Clean up mauville_old_man, drop ScrSpecial prefix

This commit is contained in:
GriffinR 2021-10-18 00:08:36 -04:00
parent ed6fdd743f
commit db8ce5d7f9
9 changed files with 457 additions and 481 deletions

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@ -12,7 +12,7 @@ MauvilleCity_PokemonCenter_1F_OnTransition:
end
MauvilleCity_PokemonCenter_1F_EventScript_SetMauvilleOldManGfx::
special ScrSpecial_SetMauvilleOldManObjEventGfx
special SetMauvilleOldManObjEventGfx
end
MauvilleCity_PokemonCenter_1F_EventScript_Nurse::

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@ -1,5 +1,5 @@
MauvilleCity_PokemonCenter_1F_EventScript_MauvilleOldMan::
special ScrSpecial_GetCurrentMauvilleMan
special Script_GetCurrentMauvilleMan
switch VAR_RESULT
case MAUVILLE_MAN_BARD, MauvilleCity_PokemonCenter_1F_EventScript_Bard
case MAUVILLE_MAN_HIPSTER, MauvilleCity_PokemonCenter_1F_EventScript_Hipster
@ -21,9 +21,9 @@ MauvilleCity_PokemonCenter_1F_EventScript_Bard::
MauvilleCity_PokemonCenter_1F_EventScript_PlaySong::
setvar VAR_0x8004, 0
special ScrSpecial_PlayBardSong
special PlayBardSong
delay 60
special ScrSpecial_HasBardSongBeenChanged
special HasBardSongBeenChanged
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_AskToWriteLyrics
msgbox MauvilleCity_PokemonCenter_1F_Text_WishICouldPlaySongForOthers, MSGBOX_DEFAULT
@ -52,12 +52,12 @@ MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics::
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineWritingLyrics
msgbox MauvilleCity_PokemonCenter_1F_Text_LetMeSingItForYou, MSGBOX_DEFAULT
setvar VAR_0x8004, 1
special ScrSpecial_PlayBardSong
special PlayBardSong
delay 60
msgbox MauvilleCity_PokemonCenter_1F_Text_ThatHowYouWantedSongToGo, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_WriteLyrics
special ScrSpecial_SaveBardSongLyrics
special SaveBardSongLyrics
msgbox MauvilleCity_PokemonCenter_1F_Text_IllSingThisSongForAWhile, MSGBOX_DEFAULT
release
end
@ -73,7 +73,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_Hipster::
faceplayer
setflag FLAG_SYS_HIPSTER_MEET
msgbox MauvilleCity_PokemonCenter_1F_Text_TeachWhatsHipAndHappening, MSGBOX_DEFAULT
special ScrSpecial_GetHipsterSpokenFlag
special GetHipsterSpokenFlag
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord
msgbox MauvilleCity_PokemonCenter_1F_Text_IAlreadyTaughtYou, MSGBOX_DEFAULT
@ -81,7 +81,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_Hipster::
end
MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord::
special ScrSpecial_HipsterTeachWord
special HipsterTryTeachWord
compare VAR_RESULT, TRUE
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TeachWord
msgbox MauvilleCity_PokemonCenter_1F_Text_IveGotNothingNewToTeach, MSGBOX_DEFAULT
@ -90,7 +90,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_TryTeachWord::
MauvilleCity_PokemonCenter_1F_EventScript_TeachWord::
msgbox MauvilleCity_PokemonCenter_1F_Text_HaveYouHeardOfPhrase, MSGBOX_DEFAULT
special ScrSpecial_SetHipsterSpokenFlag
special SetHipsterSpokenFlag
release
end
@ -160,7 +160,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_Trader::
msgbox MauvilleCity_PokemonCenter_1F_Text_WantToTradeDecor, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineTrade
special ScrSpecial_GetTraderTradedFlag
special GetTraderTradedFlag
compare VAR_RESULT, TRUE
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_AlreadyTraded
message MauvilleCity_PokemonCenter_1F_Text_PickADecorItem
@ -179,7 +179,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_AlreadyTraded::
end
MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToReceive::
special ScrSpecial_TraderMenuGetDecoration
special TraderMenuGetDecoration
waitstate
compare VAR_0x8004, 0
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_CancelPickDecor
@ -188,7 +188,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToReceive::
msgbox MauvilleCity_PokemonCenter_1F_Text_OnceBelongedToPlayerDoYouWantIt, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_PickDifferentDecor
special ScrSpecial_DoesPlayerHaveNoDecorations
special DoesPlayerHaveNoDecorations
compare VAR_RESULT, TRUE
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DontHaveAnyDecor
