mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Finish up menu specialised
This commit is contained in:
parent
9e74409bb2
commit
dd24597d52
@ -1,72 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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gUnknown_08625AD0:: @ 8625AD0
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.2byte 0
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.2byte 0x4000
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.2byte 0
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.2byte 0
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gUnknown_08625AD8:: @ 8625AD8
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.2byte 0
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.2byte 5
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.2byte 4
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.2byte 5
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gUnknown_08625AE0:: @ 8625AE0
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.2byte 8
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.2byte 5
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.2byte 12
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.2byte 5
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gUnknown_08625AE8:: @ 8625AE8
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.2byte 16
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.2byte 5
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.2byte 20
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.2byte 5
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gUnknown_08625AF0:: @ 8625AF0
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.2byte 24
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.2byte 5
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.2byte 0xFFFF
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.2byte 0
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gUnknown_08625AF8:: @ 8625AF8
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.4byte gUnknown_08625AD8
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.4byte gUnknown_08625AE0
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gUnknown_08625B00:: @ 8625B00
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.4byte gUnknown_08625AE8
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.4byte gUnknown_08625AF0
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gUnknown_08625B08:: @ 8625B08
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.4byte gUnknown_08625AF8
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.4byte gUnknown_08625B00
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.4byte gUnknown_08625B08
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gUnknown_08625B14:: @ 8625B14
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spr_template 0x68, 0x68, gUnknown_08625AD0, gUnknown_08625AF8, NULL gDummySpriteAffineAnimTable, sub_81D3564
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gUnknown_08625B2C:: @ 8625B2C
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.2byte 0, 0xFFDD
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.2byte 20, 0xFFE4
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.2byte 33, 0xFFF6
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.2byte 33, 10
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.2byte 20, 28
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.2byte 0, 35
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.2byte 0xFFEC, 28
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.2byte 0xFFDF, 10
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.2byte 0xFFDF, 0xFFF6
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.2byte 0xFFEC, 0xFFE4
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gUnknown_08625B54:: @ 8625B54
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.4byte gUnknown_085EEA46
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.4byte gUnknown_085EEA4E
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.4byte gUnknown_085EEA55
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.4byte gUnknown_085EEA63
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.4byte gUnknown_085EEA6B
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.4byte gUnknown_085EEA5D
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@ -276,12 +276,7 @@ struct BattleCallbacksStack
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struct StatsArray
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{
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u16 hp;
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u16 atk;
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u16 def;
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u16 spd;
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u16 spAtk;
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u16 spDef;
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u16 stats[NUM_STATS];
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};
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struct BattleResources
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@ -290,7 +285,7 @@ struct BattleResources
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struct UnknownFlags *flags;
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struct BattleScriptsStack* battleScriptsStack;
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struct BattleCallbacksStack* battleCallbackStack;
