mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
battle2 3500 C lines
This commit is contained in:
parent
d4e1c417d3
commit
db58d5e24a
4082
asm/battle_2.s
4082
asm/battle_2.s
File diff suppressed because it is too large
Load Diff
@ -191,7 +191,7 @@ _080575F0:
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beq _08057658
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movs r0, 0x5
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bl PlaySE
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ldr r1, =gUnknown_020244AC
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ldr r1, =gActionSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
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@ -233,7 +233,7 @@ _08057658:
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ands r0, r2
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cmp r0, 0
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beq _08057698
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ldr r5, =gUnknown_020244AC
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ldr r5, =gActionSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r0, r5
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@ -261,7 +261,7 @@ _08057698:
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ands r0, r2
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cmp r0, 0
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beq _080576D8
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ldr r5, =gUnknown_020244AC
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ldr r5, =gActionSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r0, r5
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@ -290,7 +290,7 @@ _080576D8:
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ands r0, r2
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cmp r0, 0
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beq _08057700
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ldr r5, =gUnknown_020244AC
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ldr r5, =gActionSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r0, r5
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@ -306,7 +306,7 @@ _08057700:
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ands r0, r2
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cmp r0, 0
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beq _0805774C
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ldr r5, =gUnknown_020244AC
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ldr r5, =gActionSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r0, r5
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@ -508,7 +508,7 @@ _080578A0:
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adds r0, r2
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ldr r1, =sub_8039B2C
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str r1, [r0]
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
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@ -664,7 +664,7 @@ _08057A32:
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muls r0, r1
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ldr r1, =gPlayerParty
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adds r0, r1
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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adds r2, r1
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ldrb r1, [r2]
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adds r1, 0xD
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@ -792,7 +792,7 @@ _08057B56:
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muls r0, r1
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ldr r1, =gPlayerParty
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adds r0, r1
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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adds r2, r1
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ldrb r1, [r2]
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adds r1, 0xD
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@ -890,7 +890,7 @@ _08057C48:
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_08057C58:
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movs r0, 0x5
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bl PlaySE
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
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@ -977,7 +977,7 @@ _08057D18:
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movs r0, 0x1
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add r8, r0
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_08057D24:
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ldr r0, =gUnknown_020244B0
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ldr r0, =gMoveSelectionCursor
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adds r0, r3, r0
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adds r1, r6, 0
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adds r1, 0x8
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@ -1008,7 +1008,7 @@ _08057D5A:
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cmp r0, 0
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bne _08057D80
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_08057D62:
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldrb r0, [r7]
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adds r0, r1
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ldrb r2, [r0]
