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https://github.com/Ninjdai1/pokeemerald.git
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Add battle controllers var to src from sym_ewram
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@ -175,6 +175,7 @@ enum
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CONTROLLER_CMDS_COUNT
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};
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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// general functions
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void HandleLinkBattleSetup(void);
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@ -27,7 +27,6 @@
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#include "constants/trainers.h"
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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@ -26,8 +26,6 @@
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#include "constants/songs.h"
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#include "constants/trainers.h"
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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@ -34,7 +34,6 @@
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#include "constants/trainers.h"
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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@ -37,7 +37,6 @@
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extern u8 gUnknown_0203CEE8;
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extern u8 gUnknown_0203CEE9;
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extern u8 gUnknown_0203CF00[];
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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@ -6,6 +6,7 @@
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#include "battle_message.h"
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#include "battle_interface.h"
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#include "battle_setup.h"
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#include "battle_tower.h"
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#include "bg.h"
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#include "data2.h"
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#include "item_use.h"
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@ -26,15 +27,11 @@
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#include "constants/songs.h"
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#include "constants/trainers.h"
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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extern void sub_81358F4(void);
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extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
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extern void SetMultiuseSpriteTemplateToPokemon(u16, u8);
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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// this file's functions
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static void PlayerPartnerHandleGetMonData(void);
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@ -6,6 +6,7 @@
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#include "battle_interface.h"
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#include "battle_message.h"
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#include "battle_setup.h"
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#include "battle_tower.h"
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#include "battle_tv.h"
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#include "bg.h"
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#include "data2.h"
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@ -29,14 +30,11 @@
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#include "constants/trainers.h"
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern u8 gUnknown_0203C7B4;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
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extern u16 sub_8068B48(void);
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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// this file's functions
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static void RecordedOpponentHandleGetMonData(void);
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@ -25,16 +25,12 @@
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#include "constants/battle_anim.h"
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#include "constants/songs.h"
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extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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extern u8 gUnknown_0203C7B4;
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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// this file's functions
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static void RecordedPlayerHandleGetMonData(void);
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@ -31,9 +31,6 @@
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#include "constants/songs.h"
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#include "constants/trainers.h"
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extern s32 gUnknown_0203CD70;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
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@ -13,10 +13,10 @@
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#include "constants/abilities.h"
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#include "constants/species.h"
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extern u8 gUnknown_02022D08;
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extern u8 gUnknown_02022D09;
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extern u8 gUnknown_02022D0A;
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static EWRAM_DATA u8 sLinkSendTaskId = 0;
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static EWRAM_DATA u8 sLinkReceiveTaskId = 0;
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static EWRAM_DATA u8 sUnknown_02022D0A = 0;
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EWRAM_DATA struct UnusedControllerStruct gUnknown_02022D0C = {};
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static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {};
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extern void sub_81B8D64(u8 battlerId, u8 arg1); // party_menu
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@ -681,20 +681,20 @@ static void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size)
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static void CreateTasksForSendRecvLinkBuffers(void)
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{
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gUnknown_02022D08 = CreateTask(Task_HandleSendLinkBuffersData, 0);
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gTasks[gUnknown_02022D08].data[11] = 0;
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gTasks[gUnknown_02022D08].data[12] = 0;
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gTasks[gUnknown_02022D08].data[13] = 0;
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gTasks[gUnknown_02022D08].data[14] = 0;
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gTasks[gUnknown_02022D08].data[15] = 0;
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sLinkSendTaskId = CreateTask(Task_HandleSendLinkBuffersData, 0);
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gTasks[sLinkSendTaskId].data[11] = 0;
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gTasks[sLinkSendTaskId].data[12] = 0;
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gTasks[sLinkSendTaskId].data[13] = 0;
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gTasks[sLinkSendTaskId].data[14] = 0;
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gTasks[sLinkSendTaskId].data[15] = 0;
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gUnknown_02022D09 = CreateTask(Task_HandleCopyReceivedLinkBuffersData, 0);
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gTasks[gUnknown_02022D09].data[12] = 0;
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gTasks[gUnknown_02022D09].data[13] = 0;
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gTasks[gUnknown_02022D09].data[14] = 0;
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gTasks[gUnknown_02022D09].data[15] = 0;
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sLinkReceiveTaskId = CreateTask(Task_HandleCopyReceivedLinkBuffersData, 0);
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gTasks[sLinkReceiveTaskId].data[12] = 0;
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gTasks[sLinkReceiveTaskId].data[13] = 0;
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gTasks[sLinkReceiveTaskId].data[14] = 0;