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struct StatsArray* statsBeforeLvlUp;
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struct StatsArray* beforeLvlUp;
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struct AI_ThinkingStruct *ai;
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struct BattleHistory *battleHistory;
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struct BattleScriptsStack *AI_ScriptsStack;
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@ -32,8 +32,6 @@ u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page);
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void sub_81D1E90(struct PlayerPCItemPageStruct *page);
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void sub_81D1EC0(void);
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void sub_81D1D04(u8 a0);
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void DrawLevelUpWindowPg1(u16 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
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void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
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void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0);
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void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0);
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void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0);
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@ -47,7 +45,6 @@ bool16 MoveRelearnerRunTextPrinters(void);
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void MoveRelearnerCreateYesNoMenu(void);
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u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
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void InitMoveRelearnerWindows(bool8 useContextWindow);
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void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *statStoreLocation);
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s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst);
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void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7);
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void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8);
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@ -63,5 +60,8 @@ void sub_81D3464(struct Sprite **sprites);
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void sub_81D3480(struct Sprite **sprites, u8 arg1, u8 arg2);
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void sub_81D3520(struct Sprite **sprites);
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void sub_81D354C(struct Sprite **sprites);
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void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr);
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void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 shadowClr);
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void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *currStats);
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#endif // GUARD_MENU_SPECIALIZED_H
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@ -471,6 +471,12 @@ extern const u8 gText_EggCantBattle[];
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extern const u8 gText_PkmnAlreadySelected[];
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extern const u8 gText_PkmnAlreadyInBattle[];
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extern const u8 gText_PkmnCantSwitchOut[];
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extern const u8 gUnknown_085EEA46[];
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extern const u8 gUnknown_085EEA4E[];
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extern const u8 gUnknown_085EEA55[];
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extern const u8 gUnknown_085EEA63[];
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extern const u8 gUnknown_085EEA6B[];
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extern const u8 gUnknown_085EEA5D[];
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extern const u8 gText_Dash[];
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extern const u8 gText_UnkCtrlF904[];
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@ -621,7 +621,6 @@ SECTIONS {
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data/pokenav.o(.rodata);
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src/pokenav_match_call.o(.rodata);
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src/menu_specialized.o(.rodata);
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data/menu_specialized.o(.rodata);
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data/ereader_helpers.o(.rodata);
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src/faraway_island.o(.rodata);
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data/ereader_screen.o(.rodata);
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@ -66,8 +66,8 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8, const u8* BS_ptr);
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static bool32 IsMonGettingExpSentOut(void);
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static void sub_804F17C(void);
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static bool8 sub_804F1CC(void);