goto MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive
@ -218,19 +218,19 @@ MauvilleCity_PokemonCenter_1F_EventScript_DontHaveAnyDecor::
MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive::
msgbox MauvilleCity_PokemonCenter_1F_Text_PickTheDecorToTrade, MSGBOX_DEFAULT
special ScrSpecial_TraderMenuGiveDecoration
special TraderShowDecorationMenu
waitstate
compare VAR_0x8006, 0
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_CancelGiveDecor
compare VAR_0x8006, 0xFFFF
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DecorInUse
special ScrSpecial_IsDecorationFull
special IsDecorationCategoryFull
compare VAR_RESULT, TRUE
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_NoRoomForDecor
msgbox MauvilleCity_PokemonCenter_1F_Text_SoWellTradeTheseDecor, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_PickDecorToGive
special ScrSpecial_TraderDoDecorationTrade
special TraderDoDecorationTrade
msgbox MauvilleCity_PokemonCenter_1F_Text_SendDecorToYourPC, MSGBOX_DEFAULT
release
end
@ -818,20 +818,20 @@ MauvilleCity_PokemonCenter_1F_EventScript_Storyteller::
msgbox MauvilleCity_PokemonCenter_1F_Text_WillYouHearMyTale, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller
specialvar VAR_RESULT, ScrSpecial_StorytellerGetFreeStorySlot
specialvar VAR_RESULT, StorytellerGetFreeStorySlot
compare VAR_RESULT, 0
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_KnowNoTales
message MauvilleCity_PokemonCenter_1F_Text_WhichTaleToTell
waitmessage
special ScrSpecial_StorytellerStoryListMenu
special StorytellerStoryListMenu
waitstate
compare VAR_RESULT, 0
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_CancelStorySelection
setvar VAR_0x8008, 1
special ScrSpecial_StorytellerDisplayStory
special Script_StorytellerDisplayStory
waitmessage
waitbuttonpress
specialvar VAR_RESULT, ScrSpecial_StorytellerUpdateStat
specialvar VAR_RESULT, StorytellerUpdateStat
compare VAR_RESULT, 0
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_AreThereOtherTales
goto MauvilleCity_PokemonCenter_1F_EventScript_TellPlayersTale
@ -842,7 +842,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_CancelStorySelection::
MauvilleCity_PokemonCenter_1F_EventScript_AreThereOtherTales::
msgbox MauvilleCity_PokemonCenter_1F_Text_CouldThereBeOtherLegends, MSGBOX_DEFAULT
specialvar VAR_RESULT, ScrSpecial_HasStorytellerAlreadyRecorded
specialvar VAR_RESULT, HasStorytellerAlreadyRecorded
compare VAR_RESULT, TRUE
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_StorytellerEnd
goto MauvilleCity_PokemonCenter_1F_EventScript_DoYouHaveAnyTales
@ -853,7 +853,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_DoYouHaveAnyTales::
msgbox MauvilleCity_PokemonCenter_1F_Text_HaveYouAnyLegendaryTales, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_DeclineStoryteller
specialvar VAR_RESULT, ScrSpecial_StorytellerInitializeRandomStat
specialvar VAR_RESULT, Script_StorytellerInitializeRandomStat
compare VAR_RESULT, 1
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TellPlayersTale
msgbox MauvilleCity_PokemonCenter_1F_Text_NotWorthyOfLegend, MSGBOX_DEFAULT
@ -909,7 +909,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_Giddy::
end
MauvilleCity_PokemonCenter_1F_EventScript_TryTellTale::
special ScrSpecial_GiddyShouldTellAnotherTale
special GiddyShouldTellAnotherTale
compare VAR_RESULT, TRUE
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale
compare VAR_RESULT, FALSE
@ -917,7 +917,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_TryTellTale::
end
MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale::
special ScrSpecial_GiddyShouldTellAnotherTale
special GiddyShouldTellAnotherTale
compare VAR_RESULT, TRUE
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_GiddyStartNewTale
compare VAR_RESULT, FALSE
@ -929,15 +929,16 @@ MauvilleCity_PokemonCenter_1F_EventScript_GiddyStartNewTale::
goto MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale
end
@ Regardless of whether yes or no is selected below, Giddy will continue to tell stories until he's told 10
@ Giddy will continue to tell stories regardless of whether yes or no is selected below.