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@ -1095,7 +1095,7 @@ _08057E30:
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ands r0, r2
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cmp r0, 0
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beq _08057E60
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ldr r4, =gUnknown_020244B0
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ldr r4, =gMoveSelectionCursor
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ldrb r0, [r7]
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adds r2, r0, r4
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ldrb r1, [r2]
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@ -1119,7 +1119,7 @@ _08057E60:
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ands r0, r2
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cmp r0, 0
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beq _08057EA4
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ldr r4, =gUnknown_020244B0
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ldr r4, =gMoveSelectionCursor
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ldrb r0, [r7]
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adds r3, r0, r4
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ldrb r2, [r3]
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@ -1151,7 +1151,7 @@ _08057EA4:
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ands r0, r2
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cmp r0, 0
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beq _08057ED4
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ldr r4, =gUnknown_020244B0
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ldr r4, =gMoveSelectionCursor
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ldrb r0, [r7]
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adds r2, r0, r4
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ldrb r1, [r2]
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@ -1173,7 +1173,7 @@ _08057ED4:
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ands r0, r2
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cmp r0, 0
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beq _08057F30
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ldr r4, =gUnknown_020244B0
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ldr r4, =gMoveSelectionCursor
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ldrb r0, [r7]
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adds r3, r0, r4
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ldrb r2, [r3]
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@ -1221,7 +1221,7 @@ _08057F30:
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ands r5, r6
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cmp r5, 0
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bne _08057F9E
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ldr r4, =gUnknown_020244B0
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ldr r4, =gMoveSelectionCursor
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ldrb r0, [r7]
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adds r0, r4
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ldrb r0, [r0]
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@ -1302,7 +1302,7 @@ _08057FF8:
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ands r0, r1
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cmp r0, 0
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beq _08058038
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ldr r5, =gUnknown_020244B0
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ldr r5, =gMoveSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r2, r0, r5
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@ -1333,7 +1333,7 @@ _08058038:
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ands r0, r1
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cmp r0, 0
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beq _08058086
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ldr r5, =gUnknown_020244B0
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ldr r5, =gMoveSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r3, r0, r5
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@ -1370,7 +1370,7 @@ _08058086:
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ands r0, r1
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cmp r0, 0
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beq _080580C8
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ldr r5, =gUnknown_020244B0
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ldr r5, =gMoveSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r2, r0, r5
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@ -1401,7 +1401,7 @@ _080580C8:
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ands r0, r1
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cmp r0, 0
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beq _08058116
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ldr r5, =gUnknown_020244B0
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ldr r5, =gMoveSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r3, r0, r5
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@ -1457,7 +1457,7 @@ sub_8058138: @ 8058138
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_08058152:
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movs r0, 0x5
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bl PlaySE
