Merge pull request #2423 from LOuroboros/debugPCFlag

Removed worthless DEBUG_FLAG_PC_FROM_DEBUG_MENU config
This commit is contained in:
Eduardo Quezada D'Ottone 2022-10-31 07:14:48 -03:00 committed by GitHub
commit dc4c5757f6
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 4 additions and 23 deletions

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@ -16,6 +16,5 @@
// Replace the used flags with others or disable with a 0
#define DEBUG_FLAG_NO_COLLISION 0 // If this flag is set, the debug function in the Utility submenu to disable player collision can be used.
#define DEBUG_FLAG_PC_FROM_DEBUG_MENU 0 // If this flag is set, the debug function in debug menu to access the player PC works.
#endif // GUARD_CONSTANTS_OVERWORLD_CONFIG_H

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@ -2792,16 +2792,6 @@ static void DebugAction_Give_CHEAT(u8 taskId)
ScriptContext_SetupScript(Debug_CheatStart);
}
static void Task_WaitFadeAccessPC(u8 taskId)
{
if (!gPaletteFade.active)
{
DestroyTask(taskId);
FlagSet(DEBUG_FLAG_PC_FROM_DEBUG_MENU);
EnterPokeStorage(2);
}
}
static void DebugAction_AccessPC(u8 taskId)
{
Debug_DestroyMenu_Full(taskId);

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@ -1669,18 +1669,10 @@ static void FieldTask_ReturnToPcMenu(void)
MainCallback vblankCb = gMain.vblankCallback;
SetVBlankCallback(NULL);
if (!FlagGet(DEBUG_FLAG_PC_FROM_DEBUG_MENU))
{
taskId = CreateTask(Task_PCMainMenu, 80);
gTasks[taskId].tState = 0;
gTasks[taskId].tSelectedOption = sPreviousBoxOption;
Task_PCMainMenu(taskId);
}
else
{
FlagClear(DEBUG_FLAG_PC_FROM_DEBUG_MENU);
ScriptContext_Enable();
}
taskId = CreateTask(Task_PCMainMenu, 80);
gTasks[taskId].tState = 0;
gTasks[taskId].tSelectedOption = sPreviousBoxOption;
Task_PCMainMenu(taskId);
SetVBlankCallback(vblankCb);
FadeInFromBlack();
}