Battle bond tests and small fix (#3279)

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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DizzyEggg 2023-09-07 22:23:43 +02:00 committed by GitHub
parent c99b34fd89
commit dd3334aa82
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2 changed files with 172 additions and 1 deletions

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@ -8875,6 +8875,16 @@ static bool32 ChangeOrderTargetAfterAttacker(void)
return TRUE; return TRUE;
} }
static u32 CalculateBattlerPartyCount(u32 battler)
{
u32 count;
if (GetBattlerSide(battler) == B_SIDE_PLAYER)
count = CalculatePlayerPartyCount();
else
count = CalculateEnemyPartyCount();
return count;
}
static void Cmd_various(void) static void Cmd_various(void)
{ {
CMD_ARGS(u8 battler, u8 id); CMD_ARGS(u8 battler, u8 id);
@ -10677,7 +10687,7 @@ static void Cmd_various(void)
VARIOUS_ARGS(); VARIOUS_ARGS();
if (gBattleMons[gBattlerAttacker].species == SPECIES_GRENINJA_BATTLE_BOND if (gBattleMons[gBattlerAttacker].species == SPECIES_GRENINJA_BATTLE_BOND
&& HasAttackerFaintedTarget() && HasAttackerFaintedTarget()
&& CalculateEnemyPartyCount() > 1 && CalculateBattlerPartyCount(gBattlerTarget) > 1
&& !(gBattleStruct->battleBondTransformed[GET_BATTLER_SIDE2(gBattlerAttacker)] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]])) && !(gBattleStruct->battleBondTransformed[GET_BATTLER_SIDE2(gBattlerAttacker)] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]]))
{ {
gBattleStruct->battleBondTransformed[GET_BATTLER_SIDE2(gBattlerAttacker)] |= gBitTable[gBattlerPartyIndexes[gBattlerAttacker]]; gBattleStruct->battleBondTransformed[GET_BATTLER_SIDE2(gBattlerAttacker)] |= gBitTable[gBattlerPartyIndexes[gBattlerAttacker]];