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ldr r0, =gUnknown_020244B0
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ldr r0, =gMoveSelectionCursor
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mov r10, r0
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ldr r1, =gActiveBank
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mov r8, r1
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@ -1594,7 +1594,7 @@ _0805824E:
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adds r6, 0x1
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cmp r6, 0x3
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ble _0805824E
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldrb r0, [r7]
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adds r0, r1
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ldrb r0, [r0]
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@ -1758,7 +1758,7 @@ _08058392:
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adds r6, 0x1
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cmp r6, 0x3
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ble _08058392
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ldr r4, =gUnknown_020244B0
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ldr r4, =gMoveSelectionCursor
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ldr r3, =gActiveBank
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ldrb r0, [r3]
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adds r0, r4
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@ -1892,7 +1892,7 @@ _080584A8:
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adds r0, r1
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ldr r1, =sub_8057BFC
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str r1, [r0]
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ldr r3, =gUnknown_020244B0
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ldr r3, =gMoveSelectionCursor
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ldrb r0, [r2]
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adds r0, r3
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ldr r1, =gUnknown_03005D74
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@ -1915,7 +1915,7 @@ _08058500:
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ldr r0, =gUnknown_03005D74
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ldrb r0, [r0]
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bl battle_menu_cursor_related
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r0, r1
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@ -1947,7 +1947,7 @@ _08058554:
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bne _0805856A
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b _080586E8
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_0805856A:
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ldr r0, =gUnknown_020244B0
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ldr r0, =gMoveSelectionCursor
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ldr r1, =gActiveBank
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ldrb r1, [r1]
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adds r1, r0
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@ -1990,7 +1990,7 @@ _080585BA:
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bcc _080585C8
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b _080586E8
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_080585C8:
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ldr r0, =gUnknown_020244B0
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ldr r0, =gMoveSelectionCursor
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ldr r1, =gActiveBank
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ldrb r1, [r1]
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adds r1, r0
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@ -2010,7 +2010,7 @@ _080585E8:
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ands r0, r2
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cmp r0, 0
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beq _080586E8
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ldr r0, =gUnknown_020244B0
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ldr r0, =gMoveSelectionCursor
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ldr r1, =gActiveBank
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ldrb r1, [r1]
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adds r1, r0
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@ -2034,7 +2034,7 @@ _0805862C:
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strb r0, [r4]
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movs r0, 0x5
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bl PlaySE
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
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@ -2064,7 +2064,7 @@ _0805865C:
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ldrb r1, [r1]
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cmp r0, r1
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bcs _080586E8
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ldr r0, =gUnknown_020244B0
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ldr r0, =gMoveSelectionCursor
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ldr r1, =gActiveBank
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ldrb r1, [r1]
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adds r1, r0
