Merge pull request #117 from ProjectRevoTPP/load_save

finish load_save.c
This commit is contained in:
Diegoisawesome 2017-11-27 15:19:08 -06:00 committed by GitHub
commit db87e2db4c
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7 changed files with 335 additions and 706 deletions

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@ -52672,8 +52672,8 @@ SetBerryPowder: @ 802467C
.pool
thumb_func_end SetBerryPowder
thumb_func_start ApplyNewEncyprtionKeyToBerryPowder
ApplyNewEncyprtionKeyToBerryPowder: @ 8024690
thumb_func_start ApplyNewEncryptionKeyToBerryPowder
ApplyNewEncryptionKeyToBerryPowder: @ 8024690
push {lr}
adds r1, r0, 0
ldr r0, =gSaveBlock2Ptr
@ -52681,11 +52681,11 @@ ApplyNewEncyprtionKeyToBerryPowder: @ 8024690
movs r2, 0xFA
lsls r2, 1
adds r0, r2
bl ApplyNewEncyprtionKeyToWord
bl ApplyNewEncryptionKeyToWord
pop {r0}
bx r0
.pool
thumb_func_end ApplyNewEncyprtionKeyToBerryPowder
thumb_func_end ApplyNewEncryptionKeyToBerryPowder
thumb_func_start sub_80246AC
sub_80246AC: @ 80246AC

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@ -1,669 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start MoveSaveBlocks_ResetHeap
MoveSaveBlocks_ResetHeap: @ 8076C2C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x8
ldr r5, =gMain
ldr r0, [r5, 0xC]
str r0, [sp]
ldr r1, [r5, 0x10]
str r1, [sp, 0x4]
movs r0, 0
str r0, [r5, 0xC]
str r0, [r5, 0x10]
ldr r1, =gUnknown_0203CF5C
str r0, [r1]
ldr r4, =0x02000000
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
ldr r6, =0x00000f2c
adds r0, r4, 0
adds r2, r6, 0
bl memcpy
ldr r1, =gSaveBlock1Ptr
mov r10, r1
ldr r1, [r1]
ldr r7, =0x00003d88
ldr r0, =0x02000f2c
adds r2, r7, 0
bl memcpy
ldr r0, =gPokemonStoragePtr
mov r8, r0
ldr r1, [r0]
ldr r0, =0x000083d0
mov r9, r0
ldr r0, =0x02004cb4
mov r2, r9
bl memcpy
ldrb r1, [r4, 0xA]
ldrb r0, [r4, 0xB]
adds r1, r0
ldrb r0, [r4, 0xC]
adds r1, r0
ldrb r0, [r4, 0xD]
adds r0, r1
bl SetSaveBlocksPointers
ldr r1, =gSaveBlock2Ptr
ldr r0, [r1]
adds r1, r4, 0
adds r2, r6, 0
bl memcpy
mov r1, r10
ldr r0, [r1]
ldr r1, =0x02000f2c
adds r2, r7, 0
bl memcpy
mov r1, r8
ldr r0, [r1]
ldr r1, =0x02004cb4
mov r2, r9
bl memcpy
movs r1, 0xE0
lsls r1, 9
adds r0, r4, 0
bl InitHeap
ldr r0, [sp, 0x4]
str r0, [r5, 0x10]
ldr r1, [sp]
str r1, [r5, 0xC]
bl Random
adds r4, r0, 0
bl Random
lsls r4, 16
lsls r0, 16
lsrs r0, 16
adds r4, r0
adds r0, r4, 0
bl ApplyNewEncyprtionKeyToAllEncryptedData
ldr r1, =gSaveBlock2Ptr
ldr r0, [r1]
adds r0, 0xAC
str r4, [r0]
add sp, 0x8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end MoveSaveBlocks_ResetHeap
thumb_func_start sav2_x1_query_bit1
sav2_x1_query_bit1: @ 8076D24
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r1, [r0, 0x9]
movs r0, 0x1
ands r0, r1
bx lr
.pool
thumb_func_end sav2_x1_query_bit1
thumb_func_start sav2_x9_clear_bit1
sav2_x9_clear_bit1: @ 8076D34
