Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd

This commit is contained in:
DizzyEggg 2023-02-22 22:51:59 +01:00
parent e0b76e98ff
commit dc83708443
2 changed files with 0 additions and 11 deletions

View File

@ -9164,16 +9164,6 @@ BattleScript_BattlerAbilityStatRaiseOnSwitchIn::
waitmessage B_WAIT_TIME_LONG
end3
BattleScript_TargetAbilityStatRaiseOnMoveEnd::
call BattleScript_AbilityPopUp
statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, NULL
setgraphicalstatchangevalues
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
waitanimation
printstring STRINGID_ABILITYRAISEDSTATDRASTICALLY
waitmessage B_WAIT_TIME_LONG
return
BattleScript_ScriptingAbilityStatRaise::
copybyte gBattlerAbility, sBATTLER
call BattleScript_AbilityPopUp

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@ -256,7 +256,6 @@ extern const u8 BattleScript_SturdiedMsg[];
extern const u8 BattleScript_GravityEnds[];
extern const u8 BattleScript_MoveStatDrain[];
extern const u8 BattleScript_MoveStatDrain_PPLoss[];
extern const u8 BattleScript_TargetAbilityStatRaiseOnMoveEnd[];
extern const u8 BattleScript_TargetsStatWasMaxedOut[];
extern const u8 BattleScript_AttackerAbilityStatRaise[];
extern const u8 BattleScript_AttackerAbilityStatRaiseEnd3[];