@ Each story there is a 10% chance it will be his last. Otherwise he will stop at 10 stories.
MauvilleCity_PokemonCenter_1F_EventScript_GiddyTellTale::
special ScrSpecial_GenerateGiddyLine
special GenerateGiddyLine
special ShowFieldMessageStringVar4
waitmessage
yesnobox 20, 8
compare VAR_RESULT, 1
compare VAR_RESULT, YES
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale
compare VAR_RESULT, 0
compare VAR_RESULT, NO
goto_if_eq MauvilleCity_PokemonCenter_1F_EventScript_TryTellNewTale
end

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@ -108,28 +108,28 @@ gSpecials::
def_special DoWateringBerryTreeAnim
def_special ShowEasyChatScreen
def_special ShowEasyChatProfile
def_special ScrSpecial_GetCurrentMauvilleMan
def_special ScrSpecial_HasBardSongBeenChanged
def_special ScrSpecial_SaveBardSongLyrics
def_special ScrSpecial_GetHipsterSpokenFlag
def_special ScrSpecial_SetHipsterSpokenFlag
def_special ScrSpecial_HipsterTeachWord
def_special ScrSpecial_PlayBardSong
def_special ScrSpecial_SetMauvilleOldManObjEventGfx
def_special ScrSpecial_GenerateGiddyLine
def_special ScrSpecial_GiddyShouldTellAnotherTale
def_special ScrSpecial_StorytellerGetFreeStorySlot
def_special ScrSpecial_StorytellerDisplayStory
def_special ScrSpecial_StorytellerStoryListMenu
def_special ScrSpecial_StorytellerUpdateStat
def_special ScrSpecial_StorytellerInitializeRandomStat
def_special ScrSpecial_HasStorytellerAlreadyRecorded
def_special ScrSpecial_TraderMenuGetDecoration
def_special ScrSpecial_GetTraderTradedFlag
def_special ScrSpecial_DoesPlayerHaveNoDecorations
def_special ScrSpecial_IsDecorationFull
def_special ScrSpecial_TraderMenuGiveDecoration
def_special ScrSpecial_TraderDoDecorationTrade
def_special Script_GetCurrentMauvilleMan
def_special HasBardSongBeenChanged
def_special SaveBardSongLyrics
def_special GetHipsterSpokenFlag
def_special SetHipsterSpokenFlag
def_special HipsterTryTeachWord
def_special PlayBardSong
def_special SetMauvilleOldManObjEventGfx
def_special GenerateGiddyLine
def_special GiddyShouldTellAnotherTale
def_special StorytellerGetFreeStorySlot
def_special Script_StorytellerDisplayStory
def_special StorytellerStoryListMenu
def_special StorytellerUpdateStat
def_special Script_StorytellerInitializeRandomStat
def_special HasStorytellerAlreadyRecorded
def_special TraderMenuGetDecoration
def_special GetTraderTradedFlag
def_special DoesPlayerHaveNoDecorations
def_special IsDecorationCategoryFull
def_special TraderShowDecorationMenu
def_special TraderDoDecorationTrade
def_special GetSeedotSizeRecordInfo
def_special CompareSeedotSize
def_special GetLotadSizeRecordInfo

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@ -95,6 +95,7 @@
#define BARD_SONG_LENGTH 6
#define NUM_STORYTELLER_TALES 4
#define NUM_TRADER_ITEMS 4