ldr r0, =gSaveBlock2Ptr
ldr r2, [r0]
ldrb r1, [r2, 0x9]
movs r0, 0xFE
ands r0, r1
strb r0, [r2, 0x9]
bx lr
.pool
thumb_func_end sav2_x9_clear_bit1
thumb_func_start sub_8076D48
sub_8076D48: @ 8076D48
ldr r0, =gSaveBlock2Ptr
ldr r2, [r0]
ldrb r1, [r2, 0x9]
movs r0, 0x1
orrs r0, r1
strb r0, [r2, 0x9]
bx lr
.pool
thumb_func_end sub_8076D48
thumb_func_start sub_8076D5C
sub_8076D5C: @ 8076D5C
push {lr}
movs r0, 0
bl sub_8084FAC
ldr r0, =gSaveBlock2Ptr
ldr r2, [r0]
ldrb r1, [r2, 0x9]
movs r0, 0x1
orrs r0, r1
strb r0, [r2, 0x9]
pop {r0}
bx r0
.pool
thumb_func_end sub_8076D5C
thumb_func_start sav2_gender2_inplace_and_xFE
sav2_gender2_inplace_and_xFE: @ 8076D78
ldr r0, =gSaveBlock2Ptr
ldr r2, [r0]
ldrb r1, [r2, 0x9]
movs r0, 0xFE
ands r0, r1
strb r0, [r2, 0x9]
bx lr
.pool
thumb_func_end sav2_gender2_inplace_and_xFE
thumb_func_start copy_player_party_to_sav1
@ void copy_player_party_to_sav1()
copy_player_party_to_sav1: @ 8076D8C
push {r4,lr}
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
ldr r1, =gPlayerPartyCount
ldrb r1, [r1]
movs r2, 0x8D
lsls r2, 2
adds r0, r2
strb r1, [r0]
movs r4, 0
_08076DA0:
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
movs r1, 0x64
muls r1, r4
adds r0, r1
movs r2, 0x8E
lsls r2, 2
adds r0, r2
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0x64
bl memcpy
adds r4, 0x1
cmp r4, 0x5
ble _08076DA0
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end copy_player_party_to_sav1
thumb_func_start copy_player_party_from_sav1
copy_player_party_from_sav1: @ 8076DD4
push {r4,r5,lr}
ldr r1, =gPlayerPartyCount
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
movs r2, 0x8D
lsls r2, 2
adds r0, r2
ldrb r0, [r0]
strb r0, [r1]
movs r4, 0
ldr r5, =gPlayerParty
_08076DEA:
movs r0, 0x64
adds r2, r4, 0
muls r2, r0
adds r0, r2, r5
ldr r1, =gSaveBlock1Ptr
ldr r1, [r1]
adds r1, r2
movs r2, 0x8E
lsls r2, 2
adds r1, r2
movs r2, 0x64
bl memcpy
adds r4, 0x1
cmp r4, 0x5
ble _08076DEA
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end copy_player_party_from_sav1
thumb_func_start save_serialize_npcs
save_serialize_npcs: @ 8076E1C
push {r4-r7,lr}
mov r7, r8
push {r7}
ldr r0, =gSaveBlock1Ptr
mov r12, r0
movs r5, 0xA3
lsls r5, 4
mov r8, r5
ldr r4, =gMapObjects
movs r3, 0
movs r2, 0xF
_08076E32:
mov r6, r12
ldr r1, [r6]
adds r1, r3
add r1, r8
adds r0, r4, 0
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
adds r4, 0x24
adds r3, 0x24
subs r2, 0x1
cmp r2, 0
bge _08076E32
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end save_serialize_npcs
thumb_func_start save_deserialize_npcs
save_deserialize_npcs: @ 8076E64
push {r4-r7,lr}
mov r7, r8
push {r7}
ldr r0, =gSaveBlock1Ptr
mov r12, r0
movs r5, 0xA3
lsls r5, 4
mov r8, r5
ldr r4, =gMapObjects
movs r3, 0
movs r2, 0xF
_08076E7A:
mov r6, r12
ldr r1, [r6]
adds r1, r3
adds r0, r4, 0
add r1, r8
