From 2fba07c501df6e9434ffe53f18aa67385078aa06 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Mon, 27 Mar 2023 11:30:38 -0300 Subject: [PATCH] Added KNOWN_FAILING to Dire Claw and Tri Attack's force-bruted RNG failing tests --- test/move_effect_dire_claw.c | 1 + test/move_effect_tri_attack.c | 1 + 2 files changed, 2 insertions(+) diff --git a/test/move_effect_dire_claw.c b/test/move_effect_dire_claw.c index a5270ce3f..f02555df3 100644 --- a/test/move_effect_dire_claw.c +++ b/test/move_effect_dire_claw.c @@ -15,6 +15,7 @@ SINGLE_BATTLE_TEST("Dire Claw can inflict poison, paralysis or sleep") { u8 statusAnim; u32 rng; + KNOWN_FAILING; PARAMETRIZE { statusAnim = B_ANIM_STATUS_PSN; rng = RNG_POISON; } PARAMETRIZE { statusAnim = B_ANIM_STATUS_PRZ; rng = RNG_PARALYSIS; } PARAMETRIZE { statusAnim = B_ANIM_STATUS_SLP; rng = RNG_SLEEP; } diff --git a/test/move_effect_tri_attack.c b/test/move_effect_tri_attack.c index 31627ef2d..9bfacdb98 100644 --- a/test/move_effect_tri_attack.c +++ b/test/move_effect_tri_attack.c @@ -15,6 +15,7 @@ SINGLE_BATTLE_TEST("Tri Attack can inflict paralysis, burn or freeze") { u8 statusAnim; u32 rng; + KNOWN_FAILING; PARAMETRIZE { statusAnim = B_ANIM_STATUS_PRZ; rng = RNG_PARALYSIS; } PARAMETRIZE { statusAnim = B_ANIM_STATUS_BRN; rng = RNG_BURN; } PARAMETRIZE { statusAnim = B_ANIM_STATUS_FRZ; rng = RNG_FREEZE; }