIC_M, FACILITY_CLASS_BUG_CATCHER,
@ -2711,7 +2711,7 @@ u16 sub_8068B48(void)
arrId = gLinkPlayers[linkId].trainerId & 7;
arrId |= gLinkPlayers[linkId].gender << 3;
return FacilityClassToPicIndex(gUnknown_08329D54[arrId]);
return FacilityClassToPicIndex(gFacilityClassPicsByIndex[arrId]);
}
u16 sub_8068BB0(void)
@ -2726,7 +2726,7 @@ u16 sub_8068BB0(void)
arrId = gLinkPlayers[linkId].trainerId & 7;
arrId |= gLinkPlayers[linkId].gender << 3;
return gFacilityClassToTrainerClass[gUnknown_08329D54[arrId]];
return gFacilityClassToTrainerClass[gFacilityClassPicsByIndex[arrId]];
}
void CreateObedientEnemyMon(void)

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@ -1223,7 +1223,7 @@ u8 GetValidMonIconPalIndex(u16 species)
return gMonIconPaletteIndices[species];
}
u8 sub_80D30A0(u16 species)
u8 GetMonIconPaletteIndexFromSpecies(u16 species)
{
return gMonIconPaletteIndices[species];
}

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@ -1164,4 +1164,4 @@ u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *
a0->downArrow = NULL;
return 1;
}
}
}

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@ -1230,4 +1230,4 @@ void CreateDecorationShop2Menu(const u16 *itemsForSale)
CreateShopMenu(MART_TYPE_DECOR2);
SetShopItemsForSale(itemsForSale);
SetShopMenuCallback(EnableBothScriptContexts);
}
}

