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Parting Shot v3
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@ -364,9 +364,10 @@ BattleScript_EffectPartingShotTryAtk:
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BattleScript_EffectPartingShotTrySpAtk:
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playstatchangeanimation BS_TARGET, BIT_SPATK, ATK48_STAT_NEGATIVE
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setstatchanger STAT_SPATK, 1, TRUE
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statbuffchange 0x1, BattleScript_MoveEnd
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statbuffchange 0x1, BattleScript_EffectPartingShotSwitch
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printfromtable gStatDownStringIds
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waitmessage 0x40
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BattleScript_EffectPartingShotSwitch:
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setbyte sMOVEEND_STATE, 0x0
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moveend 0x0, 0x0
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jumpifcantswitch ATK4F_DONT_CHECK_STATUSES | BS_ATTACKER, BattleScript_PartingShotEnd
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