From db6185275eeacef224ed76dfc733f912cb5350b7 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 31 Jan 2018 13:05:36 +0100 Subject: [PATCH] start decompiling rayquaza scene --- asm/rayquaza_scene.s | 1295 +------------------------------------ include/graphics.h | 5 + include/rayquaza_scene.h | 15 + include/scanline_effect.h | 4 +- src/rayquaza_scene.c | 406 +++++++++++- sym_ewram.txt | 2 +- 6 files changed, 430 insertions(+), 1297 deletions(-) create mode 100644 include/rayquaza_scene.h diff --git a/asm/rayquaza_scene.s b/asm/rayquaza_scene.s index 8832d3942..611c34f5f 100644 --- a/asm/rayquaza_scene.s +++ b/asm/rayquaza_scene.s @@ -5,1266 +5,7 @@ .text - thumb_func_start sub_81D6720 -sub_81D6720: @ 81D6720 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r4, r0, 0 - adds r5, r1, 0 - mov r8, r2 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gUnknown_0203CF60 - ldr r0, =0x00002018 - bl AllocZeroed - str r0, [r6] - ldr r1, =0x00002006 - adds r0, r1 - strb r4, [r0] - ldr r0, [r6] - mov r1, r8 - str r1, [r0] - ldr r1, =0x00002007 - adds r0, r1 - strb r5, [r0] - ldr r0, =sub_81D6774 - bl SetMainCallback2 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6720 - - thumb_func_start sub_81D6774 -sub_81D6774: @ 81D6774 - push {lr} - bl SetVBlankHBlankCallbacksToNull - bl clear_scheduled_bg_copies_to_vram - bl ScanlineEffect_Stop - bl FreeAllSpritePalettes - bl ResetPaletteFade - bl ResetSpriteData - bl ResetTasks - movs r0, 0 - movs r1, 0xF0 - movs r2, 0x20 - bl FillPalette - ldr r1, =gUnknown_0862A6A0 - ldr r0, =gUnknown_0203CF60 - ldr r0, [r0] - ldr r2, =0x00002006 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0 - bl CreateTask - ldr r0, =sub_81D67D0 - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6774 - - thumb_func_start sub_81D67D0 -sub_81D67D0: @ 81D67D0 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl do_scheduled_bg_tilemap_copies_to_vram - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_81D67D0 - - thumb_func_start sub_81D67EC -sub_81D67EC: @ 81D67EC - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_81D67EC - - thumb_func_start sub_81D6800 -sub_81D6800: @ 81D6800 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081D6830 - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r4, =gUnknown_0203CF60 - ldr r0, [r4] - ldr r0, [r0] - bl SetMainCallback2 - ldr r0, [r4] - bl Free - adds r0, r5, 0 - bl DestroyTask -_081D6830: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6800 - - thumb_func_start sub_81D6840 -sub_81D6840: @ 81D6840 - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r6, r3, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _081D68B2 - ldr r2, =gUnknown_0203CF60 - ldr r1, [r2] - ldr r4, =0x00002007 - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, 0x1 - bne _081D6888 - ldr r0, =gTasks - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81D6800 - b _081D68B0 - .pool -_081D6888: - ldr r4, =0x00002006 - adds r1, r4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r2, [r2] - ldr r1, =0x00002004 - adds r0, r2, r1 - strh r5, [r0] - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r3, =gUnknown_0862A6A0 - adds r2, r4 - ldrb r0, [r2] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] -_081D68B0: - str r0, [r1] -_081D68B2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6840 - - thumb_func_start sub_81D68C8 -sub_81D68C8: @ 81D68C8 - push {lr} - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - movs r0, 0x4A - movs r1, 0 - bl SetGpuReg - movs r0, 0x40 - movs r1, 0xF0 - bl SetGpuReg - ldr r1, =0x00001888 - movs r0, 0x44 - bl SetGpuReg - ldr r0, =gPlttBufferUnfaded - movs r1, 0 - strh r1, [r0] - ldr r0, =gPlttBufferFaded - strh r1, [r0] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D68C8 - - thumb_func_start sub_81D6904 -sub_81D6904: @ 81D6904 - push {lr} - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - movs r0, 0x4A - movs r1, 0x3F - bl SetGpuReg - pop {r0} - bx r0 - thumb_func_end sub_81D6904 - - thumb_func_start sub_81D691C -sub_81D691C: @ 