#define GIDDY_MAX_TALES 10
#define OPTIONS_BUTTON_MODE_NORMAL 0
#define OPTIONS_BUTTON_MODE_LR 1

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@ -639,7 +639,7 @@ struct MauvilleManGiddy
/*0x00*/ u8 id;
/*0x01*/ u8 taleCounter;
/*0x02*/ u8 questionNum;
/*0x04*/ u16 randomWords[10];
/*0x04*/ u16 randomWords[GIDDY_MAX_TALES];
/*0x18*/ u8 questionList[8];
/*0x20*/ u8 language;
}; /*size = 0x2C*/

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@ -5,7 +5,7 @@ extern struct BardSong gBardSong;
void SetMauvilleOldMan(void);
u8 GetCurrentMauvilleOldMan(void);
void ScrSpecial_SetMauvilleOldManObjEventGfx(void);
void SetMauvilleOldManObjEventGfx(void);
u8 sub_81201C8(void);
void SanitizeMauvilleOldManForRuby(OldMan *dest);
void sub_8120670(void);

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@ -33,7 +33,6 @@ extern const struct WildPokemonHeader gWildMonHeaders[];
void DisableWildEncounters(bool8 disabled);
bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior);
void ScrSpecial_RockSmashWildEncounter(void);
bool8 SweetScentWildEncounter(void);
bool8 DoesCurrentMapHaveFishingMons(void);
void FishingWildEncounter(u8 rod);

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@ -21,12 +21,11 @@
#include "field_message_box.h"
#include "script_menu.h"
#include "trader.h"
#include "m4a.h"
#include "constants/mauville_old_man.h"
#define CHAR_SONG_WORD_SEPARATOR 0x37
extern struct MusicPlayerInfo gMPlayInfo_SE2;
static void InitGiddyTaleList(void);
static void StartBardSong(bool8 useTemporaryLyrics);
static void Task_BardSong(u8 taskId);
@ -136,30 +135,25 @@ void SetMauvilleOldMan(void)
SetupGiddy();
break;
}
ScrSpecial_SetMauvilleOldManObjEventGfx();
SetMauvilleOldManObjEventGfx();
}
u8 GetCurrentMauvilleOldMan(void)
{
struct MauvilleManCommon *common = &gSaveBlock1Ptr->oldMan.common;
return common->id;
return gSaveBlock1Ptr->oldMan.common.id;
}
void ScrSpecial_GetCurrentMauvilleMan(void)
void Script_GetCurrentMauvilleMan(void)
{
gSpecialVar_Result = GetCurrentMauvilleOldMan();
}
void ScrSpecial_HasBardSongBeenChanged(void)
void HasBardSongBeenChanged(void)
{
u16 *scriptResult = &gSpecialVar_Result; // why??
struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard;
*scriptResult = bard->hasChangedSong;
gSpecialVar_Result = (&gSaveBlock1Ptr->oldMan.bard)->hasChangedSong;
}
void ScrSpecial_SaveBardSongLyrics(void)
void SaveBardSongLyrics(void)
{
u16 i;
struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard;
@ -225,28 +219,23 @@ static void PrepareSongText(void)
}
}
void ScrSpecial_PlayBardSong(void)
void PlayBardSong(void)
{
StartBardSong(gSpecialVar_0x8004);
ScriptContext1_Stop();
}
void ScrSpecial_GetHipsterSpokenFlag(void)
void GetHipsterSpokenFlag(void)
{
u16 *scriptResult = &gSpecialVar_Result; // again??
struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster;
*scriptResult = hipster->alreadySpoken;
gSpecialVar_Result = (&gSaveBlock1Ptr->oldMan.hipster)->alreadySpoken;
}
void ScrSpecial_SetHipsterSpokenFlag(void)
void SetHipsterSpokenFlag(void)
{
struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster;
hipster->alreadySpoken = TRUE;
(&gSaveBlock1Ptr->oldMan.hipster)->alreadySpoken = TRUE;
}
void ScrSpecial_HipsterTeachWord(void)
void HipsterTryTeachWord(void)
{
u16 phrase = GetNewHipsterPhraseToTeach();
@ -261,11 +250,11 @@ void ScrSpecial_HipsterTeachWord(void)
}
}
void ScrSpecial_GiddyShouldTellAnotherTale(void)
void GiddyShouldTellAnotherTale(void)
{
struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy;
if (giddy->taleCounter == 10)
if (giddy->taleCounter == GIDDY_MAX_TALES)
{
gSpecialVar_Result = FALSE;
giddy->taleCounter = 0;
@ -276,7 +265,7 @@ void ScrSpecial_GiddyShouldTellAnotherTale(void)
}
}
void ScrSpecial_GenerateGiddyLine(void)
void GenerateGiddyLine(void)
{
struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy;
@ -300,7 +289,7 @@ void ScrSpecial_GenerateGiddyLine(void)
}
if (!(Random() % 10))
giddy->taleCounter = 10;
giddy->taleCounter = GIDDY_MAX_TALES;
else
giddy->taleCounter++;
@ -310,7 +299,7 @@ void ScrSpecial_GenerateGiddyLine(void)
static void InitGiddyTaleList(void)
{
struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy;
u16 arr[][2] = {
u16 wordGroupsAndCount[][2] = {
{EC_GROUP_POKEMON, 0},
{EC_GROUP_LIFESTYLE, 0},
{EC_GROUP_HOBBIES, 0},
@ -323,27 +312,25 @@ static void InitGiddyTaleList(void)
u16 r7;
u16 r1;
// Shuffle question list
for (i = 0; i < 8; i++)
giddy->questionList[i] = i;
for (i = 0; i < 8; i++)
{
r1 = Random() % (i + 1);
r7 = giddy->questionList[i];
giddy->questionList[i] = giddy->questionList[r1];
giddy->questionList[r1] = r7;
SWAP(giddy->questionList[i], giddy->questionList[r1], r7);
}
r10 = 0;
for (i = 0; i < 6; i++)
{
arr[i][1] = EasyChat_GetNumWordsInGroup(arr[i][0]);
r10 += arr[i][1];
wordGroupsAndCount[i][1] = EasyChat_GetNumWordsInGroup(wordGroupsAndCount[i][0]);
r10 += wordGroupsAndCount[i][1];
}
giddy->questionNum = 0;
r7 = 0;
for (i = 0; i < 10; i++)
for (i = 0; i < GIDDY_MAX_TALES; i++)
{
r1 = Random() % 10;
if (r1 < 3 && r7 < 8)
@ -355,26 +342,22 @@ static void InitGiddyTaleList(void)
{
s16 r2 = Random() % r10;
for (r1 = 0; i < 6; r1++)
if ((r2 -= arr[r1][1]) <= 0)
if ((r2 -= wordGroupsAndCount[r1][1]) <= 0)
break;
if (r1 == 6)
r1 = 0;
giddy->randomWords[i] = GetRandomEasyChatWordFromUnlockedGroup(arr[r1][0]);
giddy->randomWords[i] = GetRandomEasyChatWordFromUnlockedGroup(wordGroupsAndCount[r1][0]);
}
}
}
static void ResetBardFlag(void)
{
struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard;
bard->hasChangedSong = FALSE;
(&gSaveBlock1Ptr->oldMan.bard)->hasChangedSong = FALSE;
}
static void ResetHipsterFlag(void)
{
struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster;
hipster->alreadySpoken = FALSE;
(&gSaveBlock1Ptr->oldMan.hipster)->alreadySpoken = FALSE;
}
static void ResetTraderFlag(void)