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static void sub_804F100(void);
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static void sub_804F144(void);
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static void DrawLevelUpWindow1(void);
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static void DrawLevelUpWindow2(void);
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static bool8 sub_804F344(void);
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static void PutMonIconOnLvlUpBox(void);
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static void PutLevelAndGenderOnLvlUpBox(void);
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@ -3238,9 +3238,8 @@ static void atk23_getexp(void)
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s32 i; // also used as stringId
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u8 holdEffect;
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s32 sentIn;
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s32 viaExpShare = 0;
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u16* exp = &gBattleStruct->expValue;
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u16 *exp = &gBattleStruct->expValue;
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gBattlerFainted = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
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sentIn = gSentPokesToOpponent[(gBattlerFainted & 2) >> 1];
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@ -3391,14 +3390,14 @@ static void atk23_getexp(void)
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}
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}
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else
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{
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gBattleStruct->expGetterBattlerId = 0;
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}
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PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattleStruct->expGetterBattlerId, gBattleStruct->expGetterMonId)
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PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattleStruct->expGetterBattlerId, gBattleStruct->expGetterMonId);
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// buffer 'gained' or 'gained a boosted'
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PREPARE_STRING_BUFFER(gBattleTextBuff2, i)
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PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff3, 5, gBattleMoveDamage)
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PREPARE_STRING_BUFFER(gBattleTextBuff2, i);
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PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff3, 5, gBattleMoveDamage);
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PrepareStringBattle(STRINGID_PKMNGAINEDEXP, gBattleStruct->expGetterBattlerId);
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MonGainEVs(&gPlayerParty[gBattleStruct->expGetterMonId], gBattleMons[gBattlerFainted].species);
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@ -3414,12 +3413,12 @@ static void atk23_getexp(void)
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gBattleBufferB[gBattleStruct->expGetterBattlerId][0] = 0;
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if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP) && GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) != MAX_LEVEL)
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{
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gBattleResources->statsBeforeLvlUp->hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_MAX_HP);
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gBattleResources->statsBeforeLvlUp->atk = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_ATK);
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gBattleResources->statsBeforeLvlUp->def = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_DEF);
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gBattleResources->statsBeforeLvlUp->spd = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPEED);
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gBattleResources->statsBeforeLvlUp->spAtk = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPATK);
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gBattleResources->statsBeforeLvlUp->spDef = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPDEF);
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gBattleResources->beforeLvlUp->stats[STAT_HP] = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_MAX_HP);
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gBattleResources->beforeLvlUp->stats[STAT_ATK] = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_ATK);
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gBattleResources->beforeLvlUp->stats[STAT_DEF] = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_DEF);
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gBattleResources->beforeLvlUp->stats[STAT_SPEED] = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPEED);
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gBattleResources->beforeLvlUp->stats[STAT_SPATK] = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPATK);
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gBattleResources->beforeLvlUp->stats[STAT_SPDEF] = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_SPDEF);