81D691C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - bl sub_81D750C - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081D697E - movs r0, 0 - ldrsh r1, [r5, r0] - cmp r1, 0x40 - bne _081D6954 - bl sub_81D7438 - b _081D6978 - .pool -_081D6954: - cmp r1, 0x90 - bne _081D695E - bl sub_81D7480 - b _081D6978 -_081D695E: - cmp r1, 0x94 - beq _081D6974 - movs r0, 0xA4 - lsls r0, 1 - cmp r1, r0 - bne _081D6978 - adds r0, r4, 0 - movs r1, 0 - bl sub_81D75B4 - b _081D697E -_081D6974: - bl sub_81D74C8 -_081D6978: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_081D697E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81D691C - - thumb_func_start sub_81D6984 -sub_81D6984: @ 81D6984 - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r0, =gUnknown_0862A72C - mov r8, r0 - movs r1, 0x58 - movs r2, 0x48 - movs r3, 0x3 - bl CreateSprite - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gSprites - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - adds r0, r6, 0 - adds r0, 0x1C - adds r0, r4, r0 - ldr r1, =sub_81D6A20 - str r1, [r0] - adds r0, r6, 0 - adds r0, 0x2E - adds r4, r0 - mov r0, r8 - movs r1, 0x38 - movs r2, 0x68 - movs r3, 0x3 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - ldr r0, =gUnknown_0862A750 - movs r1, 0x4B - movs r2, 0x65 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x2] - ldr r0, =gUnknown_0862A774 - movs r1, 0x6D - movs r2, 0x72 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x4] - movs r0, 0 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x1 - bl StartSpriteAnim - adds r0, r5, 0 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81D6984 - - thumb_func_start sub_81D6A20 -sub_81D6A20: @ 81D6A20 - push {r4,lr} - adds r3, r0, 0 - movs r0, 0x2E - adds r0, r3 - mov r12, r0 - ldrh r0, [r0, 0xA] - adds r0, 0x1 - movs r1, 0x1F - ands r0, r1 - mov r1, r12 - strh r0, [r1, 0xA] - cmp r0, 0 - bne _081D6A84 - ldrh r1, [r3, 0x20] - movs r2, 0x20 - ldrsh r0, [r3, r2] - cmp r0, 0x48 - beq _081D6A84 - subs r0, r1, 0x1 - strh r0, [r3, 0x20] - ldr r2, =gSprites - movs r4, 0x2E - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - mov r0, r12 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - mov r0, r12 - movs r4, 0x4 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] -_081D6A84: - adds r0, r3, 0 - adds r0, 0x2B - ldrb r3, [r0] - cmp r3, 0x1 - beq _081D6AE4 - cmp r3, 0x1 - bgt _081D6A9C - cmp r3, 0 - beq _081D6AA6 - b _081D6B68 - .pool -_081D6A9C: - cmp r3, 0x2 - beq _081D6B24 - cmp r3, 0x3 - beq _081D6AE4 - b _081D6B68 -_081D6AA6: - ldr r2, =gSprites - mov r0, r12 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - mov r0, r12 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] - mov r0, r12 - movs r4, 0x4 - ldrsh r1, [r0, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - mov r0, r12 - movs r4, 0x4 - ldrsh r1, [r0, r4] - b _081D6B5E - .pool -_081D6AE4: - ldr r2, =gSprites - mov r0, r12 - movs r3, 0x2 - ldrsh r1, [r0, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000ffff - strh r1, [r0, 0x24] - mov r4, r12 - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r3, 0 - strh r3, [r0, 0x26] - movs r0, 0x4 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - negs r1, r1 - b _081D6B58 - .pool -_081D6B24: - ldr r2, =gSprites - mov r3, r12 - movs r4, 0x2 - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000ffff - strh r1, [r0, 0x24] - movs r0, 0x2 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r3, 0x1 - strh r3, [r0, 0x26] - mov r4, r12 - movs r0, 0x4 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000fffe -_081D6B58: - strh r1, [r0, 0x24] - movs r0, 0x4 - ldrsh r1, [r4, r0] -_081D6B5E: - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] -_081D6B68: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6A20 - - thumb_func_start sub_81D6B7C -sub_81D6B7C: @ 81D6B7C - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r5, =gUnknown_0862A81C - adds r0, r5, 0 - movs r1, 0x88 - movs r2, 0x60 - movs r3, 0x1 - bl CreateSprite - mov r8, r0 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r6, =gSprites - lsls r4, r0, 4 - add r4, r8 - lsls r4, 2 - adds r0, r6, 0 - adds r0, 0x1C - adds r0, r4, r0 - ldr r1, =sub_81D6D20 - str r1, [r0] - adds r0, r6, 0 - adds r0, 0x2E - adds r4, r0 - adds r0, r5, 0 - movs r1, 0xA8 - movs r2, 0x60 - movs r3, 0x1 - bl CreateSprite - lsls r0, 8 - strh r0, [r4] - adds r0, r5, 0 - movs r1, 0x88 - movs r2, 0x70 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4] - orrs r0, r1 - strh r0, [r4] - adds r0, r5, 0 - movs r1, 0xA8 - movs r2, 0x70 - movs r3, 0x1 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x2] - adds r0, r5, 0 - movs r1, 0x88 - movs r2, 0x80 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - orrs r0, r1 - strh r0, [r4, 0x2] - adds r0, r5, 0 - movs r1, 0xA8 - movs r2, 0x80 - movs r3, 0x1 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x4] - adds r0, r5, 0 - movs r1, 0x68 - movs r2, 0x80 - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - orrs r0, r1 - strh r0, [r4, 0x4] - adds r0, r5, 0 - movs r1, 0x88 - movs r2, 0x80 - movs r3, 0x2 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x6] - adds r0, r5, 0 - movs r1, 0xB8 - movs r2, 0x80 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - orrs r0, r1 - strh r0, [r4, 0x6] - ldr r0, =gUnknown_0862A84C - movs r1, 0xD0 - movs r2, 0x84 - movs r3, 0 - bl CreateSprite - lsls r0, 8 - strh r0, [r4, 0x8] - ldr r0, =gUnknown_0862A864 - movs r1, 0xC8 - movs r2, 0x78 - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x8] - orrs r0, r1 - strh r0, [r4, 0x8] - ldrh r1, [r4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x1 - bl StartSpriteAnim - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x2 - bl StartSpriteAnim - ldrh r1, [r4, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x3 - bl StartSpriteAnim - ldrb r1, [r4, 0x2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x4 - bl StartSpriteAnim - ldrh r1, [r4, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5 - bl StartSpriteAnim - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x6 - bl StartSpriteAnim - ldrh r1, [r4, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x7 - bl StartSpriteAnim - ldrb r1, [r4, 0x6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x8 - bl StartSpriteAnim - mov r0, r8 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81D6B7C - - thumb_func_start sub_81D6D20 -sub_81D6D20: @ 81D6D20 - push {r4-r7,lr} - adds r4, r0, 0 - adds r3, r4, 0 - adds r3, 0x2E - ldrh r0, [r3, 0xA] - adds r0, 0x1 - movs r1, 0x1F - ands r0, r1 - strh r0, [r3, 0xA] - ldr r7, =gSprites - cmp r0, 0 - bne _081D6E0E - ldrh r1, [r4, 0x20] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x98 - beq _081D6E0E - adds r0, r1, 0x1 - strh r0, [r4, 0x20] - ldrh r1, [r4, 0x2E] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r4, 0x2E] - movs r2, 0xFF - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x2] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x4] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x6] - adds r1, r2, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0x8] - ands r2, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r7 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] -_081D6E0E: - adds r6, r7, 0 - movs r5, 0xFF - ldrb r1, [r3, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x2B - ldrb r2, [r0] - cmp r2, 0x1 - beq _081D6EE0 - cmp r2, 0x1 - bgt _081D6E34 - cmp r2, 0 - beq _081D6E40 - b _081D6FC8 - .pool -_081D6E34: - cmp r2, 0x2 - bne _081D6E3A - b _081D6F68 -_081D6E3A: - cmp r2, 0x3 - beq _081D6EE0 - b _081D6FC8 -_081D6E40: - strh r2, [r4, 0x26] - ldrh r1, [r3] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x2] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x4] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x6] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - ands r1, r5 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - b _081D6FC6 -_081D6EE0: - movs r2, 0x1 - strh r2, [r4, 0x26] - ldrh r1, [r3] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x6] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrb r1, [r3, 0x8] - b _081D6FBE -_081D6F68: - strh r2, [r4, 0x26] - ldrh r1, [r3] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r0, [r3] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x2] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r0, [r3, 0x2] - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x4] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r1, [r3, 0x8] - ands r1, r5 -_081D6FBE: - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 -_081D6FC6: - strh r2, [r0, 0x26] -_081D6FC8: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81D6D20 - - thumb_func_start sub_81D6FD0 -sub_81D6FD0: @ 81D6FD0 - push {lr} - bl sub_81D67EC - bl ScanlineEffect_InitHBlankDmaTransfer - pop {r0} - bx r0 - thumb_func_end sub_81D6FD0 - - thumb_func_start sub_81D6FE0 -sub_81D6FE0: @ 81D6FE0 - push {r4,lr} - bl ResetVramOamAndBgCntRegs - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_0862A888 - movs r0, 0 - movs r2, 0x3 - bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00000804 - adds r1, r0 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001004 - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - bl ResetAllBgsCoordinates - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D6FE0 - - thumb_func_start sub_81D706C -sub_81D706C: @ 81D706C - push {r4,lr} - sub sp, 0x4 - bl reset_temp_tile_data_buffers - ldr r1, =gRaySceneClouds_Gfx - movs r0, 0 - str r0, [sp] - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram -_081D7082: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - bne _081D7082 - ldr r0, =gRaySceneClouds2_Tilemap - ldr r4, =gUnknown_0203CF60 - ldr r1, [r4] - adds r1, 0x4 - bl LZDecompressWram - ldr r0, =gRaySceneClouds1_Tilemap - ldr r1, [r4] - ldr r2, =0x00000804 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneClouds3_Tilemap - ldr r1, [r4] - ldr r2, =0x00001004 - adds r1, r2 - bl LZDecompressWram - ldr r0, =gRaySceneClouds_Pal - movs r1, 0 - movs r2, 0x40 - bl LoadCompressedPalette - ldr r0, =gUnknown_0862A8C4 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862A8F8 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862A924 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862A9D4 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AA14 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862AA34 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_0862A8CC - bl LoadCompressedObjectPalette - ldr r0, =gUnknown_0862A9DC - bl LoadCompressedObjectPalette - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D706C - - thumb_func_start sub_81D7134 -sub_81D7134: @ 81D7134 - push {r4-r7,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r6, r1, 3 - ldr r7, =gTasks + 0x8 - adds r5, r6, r7 - bl ScanlineEffect_Clear - bl sub_81D6FE0 - bl sub_81D706C - movs r4, 0 - str r4, [sp, 0x4] - ldr r1, =gScanlineEffectRegBuffers - ldr r2, =0x010003c0 - add r0, sp, 0x4 - bl CpuFastSet - ldr r2, =gUnknown_0862A87C - ldr r0, [r2] - ldr r1, [r2, 0x4] - ldr r2, [r2, 0x8] - bl ScanlineEffect_SetParams - strh r4, [r5] - ldr r0, =sub_81D7228 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x2] - ldr r0, =gUnknown_0203CF60 - ldr r0, [r0] - ldr r1, =0x00002006 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081D71CC - bl sub_81D6984 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x4] - bl sub_81D6B7C - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x6] - adds r0, r7, 0 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, =sub_81D691C - str r1, [r0] - b _081D71EE - .pool -_081D71CC: - bl sub_81D7664 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x4] - bl sub_81D78BC - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x6] - adds r0, r7, 0 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, =sub_81D736C - str r1, [r0] - bl StopMapMusic -_081D71EE: - movs r4, 0x1 - negs r4, r4 - adds r0, r4, 0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - movs r0, 0 - str r0, [sp] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =sub_81D6FD0 - bl SetVBlankCallback - movs r0, 0x53 - bl PlaySE - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81D7134 + thumb_func_start sub_81D7228 sub_81D7228: @ 81D7228 @@ -1277,7 +18,7 @@ sub_81D7228: @ 81D7228 ldr r0, =gTasks + 0x8 adds r3, r1, r0 movs r1, 0x18 - ldr r7, =gUnknown_0203CF60 + ldr r7, =sRayScene ldr r4, =gScanlineEffectRegBuffers movs r0, 0xF0 lsls r0, 3 @@ -1781,7 +522,7 @@ sub_81D7600: @ 81D7600 adds r0, r7, 0 subs r0, 0x8 adds r0, r6, r0 - ldr r1, =sub_81D6840 + ldr r1, =Task_SetNextAnim str r1, [r0] _081D7652: pop {r4-r7} @@ -2765,7 +1506,7 @@ sub_81D7E10: @ 81D7E10 movs r0, 0x1 movs r2, 0x3 bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 + ldr r4, =sRayScene ldr r1, [r4] adds r1, 0x4 movs r0, 0 @@ -2836,7 +1577,7 @@ _081D7ED0: cmp r0, 0 bne _081D7ED0 ldr r0, =gRaySceneClouds2_Tilemap - ldr r4, =gUnknown_0203CF60 + ldr r4, =sRayScene ldr r1, [r4] adds r1, 0x4 bl LZDecompressWram @@ -3146,7 +1887,7 @@ sub_81D8164: @ 81D8164 adds r1, r4 lsls r1, 3 adds r1, r0 - ldr r0, =sub_81D6840 + ldr r0, =Task_SetNextAnim str r0, [r1] _081D8192: pop {r4} @@ -3299,7 +2040,7 @@ sub_81D82B0: @ 81D82B0 movs r0, 0 movs r2, 0x4 bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 + ldr r4, =sRayScene ldr r1, [r4] adds r1, 0x4 movs r0, 0 @@ -3375,7 +2116,7 @@ _081D8380: cmp r6, 0 bne _081D8380 ldr r0, =gRaySceneRayquazaLight_Tilemap - ldr r5, =gUnknown_0203CF60 + ldr r5, =sRayScene ldr r1, [r5] adds r1, 0x4 bl LZDecompressWram @@ -3441,7 +2182,7 @@ sub_81D844C: @ 81D844C lsrs r0, 16 cmp r0, 0x6F bhi _081D848C - ldr r0, =gUnknown_0203CF60 + ldr r0, =sRayScene ldr r0, [r0] ldr r3, =0x00002008 adds r0, r3 @@ -3462,7 +2203,7 @@ _081D8492: strh r0, [r1] cmp r2, 0 bne _081D84E0 - ldr r0, =gUnknown_0203CF60 + ldr r0, =sRayScene ldr r1, [r0] ldr r2, =0x00002008 adds r3, r1, r2 @@ -3531,7 +2272,7 @@ sub_81D84EC: @ 81D84EC bl BlendPalettes ldr r0, =sub_81D67EC bl SetVBlankCallback - ldr r0, =gUnknown_0203CF60 + ldr r0, =sRayScene ldr r0, [r0] ldr r1, =0x00002008 adds r2, r0, r1 @@ -3708,7 +2449,7 @@ sub_81D8684: @ 81D8684 adds r1, r4 lsls r1, 3 adds r1, r0 - ldr r0, =sub_81D6840 + ldr r0, =Task_SetNextAnim str r0, [r1] _081D86B8: pop {r4} @@ -3906,7 +2647,7 @@ sub_81D8828: @ 81D8828 movs r0, 0 movs r2, 0x4 bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 + ldr r4, =sRayScene ldr r1, [r4] adds r1, 0x4 movs r0, 0 @@ -3986,7 +2727,7 @@ _081D8904: cmp r0, 0 bne _081D8904 ldr r0, =gRayChaseRayquazaChase2_Tilemap - ldr r4, =gUnknown_0203CF60 + ldr r4, =sRayScene ldr r1, [r4] adds r1, 0x4 bl LZDecompressWram @@ -4342,7 +3083,7 @@ sub_81D8BEC: @ 81D8BEC adds r0, r6, 0 subs r0, 0x8 adds r0, r5, r0 - ldr r1, =sub_81D6840 + ldr r1, =Task_SetNextAnim str r1, [r0] _081D8C26: pop {r4-r6} @@ -4361,7 +3102,7 @@ sub_81D8C38: @ 81D8C38 movs r0, 0x1 movs r2, 0x3 bl InitBgsFromTemplates - ldr r4, =gUnknown_0203CF60 + ldr r4, =sRayScene ldr r1, [r4] adds r1, 0x4 movs r0, 0 @@ -4426,7 +3167,7 @@ _081D8CEA: cmp r0, 0 bne _081D8CEA ldr r0, =gRaySceneHushRing_Tilemap - ldr r4, =gUnknown_0203CF60 + ldr r4, =sRayScene ldr r1, [r4] ldr r2, =0x00000804 adds r1, r2 @@ -4815,7 +3556,7 @@ _081D9078: adds r0, r7, 0 subs r0, 0x8 adds r0, r6, r0 - ldr r1, =sub_81D6840 + ldr r1, =Task_SetNextAnim str r1, [r0] b _081D90A0 .pool diff --git a/include/graphics.h b/include/graphics.h index 5917e9d2a..c089ec254 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -2678,5 +2678,10 @@ extern const u8 gRaySceneGroudonLeft_Pal[]; extern const u8 gRaySceneKyogreRight_Pal[]; extern const u8 gRaySceneRayquazaHover_Pal[]; extern const u8 gRaySceneSplash_Pal[]; +extern const u8 gRaySceneClouds_Gfx[]; +extern const u8 gRaySceneClouds_Pal[]; +extern const u8 gRaySceneClouds2_Tilemap[]; +extern const u8 gRaySceneClouds1_Tilemap[]; +extern const u8 gRaySceneClouds3_Tilemap[]; #endif //GUARD_GRAPHICS_H diff --git a/include/rayquaza_scene.h b/include/rayquaza_scene.h new file mode 100644 index 000000000..e997c9db7 --- /dev/null +++ b/include/rayquaza_scene.h @@ -0,0 +1,15 @@ +#ifndef GUARD_RAYQUAZA_SCENE_H +#define GUARD_RAYQUAZA_SCENE_H + +enum +{ + RAY_ANIM_DUO_FIGHT_PRE, + RAY_ANIM_DUO_FIGHT, + RAY_ANIM_TAKES_FLIGHT, + RAY_ANIM_DESCENDS, + RAY_ANIM_CHARGES, + RAY_ANIM_CHACES_AWAY, + RAY_ANIM_END +}; + +#endif // GUARD_RAYQUAZA_SCENE_H diff --git a/include/scanline_effect.h b/include/scanline_effect.h index 54dfe17bd..eb837e7e2 100644 --- a/include/scanline_effect.h +++ b/include/scanline_effect.h @@ -1,7 +1,7 @@ #ifndef GUARD_SCANLINE_EFFECT_H #define GUARD_SCANLINE_EFFECT_H -// DMA control value to ransfer a single 16-bit value at HBlank +// DMA control value to transfer a single 16-bit value at HBlank #define SCANLINE_EFFECT_DMACNT_16BIT (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_INC | DMA_16BIT | DMA_DEST_RELOAD) << 16) | 1) #define SCANLINE_EFFECT_REG_BG0HOFS (REG_ADDR_BG0HOFS - REG_ADDR_BG0HOFS) @@ -36,7 +36,7 @@ struct ScanlineEffect extern struct ScanlineEffect gScanlineEffect; -extern u16 gScanlineEffectRegBuffers[][0x3C0]; +extern u16 gScanlineEffectRegBuffers[2][0x3C0]; void ScanlineEffect_Stop(void); void ScanlineEffect_Clear(void); diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c index ce8747395..72aeab94e 100644 --- a/src/rayquaza_scene.c +++ b/src/rayquaza_scene.c @@ -1,15 +1,19 @@ #include "global.h" +#include "rayquaza_scene.h" #include "sprite.h" #include "task.h" #include "graphics.h" #include "bg.h" - -struct UnkRayquazaStruct -{ - u32 field_0; - u32 field_4; - u32 field_8; -}; +#include "main.h" +#include "malloc.h" +#include "palette.h" +#include "scanline_effect.h" +#include "menu.h" +#include "menu_helpers.h" +#include "gpu_regs.h" +#include "decompress.h" +#include "sound.h" +#include "constants/songs.h" // this file's functions void sub_81D7134(u8 taskId); @@ -17,21 +21,21 @@ void sub_81D7F4C(u8 taskId); void sub_81D84EC(u8 taskId); void sub_81D8980(u8 taskId); void sub_81D8DB4(u8 taskId); -void sub_81D6800(u8 taskId); +void Task_EndAfterFadeScreen(u8 taskId); void sub_81D8260(struct Sprite *sprite); void sub_81D961C(struct Sprite *sprite); // const rom data -const TaskFunc gUnknown_0862A6A0[] = +const TaskFunc sTasksForAnimations[] = { - sub_81D7134, - sub_81D7134, - sub_81D7F4C, - sub_81D84EC, - sub_81D8980, - sub_81D8DB4, - sub_81D6800 + sub_81D7134, // RAY_ANIM_DUO_FIGHT_PRE + sub_81D7134, // RAY_ANIM_DUO_FIGHT + sub_81D7F4C, // RAY_ANIM_TAKES_FLIGHT + sub_81D84EC, // RAY_ANIM_DESCENDS + sub_81D8980, // RAY_ANIM_CHARGES + sub_81D8DB4, // RAY_ANIM_CHACES_AWAY + Task_EndAfterFadeScreen // RAY_ANIM_END }; static const struct OamData sOamData_862A6BC = @@ -372,7 +376,12 @@ const struct SpriteTemplate gUnknown_0862A864 = .callback = SpriteCallbackDummy, }; -const struct UnkRayquazaStruct gUnknown_0862A87C = {0x4000014, 0xA2600001, 1}; +const struct ScanlineEffectParams gUnknown_0862A87C = +{ + .dmaDest = (vu16 *)REG_ADDR_BG1HOFS, + .dmaControl = 0xA2600001, + .initState = 1 +}; const struct BgTemplate gUnknown_0862A888[] = { @@ -1162,3 +1171,366 @@ const struct BgTemplate gUnknown_0862AD08[] = } }; +struct RaySceneStruct +{ + MainCallback callback; + u8 tilemapBuffers[3][0x800]; + u8 field_1804[0x800]; + u16 field_2004; + u8 animId; + bool8 onlyOneAnim; +}; + +extern struct RaySceneStruct *sRayScene; + +// this file's functions +void sub_81D6774(void); +void sub_81D67D0(void); +void sub_81D750C(void); +void sub_81D7438(void); +void sub_81D7480(void); +void sub_81D74C8(void); +void sub_81D75B4(u8 taskId, s8 palDelay); +void sub_81D6A20(struct Sprite *sprite); +void sub_81D6D20(struct Sprite *sprite); +void sub_81D7228(u8 taskId); +void sub_81D736C(u8 taskId); +u8 sub_81D7664(void); +u8 sub_81D78BC(void); + +// code +void sub_81D6720(u8 animId, bool8 onlyOneAnim, MainCallback callback) +{ + sRayScene = AllocZeroed(0x2018); + sRayScene->animId = animId; + sRayScene->callback = callback; + sRayScene->onlyOneAnim = onlyOneAnim; + SetMainCallback2(sub_81D6774); +} + +void sub_81D6774(void) +{ + SetVBlankHBlankCallbacksToNull(); + clear_scheduled_bg_copies_to_vram(); + ScanlineEffect_Stop(); + FreeAllSpritePalettes(); + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FillPalette(0, 0xF0, 