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make record mixing compile
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@ -390,13 +390,13 @@ static bool8 sub_807158C(struct DayCare *daycare, u8 daycareId)
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struct DaycareMon *daycareMon = &daycare->mons[daycareId];
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GetBoxMonNick(&daycareMon->mon, nick);
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if (daycareMon->misc.mail.itemId != 0
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&& (StringCompareWithoutExtCtrlCodes(nick, daycareMon->misc.monName) != 0
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|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->misc.OT_name) != 0))
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if (daycareMon->mail.message.itemId != 0
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&& (StringCompareWithoutExtCtrlCodes(nick, daycareMon->mail.monName) != 0
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|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.OT_name) != 0))
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{
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StringCopy(gStringVar1, nick);
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TVShowConvertInternationalString(gStringVar2, daycareMon->misc.OT_name, daycareMon->misc.gameLanguage);
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TVShowConvertInternationalString(gStringVar3, daycareMon->misc.monName, daycareMon->misc.monLanguage);
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TVShowConvertInternationalString(gStringVar2, daycareMon->mail.OT_name, daycareMon->mail.gameLanguage);
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TVShowConvertInternationalString(gStringVar3, daycareMon->mail.monName, daycareMon->mail.monLanguage);
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return TRUE;
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}
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return FALSE;
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@ -119,11 +119,10 @@ void ClearAllContestWinnerPics(void)
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void sub_8084400(void)
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{
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// probably clearing one struct for battle frontier
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CpuFill32(0, gSaveBlock2Ptr->field_64C, 2272);
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CpuFill32(0, &gSaveBlock2Ptr->battleTower, 2272);
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// those look like strings
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gSaveBlock2Ptr->field_EE1 = 0xFF;
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gSaveBlock2Ptr->field_EE9 = 0xFF;
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gSaveBlock2Ptr->field_EE1[0][0] = EOS;
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gSaveBlock2Ptr->field_EE1[1][0] = EOS;
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}
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void WarpToTruck(void)
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