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gActiveBattler = gBattleStruct->expGetterBattlerId;
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BtlController_EmitExpUpdate(0, gBattleStruct->expGetterMonId, gBattleMoveDamage);
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@ -3437,9 +3436,8 @@ static void atk23_getexp(void)
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if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlerPartyIndexes[gActiveBattler] == gBattleStruct->expGetterMonId)
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HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
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PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBattler, gBattleStruct->expGetterMonId)
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PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff2, 3, GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL))
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PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBattler, gBattleStruct->expGetterMonId);
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PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff2, 3, GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL));
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BattleScriptPushCursor();
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gLeveledUpInBattle |= gBitTable[gBattleStruct->expGetterMonId];
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@ -3487,7 +3485,9 @@ static void atk23_getexp(void)
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break;
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case 5: // looper increment
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if (gBattleMoveDamage) // there is exp to give, goto case 3 that gives exp
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{
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gBattleScripting.atk23_state = 3;
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}
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else
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{
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gBattleStruct->expGetterMonId++;
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@ -5911,8 +5911,7 @@ static void atk5D_getmoneyreward(void)
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moneyReward += GetTrainerMoneyToGive(gTrainerBattleOpponent_B);
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AddMoney(&gSaveBlock1Ptr->money, moneyReward);
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PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff1, 5, moneyReward)
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PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff1, 5, moneyReward);
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gBattlescriptCurrInstr++;
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}
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@ -6233,7 +6232,7 @@ static void atk6C_drawlvlupbox(void)
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gBattleScripting.atk6C_state = 4;
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break;
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case 4:
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sub_804F100();
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DrawLevelUpWindow1();
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PutWindowTilemap(13);
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CopyWindowToVram(13, 3);
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gBattleScripting.atk6C_state++;
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@ -6250,7 +6249,7 @@ static void atk6C_drawlvlupbox(void)
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if (gMain.newKeys != 0)
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{
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PlaySE(SE_SELECT);
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sub_804F144();
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DrawLevelUpWindow2();
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CopyWindowToVram(13, 2);
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gBattleScripting.atk6C_state++;
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}
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@ -6291,20 +6290,20 @@ static void atk6C_drawlvlupbox(void)
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}
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}
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static void sub_804F100(void)
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static void DrawLevelUpWindow1(void)
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{
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struct StatsArray currentStats;
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u16 currStats[NUM_STATS];
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GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], (u16*) ¤tStats);
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DrawLevelUpWindowPg1(0xD, (u16*) gBattleResources->statsBeforeLvlUp,(u16*) ¤tStats, 0xE, 0xD, 0xF);
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GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats);