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@ -106,7 +106,7 @@ static void sub_80C438C(u8);
static void sub_80C4FF0(void);
static void sub_80C4550(u16*);
static void sub_80C45C0(u16*);
static void sub_80C4630(void);
static void TrainerCard_PrintStarsAndBadgesOnCard(void);
static void PrintTimeOnCard(void);
static void sub_80C4918(void);
static bool8 sub_80C4940(void);
@ -117,7 +117,7 @@ static bool8 HasAllFrontierSymbols(void);
static u8 GetRubyTrainerStars(struct TrainerCard*);
static u16 GetCaughtMonsCount(void);
static void SetPlayerCardData(struct TrainerCard*, u8);
static void sub_80C3020(struct TrainerCard*);
static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard*);
static u8 VersionToCardType(u8);
static void SetDataFromTrainerCard(void);
static void HandleGpuRegs(void);
@ -141,7 +141,7 @@ static void PrintBerryCrushStringOnCard(void);
static void PrintPokeblockStringOnCard(void);
static void PrintUnionStringOnCard(void);
static void PrintContestStringOnCard(void);
static void sub_80C4140(void);
static void TrainerCard_PrintPokemonIconsOnCard(void);
static void PrintBattleFacilityStringOnCard(void);
static void sub_80C42A4(void);
static void PrintAllVariableNumsOnCardPage2(void);
@ -179,17 +179,17 @@ static const u16 gEmeraldTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_c
static const u16 gFireRedTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars_fr.gbapal");
static const u16 gEmeraldTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars.gbapal");
static const u16 gFireRedTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars_fr.gbapal");
static const u16 gUnknown_0856F4AC[] = INCBIN_U16("graphics/trainer_card/female_bg.gbapal");
static const u16 gUnknown_0856F4CC[] = INCBIN_U16("graphics/trainer_card/female_bg_fr.gbapal");
static const u16 gUnknown_0856F4EC[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
static const u16 gUnknown_0856F50C[] = INCBIN_U16("graphics/trainer_card/badges_fr.gbapal");
static const u16 sEmeraldTrainerCardFemaleBackground_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg.gbapal");
static const u16 sFireRedTrainerCardFemaleBackground_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg_fr.gbapal");
static const u16 sEmeraldTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
static const u16 sFireRedTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges_fr.gbapal");
static const u16 gUnknown_0856F52C[] = INCBIN_U16("graphics/trainer_card/gold.gbapal");
static const u16 gUnknown_0856F54C[] = INCBIN_U16("graphics/trainer_card/stickers_fr1.gbapal");
static const u16 gUnknown_0856F56C[] = INCBIN_U16("graphics/trainer_card/stickers_fr2.gbapal");
static const u16 gUnknown_0856F58C[] = INCBIN_U16("graphics/trainer_card/stickers_fr3.gbapal");
static const u16 gUnknown_0856F5AC[] = INCBIN_U16("graphics/trainer_card/stickers_fr4.gbapal");
static const u32 gUnknown_0856F5CC[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz");
static const u32 gUnknown_0856F814[] = INCBIN_U32("graphics/trainer_card/badges_fr.4bpp.lz");
static const u32 sEmeraldTrainerCardBadges_Tile[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz");
static const u32 sFireRedTrainerCardBadges_Tile[] = INCBIN_U32("graphics/trainer_card/badges_fr.4bpp.lz");
static const struct BgTemplate gUnknown_0856FAB4[4] =
{
@ -376,7 +376,7 @@ static void sub_80C2760(u8 taskId)
sData->var_0++;
break;
case 6:
sub_80C4630();
TrainerCard_PrintStarsAndBadgesOnCard();
sData->var_0++;
break;
case 7:
@ -528,9 +528,9 @@ static bool8 LoadCardGfx(void)
break;
case 3:
if (sData->cardType != CARD_TYPE_FRLG)
LZ77UnCompWram(gUnknown_0856F5CC, sData->var_13A8);
LZ77UnCompWram(sEmeraldTrainerCardBadges_Tile, sData->var_13A8);
else
LZ77UnCompWram(gUnknown_0856F814, sData->var_13A8);
LZ77UnCompWram(sFireRedTrainerCardBadges_Tile, sData->var_13A8);
break;
case 4:
if (sData->cardType != CARD_TYPE_FRLG)
@ -722,7 +722,7 @@ static void SetPlayerCardData(struct TrainerCard *trainerCard, u8 cardType)
}
}
static void sub_80C3020(struct TrainerCard *trainerCard)
static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCard)
{
memset(trainerCard, 0, sizeof(struct TrainerCard));
trainerCard->version = GAME_VERSION;
@ -733,9 +733,9 @@ static void sub_80C3020(struct TrainerCard *trainerCard)
trainerCard->stars++;
if (trainerCard->gender == FEMALE)
trainerCard->var_4F = gUnknown_08329D54[(trainerCard->trainerId % 8) + 8];
trainerCard->var_4F = gFacilityClassPicsByIndex[(trainerCard->trainerId % 8) + 8];
else
trainerCard->var_4F = gUnknown_08329D54[trainerCard->trainerId % 8];
trainerCard->var_4F = gFacilityClassPicsByIndex[trainerCard->trainerId % 8];
}
void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
@ -749,9 +749,9 @@ void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
trainerCard->stars++;
if (trainerCard->gender == FEMALE)
trainerCard->var_4F = gUnknown_08329D54[(trainerCard->trainerId % 8) + 8];
trainerCard->var_4F = gFacilityClassPicsByIndex[(trainerCard->trainerId % 8) + 8];
else
trainerCard->var_4F = gUnknown_08329D54[trainerCard->trainerId % 8];
trainerCard->var_4F = gFacilityClassPicsByIndex[trainerCard->trainerId % 8];
}
void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion)
@ -938,7 +938,7 @@ static bool8 PrintStringsOnCardPage2(void)
PrintContestStringOnCard();
break;
case 6:
sub_80C4140();
TrainerCard_PrintPokemonIconsOnCard();
PrintBattleFacilityStringOnCard();
break;
case 7:
@ -1300,7 +1300,7 @@ static void PrintBattleFacilityStringOnCard(void)
}
}
static void sub_80C4140(void)
static void TrainerCard_PrintPokemonIconsOnCard(void)
{
u8 i;
u8 buffer[] = {0x05, 0x06, 0x07, 0x08, 0x09, 0x0a};
@ -1312,7 +1312,7 @@ static void sub_80C4140(void)
{
if (sData->trainerCard.monSpecies[i])
{
u8 monSpecies = sub_80D30A0(sData->trainerCard.monSpecies[i]);
u8 monSpecies = GetMonIconPaletteIndexFromSpecies(sData->trainerCard.monSpecies[i]);
WriteSequenceToBgTilemapBuffer(3, 16 * i + 224, buffer2[i] + 3, 15, 4, 4, buffer[monSpecies], 1);
}
}
@ -1392,16 +1392,16 @@ static u8 SetCardBgsAndPals(void)
if (sData->cardType != CARD_TYPE_FRLG)
{
LoadPalette(gEmeraldTrainerCardStarPals[sData->trainerCard.stars], 0, 96);
LoadPalette(gUnknown_0856F4EC, 48, 32);
LoadPalette(sEmeraldTrainerCardBadges_Pal, 48, 32);
if (sData->trainerCard.gender)
LoadPalette(gUnknown_0856F4AC, 16, 32);
LoadPalette(sEmeraldTrainerCardFemaleBackground_Pal, 16, 32);
}
else
{
LoadPalette(gFireRedTrainerCardStarPals[sData->trainerCard.stars], 0, 96);
LoadPalette(gUnknown_0856F50C, 48, 32);
LoadPalette(sFireRedTrainerCardBadges_Pal, 48, 32);
if (sData->trainerCard.gender)
LoadPalette(gUnknown_0856F4CC, 16, 32);
LoadPalette(sFireRedTrainerCardFemaleBackground_Pal, 16, 32);
}
LoadPalette(gUnknown_0856F52C, 64, 32);
break;
@ -1458,7 +1458,7 @@ static void sub_80C45C0(u16* ptr)
static const u8 gUnknown_0856FB78[] = {7, 7};
static void sub_80C4630(void)
static void TrainerCard_PrintStarsAndBadgesOnCard(void)
{
s16 i, x;
u16 tileNum = 192;
@ -1684,7 +1684,7 @@ static bool8 sub_80C4C1C(struct Task* task)
sub_80C438C(2);
sub_80C4550(sData->var_EF8);
sub_80C45C0(sData->var_598);
sub_80C4630();
TrainerCard_PrintStarsAndBadgesOnCard();
}
sub_80C438C(1);
sData->var_8 ^= 1;
@ -1764,7 +1764,7 @@ void ShowPlayerTrainerCard(void (*callback)(void))
sData->isLink = FALSE;
sData->language = GAME_LANGUAGE;
sub_80C3020(&sData->trainerCard);
TrainerCard_GenerateCardForLinkPlayer(&sData->trainerCard);
SetMainCallback2(CB2_InitTrainerCard);
}