0x20); + CreateTask(sTasksForAnimations[sRayScene->animId], 0); + SetMainCallback2(sub_81D67D0); +} + +void sub_81D67D0(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +void sub_81D67EC(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void Task_EndAfterFadeScreen(u8 taskId) +{ + if (!gPaletteFade.active) + { + ResetSpriteData(); + FreeAllSpritePalettes(); + SetMainCallback2(sRayScene->callback); + Free(sRayScene); + DestroyTask(taskId); + } +} + +void Task_SetNextAnim(u8 taskId) +{ + if (!gPaletteFade.active) + { + if (sRayScene->onlyOneAnim == TRUE) + { + gTasks[taskId].func = Task_EndAfterFadeScreen; + } + else + { + sRayScene->animId++; + sRayScene->field_2004 = 0; + gTasks[taskId].func = sTasksForAnimations[sRayScene->animId]; + } + } +} + +void sub_81D68C8(void) +{ + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0xF0); + SetGpuReg(REG_OFFSET_WIN0V, 0x1888); + gPlttBufferUnfaded[0] = 0; + gPlttBufferFaded[0] = 0; +} + +void sub_81D6904(void) +{ + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0x3F); +} + +void sub_81D691C(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + sub_81D750C(); + if (!gPaletteFade.active) + { + s16 counter = data[0]; + if (counter == 64) + { + sub_81D7438(); + } + else if (counter == 144) + { + sub_81D7480(); + } + else + { + switch (counter) + { + case 328: + sub_81D75B4(taskId, 0); + return; + case 148: + sub_81D74C8(); + break; + } + } + + data[0]++; + } +} + +u8 sub_81D6984(void) +{ + u8 spriteId; + s16 *data; + + spriteId = CreateSprite(&gUnknown_0862A72C, 88, 72, 3); + gSprites[spriteId].callback = sub_81D6A20; + data = gSprites[spriteId].data; + data[0] = CreateSprite(&gUnknown_0862A72C, 56, 104, 3); + data[1] = CreateSprite(&gUnknown_0862A750, 75, 101, 0); + data[2] = CreateSprite(&gUnknown_0862A774, 109, 114, 1); + StartSpriteAnim(&gSprites[data[0]], 1); + return spriteId; +} + +void sub_81D6A20(struct Sprite *sprite) +{ + s16 *data = sprite->data; + data[5]++; + data[5] &= 0x1F; + if (data[5] == 0 && sprite->pos1.x != 72) + { + sprite->pos1.x--; + gSprites[sprite->data[0]].pos1.x--; + gSprites[data[1]].pos1.x--; + gSprites[data[2]].pos1.x--; + } + + switch (sprite->animCmdIndex) + { + case 0: + gSprites[data[1]].pos2.x = 0; + gSprites[data[1]].pos2.y = 0; + gSprites[data[2]].pos2.x = 0; + gSprites[data[2]].pos2.y = 0; + break; + case 1: + case 3: + gSprites[data[1]].pos2.x = -1; + gSprites[data[1]].pos2.y = 0; + gSprites[data[2]].pos2.x = -1; + gSprites[data[2]].pos2.y = 0; + break; + case 2: + gSprites[data[1]].pos2.x = -1; + gSprites[data[1]].pos2.y = 1; + gSprites[data[2]].pos2.x = -2; + gSprites[data[2]].pos2.y = 1; + break; + } +} + +u8 sub_81D6B7C(void) +{ + u8 spriteId; + s16 *data; + + spriteId = CreateSprite(&gUnknown_0862A81C, 136, 96, 1); + gSprites[spriteId].callback = sub_81D6D20; + data = gSprites[spriteId].data; + + data[0] = CreateSprite(&gUnknown_0862A81C, 168, 96, 1) << 8; + data[0] |= CreateSprite(&gUnknown_0862A81C, 136, 112, 1); + data[1] = CreateSprite(&gUnknown_0862A81C, 168, 112, 1) << 8; + data[1] |= CreateSprite(&gUnknown_0862A81C, 136, 128, 1); + data[2] = CreateSprite(&gUnknown_0862A81C, 168, 128, 1) << 8; + data[2] |= CreateSprite(&gUnknown_0862A81C, 104, 128, 2); + data[3] = CreateSprite(&gUnknown_0862A81C, 136, 128, 2) << 8; + data[3] |= CreateSprite(&gUnknown_0862A81C, 184, 128, 0); + data[4] = CreateSprite(&gUnknown_0862A84C, 208, 132, 0) << 8; + data[4] |= CreateSprite(&gUnknown_0862A864, 200, 120, 1); + + StartSpriteAnim(&gSprites[data[0] >> 8], 1); + StartSpriteAnim(&gSprites[data[0] & 0xFF], 2); + StartSpriteAnim(&gSprites[data[1] >> 8], 3); + StartSpriteAnim(&gSprites[data[1] & 0xFF], 4); + StartSpriteAnim(&gSprites[data[2] >> 8], 5); + StartSpriteAnim(&gSprites[data[2] & 0xFF], 6); + StartSpriteAnim(&gSprites[data[3] >> 8], 7); + StartSpriteAnim(&gSprites[data[3] & 0xFF], 8); + + return spriteId; +} + +void sub_81D6D20(struct Sprite *sprite) +{ + s16 *data = sprite->data; + data[5]++; + data[5] &= 0x1F; + if (data[5] == 0 && sprite->pos1.x != 