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DrawLevelUpWindowPg1(0xD, gBattleResources->beforeLvlUp->stats, currStats, 0xE, 0xD, 0xF);
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}
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static void sub_804F144(void)
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static void DrawLevelUpWindow2(void)
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{
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struct StatsArray currentStats;
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u16 currStats[NUM_STATS];
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GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], (u16*) ¤tStats);
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DrawLevelUpWindowPg2(0xD, (u16*) ¤tStats, 0xE, 0xD, 0xF);
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GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats);
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DrawLevelUpWindowPg2(0xD, currStats, 0xE, 0xD, 0xF);
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}
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static void sub_804F17C(void)
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@ -28,7 +28,6 @@
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#include "gba/io_reg.h"
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extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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extern const u8 *gUnknown_08625B54[];
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EWRAM_DATA static u8 sUnknown_0203CF48[3] = {0};
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EWRAM_DATA static struct ListMenuItem *sUnknown_0203CF4C = NULL;
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@ -39,7 +38,7 @@ static void sub_81D2634(struct UnknownStruct_81D1ED4 *a0);
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static void MoveRelearnerCursorCallback(s32 itemIndex, bool8 onInit, struct ListMenu *list);
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static void nullsub_79(void);
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static void sub_81D3408(struct Sprite *sprite);
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/*static*/ void sub_81D3564(struct Sprite *sprite);
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static void sub_81D3564(struct Sprite *sprite);
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static void sub_81D35E8(struct Sprite *sprite);
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static const struct WindowTemplate sUnknown_086253E8[] =
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@ -1474,9 +1473,82 @@ static void sub_81D32F4(struct Sprite *sprite)
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}
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}
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// Todo: Move these variables to C.
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extern const s16 gUnknown_08625B2C[][2];
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extern const struct SpriteTemplate gUnknown_08625B14;
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static const struct OamData sOamData_8625AD0 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 1,
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.tileNum = 0,
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.priority = 0,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const union AnimCmd sSpriteAnim_8625AD8[] =
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_FRAME(4, 5),
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ANIMCMD_FRAME(8, 5),
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ANIMCMD_FRAME(12, 5),
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ANIMCMD_FRAME(16, 5),
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ANIMCMD_FRAME(20, 5),
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ANIMCMD_FRAME(24, 5),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_8625AF8[] =
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{
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sSpriteAnim_8625AD8,
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sSpriteAnim_8625AD8 + 2,
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};
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// unused
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static const union AnimCmd *const sSpriteAnimTable_8625B00[] =
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{
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sSpriteAnim_8625AD8 + 4,
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sSpriteAnim_8625AD8 + 6,
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};
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// unused
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static const union AnimCmd *const sSpriteAnimTable_8625B08[] =
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{
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sSpriteAnim_8625AD8 + 8,
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sSpriteAnim_8625AD8 + 10,
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};
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// unused
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static const union AnimCmd *const *const sUnknown_08625B10 = sSpriteAnimTable_8625B08;