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@ -2087,7 +2087,7 @@ _080586AA:
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strb r0, [r4]
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movs r0, 0x5
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bl PlaySE
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
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@ -4407,7 +4407,7 @@ sub_8059B3C: @ 8059B3C
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adds r0, r5, 0x4
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adds r4, r0
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ldr r6, =gDisplayedStringBattle
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ldr r5, =gUnknown_020244B0
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ldr r5, =gMoveSelectionCursor
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adds r1, r5
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adds r0, r4, 0
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adds r0, 0x8
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@ -4462,7 +4462,7 @@ sub_8059BB0: @ 8059BB0
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strb r1, [r0]
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adds r0, 0x1
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ldr r3, =gBattleMoves
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ldr r2, =gUnknown_020244B0
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ldr r2, =gMoveSelectionCursor
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ldrb r1, [r5]
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adds r1, r2
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ldrb r1, [r1]
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@ -6924,11 +6924,11 @@ sub_805B1CC: @ 805B1CC
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ldr r2, =gPlayerParty
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adds r0, r2
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bl sub_805DD7C
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ldr r1, =gUnknown_020244AC
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ldr r1, =gActionSelectionCursor
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ldrb r0, [r5]
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adds r0, r1
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strb r4, [r0]
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldrb r0, [r5]
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adds r0, r1
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strb r4, [r0]
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@ -8543,7 +8543,7 @@ _0805C062:
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adds r4, 0x1
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cmp r4, 0x3
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ble _0805C062
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ldr r1, =gUnknown_020244AC
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ldr r1, =gActionSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
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@ -8715,7 +8715,7 @@ sub_805C210: @ 805C210
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ldr r1, =gUnknown_03005D74
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movs r0, 0xFF
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strb r0, [r1]
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
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@ -10333,21 +10333,21 @@ _0805D054:
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beq _0805D07C
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b _0805D084
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_0805D05A:
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ldr r0, =gUnknown_020244AC
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ldr r0, =gActionSelectionCursor
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adds r0, r3, r0
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strb r2, [r0]
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ldr r1, =gUnknown_020244B0
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ldr r1, =gMoveSelectionCursor
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ldrb r0, [r4]
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adds r0, r1
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strb r2, [r0]
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b _0805D084
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.pool
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_0805D074:
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ldr r0, =gUnknown_020244AC
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ldr r0, =gActionSelectionCursor
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b _0805D07E
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.pool
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_0805D07C:
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ldr r0, =gUnknown_020244B0
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ldr r0, =gMoveSelectionCursor
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_0805D07E:
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adds r0, r3, r0
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movs r1, 0
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@ -71,7 +71,7 @@ bx_battle_menu_t6_2: @ 81593D8
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beq _08159446
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movs r0, 0x5