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
adds r4, 0x24
adds r3, 0x24
subs r2, 0x1
cmp r2, 0
bge _08076E7A
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end save_deserialize_npcs
thumb_func_start SaveSerializedGame
SaveSerializedGame: @ 8076EAC
push {lr}
bl copy_player_party_to_sav1
bl save_serialize_npcs
pop {r0}
bx r0
thumb_func_end SaveSerializedGame
thumb_func_start LoadSerializedGame
LoadSerializedGame: @ 8076EBC
push {lr}
bl copy_player_party_from_sav1
bl save_deserialize_npcs
pop {r0}
bx r0
thumb_func_end LoadSerializedGame
thumb_func_start copy_bags_and_unk_data_from_save_blocks
copy_bags_and_unk_data_from_save_blocks: @ 8076ECC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
movs r2, 0
ldr r0, =gUnknown_02032180
mov r12, r0
ldr r1, =gSaveBlock2Ptr
mov r10, r1
ldr r5, =gSaveBlock1Ptr
movs r3, 0xAC
lsls r3, 3
ldr r4, =gUnknown_02031C58
_08076EE8:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0x1D
ble _08076EE8
movs r2, 0
ldr r0, =gUnknown_02031C58
ldr r5, =gSaveBlock1Ptr
movs r3, 0xBB
lsls r3, 3
adds r4, r0, 0
adds r4, 0x78
_08076F08:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0x1D
ble _08076F08
movs r2, 0
ldr r0, =gUnknown_02031C58
ldr r5, =gSaveBlock1Ptr
movs r3, 0xCA
lsls r3, 3
adds r4, r0, 0
adds r4, 0xF0
_08076F28:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0xF
ble _08076F28
movs r2, 0
ldr r0, =gUnknown_02031C58
ldr r5, =gSaveBlock1Ptr
movs r6, 0x98
lsls r6, 1
adds r4, r0, r6
movs r3, 0xD2
lsls r3, 3
_08076F4A:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0x3F
ble _08076F4A
movs r2, 0
ldr r0, =gUnknown_02031C58
ldr r5, =gSaveBlock1Ptr
movs r7, 0x8C
lsls r7, 2
adds r4, r0, r7
movs r3, 0xF2
lsls r3, 3
_08076F6C:
lsls r0, r2, 2
ldr r1, [r5]
adds r1, r3
adds r1, r0
ldr r0, [r1]
stm r4!, {r0}
adds r2, 0x1
cmp r2, 0x2D
ble _08076F6C
ldr r0, =gUnknown_02031C58
ldr r1, =gSaveBlock1Ptr
mov r8, r1
movs r5, 0xBA
lsls r5, 2
adds r4, r0, r5
movs r3, 0
ldr r6, =0x00002be0
mov r9, r6
movs r2, 0xF
_08076F92:
mov r7, r8
ldr r1, [r7]
adds r1, r3
adds r0, r4, 0
add r1, r9
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
ldm r1!, {r5-r7}
stm r0!, {r5-r7}
adds r4, 0x24
adds r3, 0x24
subs r2, 0x1
cmp r2, 0
bge _08076F92
mov r1, r10
ldr r0, [r1]
adds r0, 0xAC
ldr r0, [r0]
mov r5, r12
str r0, [r5]
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end copy_bags_and_unk_data_from_save_blocks
thumb_func_start copy_bags_and_unk_data_to_save_blocks
copy_bags_and_unk_data_to_save_blocks: @ 8076FE0
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
movs r2, 0
ldr r0, =gSaveBlock2Ptr
mov r8, r0
ldr r1, =gUnknown_02032180
mov r12, r1
ldr r5, =gSaveBlock1Ptr
movs r3, 0xAC
lsls r3, 3
ldr r4, =gUnknown_02031C58
_08076FFC:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r3
adds r0, r1
ldm r4!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0x1D
ble _08076FFC