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const struct SpriteTemplate gUnknown_08625B14 =
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{
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.tileTag = 104,
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.paletteTag = 104,
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.oam = &sOamData_8625AD0,
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.anims = sSpriteAnimTable_8625AF8,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81D3564,
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};
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static const s16 gUnknown_08625B2C[][2] =
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{
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{0, -35},
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{20, -28},
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{33, -10},
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{33, 10},
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{20, 28},
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{0, 35},
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{-20, 28},
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{-33, 10},
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{-33, -10},
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{-20, -28},
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};
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void sub_81D3314(struct Sprite *sprite)
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{
|
||||
@ -1595,7 +1667,7 @@ void sub_81D354C(struct Sprite **sprites)
|
||||
FreeSpritePaletteByTag(104);
|
||||
}
|
||||
|
||||
/*static*/ void sub_81D3564(struct Sprite *sprite)
|
||||
static void sub_81D3564(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[1] != 0)
|
||||
{
|
||||
@ -1641,440 +1713,127 @@ static void sub_81D35E8(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#ifdef NONMATCHING
|
||||
void DrawLevelUpWindowPg1(u16 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5)
|
||||
static const u8 *const sLvlUpStatStrings[] =
|
||||
{
|
||||
u16 i;
|
||||
s16 array[6];
|
||||
u8 *text;
|
||||
u8 text2;
|
||||
s16 *statVal;
|
||||
s32 var;
|
||||
u8 padding;
|
||||
s32 var3;
|
||||
u8 color[11];
|
||||
|
||||
FillWindowPixelBuffer(arg0, PIXEL_FILL(arg3));
|
||||
|
||||
array[0] = statStoreLocation2[STAT_HP] - statStoreLocation1[STAT_HP];
|
||||
array[1] = statStoreLocation2[STAT_ATK] - statStoreLocation1[STAT_ATK];
|
||||
array[2] = statStoreLocation2[STAT_DEF] - statStoreLocation1[STAT_DEF];
|
||||
array[3] = statStoreLocation2[STAT_SPATK] - statStoreLocation1[STAT_SPATK];
|
||||
array[4] = statStoreLocation2[STAT_SPDEF] - statStoreLocation1[STAT_SPDEF];
|
||||
array[5] = statStoreLocation2[STAT_SPEED] - statStoreLocation1[STAT_SPEED];
|
||||
|
||||
color[0] = arg3;
|
||||
color[1] = arg4;
|
||||
color[2] = arg5;
|
||||
|
||||
for(i = 0; i <= 5; i++)
|
||||
gUnknown_085EEA46,
|
||||
gUnknown_085EEA4E,
|
||||
gUnknown_085EEA55,
|
||||
gUnknown_085EEA63,
|
||||
gUnknown_085EEA6B,
|
||||
gUnknown_085EEA5D
|
||||
};
|
||||
|
||||
void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr)
|
||||
{
|
||||
u16 i, x;
|
||||
s16 statsDiff[NUM_STATS];
|
||||
u8 text[12];
|
||||
u8 color[3];
|
||||
|
||||
FillWindowPixelBuffer(windowId, PIXEL_FILL(bgClr));
|
||||
|
||||
statsDiff[0] = statsAfter[STAT_HP] - statsBefore[STAT_HP];
|
||||
statsDiff[1] = statsAfter[STAT_ATK] - statsBefore[STAT_ATK];
|
||||
statsDiff[2] = statsAfter[STAT_DEF] - statsBefore[STAT_DEF];
|
||||
statsDiff[3] = statsAfter[STAT_SPATK] - statsBefore[STAT_SPATK];
|
||||
statsDiff[4] = statsAfter[STAT_SPDEF] - statsBefore[STAT_SPDEF];
|
||||
statsDiff[5] = statsAfter[STAT_SPEED] - statsBefore[STAT_SPEED];
|
||||
|
||||
color[0] = bgClr;
|
||||
color[1] = fgClr;
|
||||
color[2] = shadowClr;
|
||||
|
||||
for (i = 0; i < NUM_STATS; i++)
|
||||
{
|
||||
AddTextPrinterParameterized3(arg0,
|
||||
1,
|
||||
0,
|
||||
15 * i,
|
||||
color,
|
||||
TEXT_SPEED_FF,
|
||||
gUnknown_08625B54[i]);
|
||||
statVal = &array[i];
|
||||
text = array[i] >= 0 ? (u8 *) gText_UnkCtrlF904 : (u8 *) gText_Dash;//Plus sign for stat gain, dash for none maybe
|
||||
StringCopy(&text2, text);
|
||||
AddTextPrinterParameterized3(arg0,
|
||||
1,
|
||||
56,
|
||||
15 * i,
|
||||
color,
|
||||
TEXT_SPEED_FF,
|
||||
&text2);
|
||||
var3 = *statVal;
|
||||
var = var3;
|
||||
|
||||
if(var3 < 0)
|
||||
{
|
||||
var = -var3;
|
||||
}
|
||||
|
||||
padding = 12; //amount of padding
|
||||
|
||||
if(var <= 9)
|
||||
{
|
||||
padding = 18; //more padding for single digit numbers
|
||||
}
|
||||
|
||||
if(var3 < 0)
|
||||
{
|
||||
var3 = -var3;
|
||||
}
|
||||
|
||||
ConvertIntToDecimalStringN(&text2, var3, STR_CONV_MODE_LEFT_ALIGN, 2);
|
||||
AddTextPrinterParameterized3(arg0,
|
||||
1,
|
||||
padding + 56,
|
||||
15 * i,
|
||||
color,
|
||||
TEXT_SPEED_FF,
|
||||
&text2);
|
||||
|
||||
AddTextPrinterParameterized3(windowId,
|
||||
1,
|
||||
0,
|
||||
15 * i,
|
||||
color,
|
||||
-1,
|
||||
sLvlUpStatStrings[i]);
|
||||
|
||||
StringCopy(text, (statsDiff[i] >= 0) ? gText_UnkCtrlF904 : gText_Dash);
|
||||
AddTextPrinterParameterized3(windowId,
|
||||
1,
|
||||
56,
|
||||
15 * i,
|
||||
color,
|
||||
-1,
|
||||
text);
|
||||
if (abs(statsDiff[i]) <= 9)
|
||||
x = 18;
|
||||
else
|
||||
x = 12;
|
||||
|
||||