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bl PlaySE
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ldr r1, =gUnknown_020244AC
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ldr r1, =gActionSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
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@ -118,7 +118,7 @@ _08159446:
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ands r0, r1
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cmp r0, 0
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beq _08159484
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ldr r5, =gUnknown_020244AC
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ldr r5, =gActionSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r0, r5
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@ -144,7 +144,7 @@ _08159484:
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ands r0, r1
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cmp r0, 0
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beq _081594C0
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ldr r5, =gUnknown_020244AC
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ldr r5, =gActionSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r0, r5
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@ -170,7 +170,7 @@ _081594C0:
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ands r0, r1
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cmp r0, 0
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beq _0815950C
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ldr r5, =gUnknown_020244AC
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ldr r5, =gActionSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r0, r5
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@ -204,7 +204,7 @@ _0815950C:
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ands r0, r1
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cmp r0, 0
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beq _0815954E
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ldr r5, =gUnknown_020244AC
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ldr r5, =gActionSelectionCursor
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ldr r4, =gActiveBank
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ldrb r0, [r4]
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adds r0, r5
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@ -871,7 +871,7 @@ _08159AAE:
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adds r4, 0x1
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cmp r4, 0x3
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ble _08159AAE
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ldr r1, =gUnknown_020244AC
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ldr r1, =gActionSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
|
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|
@ -3685,7 +3685,7 @@ _0816A48A:
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adds r4, 0x1
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cmp r4, 0x3
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ble _0816A48A
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ldr r1, =gUnknown_020244AC
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ldr r1, =gActionSelectionCursor
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ldr r0, =gActiveBank
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ldrb r0, [r0]
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adds r0, r1
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|
@ -4322,7 +4322,7 @@ _0817EF36:
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b _0817F1FA
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_0817EF44:
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ldr r3, =gBattleMoves
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ldr r2, =gUnknown_020244B0
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ldr r2, =gMoveSelectionCursor
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adds r0, r4, r2
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ldrb r0, [r0]
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lsls r0, 1
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@ -4514,7 +4514,7 @@ _0817F0B4:
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ble _0817EFC2
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movs r5, 0
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ldr r3, =gBankAttacker
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ldr r6, =gUnknown_020244B0
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ldr r6, =gMoveSelectionCursor
|
||||
ldr r4, =gBattlePartyID
|
||||
mov r8, r4
|
||||
movs r7, 0x64
|
||||
@ -4624,7 +4624,7 @@ _0817F1D4:
|
||||
b _0817F0CC
|
||||
_0817F1DC:
|
||||
ldr r2, =gBattleMoveDamage
|
||||
ldr r1, =gUnknown_020244B0
|
||||
ldr r1, =gMoveSelectionCursor
|
||||
ldr r0, =gBankAttacker
|
||||
ldrb r0, [r0]
|
||||
adds r0, r1
|
||||
|
@ -2998,7 +2998,7 @@ sub_814FBAC: @ 814FBAC
|
||||
ldr r0, =gBattleBufferA + 4
|
||||
adds r1, r0
|
||||
ldr r4, =gUnknown_08D85620
|
||||
ldr r0, =gUnknown_020244B0
|
||||
ldr r0, =gMoveSelectionCursor
|
||||
adds r2, r0
|
||||
ldrb r2, [r2]
|
||||
adds r0, r1, 0
|
||||
|
@ -264,7 +264,7 @@ _080A94F8:
|
||||
adds r0, r4, 0
|
||||
bl sub_805EE54
|
||||
_080A955C:
|
||||
ldr r1, =gUnknown_020244AC
|
||||
ldr r1, =gActionSelectionCursor
|
||||
ldr r0, =gBankInMenu
|
||||
ldrb r0, [r0]
|
||||
adds r0, r1
|
||||
|
50
asm/rom3.s
50
asm/rom3.s