movs r2, 0
ldr r5, =gSaveBlock1Ptr
movs r4, 0xBB
lsls r4, 3
ldr r0, =gUnknown_02031C58
adds r3, r0, 0
adds r3, 0x78
_0807701C:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r4
adds r0, r1
ldm r3!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0x1D
ble _0807701C
movs r2, 0
ldr r5, =gSaveBlock1Ptr
movs r4, 0xCA
lsls r4, 3
ldr r0, =gUnknown_02031C58
adds r3, r0, 0
adds r3, 0xF0
_0807703C:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r4
adds r0, r1
ldm r3!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0xF
ble _0807703C
movs r2, 0
ldr r5, =gSaveBlock1Ptr
movs r4, 0xD2
lsls r4, 3
ldr r0, =gUnknown_02031C58
movs r6, 0x98
lsls r6, 1
adds r3, r0, r6
_0807705E:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r4
adds r0, r1
ldm r3!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0x3F
ble _0807705E
movs r2, 0
ldr r5, =gSaveBlock1Ptr
movs r4, 0xF2
lsls r4, 3
ldr r0, =gUnknown_02031C58
movs r7, 0x8C
lsls r7, 2
adds r3, r0, r7
_08077080:
ldr r0, [r5]
lsls r1, r2, 2
adds r0, r4
adds r0, r1
ldm r3!, {r1}
str r1, [r0]
adds r2, 0x1
cmp r2, 0x2D
ble _08077080
ldr r0, =gSaveBlock1Ptr
mov r9, r0
ldr r1, =0x00002be0
mov r10, r1
ldr r4, =gUnknown_02031C58
movs r3, 0
movs r2, 0xF
_080770A0:
mov r5, r9
ldr r1, [r5]
adds r1, r3
add r1, r10
movs r6, 0xBA
lsls r6, 2
adds r0, r4, r6
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
adds r4, 0x24
adds r3, 0x24
subs r2, 0x1
cmp r2, 0
bge _080770A0
mov r7, r8
ldr r0, [r7]
adds r0, 0xAC
ldr r4, [r0]
mov r2, r12
ldr r1, [r2]
str r1, [r0]
adds r0, r4, 0
bl ApplyNewEncyprtionKeyToBagItems
ldr r0, [r7]
adds r0, 0xAC
str r4, [r0]
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end copy_bags_and_unk_data_to_save_blocks
thumb_func_start ApplyNewEncyprtionKeyToHword
ApplyNewEncyprtionKeyToHword: @ 8077100
ldr r2, =gSaveBlock2Ptr
ldr r2, [r2]
adds r2, 0xAC
ldr r2, [r2]
ldrh r3, [r0]
eors r2, r3
eors r2, r1
strh r2, [r0]
bx lr
.pool
thumb_func_end ApplyNewEncyprtionKeyToHword
thumb_func_start ApplyNewEncyprtionKeyToWord
ApplyNewEncyprtionKeyToWord: @ 8077118
ldr r2, =gSaveBlock2Ptr
ldr r3, [r2]
adds r3, 0xAC
ldr r2, [r0]
ldr r3, [r3]
eors r2, r3
eors r2, r1
str r2, [r0]
bx lr
.pool
thumb_func_end ApplyNewEncyprtionKeyToWord
thumb_func_start ApplyNewEncyprtionKeyToAllEncryptedData
ApplyNewEncyprtionKeyToAllEncryptedData: @ 8077130
push {r4,r5,lr}
adds r4, r0, 0
bl ApplyNewEncyprtionKeyToGameStats
adds r0, r4, 0
bl ApplyNewEncyprtionKeyToBagItems_
adds r0, r4, 0
bl ApplyNewEncyprtionKeyToBerryPowder
ldr r5, =gSaveBlock1Ptr
ldr r0, [r5]
movs r1, 0x92
lsls r1, 3
adds r0, r1
adds r1, r4, 0
bl ApplyNewEncyprtionKeyToWord
ldr r0, [r5]
ldr r1, =0x00000494
adds r0, r1
adds r1, r4, 0
bl ApplyNewEncyprtionKeyToHword
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end ApplyNewEncyprtionKeyToAllEncryptedData
.align 2, 0 @ Don't pad with nop.