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gTasks[sLinkReceiveTaskId].data[15] = 0;
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gUnknown_02022D0A = 0;
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sUnknown_02022D0A = 0;
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}
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enum
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@ -716,24 +716,24 @@ void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data)
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s32 i;
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alignedSize = size - size % 4 + 4;
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if (gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA + 1 > BATTLE_BUFFER_LINK_SIZE)
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if (gTasks[sLinkSendTaskId].data[14] + alignedSize + LINK_BUFF_DATA + 1 > BATTLE_BUFFER_LINK_SIZE)
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{
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gTasks[gUnknown_02022D08].data[12] = gTasks[gUnknown_02022D08].data[14];
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gTasks[gUnknown_02022D08].data[14] = 0;
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gTasks[sLinkSendTaskId].data[12] = gTasks[sLinkSendTaskId].data[14];
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gTasks[sLinkSendTaskId].data[14] = 0;
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}
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gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId;
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gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BATTLER] = gActiveBattler;
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gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBattlerAttacker;
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gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBattlerTarget;
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gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize;
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gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8;
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gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BATTLER_FLAGS] = gAbsentBattlerFlags;
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gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BATTLER] = gEffectBattler;
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gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_BUFFER_ID] = bufferId;
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gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_ACTIVE_BATTLER] = gActiveBattler;
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gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_ATTACKER] = gBattlerAttacker;
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gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_TARGET] = gBattlerTarget;
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gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_SIZE_LO] = alignedSize;
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gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8;
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gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_ABSENT_BATTLER_FLAGS] = gAbsentBattlerFlags;
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gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_EFFECT_BATTLER] = gEffectBattler;
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for (i = 0; i < size; i++)
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gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_DATA + i] = data[i];
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gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_DATA + i] = data[i];
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gTasks[gUnknown_02022D08].data[14] = gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA;
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gTasks[sLinkSendTaskId].data[14] = gTasks[sLinkSendTaskId].data[14] + alignedSize + LINK_BUFF_DATA;
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}
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static void Task_HandleSendLinkBuffersData(u8 taskId)
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@ -845,19 +845,19 @@ void sub_8033648(void)
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#endif
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r6 = gBlockRecvBuffer[i][2];
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if (gTasks[gUnknown_02022D09].data[14] + 9 + r6 > 0x1000)
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if (gTasks[sLinkReceiveTaskId].data[14] + 9 + r6 > 0x1000)
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{
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gTasks[gUnknown_02022D09].data[12] = gTasks[gUnknown_02022D09].data[14];
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gTasks[gUnknown_02022D09].data[14] = 0;
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gTasks[sLinkReceiveTaskId].data[12] = gTasks[sLinkReceiveTaskId].data[14];
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gTasks[sLinkReceiveTaskId].data[14] = 0;
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}
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dest = &gLinkBattleRecvBuffer[gTasks[gUnknown_02022D09].data[14]];
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dest = &gLinkBattleRecvBuffer[gTasks[sLinkReceiveTaskId].data[14]];
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src = recvBuffer;
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for (j = 0; j < r6 + 8; j++)
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dest[j] = src[j];
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gTasks[gUnknown_02022D09].data[14] = gTasks[gUnknown_02022D09].data[14] + r6 + 8;
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gTasks[sLinkReceiveTaskId].data[14] = gTasks[sLinkReceiveTaskId].data[14] + r6 + 8;
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}
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}
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}
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struct UnkStruct2 *array;
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};
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extern struct UnkStruct1 *gUnknown_02022E10;
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extern const struct SpriteTemplate gUnknown_0831AC88;
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// this file's functions
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@ -50,6 +48,9 @@ static IWRAM_DATA s32 gUnknown_03000DD4;
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static IWRAM_DATA s32 gUnknown_03000DD8;
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static IWRAM_DATA s32 gUnknown_03000DDC;
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// ewram
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static EWRAM_DATA struct UnkStruct1 *gUnknown_02022E10 = {0};
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// const rom data
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static const u8 gUnknown_082FF1C8[][4] =
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{
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@ -104,24 +104,8 @@ gUnknown_02022D00: @ 2022D00
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.space 0x4
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.include "src/main_menu.o"
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gUnknown_02022D08: @ 2022D08
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.space 0x1
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gUnknown_02022D09: @ 2022D09
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.space 0x1
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gUnknown_02022D0A: @ 2022D0A
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.space 0x2
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gUnknown_02022D0C: @ 2022D0C
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.space 0x4
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.include "src/battle_controllers.o"
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gUnknown_02022E10: @ 2022E10
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.space 0x4
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.include "src/rom_8034C54.o"
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.include "src/battle_main.o"
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.include "src/pokemon.o"
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.include "src/random.o"
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