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small fix
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c402a840b1
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@ -127,7 +127,7 @@ static const struct WindowTemplate sPokemonDebugMsgBoxWindowTemplate =
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.tilemapTop = 14,
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.width = 11,
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.height = 1,
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.paletteNum = 0,
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.paletteNum = 0xF,
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.baseBlock = 0x100
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};
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@ -688,7 +688,7 @@ void CB2_Debug_Pokemon(void)
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data->messageBoxWindowId = AddWindow(&sPokemonDebugMsgBoxWindowTemplate);
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PutWindowTilemap(data->messageBoxWindowId);
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CopyWindowToVram(data->messageBoxWindowId, 3);
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FillWindowPixelRect(data->messageBoxWindowId, PIXEL_FILL(0x1), 0, 0, 90, 4);
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FillWindowPixelRect(data->messageBoxWindowId, PIXEL_FILL(0x2), 0, 0, 90, 4);
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gMain.state++;
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break;
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