ConvertIntToDecimalStringN(text, abs(statsDiff[i]), STR_CONV_MODE_LEFT_ALIGN, 2);
|
||||
AddTextPrinterParameterized3(windowId,
|
||||
1,
|
||||
56 + x,
|
||||
15 * i,
|
||||
color,
|
||||
-1,
|
||||
text);
|
||||
}
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
void DrawLevelUpWindowPg1(u16 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5)
|
||||
{
|
||||
asm(".syntax unified\n\
|
||||
push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
push {r5-r7}\n\
|
||||
sub sp, 0x2C\n\
|
||||
mov r8, r0\n\
|
||||
adds r6, r1, 0\n\
|
||||
adds r5, r2, 0\n\
|
||||
adds r4, r3, 0\n\
|
||||
ldr r3, [sp, 0x4C]\n\
|
||||
ldr r0, [sp, 0x50]\n\
|
||||
mov r9, r0\n\
|
||||
lsls r4, 24\n\
|
||||
lsrs r4, 24\n\
|
||||
lsls r3, 24\n\
|
||||
lsrs r3, 24\n\
|
||||
mov r1, r9\n\
|
||||
lsls r1, 24\n\
|
||||
lsrs r1, 24\n\
|
||||
mov r9, r1\n\
|
||||
mov r0, r8\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
mov r8, r0\n\
|
||||
lsls r1, r4, 4\n\
|
||||
orrs r1, r4\n\
|
||||
lsls r1, 24\n\
|
||||
lsrs r1, 24\n\
|
||||
str r3, [sp, 0x28]\n\
|
||||
bl FillWindowPixelBuffer\n\
|
||||
add r2, sp, 0xC\n\
|
||||
ldrh r0, [r5]\n\
|
||||
ldrh r1, [r6]\n\
|
||||
subs r0, r1\n\
|
||||
strh r0, [r2]\n\
|
||||
ldrh r0, [r5, 0x2]\n\
|
||||
ldrh r1, [r6, 0x2]\n\
|
||||
subs r0, r1\n\
|
||||
strh r0, [r2, 0x2]\n\
|
||||
ldrh r0, [r5, 0x4]\n\
|
||||
ldrh r1, [r6, 0x4]\n\
|
||||
subs r0, r1\n\
|
||||
strh r0, [r2, 0x4]\n\
|
||||
ldrh r0, [r5, 0x8]\n\
|
||||
ldrh r1, [r6, 0x8]\n\
|
||||
subs r0, r1\n\
|
||||
strh r0, [r2, 0x6]\n\
|
||||
ldrh r0, [r5, 0xA]\n\
|
||||
ldrh r1, [r6, 0xA]\n\
|
||||
subs r0, r1\n\
|
||||
strh r0, [r2, 0x8]\n\
|
||||
ldrh r0, [r5, 0x6]\n\
|
||||
ldrh r1, [r6, 0x6]\n\
|
||||
subs r0, r1\n\
|
||||
strh r0, [r2, 0xA]\n\
|
||||
add r0, sp, 0x24\n\
|
||||
strb r4, [r0]\n\
|
||||
ldr r3, [sp, 0x28]\n\
|
||||
strb r3, [r0, 0x1]\n\
|
||||
mov r1, r9\n\
|
||||
strb r1, [r0, 0x2]\n\
|
||||
movs r7, 0\n\
|
||||
mov r10, r0\n\
|
||||
movs r0, 0x1\n\
|
||||
negs r0, r0\n\
|
||||
mov r9, r0\n\
|
||||
add r6, sp, 0x18\n\
|
||||
_081D36CA:\n\
|
||||
lsls r0, r7, 4\n\
|
||||
subs r0, r7\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r5, r0, 24\n\
|
||||
mov r1, r10\n\
|
||||
str r1, [sp]\n\
|
||||
mov r0, r9\n\
|
||||
str r0, [sp, 0x4]\n\
|
||||
ldr r1, =gUnknown_08625B54\n\
|
||||
lsls r0, r7, 2\n\
|
||||
adds r0, r1\n\
|
||||
ldr r0, [r0]\n\
|
||||
str r0, [sp, 0x8]\n\
|
||||
mov r0, r8\n\
|
||||
movs r1, 0x1\n\
|
||||
movs r2, 0\n\
|
||||
adds r3, r5, 0\n\
|
||||
bl AddTextPrinterParameterized3\n\
|
||||
lsls r0, r7, 1\n\
|
||||
mov r4, sp\n\
|
||||
adds r4, r0\n\
|
||||
adds r4, 0xC\n\
|
||||
movs r1, 0\n\
|
||||
ldrsh r0, [r4, r1]\n\
|
||||
ldr r1, =gText_Dash\n\
|
||||
cmp r0, 0\n\
|
||||
blt _081D3704\n\
|
||||
ldr r1, =gText_UnkCtrlF904\n\
|
||||
_081D3704:\n\
|
||||
adds r0, r6, 0\n\
|
||||
bl StringCopy\n\
|
||||
mov r0, r10\n\
|
||||
str r0, [sp]\n\
|
||||
mov r1, r9\n\
|
||||
str r1, [sp, 0x4]\n\
|
||||
str r6, [sp, 0x8]\n\
|
||||
mov r0, r8\n\
|
||||
movs r1, 0x1\n\
|
||||
movs r2, 0x38\n\
|
||||
adds r3, r5, 0\n\
|
||||
bl AddTextPrinterParameterized3\n\
|
||||
movs r0, 0\n\
|
||||
ldrsh r1, [r4, r0]\n\
|
||||
adds r0, r1, 0\n\
|
||||
cmp r1, 0\n\
|
||||
bge _081D372C\n\
|
||||
negs r0, r1\n\
|
||||
_081D372C:\n\
|
||||
movs r4, 0xC\n\
|
||||
cmp r0, 0x9\n\
|
||||
bgt _081D3734\n\
|
||||
movs r4, 0x12\n\
|
||||
_081D3734:\n\
|
||||
cmp r1, 0\n\
|
||||
bge _081D373A\n\
|
||||
negs r1, r1\n\
|
||||
_081D373A:\n\
|
||||
adds r0, r6, 0\n\
|
||||
movs r2, 0\n\
|
||||
movs r3, 0x2\n\
|
||||
bl ConvertIntToDecimalStringN\n\
|
||||
adds r2, r4, 0\n\
|
||||
adds r2, 0x38\n\
|
||||
mov r1, r10\n\
|
||||
str r1, [sp]\n\
|
||||
mov r0, r9\n\
|
||||
str r0, [sp, 0x4]\n\
|
||||
str r6, [sp, 0x8]\n\
|
||||
mov r0, r8\n\
|
||||
movs r1, 0x1\n\
|
||||
adds r3, r5, 0\n\
|
||||
bl AddTextPrinterParameterized3\n\
|
||||
adds r0, r7, 0x1\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r7, r0, 16\n\
|
||||
cmp r7, 0x5\n\
|
||||
bls _081D36CA\n\
|
||||
add sp, 0x2C\n\
|
||||
pop {r3-r5}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
.syntax divided");
|
||||
}
|
||||
#endif // NONMATCHING
|
||||
|
||||
#ifdef NONMATCHING
|
||||
void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
|
||||
void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 shadowClr)
|
||||
{
|
||||
s32 i;
|
||||
s16 *var;
|
||||
s32 numDigits;
|
||||
u8 text;
|
||||
s16 array[6];
|
||||
u8 color[11];
|
||||
|
||||
FillWindowPixelBuffer(arg0, PIXEL_FILL(arg2));
|
||||
|
||||
array[0] = statStoreLocation1[STAT_HP];
|
||||
array[1] = statStoreLocation1[STAT_ATK];
|
||||
array[2] = statStoreLocation1[STAT_DEF];
|
||||
array[3] = statStoreLocation1[STAT_SPATK];
|
||||
array[4] = statStoreLocation1[STAT_SPDEF];
|
||||
array[5] = statStoreLocation1[STAT_SPEED];
|
||||
|
||||
color[0] = arg2;
|
||||
color[1] = arg3;
|
||||
color[2] = arg4;
|
||||
|
||||
for(i = 0; i <= 5; i++)
|
||||
u16 i, numDigits, x;
|
||||
s16 stats[NUM_STATS];
|
||||
u8 text[12];
|
||||
u8 color[3];
|
||||
|
||||
FillWindowPixelBuffer(windowId, PIXEL_FILL(bgClr));
|
||||
|
||||
stats[0] = currStats[STAT_HP];
|
||||
stats[1] = currStats[STAT_ATK];
|
||||
stats[2] = currStats[STAT_DEF];
|
||||
stats[3] = currStats[STAT_SPATK];
|
||||
stats[4] = currStats[STAT_SPDEF];
|
||||
stats[5] = currStats[STAT_SPEED];
|
||||
|
||||
color[0] = bgClr;
|
||||
color[1] = fgClr;
|