@ -406,7 +389,7 @@ void ResetMauvilleOldManFlag(void)
case MAUVILLE_MAN_GIDDY:
break;
}
ScrSpecial_SetMauvilleOldManObjEventGfx();
SetMauvilleOldManObjEventGfx();
}
@ -430,15 +413,15 @@ static void EnableTextPrinters(void)
gDisableTextPrinters = FALSE;
}
static void BardSong_DisableTextPrinters(struct TextPrinterTemplate * printer, u16 a1)
static void DisableTextPrinters(struct TextPrinterTemplate * printer, u16 a1)
{
gDisableTextPrinters = TRUE;
}
static void sub_8120708(const u8 * src)
static void sub_8120708(const u8 * str)
{
DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, src, 0, 1, 1, BardSong_DisableTextPrinters);
AddTextPrinterParameterized(0, 1, str, 0, 1, 1, DisableTextPrinters);
gDisableTextPrinters = TRUE;
CopyWindowToVram(0, 3);
}
@ -548,7 +531,7 @@ static void BardSing(struct Task *task, struct BardSong *song)
static void Task_BardSong(u8 taskId)
{
struct Task *task = &gTasks[taskId]; // r5
struct Task *task = &gTasks[taskId];
BardSing(task, &gBardSong);
switch (task->tState)
@ -673,7 +656,7 @@ static void Task_BardSong(u8 taskId)
RunTextPrintersAndIsPrinter0Active();
}
void ScrSpecial_SetMauvilleOldManObjEventGfx(void)
void SetMauvilleOldManObjEventGfx(void)
{
VarSet(VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_BARD);
}
@ -720,7 +703,8 @@ void SanitizeMauvilleOldManForRuby(union OldMan * oldMan)
}
}
void sub_8120C0C(union OldMan * oldMan, u32 r8, u32 r7, u32 r3)
// Unused
static void SetMauvilleOldManLanguage(union OldMan * oldMan, u32 language1, u32 language2, u32 language3)
{
s32 i;
@ -733,13 +717,9 @@ void sub_8120C0C(union OldMan * oldMan, u32 r8, u32 r7, u32 r3)
for (i = 0; i < NUM_TRADER_ITEMS; i++)
{
if (IsStringJapanese(trader->playerNames[i]))
{
trader->language[i] = r8;
}
trader->language[i] = language1;
else
{
trader->language[i] = r7;
}
trader->language[i] = language2;
}
}
break;
@ -750,13 +730,9 @@ void sub_8120C0C(union OldMan * oldMan, u32 r8, u32 r7, u32 r3)
for (i = 0; i < NUM_STORYTELLER_TALES; i++)
{
if (IsStringJapanese(storyteller->trainerNames[i]))
{
storyteller->language[i] = r8;
}
storyteller->language[i] = language1;
else
{
storyteller->language[i] = r7;
}
storyteller->language[i] = language2;
}
}
break;
@ -764,30 +740,30 @@ void sub_8120C0C(union OldMan * oldMan, u32 r8, u32 r7, u32 r3)
{
struct MauvilleManBard * bard = &oldMan->bard;
if (r3 == LANGUAGE_JAPANESE)
bard->language = r8;
if (language3 == LANGUAGE_JAPANESE)
bard->language = language1;
else
bard->language = r7;
bard->language = language2;
}
break;
case MAUVILLE_MAN_HIPSTER:
{
struct MauvilleManHipster * hipster = &oldMan->hipster;
if (r3 == LANGUAGE_JAPANESE)
hipster->language = r8;
if (language3 == LANGUAGE_JAPANESE)
hipster->language = language1;
else
hipster->language = r7;
hipster->language = language2;
}
break;
case MAUVILLE_MAN_GIDDY:
{
struct MauvilleManGiddy * giddy = &oldMan->giddy;
if (r3 == LANGUAGE_JAPANESE)
giddy->language = r8;
if (language3 == LANGUAGE_JAPANESE)
giddy->language = language1;
else
giddy->language = r7;
giddy->language = language2;
}
break;
}
