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Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd
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@ -9164,16 +9164,6 @@ BattleScript_BattlerAbilityStatRaiseOnSwitchIn::
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waitmessage B_WAIT_TIME_LONG
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end3
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BattleScript_TargetAbilityStatRaiseOnMoveEnd::
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call BattleScript_AbilityPopUp
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statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, NULL
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setgraphicalstatchangevalues
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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waitanimation
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printstring STRINGID_ABILITYRAISEDSTATDRASTICALLY
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waitmessage B_WAIT_TIME_LONG
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return
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BattleScript_ScriptingAbilityStatRaise::
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copybyte gBattlerAbility, sBATTLER
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call BattleScript_AbilityPopUp
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@ -256,7 +256,6 @@ extern const u8 BattleScript_SturdiedMsg[];
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extern const u8 BattleScript_GravityEnds[];
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extern const u8 BattleScript_MoveStatDrain[];
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extern const u8 BattleScript_MoveStatDrain_PPLoss[];
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extern const u8 BattleScript_TargetAbilityStatRaiseOnMoveEnd[];
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extern const u8 BattleScript_TargetsStatWasMaxedOut[];
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extern const u8 BattleScript_AttackerAbilityStatRaise[];
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extern const u8 BattleScript_AttackerAbilityStatRaiseEnd3[];
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