@ -47,9 +47,9 @@ SetUpBattleVarsAndBirchZigzagoon: @ 803269C
|
||||
str r0, [sp, 0x10]
|
||||
movs r1, 0
|
||||
ldr r7, =gBattleBankFunc
|
||||
ldr r6, =gUnknown_020244AC
|
||||
ldr r6, =gActionSelectionCursor
|
||||
movs r2, 0
|
||||
ldr r5, =gUnknown_020244B0
|
||||
ldr r5, =gMoveSelectionCursor
|
||||
ldr r4, =nullsub_21
|
||||
ldr r3, =gBanksBySide
|
||||
_080326B8:
|
||||
@ -222,7 +222,7 @@ b_setup_bx: @ 8032824
|
||||
cmp r5, 0
|
||||
beq _080328E4
|
||||
ldr r1, =gBattleMainFunc
|
||||
ldr r0, =sub_8039ECC
|
||||
ldr r0, =BeginBattleIntro
|
||||
str r0, [r1]
|
||||
movs r4, 0x80
|
||||
lsls r4, 17
|
||||
@ -286,7 +286,7 @@ _080328E4:
|
||||
b _080329E0
|
||||
_080328F0:
|
||||
ldr r0, =gBattleMainFunc
|
||||
ldr r2, =sub_8039ECC
|
||||
ldr r2, =BeginBattleIntro
|
||||
str r2, [r0]
|
||||
movs r1, 0x80
|
||||
ands r1, r3
|
||||
@ -380,7 +380,7 @@ _080329CC:
|
||||
b _08032CB2
|
||||
.pool
|
||||
_080329E0:
|
||||
ldr r1, =sub_8039ECC
|
||||
ldr r1, =BeginBattleIntro
|
||||
ldr r2, =gBattleMainFunc
|
||||
str r1, [r2]
|
||||
ldr r2, =gBattleBankFunc
|
||||
@ -419,7 +419,7 @@ _08032A20:
|
||||
ands r0, r1
|
||||
cmp r0, r1
|
||||
bne _08032AA0
|
||||
ldr r0, =sub_8039ECC
|
||||
ldr r0, =BeginBattleIntro
|
||||
ldr r1, =gBattleMainFunc
|
||||
str r0, [r1]
|
||||
ldr r0, =SetBankFuncToRecordedPlayerBufferRunCommand
|
||||
@ -751,7 +751,7 @@ b_setup_bx_link: @ 8032CC0
|
||||
cmp r4, 0
|
||||
beq _08032D1C
|
||||
ldr r1, =gBattleMainFunc
|
||||
ldr r0, =sub_8039ECC
|
||||
ldr r0, =BeginBattleIntro
|
||||
str r0, [r1]
|
||||
ldr r2, =gBattleBankFunc
|
||||
ldr r0, =SetBankFuncToPlayerBufferRunCommand
|
||||
@ -789,7 +789,7 @@ _08032D48:
|
||||
cmp r3, 0
|
||||
beq _08032D98
|
||||
ldr r1, =gBattleMainFunc
|
||||
ldr r0, =sub_8039ECC
|
||||
ldr r0, =BeginBattleIntro
|
||||
str r0, [r1]
|
||||
ldr r2, =gBattleBankFunc
|
||||
ldr r4, =SetBankFuncToPlayerBufferRunCommand
|
||||
@ -840,7 +840,7 @@ _08032DD0:
|
||||
cmp r3, 0
|
||||
beq _08032E1C
|
||||
ldr r1, =gBattleMainFunc
|
||||
ldr r0, =sub_8039ECC
|
||||
ldr r0, =BeginBattleIntro
|
||||
str r0, [r1]
|
||||
ldr r2, =gBattleBankFunc
|
||||
ldr r0, =SetBankFuncToPlayerBufferRunCommand
|
||||
@ -904,7 +904,7 @@ _08032E8C:
|
||||
cmp r0, 0
|
||||
beq _08032EA4
|
||||
ldr r1, =gBattleMainFunc
|
||||
ldr r0, =sub_8039ECC
|
||||
ldr r0, =BeginBattleIntro
|
||||
str r0, [r1]
|
||||
_08032EA4:
|
||||
movs r0, 0
|
||||
@ -2247,8 +2247,8 @@ _0803396C:
|
||||
.pool
|
||||
thumb_func_end sub_8033940
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x04_4_4_4
|
||||
dp01_build_cmdbuf_x04_4_4_4: @ 8033980
|
||||
thumb_func_start EmitLoadMonSprite
|
||||
EmitLoadMonSprite: @ 8033980
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
@ -2262,7 +2262,7 @@ dp01_build_cmdbuf_x04_4_4_4: @ 8033980
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x04_4_4_4
|
||||
thumb_func_end EmitLoadMonSprite
|
||||
|
||||
thumb_func_start EmitSwitchInAnim
|
||||
EmitSwitchInAnim: @ 80339A0
|
||||
@ -2301,8 +2301,8 @@ EmitReturnPokeToBall: @ 80339C4
|
||||
.pool
|
||||
thumb_func_end EmitReturnPokeToBall
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x07_7_7_7
|
||||
dp01_build_cmdbuf_x07_7_7_7: @ 80339E4
|
||||
thumb_func_start EmitDrawTrainerPic
|
||||
EmitDrawTrainerPic: @ 80339E4
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
@ -2317,7 +2317,7 @@ dp01_build_cmdbuf_x07_7_7_7: @ 80339E4
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x07_7_7_7
|
||||
thumb_func_end EmitDrawTrainerPic
|
||||
|
||||
thumb_func_start EmitTrainerSlide
|
||||
EmitTrainerSlide: @ 8033A04
|
||||
@ -3532,8 +3532,8 @@ EmitFaintingCry: @ 803432C
|
||||
.pool
|
||||
thumb_func_end EmitFaintingCry
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x2E_a
|
||||
dp01_build_cmdbuf_x2E_a: @ 803434C
|
||||
thumb_func_start EmitIntroSlide
|
||||
EmitIntroSlide: @ 803434C
|
||||
push {lr}
|
||||
adds r3, r1, 0
|
||||
lsls r0, 24
|
||||
@ -3547,10 +3547,10 @@ dp01_build_cmdbuf_x2E_a: @ 803434C
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x2E_a
|
||||
thumb_func_end EmitIntroSlide
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x2F_2F_2F_2F
|
||||
dp01_build_cmdbuf_x2F_2F_2F_2F: @ 803436C
|
||||
thumb_func_start EmitIntroTrainerBallThrow
|
||||
EmitIntroTrainerBallThrow: @ 803436C
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
@ -3565,10 +3565,10 @@ dp01_build_cmdbuf_x2F_2F_2F_2F: @ 803436C
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x2F_2F_2F_2F
|
||||
thumb_func_end EmitIntroTrainerBallThrow
|
||||
|
||||
thumb_func_start EmitCmd48
|
||||
EmitCmd48: @ 803438C
|
||||
thumb_func_start EmitDrawPartyStatusSummary
|
||||
EmitDrawPartyStatusSummary: @ 803438C
|
||||
push {r4,r5,lr}
|
||||
adds r4, r1, 0
|
||||
lsls r0, 24
|
||||
@ -3604,7 +3604,7 @@ _080343B4:
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitCmd48
|
||||
thumb_func_end EmitDrawPartyStatusSummary
|
||||
|
||||
thumb_func_start EmitCmd49
|
||||
EmitCmd49: @ 80343D4
|
||||
|
@ -54,6 +54,7 @@
|
||||
#define BATTLE_TYPE_GROUDON 0x10000000
|
||||
#define BATTLE_TYPE_KYORGE 0x20000000
|
||||
#define BATTLE_TYPE_RAYQUAZA 0x40000000
|
||||
#define BATTLE_TYPE_x80000000 0x80000000
|
||||
|
||||
#define TRAINER_OPPONENT_C00 0xC00
|
||||
#define TRAINER_OPPONENT_800 0x800
|
||||
@ -178,6 +179,9 @@
|
||||
#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11
|
||||
#define ABILITYEFFECT_COUNT_ON_FIELD 0x12
|
||||
#define ABILITYEFFECT_CHECK_ON_FIELD 0x13
|
||||
#define ABILITYEFFECT_SWITCH_IN_WEATHER 0xFF