View File

@ -238,8 +238,8 @@ _08084854:
.pool
thumb_func_end sav12_xor_set
thumb_func_start ApplyNewEncyprtionKeyToGameStats
ApplyNewEncyprtionKeyToGameStats: @ 8084864
thumb_func_start ApplyNewEncryptionKeyToGameStats
ApplyNewEncryptionKeyToGameStats: @ 8084864
push {r4-r6,lr}
adds r5, r0, 0
movs r4, 0
@ -251,7 +251,7 @@ _0808486C:
ldr r0, [r6]
adds r0, r1
adds r1, r5, 0
bl ApplyNewEncyprtionKeyToWord
bl ApplyNewEncryptionKeyToWord
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
@ -261,7 +261,7 @@ _0808486C:
pop {r0}
bx r0
.pool
thumb_func_end ApplyNewEncyprtionKeyToGameStats
thumb_func_end ApplyNewEncryptionKeyToGameStats
thumb_func_start CopyFieldObjectTemplatesToSav1
@ void CopyFieldObjectTemplatesToSav1()

View File

@ -83,7 +83,6 @@ SECTIONS {
asm/smokescreen.o(.text);
asm/pokeball.o(.text);
src/load_save.o(.text);
asm/load_save.o(.text);
asm/trade.o(.text);
src/berry_blender.o(.text);
src/play_time.o(.text);

View File

@ -5,7 +5,7 @@
#include "text.h"
#include "event_data.h"
extern void ApplyNewEncyprtionKeyToHword(u16* hword, u32 newKey);
extern void ApplyNewEncryptionKeyToHword(u16* hword, u32 newKey);
extern bool8 InBattlePyramid(void);
extern const u8 gText_PokeBalls[];
@ -45,19 +45,19 @@ void SetBagItemId(u16* slot, u16 newItemId)
*slot = newItemId;
}
void ApplyNewEncyprtionKeyToBagItems(u32 newKey)
void ApplyNewEncryptionKeyToBagItems(u32 newKey)
{
u32 pocket, item;
for (pocket = 0; pocket < 5; pocket++)
{
for (item = 0; item < gBagPockets[pocket].capacity; item++)
ApplyNewEncyprtionKeyToHword(&(gBagPockets[pocket].itemSlots[item].quantity), newKey);
ApplyNewEncryptionKeyToHword(&(gBagPockets[pocket].itemSlots[item].quantity), newKey);
}
}
void ApplyNewEncyprtionKeyToBagItems_(u32 newKey) // really GF?
void ApplyNewEncryptionKeyToBagItems_(u32 newKey) // really GF?
{
ApplyNewEncyprtionKeyToBagItems(newKey);
ApplyNewEncryptionKeyToBagItems(newKey);
}
// TODO: move those max values to defines

View File

@ -1,21 +1,36 @@
#include "global.h"
#include "global.h"
#include "gba/flash_internal.h"
#include "load_save.h"
#include "main.h"
#include "pokemon.h"
#include "rng.h"
#include "malloc.h"
extern void* gUnknown_0203CF5C;
extern bool16 IdentifyFlash(void);
extern void SetBagItemsPointers(void);
extern void SetDecorationInventoriesPointers(void);
extern void ApplyNewEncryptionKeyToGameStats(u32 key);
extern void ApplyNewEncryptionKeyToBagItems(u32 newKey);
extern void ApplyNewEncryptionKeyToBagItems_(u32 key);
extern void ApplyNewEncryptionKeyToBerryPowder(u32 key);
extern void sub_8084FAC(int unused);
void ApplyNewEncyprtionKeyToAllEncryptedData(u32 encryptionKey);
// this is probably wrong or misleading due to it being used in ResetHeap...
extern void InitHeap(void *pointer, u32 size);
#define SAVEBLOCK_MOVE_RANGE 128
struct LoadedSaveData
{
/*0x0000*/ struct ItemSlot items[30];
/*0x0078*/ struct ItemSlot keyItems[30];
/*0x00F0*/ struct ItemSlot pokeBalls[16];
/*0x0130*/ struct ItemSlot TMsHMs[64];
/*0x0230*/ struct ItemSlot berries[46];
/*0x02E8*/ struct MailStruct mail[16];
};
EWRAM_DATA struct SaveBlock2 gSaveblock2 = {0};
EWRAM_DATA u8 gSaveblock2_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
@ -25,6 +40,11 @@ EWRAM_DATA u8 gSaveblock1_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
EWRAM_DATA struct PokemonStorage gPokemonStorage = {0};
EWRAM_DATA u8 gSaveblock3_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
EWRAM_DATA struct LoadedSaveData gLoadedSaveData = {0};
EWRAM_DATA u32 gLastEncryptionKey = {0};
void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey);
void CheckForFlashMemory(void)
{
if (!IdentifyFlash())
@ -60,18 +80,45 @@ void SetSaveBlocksPointers(u16 offset)
SetDecorationInventoriesPointers();
}
// stuff i used to try and match MoveSaveBlocks_ResetHeap
struct SaveBlocksInOne
{
struct SaveBlock2 sav2;
struct SaveBlock1 sav1;
struct PokemonStorage sav3;
};
extern struct SaveBlocksInOne gHeap;
#define ewram_addr 0x02000000 // oh no...