||||
color[2] = shadowClr;
|
||||
|
||||
for (i = 0; i < NUM_STATS; i++)
|
||||
{
|
||||
numDigits = 3; //3 digit stat
|
||||
if(array[i] <= 99)
|
||||
{
|
||||
numDigits = 1; //1 digit stat
|
||||
if(array[i] > 9)
|
||||
{
|
||||
numDigits = 2; //2 digit stat
|
||||
}
|
||||
}
|
||||
ConvertIntToDecimalStringN(&text, array[i], STR_CONV_MODE_LEFT_ALIGN, numDigits);
|
||||
AddTextPrinterParameterized3(arg0,
|
||||
1,
|
||||
0,
|
||||
15 * i,
|
||||
color,
|
||||
TEXT_SPEED_FF,
|
||||
gUnknown_08625B54[i]);
|
||||
AddTextPrinterParameterized3(arg0,
|
||||
1,
|
||||
6 * (4 - numDigits) + 56,
|
||||
15 * i,
|
||||
color,
|
||||
TEXT_SPEED_FF,
|
||||
&text);
|
||||
if (stats[i] > 99)
|
||||
numDigits = 3;
|
||||
else if (stats[i] > 9)
|
||||
numDigits = 2;
|
||||
else
|
||||
numDigits = 1;
|
||||
|
||||
ConvertIntToDecimalStringN(text, stats[i], STR_CONV_MODE_LEFT_ALIGN, numDigits);
|
||||
x = 6 * (4 - numDigits);
|
||||
|
||||
AddTextPrinterParameterized3(windowId,
|
||||
1,
|
||||
0,
|
||||
15 * i,
|
||||
color,
|
||||
-1,
|
||||
sLvlUpStatStrings[i]);
|
||||
|
||||
AddTextPrinterParameterized3(windowId,
|
||||
1,
|
||||
56 + x,
|
||||
15 * i,
|
||||
color,
|
||||
-1,
|
||||
text);
|
||||
}
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
|
||||
{
|
||||
asm(".syntax unified\n\
|
||||
push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
push {r5-r7}\n\
|
||||
sub sp, 0x2C\n\
|
||||
mov r8, r0\n\
|
||||
adds r5, r1, 0\n\
|
||||
adds r4, r2, 0\n\
|
||||
adds r6, r3, 0\n\
|
||||
ldr r2, [sp, 0x4C]\n\
|
||||
lsls r4, 24\n\
|
||||
lsrs r4, 24\n\
|
||||
lsls r6, 24\n\
|
||||
lsrs r6, 24\n\
|
||||
lsls r2, 24\n\
|
||||
lsrs r2, 24\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
mov r8, r0\n\
|
||||
lsls r1, r4, 4\n\
|
||||
orrs r1, r4\n\
|
||||
lsls r1, 24\n\
|
||||
lsrs r1, 24\n\
|
||||
str r2, [sp, 0x28]\n\
|
||||
bl FillWindowPixelBuffer\n\
|
||||
add r1, sp, 0xC\n\
|
||||
ldrh r0, [r5]\n\
|
||||
strh r0, [r1]\n\
|
||||
ldrh r0, [r5, 0x2]\n\
|
||||
strh r0, [r1, 0x2]\n\
|
||||
ldrh r0, [r5, 0x4]\n\
|
||||
strh r0, [r1, 0x4]\n\
|
||||
ldrh r0, [r5, 0x8]\n\
|
||||
strh r0, [r1, 0x6]\n\
|
||||
ldrh r0, [r5, 0xA]\n\
|
||||
strh r0, [r1, 0x8]\n\
|
||||
ldrh r0, [r5, 0x6]\n\
|
||||
strh r0, [r1, 0xA]\n\
|
||||
add r0, sp, 0x24\n\
|
||||
strb r4, [r0]\n\
|
||||
strb r6, [r0, 0x1]\n\
|
||||
ldr r2, [sp, 0x28]\n\
|
||||
strb r2, [r0, 0x2]\n\
|
||||
movs r6, 0\n\
|
||||
add r1, sp, 0x18\n\
|
||||
mov r9, r1\n\
|
||||
mov r7, r8\n\
|
||||
mov r10, r0\n\
|
||||
movs r2, 0x1\n\
|
||||
negs r2, r2\n\
|
||||
mov r8, r2\n\
|
||||
_081D37EE:\n\
|
||||
lsls r1, r6, 1\n\
|
||||
mov r0, sp\n\
|
||||
adds r0, r1\n\
|
||||
adds r0, 0xC\n\
|
||||
movs r2, 0\n\
|
||||
ldrsh r0, [r0, r2]\n\
|
||||
movs r4, 0x3\n\
|
||||
cmp r0, 0x63\n\
|
||||
bgt _081D3808\n\
|
||||
movs r4, 0x1\n\
|
||||
cmp r0, 0x9\n\
|
||||
ble _081D3808\n\
|
||||
movs r4, 0x2\n\
|
||||
_081D3808:\n\
|
||||
mov r0, sp\n\
|
||||
adds r0, r1\n\
|
||||
adds r0, 0xC\n\
|
||||
movs r2, 0\n\
|
||||
ldrsh r1, [r0, r2]\n\
|
||||
mov r0, r9\n\
|
||||
movs r2, 0\n\
|
||||
adds r3, r4, 0\n\
|
||||
bl ConvertIntToDecimalStringN\n\
|
||||
movs r0, 0x4\n\
|
||||
subs r0, r4\n\
|
||||
lsls r4, r0, 1\n\
|
||||
adds r4, r0\n\
|
||||
lsls r4, 17\n\
|
||||
lsrs r4, 16\n\
|
||||
lsls r5, r6, 4\n\
|
||||
subs r5, r6\n\
|
||||
lsls r5, 24\n\
|
||||
lsrs r5, 24\n\
|
||||
mov r0, r10\n\
|
||||
str r0, [sp]\n\
|
||||
mov r1, r8\n\
|
||||
str r1, [sp, 0x4]\n\
|
||||
ldr r1, =gUnknown_08625B54\n\
|
||||
lsls r0, r6, 2\n\
|
||||
adds r0, r1\n\
|
||||
ldr r0, [r0]\n\
|
||||
str r0, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
movs r1, 0x1\n\
|
||||
movs r2, 0\n\
|
||||
adds r3, r5, 0\n\
|
||||
bl AddTextPrinterParameterized3\n\
|
||||
adds r4, 0x38\n\
|
||||
lsls r4, 24\n\
|
||||
lsrs r4, 24\n\
|
||||
mov r2, r10\n\
|
||||
str r2, [sp]\n\
|
||||
mov r0, r8\n\
|
||||
str r0, [sp, 0x4]\n\
|
||||
mov r1, r9\n\
|
||||
str r1, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
movs r1, 0x1\n\
|
||||
adds r2, r4, 0\n\
|
||||
adds r3, r5, 0\n\
|
||||
bl AddTextPrinterParameterized3\n\
|
||||
adds r0, r6, 0x1\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r6, r0, 16\n\
|
||||
cmp r6, 0x5\n\
|
||||
bls _081D37EE\n\
|
||||
add sp, 0x2C\n\
|
||||
pop {r3-r5}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
.syntax divided");
|
||||
}
|
||||
#endif // NONMATCHING
|
||||
|
||||
void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *statStoreLocation)
|
||||
void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *currStats)
|
||||
{
|
||||
statStoreLocation[STAT_HP] = GetMonData(mon, MON_DATA_MAX_HP);
|
||||
statStoreLocation[STAT_ATK] = GetMonData(mon, MON_DATA_ATK);
|
||||
statStoreLocation[STAT_DEF] = GetMonData(mon, MON_DATA_DEF);
|
||||
statStoreLocation[STAT_SPEED] = GetMonData(mon, MON_DATA_SPEED);
|
||||
statStoreLocation[STAT_SPATK] = GetMonData(mon, MON_DATA_SPATK);
|
||||
statStoreLocation[STAT_SPDEF] = GetMonData(mon, MON_DATA_SPDEF);
|
||||
currStats[STAT_HP] = GetMonData(mon, MON_DATA_MAX_HP);
|
||||
currStats[STAT_ATK] = GetMonData(mon, MON_DATA_ATK);
|
||||
currStats[STAT_DEF] = GetMonData(mon, MON_DATA_DEF);
|
||||
currStats[STAT_SPEED] = GetMonData(mon, MON_DATA_SPEED);
|
||||
currStats[STAT_SPATK] = GetMonData(mon, MON_DATA_SPATK);
|
||||
currStats[STAT_SPDEF] = GetMonData(mon, MON_DATA_SPDEF);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user