|
||||
|
||||
#define ITEMEFFECT_ON_SWITCH_IN 0x0
|
||||
|
||||
#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0)))
|
||||
|
||||
@ -228,6 +232,7 @@
|
||||
#define MOVE_EFFECT_BYTE 0x3
|
||||
#define MULTISTRING_CHOOSER 0x5
|
||||
#define MSG_DISPLAY 0x7
|
||||
#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8
|
||||
|
||||
#define MOVE_TARGET_SELECTED 0x0
|
||||
#define MOVE_TARGET_DEPENDS 0x1
|
||||
@ -556,7 +561,7 @@ struct BattleResults
|
||||
u16 caughtMonSpecies; // 0x28
|
||||
u8 caughtMonNick[10]; // 0x2A
|
||||
u8 filler34[2];
|
||||
u8 catchAttempts[10]; // 0x36
|
||||
u8 catchAttempts[12]; // 0x36
|
||||
};
|
||||
|
||||
extern struct BattleResults gBattleResults;
|
||||
@ -587,7 +592,7 @@ struct BattleStruct
|
||||
u8 field_49;
|
||||
u8 moneyMultiplier;
|
||||
u8 field_4B;
|
||||
u8 field_4C;
|
||||
u8 switchInAbilitiesCounter;
|
||||
u8 field_4D;
|
||||
u8 field_4E;
|
||||
u8 field_4F;
|
||||
@ -650,7 +655,7 @@ struct BattleStruct
|
||||
u16 choicedMove[BATTLE_BANKS_COUNT];
|
||||
u16 changedItems[BATTLE_BANKS_COUNT];
|
||||
u8 intimidateBank;
|
||||
u8 fillerD9[0xDA-0xD9];
|
||||
u8 switchInItemsCounter;
|
||||
u8 field_DA;
|
||||
u8 turnSideTracker;
|
||||
u8 fillerDC[0xDF-0xDC];
|
||||
@ -664,7 +669,7 @@ struct BattleStruct
|
||||
struct BattleEnigmaBerry battleEnigmaBerry;
|
||||
u8 field_1A0;
|
||||
u8 field_1A1;
|
||||
u8 filler1A2;
|
||||
bool8 overworldWeatherDone;
|
||||
u8 atkCancellerTracker;
|
||||
u8 field_1A4[240];
|
||||
u8 field_294[4];
|
||||
@ -845,7 +850,7 @@ struct BattleScripting
|
||||
u8 statChanger;
|
||||
u8 field_1B;
|
||||
u8 atk23_state;
|
||||
u8 field_1D;
|
||||
u8 battleStyle;
|
||||
u8 atk6C_state;
|
||||
u8 learnMoveState;
|
||||
u8 field_20;
|
||||
@ -874,9 +879,9 @@ void CancelMultiTurnMoves(u8 bank);
|
||||
void PressurePPLose(u8 bankAtk, u8 bankDef, u16 move);
|
||||
void PrepareStringBattle(u16 stringId, u8 bank);
|
||||
u8 GetBattleBank(u8 caseId);
|
||||
void UndoEffectsAfterFainting(void);
|
||||
void FaintClearSetData(void);
|
||||
bool8 HasMoveFailed(u8 bank);
|
||||
void SwitchInClearStructs(void);
|
||||
void SwitchInClearSetData(void);
|
||||
void sub_803BDA0(u8 bank);
|
||||
void sub_803FA70(u8 bank);
|
||||
void BattleMainCB2(void);
|
||||
@ -886,6 +891,9 @@ bool8 CanRunFromBattle(u8 bank);
|
||||
bool8 IsRunningFromBattleImpossible(void);
|
||||
void PressurePPLoseOnUsingPerishSong(u8 bankAtk);
|
||||
void PressurePPLoseOnUsingImprision(u8 bankAtk);
|
||||
u8 GetWhoStrikesFirst(u8 bankAtk, u8 bankDef, bool8 ignoreChosenMoves);
|
||||
void sub_803CEDC(u8, u8);
|
||||
void BattleTurnPassed(void);
|
||||
|
||||
// battle_3
|
||||
#define MOVE_LIMITATION_ZEROMOVE (1 << 0)
|
||||
@ -971,10 +979,28 @@ struct BattleAnimationInfo
|
||||
u16 field; // to fill up later
|
||||
};
|
||||
|
||||
struct BattleHealthboxInfo
|
||||
{
|
||||
u8 flag_x1 : 1;
|
||||
u8 flag_x2 : 1;
|
||||
u8 flag_x4 : 1;
|
||||
u8 field_1;
|
||||
u8 field_2;
|
||||
u8 field_3;
|
||||
u8 field_4;
|
||||
u8 field_5;
|
||||
u8 field_6;
|
||||
u8 field_7;
|
||||
u8 field_8;
|
||||
u8 field_9;
|
||||
u8 field_A;
|
||||
u8 field_B;
|
||||
};
|
||||
|
||||
struct BattleSpriteData
|
||||
{
|
||||
struct BattleSpriteInfo *bankData;
|
||||
void* field_4;
|
||||
struct BattleHealthboxInfo *healthBoxesData;
|
||||
struct BattleAnimationInfo *animationData;
|
||||
};
|
||||
|
||||
|
@ -47,11 +47,15 @@ void EmitTrainerSlideBack(u8 bufferId);
|
||||
void EmitFaintingCry(u8 bufferId);
|
||||
void Emit_x37(u8 bufferId, u8 arg1);
|
||||
void EmitHitAnimation(u8 bufferId);
|
||||
void EmitCmd48(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
|
||||
void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
|
||||
void EmitCmd49(u8 bufferId);
|
||||
void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status);
|
||||
void EmitCmd13(u8 bufferId);
|
||||
void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2);
|
||||
void EmitIntroSlide(u8 bufferId, u8 terrainId);
|
||||
void EmitDrawTrainerPic(u8 bufferId);
|
||||
void EmitLoadMonSprite(u8 bufferId);
|
||||
void EmitIntroTrainerBallThrow(u8 bufferId);
|
||||
|
||||
#define RESET_ACTION_MOVE_SELECTION 0
|
||||
#define RESET_ACTION_SELECTION 1
|
||||
|
@ -633,10 +633,12 @@ s32 sub_806D864(u16 a1);
|
||||
bool16 sub_806D82C(u8 id);
|
||||
u16 MonTryLearningNewMove(struct Pokemon* mon, bool8);
|
||||
void sub_8068AA4(void); // sets stats for deoxys
|
||||
bool8 HasTwoFramesAnimation(u16 species);
|
||||
|
||||
#include "sprite.h"
|
||||
|
||||
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
|
||||
void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
|
||||
void BattleAnimateBackSprite(struct Sprite* sprite, u16 species);
|
||||
|
||||
#endif // GUARD_POKEMON_H
|
||||
|
@ -9,6 +9,7 @@ void RecordedBattle_SetBankAction(u8 bank, u8 action);
|
||||
void sub_8185F90(u16 arg0);
|
||||
bool8 sub_8186450(void);
|
||||
u8 sub_8185FAC(void);
|
||||
u8 sub_8185FB8(void);
|
||||
u8 MoveRecordedBattleToSaveData(void);
|
||||
|
||||
#endif // GUARD_RECORDED_BATTLE_H
|
||||
|
@ -212,14 +212,14 @@ struct Sprite
|
||||
u16 flags_5:1; //0x20
|
||||
u16 flags_6:1; //0x40
|
||||
u16 flags_7:1; //0x80
|
||||
/*0x3F*/ u16 hFlip:1;
|
||||
u16 vFlip:1;
|
||||
u16 animBeginning:1;
|
||||
u16 affineAnimBeginning:1;
|
||||
u16 animEnded:1;
|
||||
u16 affineAnimEnded:1;
|
||||
u16 usingSheet:1;
|
||||
u16 flags_f:1;
|
||||
/*0x3F*/ u16 hFlip:1; //1
|
||||
u16 vFlip:1; //2
|
||||
u16 animBeginning:1; //4
|
||||