#define ewram_addr2 0x02000f2c
#define ewram_addr3 0x02004cb4
#define eSaveBlockCopy (*(struct SaveBlocksInOne *)(ewram_addr + 0x0))
#define eSaveBlock2Copy (*(struct SaveBlock2 *)((void*)(ewram_addr + 0x0)))
#define eSaveBlock1Copy (*(struct SaveBlock1 *)((void*)(ewram_addr + sizeof(struct SaveBlock2))))
#define eSaveBlock3Copy (*(struct PokemonStorage *)((void*)(ewram_addr + sizeof(struct SaveBlock2) + sizeof(struct SaveBlock1))))
#ifdef NONMATCHING // this is one devil of a motherfucker
/*
The reason MoveSaveBlocks_ResetHeap mismatches is due to incorrect memcpys. Various
things have been tried, such as: direct struct copys, ewram casts, use of defining
the addresses manually, using memcpy anyway, delayed allocation of pointers at
the start of function, as seen above and below. Scope declaration has been used to try and
reproduce the correct macro thought to be used, but nothing has worked. It is worth
noting that at this point that the compiler will delay the allocation of the save block
pointers at the beginningto be allocated later: which might matter for matching this.
Due to loading shared ewram heap areas directly, it is very likely emerald used ewram
defines for this function, but there is no known example of a matching define.
In addition, dead code might be present in the form of a runtime variable used
to fix the address of the save blocks. This has been tested and is shown to affect
the registers as well.
*/
void MoveSaveBlocks_ResetHeap(void)
{
void *vblankCB, *hblankCB;
u32 encryptionKey;
struct SaveBlocksInOne* copiedSavs;
struct SaveBlock1 **sav1Copy = &gSaveBlock1Ptr; // r10;
// save interrupt functions and turn them off
vblankCB = gMain.vblankCallback;
@ -80,24 +127,22 @@ void MoveSaveBlocks_ResetHeap(void)
gMain.hblankCallback = NULL;
gUnknown_0203CF5C = NULL;
copiedSavs = (void*)(gHeap);
// copy saveblocks' content
copiedSavs->sav2 = *gSaveBlock2Ptr;
copiedSavs->sav1 = *gSaveBlock1Ptr;
copiedSavs->sav3 = *gPokemonStoragePtr;
// backup the saves.
eSaveBlock1Copy = **sav1Copy;
eSaveBlock2Copy = *gSaveBlock2Ptr;
eSaveBlock3Copy = *gPokemonStoragePtr;
// change saveblocks' pointers
// argument is a sum of the individual trainerId bytes
SetSaveBlocksPointers(copiedSavs->sav2.playerTrainerId[0] + copiedSavs->sav2.playerTrainerId[1] + copiedSavs->sav2.playerTrainerId[2] + copiedSavs->sav2.playerTrainerId[3]);
SetSaveBlocksPointers(eSaveBlock2Copy.playerTrainerId[0] + eSaveBlock2Copy.playerTrainerId[1] + eSaveBlock2Copy.playerTrainerId[2] + eSaveBlock2Copy.playerTrainerId[3]);
// restore saveblock data since the pointers changed
*gSaveBlock2Ptr = copiedSavs->sav2;
*gSaveBlock1Ptr = copiedSavs->sav1;
*gPokemonStoragePtr = copiedSavs->sav3;
**sav1Copy = eSaveBlock1Copy;
*gSaveBlock2Ptr = eSaveBlock2Copy;
*gPokemonStoragePtr = eSaveBlock3Copy;
// heap was destroyed in the copying process, so reset it
InitHeap(gHeap, sizeof(gHeap));
InitHeap((void*)(0x02000000), 0x1C000);
// restore interrupt functions
gMain.hblankCallback = hblankCB;
@ -105,6 +150,266 @@ void MoveSaveBlocks_ResetHeap(void)
// create a new encryption key
encryptionKey = (Random() << 0x10) + (Random());