@ -1260,9 +1236,8 @@ static void ScrambleStatList(u8 * arr, s32 count)
{
u32 a = Random() % count;
u32 b = Random() % count;
u8 temp = arr[a];
arr[a] = arr[b];
arr[b] = temp;
u8 temp;
SWAP(arr[a], arr[b], temp);
}
}
@ -1379,38 +1354,38 @@ static void Task_StoryListMenu(u8 taskId)
}
// Sets gSpecialVar_Result to TRUE if player selected a story
void ScrSpecial_StorytellerStoryListMenu(void)
void StorytellerStoryListMenu(void)
{
CreateTask(Task_StoryListMenu, 80);
}
void ScrSpecial_StorytellerDisplayStory(void)
void Script_StorytellerDisplayStory(void)
{
StorytellerDisplayStory(sSelectedStory);
}
u8 ScrSpecial_StorytellerGetFreeStorySlot(void)
u8 StorytellerGetFreeStorySlot(void)
{
sStorytellerPtr = &gSaveBlock1Ptr->oldMan.storyteller;
return GetFreeStorySlot();
}
// Returns TRUE if stat has increased
bool8 ScrSpecial_StorytellerUpdateStat(void)
bool8 StorytellerUpdateStat(void)
{
u8 r4;
u8 stat;
sStorytellerPtr = &gSaveBlock1Ptr->oldMan.storyteller;
r4 = sStorytellerPtr->gameStatIDs[sSelectedStory];
stat = sStorytellerPtr->gameStatIDs[sSelectedStory];
if (HasTrainerStatIncreased(sSelectedStory) == TRUE)
{
StorytellerRecordNewStat(sSelectedStory, r4);
StorytellerRecordNewStat(sSelectedStory, stat);
return TRUE;
}
return FALSE;
}
bool8 ScrSpecial_HasStorytellerAlreadyRecorded(void)
bool8 HasStorytellerAlreadyRecorded(void)
{
sStorytellerPtr = &gSaveBlock1Ptr->oldMan.storyteller;
@ -1420,7 +1395,7 @@ bool8 ScrSpecial_HasStorytellerAlreadyRecorded(void)
return TRUE;
}
bool8 ScrSpecial_StorytellerInitializeRandomStat(void)
bool8 Script_StorytellerInitializeRandomStat(void)
{
sStorytellerPtr = &gSaveBlock1Ptr->oldMan.storyteller;
return StorytellerInitializeRandomStat();

View File

@ -130,13 +130,13 @@ void Task_HandleGetDecorationMenuInput(u8 taskId)
}
}
void ScrSpecial_GetTraderTradedFlag(void)
void GetTraderTradedFlag(void)
{
struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader;
gSpecialVar_Result = trader->alreadyTraded;
}
void ScrSpecial_DoesPlayerHaveNoDecorations(void)
void DoesPlayerHaveNoDecorations(void)
{
u8 i;
@ -151,7 +151,7 @@ void ScrSpecial_DoesPlayerHaveNoDecorations(void)
gSpecialVar_Result = TRUE;
}
void ScrSpecial_IsDecorationFull(void)
void IsDecorationCategoryFull(void)
{
gSpecialVar_Result = FALSE;
if (gDecorations[gSpecialVar_0x8004].category != gDecorations[gSpecialVar_0x8006].category
@ -162,7 +162,7 @@ void ScrSpecial_IsDecorationFull(void)
}
}
void ScrSpecial_TraderMenuGiveDecoration(void)
void TraderShowDecorationMenu(void)
{
CreateTask(ShowDecorationCategoriesWindow, 0);
}
@ -190,7 +190,7 @@ void ExitTraderMenu(u8 taskId)
EnableBothScriptContexts();
}
void ScrSpecial_TraderDoDecorationTrade(void)
void TraderDoDecorationTrade(void)
{
struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader;
@ -202,7 +202,7 @@ void ScrSpecial_TraderDoDecorationTrade(void)
trader->alreadyTraded = TRUE;
}
void ScrSpecial_TraderMenuGetDecoration(void)
void TraderMenuGetDecoration(void)
{
u8 taskId = CreateTask(Task_HandleGetDecorationMenuInput, 0);
CreateAvailableDecorationsMenu(taskId);