u16 affineAnimBeginning:1; //8
|
||||
u16 animEnded:1; //0x10
|
||||
u16 affineAnimEnded:1; //0x20
|
||||
u16 usingSheet:1; //0x40
|
||||
u16 flags_f:1; //0x80
|
||||
|
||||
/*0x40*/ u16 sheetTileStart;
|
||||
|
||||
|
1372
src/battle_2.c
1372
src/battle_2.c
File diff suppressed because it is too large
Load Diff
@ -178,9 +178,6 @@ extern const u8 gStatusConditionString_ConfusionJpn[];
|
||||
extern const u8 gStatusConditionString_LoveJpn[];
|
||||
extern const u16 gSoundMovesTable[];
|
||||
|
||||
extern u8 b_first_side(u8, u8, u8);
|
||||
extern void sub_803CEDC(u8, u8);
|
||||
extern void BattleTurnPassed(void);
|
||||
extern void sub_803F9EC();
|
||||
extern bool8 sub_80423F4(u8 bank, u8, u8);
|
||||
extern u8 weather_get_current(void);
|
||||
@ -414,7 +411,7 @@ u8 UpdateTurnCounters(void)
|
||||
s32 j;
|
||||
for (j = i + 1; j < gNoOfAllBanks; j++)
|
||||
{
|
||||
if (b_first_side(gTurnOrder[i], gTurnOrder[j], 0))
|
||||
if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 0))
|
||||
sub_803CEDC(i, j);
|
||||
}
|
||||
}
|
||||
@ -1667,7 +1664,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
|
||||
gBankAttacker = bank;
|
||||
switch (gLastUsedAbility)
|
||||
{
|
||||
case 0xFF: //weather from overworld
|
||||
case ABILITYEFFECT_SWITCH_IN_WEATHER:
|
||||
//_08042A86
|
||||
switch (weather_get_current())
|
||||
{
|
||||
|
@ -73,7 +73,7 @@ extern const struct BaseStats gBaseStats[];
|
||||
extern const u32 gBitTable[];
|
||||
extern u8 * const gBattleAI_ScriptsTable[];
|
||||
|
||||
extern u8 b_first_side(u8, u8, u8);
|
||||
extern u8 GetWhoStrikesFirst(u8, u8, u8);
|
||||
extern void AI_CalcDmg(u8, u8);
|
||||
|
||||
extern u8 CheckMoveLimitations();
|
||||
@ -1756,7 +1756,7 @@ static void BattleAICmd_if_arg_not_equal(void)
|
||||
|
||||
static void BattleAICmd_if_would_go_first(void)
|
||||
{
|
||||
if (b_first_side(sBank_AI, gBankTarget, 1) == gAIScriptPtr[1])
|
||||
if (GetWhoStrikesFirst(sBank_AI, gBankTarget, 1) == gAIScriptPtr[1])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
|
||||
else
|
||||
gAIScriptPtr += 6;
|
||||
@ -1764,7 +1764,7 @@ static void BattleAICmd_if_would_go_first(void)
|
||||
|
||||
static void BattleAICmd_if_would_not_go_first(void)
|
||||
{
|
||||
if (b_first_side(sBank_AI, gBankTarget, 1) != gAIScriptPtr[1])
|
||||
if (GetWhoStrikesFirst(sBank_AI, gBankTarget, 1) != gAIScriptPtr[1])
|
||||
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
|
||||
else
|
||||
gAIScriptPtr += 6;
|
||||
|
@ -360,7 +360,7 @@ static void atk5D_getmoneyreward(void);
|
||||
static void atk5E_8025A70(void);
|
||||
static void atk5F_8025B24(void);
|
||||
static void atk60_increment_gamestat(void);
|
||||
static void atk61_8025BA4(void);
|
||||
static void atk61_draw_party_status_summary(void);
|
||||
static void atk62_08025C6C(void);
|
||||
static void atk63_jumptorandomattack(void);
|
||||
static void atk64_statusanimation(void);
|
||||
@ -612,7 +612,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
|
||||
atk5E_8025A70,
|
||||
atk5F_8025B24,
|
||||
atk60_increment_gamestat,
|
||||
atk61_8025BA4,
|
||||
atk61_draw_party_status_summary,
|
||||
atk62_08025C6C,
|
||||
atk63_jumptorandomattack,
|
||||
atk64_statusanimation,
|
||||
@ -3251,7 +3251,7 @@ static void atk1B_faint_effects_clear(void)
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
|
||||
UndoEffectsAfterFainting(); // Effects like attractions, trapping, etc.
|
||||
FaintClearSetData(); // Effects like attractions, trapping, etc.
|
||||
gBattlescriptCurrInstr += 2;
|
||||
}
|
||||
}
|
||||
@ -5366,7 +5366,7 @@ static void atk4D_switch_data_update(void)
|
||||
gBattleMons[gActiveBank].status2 = oldData.status2;
|
||||
}
|
||||
|
||||
SwitchInClearStructs();
|
||||
SwitchInClearSetData();
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_PALACE && gBattleMons[gActiveBank].maxHP / 2 >= gBattleMons[gActiveBank].hp
|
||||
&& gBattleMons[gActiveBank].hp != 0 && !(gBattleMons[gActiveBank].status1 & STATUS_SLEEP))
|
||||
@ -6411,7 +6411,7 @@ static void atk60_increment_gamestat(void)
|
||||
gBattlescriptCurrInstr += 2;
|
||||
}
|
||||
|
||||
static void atk61_8025BA4(void)
|
||||
static void atk61_draw_party_status_summary(void)
|
||||
{
|
||||
s32 i;
|
||||
struct Pokemon* party;
|
||||
@ -6442,7 +6442,7 @@ static void atk61_8025BA4(void)
|
||||
}
|
||||
}
|
||||
|
||||
EmitCmd48(0, hpStatuses, 1);
|
||||
EmitDrawPartyStatusSummary(0, hpStatuses, 1);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
|
||||
gBattlescriptCurrInstr += 2;
|
||||
|
@ -1519,8 +1519,6 @@ void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u
|
||||
DoMonFrontSpriteAnimation(sprite, species, noCry, arg3);
|
||||
}
|
||||
|
||||
bool8 HasTwoFramesAnimation(u16 species);
|
||||
|
||||
extern void SpriteCallbackDummy_2(struct Sprite*);
|
||||
extern void sub_817F60C(struct Sprite*);
|
||||
|
||||
|
@ -445,7 +445,7 @@ gPauseCounterBattle: @ 202432C
|
||||
gPaydayMoney: @ 202432E
|
||||
.space 0x2
|
||||
|
||||
gUnknown_02024330: @ 2024330
|
||||
gRandomTurnNumber: @ 2024330
|
||||
.space 0x2
|
||||
|
||||
gBattleCommunication: @ 2024332
|
||||
@ -499,10 +499,10 @@ gUnknown_020244A4: @ 20244A4
|
||||
gBattleResources: @ 20244A8
|
||||
.space 0x4
|
||||
|
||||
gUnknown_020244AC: @ 20244AC
|
||||
gActionSelectionCursor: @ 20244AC
|
||||
.space 0x4
|
||||
|
||||
gUnknown_020244B0: @ 20244B0
|
||||
gMoveSelectionCursor: @ 20244B0
|
||||
.space 0x4
|
||||
|
||||
gUnknown_020244B4: @ 20244B4
|
||||
|
Loading…
Reference in New Issue
Block a user