ApplyNewEncyprtionKeyToAllEncryptedData(encryptionKey);
ApplyNewEncryptionKeyToAllEncryptedData(encryptionKey);
gSaveBlock2Ptr->encryptionKey = encryptionKey;
}*/
}
#else
__attribute__((naked))
void MoveSaveBlocks_ResetHeap(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x8\n\
ldr r5, =gMain\n\
ldr r0, [r5, 0xC]\n\
str r0, [sp]\n\
ldr r1, [r5, 0x10]\n\
str r1, [sp, 0x4]\n\
movs r0, 0\n\
str r0, [r5, 0xC]\n\
str r0, [r5, 0x10]\n\
ldr r1, =gUnknown_0203CF5C\n\
str r0, [r1]\n\
ldr r4, =0x02000000\n\
ldr r0, =gSaveBlock2Ptr\n\
ldr r1, [r0]\n\
ldr r6, =0x00000f2c\n\
adds r0, r4, 0\n\
adds r2, r6, 0\n\
bl memcpy\n\
ldr r1, =gSaveBlock1Ptr\n\
mov r10, r1\n\
ldr r1, [r1]\n\
ldr r7, =0x00003d88\n\
ldr r0, =0x02000f2c\n\
adds r2, r7, 0\n\
bl memcpy\n\
ldr r0, =gPokemonStoragePtr\n\
mov r8, r0\n\
ldr r1, [r0]\n\
ldr r0, =0x000083d0\n\
mov r9, r0\n\
ldr r0, =0x02004cb4\n\
mov r2, r9\n\
bl memcpy\n\
ldrb r1, [r4, 0xA]\n\
ldrb r0, [r4, 0xB]\n\
adds r1, r0\n\
ldrb r0, [r4, 0xC]\n\
adds r1, r0\n\
ldrb r0, [r4, 0xD]\n\
adds r0, r1\n\
bl SetSaveBlocksPointers\n\
ldr r1, =gSaveBlock2Ptr\n\
ldr r0, [r1]\n\
adds r1, r4, 0\n\
adds r2, r6, 0\n\
bl memcpy\n\
mov r1, r10\n\
ldr r0, [r1]\n\
ldr r1, =0x02000f2c\n\
adds r2, r7, 0\n\
bl memcpy\n\
mov r1, r8\n\
ldr r0, [r1]\n\
ldr r1, =0x02004cb4\n\
mov r2, r9\n\
bl memcpy\n\
movs r1, 0xE0\n\
lsls r1, 9\n\
adds r0, r4, 0\n\
bl InitHeap\n\
ldr r0, [sp, 0x4]\n\
str r0, [r5, 0x10]\n\
ldr r1, [sp]\n\
str r1, [r5, 0xC]\n\
bl Random\n\
adds r4, r0, 0\n\
bl Random\n\
lsls r4, 16\n\
lsls r0, 16\n\
lsrs r0, 16\n\
adds r4, r0\n\
adds r0, r4, 0\n\
bl ApplyNewEncryptionKeyToAllEncryptedData\n\
ldr r1, =gSaveBlock2Ptr\n\
ldr r0, [r1]\n\
adds r0, 0xAC\n\
str r4, [r0]\n\
add sp, 0x8\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided\n");
}
#endif
u8 sav2_x1_query_bit1(void)
{
return gSaveBlock2Ptr->specialSaveWarp & 1;
}
void sav2_x9_clear_bit1(void)
{
gSaveBlock2Ptr->specialSaveWarp &= ~1;
}
void sub_8076D48(void)
{
gSaveBlock2Ptr->specialSaveWarp |= 1;
}
void sub_8076D5C(void)
{
sub_8084FAC(0);
gSaveBlock2Ptr->specialSaveWarp |= 1;
}
void sav2_gender2_inplace_and_xFE(void)
{
gSaveBlock2Ptr->specialSaveWarp &= ~1;
}
void copy_player_party_to_sav1(void) // SavePlayerParty
{
int i;
gSaveBlock1Ptr->playerPartyCount = gPlayerPartyCount;
for (i = 0; i < 6; i++)
gSaveBlock1Ptr->playerParty[i] = gPlayerParty[i];
}
void copy_player_party_from_sav1(void) // LoadPlayerParty
{
int i;
gPlayerPartyCount = gSaveBlock1Ptr->playerPartyCount;
for (i = 0; i < 6; i++)
gPlayerParty[i] = gSaveBlock1Ptr->playerParty[i];
}
void save_serialize_npcs(void) // SaveMapObjects
{
int i;
for (i = 0; i < 16; i++)
gSaveBlock1Ptr->mapObjects[i] = gMapObjects[i];
}
void save_deserialize_npcs(void) // LoadMapObjects
{
int i;
for (i = 0; i < 16; i++)
gMapObjects[i] = gSaveBlock1Ptr->mapObjects[i];
}
void SaveSerializedGame(void)
{
copy_player_party_to_sav1();
save_serialize_npcs();
}
void LoadSerializedGame(void)
{
copy_player_party_from_sav1();
save_deserialize_npcs();
}
void copy_bags_and_unk_data_from_save_blocks(void)
{
int i;
// load player items.