152) + { + sprite->pos1.x++; + gSprites[sprite->data[0] >> 8].pos1.x++; + gSprites[sprite->data[0] & 0xFF].pos1.x++; + gSprites[data[1] >> 8].pos1.x++; + gSprites[data[1] & 0xFF].pos1.x++; + gSprites[data[2] >> 8].pos1.x++; + gSprites[data[2] & 0xFF].pos1.x++; + gSprites[data[3] >> 8].pos1.x++; + gSprites[data[3] & 0xFF].pos1.x++; + gSprites[data[4] >> 8].pos1.x++; + gSprites[data[4] & 0xFF].pos1.x++; + } + + switch (gSprites[data[2] & 0xFF].animCmdIndex) + { + case 0: + sprite->pos2.y = 0; + gSprites[data[0] >> 8].pos2.y = 0; + gSprites[data[0] & 0xFF].pos2.y = 0; + gSprites[data[1] >> 8].pos2.y = 0; + gSprites[data[1] & 0xFF].pos2.y = 0; + gSprites[data[2] >> 8].pos2.y = 0; + gSprites[data[2] & 0xFF].pos2.y = 0; + gSprites[data[3] >> 8].pos2.y = 0; + gSprites[data[3] & 0xFF].pos2.y = 0; + gSprites[data[4] >> 8].pos2.y = 0; + gSprites[data[4] & 0xFF].pos2.y = 0; + break; + case 1: + case 3: + sprite->pos2.y = 1; + gSprites[data[0] >> 8].pos2.y = 1; + gSprites[data[0] & 0xFF].pos2.y = 1; + gSprites[data[1] >> 8].pos2.y = 1; + gSprites[data[1] & 0xFF].pos2.y = 1; + gSprites[data[2] >> 8].pos2.y = 1; + gSprites[data[2] & 0xFF].pos2.y = 1; + gSprites[data[3] >> 8].pos2.y = 1; + gSprites[data[3] & 0xFF].pos2.y = 1; + gSprites[data[4] >> 8].pos2.y = 1; + gSprites[data[4] & 0xFF].pos2.y = 1; + break; + case 2: + sprite->pos2.y = 2; + gSprites[data[0] >> 8].pos2.y = 2; + gSprites[data[0] & 0xFF].pos2.y = 2; + gSprites[data[1] >> 8].pos2.y = 2; + gSprites[data[1] & 0xFF].pos2.y = 2; + gSprites[data[2] >> 8].pos2.y = 2; + gSprites[data[4] & 0xFF].pos2.y = 2; + break; + } +} + +void sub_81D6FD0(void) +{ + sub_81D67EC(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +void sub_81D6FE0(void) +{ + ResetVramOamAndBgCntRegs(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_0862A888, 3); + SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]); + SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]); + SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]); + ResetAllBgsCoordinates(); + schedule_bg_copy_tilemap_to_vram(0); + schedule_bg_copy_tilemap_to_vram(1); + schedule_bg_copy_tilemap_to_vram(2); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + SetGpuReg(REG_OFFSET_BLDCNT, 0); +} + +void sub_81D706C(void) +{ + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(0, gRaySceneClouds_Gfx, 0, 0, 0); + while (free_temp_tile_data_buffers_if_possible()); + + LZDecompressWram(gRaySceneClouds2_Tilemap, sRayScene->tilemapBuffers[0]); + LZDecompressWram(gRaySceneClouds1_Tilemap, sRayScene->tilemapBuffers[1]); + LZDecompressWram(gRaySceneClouds3_Tilemap, sRayScene->tilemapBuffers[2]); + LoadCompressedPalette(gRaySceneClouds_Pal, 0, 0x40); + LoadCompressedObjectPic(&gUnknown_0862A8C4); + LoadCompressedObjectPic(&gUnknown_0862A8F8); + LoadCompressedObjectPic(&gUnknown_0862A924); + LoadCompressedObjectPic(&gUnknown_0862A9D4); + LoadCompressedObjectPic(&gUnknown_0862AA14); + LoadCompressedObjectPic(&gUnknown_0862AA34); + LoadCompressedObjectPalette(&gUnknown_0862A8CC); + LoadCompressedObjectPalette(&gUnknown_0862A9DC); +} + +void sub_81D7134(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + ScanlineEffect_Clear(); + sub_81D6FE0(); + sub_81D706C(); + CpuFastFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers)); + ScanlineEffect_SetParams(gUnknown_0862A87C); + data[0] = 0; + data[1] = CreateTask(sub_81D7228, 0); + if (sRayScene->animId == RAY_ANIM_DUO_FIGHT_PRE) + { + data[2] = sub_81D6984(); + data[3] = sub_81D6B7C(); + gTasks[taskId].func = sub_81D691C; + } + else + { + data[2] = sub_81D7664(); + data[3] = sub_81D78BC(); + gTasks[taskId].func = sub_81D736C; + StopMapMusic(); + } + + BlendPalettes(-1, 0x10, 0); + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + SetVBlankCallback(sub_81D6FD0); + PlaySE(SE_T_OOAME); +} diff --git a/sym_ewram.txt b/sym_ewram.txt index 67911a3cc..eb26556c4 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -1527,4 +1527,4 @@ gUnknown_0203CF58: @ 203CF58 gUnknown_0203CF5C: @ 203CF5C .space 0x4 -gUnknown_0203CF60: @ 203CF60 +sRayScene: @ 203CF60