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@ -0,0 +1,161 @@
#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(P_GEN_6_POKEMON == TRUE);
ASSUME(gBattleMoves[MOVE_WATER_GUN].power != 0);
}
SINGLE_BATTLE_TEST("Battle Bond does not transform species other than Greninja")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_BATTLE_BOND); }
OPPONENT(SPECIES_WOBBUFFET) { HP(1); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_WATER_GUN); SEND_OUT(opponent, 1); }
} SCENE {
HP_BAR(opponent);
MESSAGE("Foe Wobbuffet fainted!");
NONE_OF {
ABILITY_POPUP(player, ABILITY_BATTLE_BOND);
MESSAGE("Wobbuffet became fully charged due to its bond with its trainer!");
}
} THEN {
EXPECT(player->species == SPECIES_WOBBUFFET);
}
}
// Battle Bond transforms the pokemon when fainting any battler(opposing or partner), unless it's the last pokemon and the battle ends.
SINGLE_BATTLE_TEST("Battle Bond transforms player's Greninja - Singles")
{
u32 monsCountPlayer, monsCountOpponent;
PARAMETRIZE {monsCountPlayer = 1; monsCountOpponent = 1; }
PARAMETRIZE {monsCountPlayer = 1; monsCountOpponent = 2; }
PARAMETRIZE {monsCountPlayer = 2; monsCountOpponent = 1; }
PARAMETRIZE {monsCountPlayer = 2; monsCountOpponent = 2; }
GIVEN {
PLAYER(SPECIES_GRENINJA_BATTLE_BOND);
if (monsCountPlayer == 2) {
PLAYER(SPECIES_WOBBUFFET);
}
OPPONENT(SPECIES_WOBBUFFET) { HP(1); }
if (monsCountOpponent == 2) {
OPPONENT(SPECIES_WOBBUFFET);
}
} WHEN {
if (monsCountOpponent == 2) {
TURN { MOVE(player, MOVE_WATER_GUN); SEND_OUT(opponent, 1); }
} else {
TURN { MOVE(player, MOVE_WATER_GUN); }
}
} SCENE {
HP_BAR(opponent);
MESSAGE("Foe Wobbuffet fainted!");
if (monsCountOpponent != 1) {
ABILITY_POPUP(player, ABILITY_BATTLE_BOND);
MESSAGE("Greninja became fully charged due to its bond with its trainer!");
MESSAGE("Greninja became Ash-Greninja!");
} else {
NONE_OF {
ABILITY_POPUP(player, ABILITY_BATTLE_BOND);
MESSAGE("Greninja became fully charged due to its bond with its trainer!");
}
}
} FINALLY {
if (monsCountOpponent != 1) {
EXPECT(player->species == SPECIES_GRENINJA_ASH);
} else {
EXPECT(player->species == SPECIES_GRENINJA_BATTLE_BOND);
}
}
}
SINGLE_BATTLE_TEST("Battle Bond transforms opponent's Greninja - Singles")
{
u32 monsCountPlayer, monsCountOpponent;
PARAMETRIZE {monsCountPlayer = 1; monsCountOpponent = 1; }
PARAMETRIZE {monsCountPlayer = 1; monsCountOpponent = 2; }
PARAMETRIZE {monsCountPlayer = 2; monsCountOpponent = 1; }
PARAMETRIZE {monsCountPlayer = 2; monsCountOpponent = 2; }
GIVEN {
OPPONENT(SPECIES_GRENINJA_BATTLE_BOND);
if (monsCountOpponent == 2) {
OPPONENT(SPECIES_WOBBUFFET);
}
PLAYER(SPECIES_WOBBUFFET) {HP(1); }
if (monsCountPlayer == 2) {
PLAYER(SPECIES_WOBBUFFET);
}
} WHEN {
if (monsCountPlayer == 2) {
TURN { MOVE(opponent, MOVE_WATER_GUN); SEND_OUT(player, 1); }
} else {
TURN { MOVE(opponent, MOVE_WATER_GUN); }
}
} SCENE {
HP_BAR(player);
MESSAGE("Wobbuffet fainted!");
if (monsCountPlayer != 1) {
ABILITY_POPUP(opponent, ABILITY_BATTLE_BOND);
MESSAGE("Foe Greninja became fully charged due to its bond with its trainer!");
MESSAGE("Foe Greninja became Ash-Greninja!");
} else {
NONE_OF {
ABILITY_POPUP(opponent, ABILITY_BATTLE_BOND);
MESSAGE("Foe Greninja became fully charged due to its bond with its trainer!");
}
}
} FINALLY {
if (monsCountPlayer != 1) {
EXPECT(opponent->species == SPECIES_GRENINJA_ASH);
} else {
EXPECT(opponent->species == SPECIES_GRENINJA_BATTLE_BOND);
}
}
}
DOUBLE_BATTLE_TEST("Battle Bond transforms player's Greninja when fainting its Ally")
{
u32 monsCountPlayer, monsCountOpponent;
PARAMETRIZE {monsCountPlayer = 2; monsCountOpponent = 2; }
PARAMETRIZE {monsCountPlayer = 2; monsCountOpponent = 3; }
PARAMETRIZE {monsCountPlayer = 3; monsCountOpponent = 2; }
PARAMETRIZE {monsCountPlayer = 3; monsCountOpponent = 3; }
GIVEN {
PLAYER(SPECIES_GRENINJA_BATTLE_BOND);
PLAYER(SPECIES_WOBBUFFET) { HP(1); }
if (monsCountPlayer == 3) {
PLAYER(SPECIES_WOBBUFFET);
}
OPPONENT(SPECIES_WOBBUFFET) { HP(1); }
OPPONENT(SPECIES_WOBBUFFET);
if (monsCountOpponent == 3) {
OPPONENT(SPECIES_WOBBUFFET);
}
} WHEN {
if (monsCountPlayer == 3) {
TURN { MOVE(playerLeft, MOVE_WATER_GUN, target:playerRight); SEND_OUT(playerRight, 2); }
} else {
TURN { MOVE(playerLeft, MOVE_WATER_GUN, target:playerRight); }
}
} SCENE {
HP_BAR(playerRight);
MESSAGE("Wobbuffet fainted!");
ABILITY_POPUP(playerLeft, ABILITY_BATTLE_BOND);
MESSAGE("Greninja became fully charged due to its bond with its trainer!");
MESSAGE("Greninja became Ash-Greninja!");
} FINALLY {
EXPECT(playerLeft->species == SPECIES_GRENINJA_ASH);
}
}