for (i = 0; i < 30; i++)
gLoadedSaveData.items[i] = gSaveBlock1Ptr->bagPocket_Items[i];
// load player key items.
for (i = 0; i < 30; i++)
gLoadedSaveData.keyItems[i] = gSaveBlock1Ptr->bagPocket_KeyItems[i];
// load player pokeballs.
for (i = 0; i < 16; i++)
gLoadedSaveData.pokeBalls[i] = gSaveBlock1Ptr->bagPocket_PokeBalls[i];
// load player TMs and HMs.
for (i = 0; i < 64; i++)
gLoadedSaveData.TMsHMs[i] = gSaveBlock1Ptr->bagPocket_TMHM[i];
// load player berries.
for (i = 0; i < 46; i++)
gLoadedSaveData.berries[i] = gSaveBlock1Ptr->bagPocket_Berries[i];
// load mail.
for (i = 0; i < 16; i++)
gLoadedSaveData.mail[i] = gSaveBlock1Ptr->mail[i];
gLastEncryptionKey = gSaveBlock2Ptr->encryptionKey;
}
void copy_bags_and_unk_data_to_save_blocks(void)
{
int i;
u32 encryptionKeyBackup;
// save player items.
for (i = 0; i < 30; i++)
gSaveBlock1Ptr->bagPocket_Items[i] = gLoadedSaveData.items[i];
// save player key items.
for (i = 0; i < 30; i++)
gSaveBlock1Ptr->bagPocket_KeyItems[i] = gLoadedSaveData.keyItems[i];
// save player pokeballs.
for (i = 0; i < 16; i++)
gSaveBlock1Ptr->bagPocket_PokeBalls[i] = gLoadedSaveData.pokeBalls[i];
// save player TMs and HMs.
for (i = 0; i < 64; i++)
gSaveBlock1Ptr->bagPocket_TMHM[i] = gLoadedSaveData.TMsHMs[i];
// save player berries.
for (i = 0; i < 46; i++)
gSaveBlock1Ptr->bagPocket_Berries[i] = gLoadedSaveData.berries[i];
// save mail.
for (i = 0; i < 16; i++)
gSaveBlock1Ptr->mail[i] = gLoadedSaveData.mail[i];
encryptionKeyBackup = gSaveBlock2Ptr->encryptionKey;
gSaveBlock2Ptr->encryptionKey = gLastEncryptionKey;
ApplyNewEncryptionKeyToBagItems(encryptionKeyBackup);
gSaveBlock2Ptr->encryptionKey = encryptionKeyBackup; // updated twice?
}
void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey)
{
*hWord ^= gSaveBlock2Ptr->encryptionKey;
*hWord ^= newKey;
}
void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey)
{
*word ^= gSaveBlock2Ptr->encryptionKey;
*word ^= newKey;
}
void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey)
{
ApplyNewEncryptionKeyToGameStats(encryptionKey);
ApplyNewEncryptionKeyToBagItems_(encryptionKey);
ApplyNewEncryptionKeyToBerryPowder(encryptionKey);
ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->money, encryptionKey);
ApplyNewEncryptionKeyToHword(&gSaveBlock1Ptr->coins, encryptionKey);
}

View File

@ -547,12 +547,6 @@ gUnknown_020249B4: @ 20249B4
.include "src/daycare.o"
.include "src/load_save.o"
gUnknown_02031C58: @ 2031C58
.space 0x528
gUnknown_02032180: @ 2032180
.space 0x4
gUnknown_02032184: @ 2032184
.space 0x4