From dd44ab8150c430f22409d13ce9dcc216e324c461 Mon Sep 17 00:00:00 2001 From: Avara <31101124+Mother-Of-Dragons@users.noreply.github.com> Date: Sun, 27 Jan 2019 17:33:29 +0000 Subject: [PATCH] Decapitalize item names and add new item descriptions --- src/data/items.h | 914 +++++++++++++++--------------- src/data/text/item_descriptions.h | 481 ++++++++++------ 2 files changed, 749 insertions(+), 646 deletions(-) diff --git a/src/data/items.h b/src/data/items.h index 637757fa8..da2073592 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -22,7 +22,7 @@ const struct Item gItems[] = [ITEM_MASTER_BALL] = { - .name = _("MASTER BALL"), + .name = _("Master Ball"), .itemId = ITEM_MASTER_BALL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -40,7 +40,7 @@ const struct Item gItems[] = [ITEM_ULTRA_BALL] = { - .name = _("ULTRA BALL"), + .name = _("Ultra Ball"), .itemId = ITEM_ULTRA_BALL, .price = 1200, .holdEffect = HOLD_EFFECT_NONE, @@ -58,7 +58,7 @@ const struct Item gItems[] = [ITEM_GREAT_BALL] = { - .name = _("GREAT BALL"), + .name = _("Great Ball"), .itemId = ITEM_GREAT_BALL, .price = 600, .holdEffect = HOLD_EFFECT_NONE, @@ -76,7 +76,7 @@ const struct Item gItems[] = [ITEM_POKE_BALL] = { - .name = _("POKé BALL"), + .name = _("Poké Ball"), .itemId = ITEM_POKE_BALL, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -94,7 +94,7 @@ const struct Item gItems[] = [ITEM_SAFARI_BALL] = { - .name = _("SAFARI BALL"), + .name = _("Safari Ball"), .itemId = ITEM_SAFARI_BALL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -112,7 +112,7 @@ const struct Item gItems[] = [ITEM_NET_BALL] = { - .name = _("NET BALL"), + .name = _("Net Ball"), .itemId = ITEM_NET_BALL, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, @@ -130,7 +130,7 @@ const struct Item gItems[] = [ITEM_DIVE_BALL] = { - .name = _("DIVE BALL"), + .name = _("Dive Ball"), .itemId = ITEM_DIVE_BALL, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, @@ -148,7 +148,7 @@ const struct Item gItems[] = [ITEM_NEST_BALL] = { - .name = _("NEST BALL"), + .name = _("Nest Ball"), .itemId = ITEM_NEST_BALL, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, @@ -166,7 +166,7 @@ const struct Item gItems[] = [ITEM_REPEAT_BALL] = { - .name = _("REPEAT BALL"), + .name = _("Repeat Ball"), .itemId = ITEM_REPEAT_BALL, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, @@ -184,7 +184,7 @@ const struct Item gItems[] = [ITEM_TIMER_BALL] = { - .name = _("TIMER BALL"), + .name = _("Timer Ball"), .itemId = ITEM_TIMER_BALL, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, @@ -202,7 +202,7 @@ const struct Item gItems[] = [ITEM_LUXURY_BALL] = { - .name = _("LUXURY BALL"), + .name = _("Luxury Ball"), .itemId = ITEM_LUXURY_BALL, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, @@ -220,7 +220,7 @@ const struct Item gItems[] = [ITEM_PREMIER_BALL] = { - .name = _("PREMIER BALL"), + .name = _("Premier Ball"), .itemId = ITEM_PREMIER_BALL, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -240,7 +240,7 @@ const struct Item gItems[] = [ITEM_POTION] = { - .name = _("POTION"), + .name = _("Potion"), .itemId = ITEM_POTION, .price = 300, .holdEffect = HOLD_EFFECT_NONE, @@ -258,7 +258,7 @@ const struct Item gItems[] = [ITEM_ANTIDOTE] = { - .name = _("ANTIDOTE"), + .name = _("Antidote"), .itemId = ITEM_ANTIDOTE, .price = 100, .holdEffect = HOLD_EFFECT_NONE, @@ -276,7 +276,7 @@ const struct Item gItems[] = [ITEM_BURN_HEAL] = { - .name = _("BURN HEAL"), + .name = _("Burn Heal"), .itemId = ITEM_BURN_HEAL, .price = 250, .holdEffect = HOLD_EFFECT_NONE, @@ -294,7 +294,7 @@ const struct Item gItems[] = [ITEM_ICE_HEAL] = { - .name = _("ICE HEAL"), + .name = _("Ice Heal"), .itemId = ITEM_ICE_HEAL, .price = 250, .holdEffect = HOLD_EFFECT_NONE, @@ -312,7 +312,7 @@ const struct Item gItems[] = [ITEM_AWAKENING] = { - .name = _("AWAKENING"), + .name = _("Awakening"), .itemId = ITEM_AWAKENING, .price = 250, .holdEffect = HOLD_EFFECT_NONE, @@ -330,7 +330,7 @@ const struct Item gItems[] = [ITEM_PARALYZE_HEAL] = { - .name = _("PARLYZ HEAL"), + .name = _("Paralyz Heal"), .itemId = ITEM_PARALYZE_HEAL, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -348,7 +348,7 @@ const struct Item gItems[] = [ITEM_FULL_RESTORE] = { - .name = _("FULL RESTORE"), + .name = _("Full Restore"), .itemId = ITEM_FULL_RESTORE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, @@ -366,7 +366,7 @@ const struct Item gItems[] = [ITEM_MAX_POTION] = { - .name = _("MAX POTION"), + .name = _("Max Potion"), .itemId = ITEM_MAX_POTION, .price = 2500, .holdEffect = HOLD_EFFECT_NONE, @@ -384,7 +384,7 @@ const struct Item gItems[] = [ITEM_HYPER_POTION] = { - .name = _("HYPER POTION"), + .name = _("Hyper Potion"), .itemId = ITEM_HYPER_POTION, .price = 1200, .holdEffect = HOLD_EFFECT_NONE, @@ -402,7 +402,7 @@ const struct Item gItems[] = [ITEM_SUPER_POTION] = { - .name = _("SUPER POTION"), + .name = _("Super Potion"), .itemId = ITEM_SUPER_POTION, .price = 700, .holdEffect = HOLD_EFFECT_NONE, @@ -420,7 +420,7 @@ const struct Item gItems[] = [ITEM_FULL_HEAL] = { - .name = _("FULL HEAL"), + .name = _("Full Heal"), .itemId = ITEM_FULL_HEAL, .price = 600, .holdEffect = HOLD_EFFECT_NONE, @@ -438,7 +438,7 @@ const struct Item gItems[] = [ITEM_REVIVE] = { - .name = _("REVIVE"), + .name = _("Revive"), .itemId = ITEM_REVIVE, .price = 1500, .holdEffect = HOLD_EFFECT_NONE, @@ -456,7 +456,7 @@ const struct Item gItems[] = [ITEM_MAX_REVIVE] = { - .name = _("MAX REVIVE"), + .name = _("Max Revive"), .itemId = ITEM_MAX_REVIVE, .price = 4000, .holdEffect = HOLD_EFFECT_NONE, @@ -474,7 +474,7 @@ const struct Item gItems[] = [ITEM_FRESH_WATER] = { - .name = _("FRESH WATER"), + .name = _("Fresh Water"), .itemId = ITEM_FRESH_WATER, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -492,7 +492,7 @@ const struct Item gItems[] = [ITEM_SODA_POP] = { - .name = _("SODA POP"), + .name = _("Soda Pop"), .itemId = ITEM_SODA_POP, .price = 300, .holdEffect = HOLD_EFFECT_NONE, @@ -510,7 +510,7 @@ const struct Item gItems[] = [ITEM_LEMONADE] = { - .name = _("LEMONADE"), + .name = _("Lemonade"), .itemId = ITEM_LEMONADE, .price = 350, .holdEffect = HOLD_EFFECT_NONE, @@ -528,7 +528,7 @@ const struct Item gItems[] = [ITEM_MOOMOO_MILK] = { - .name = _("MOOMOO MILK"), + .name = _("Moomoo Milk"), .itemId = ITEM_MOOMOO_MILK, .price = 500, .holdEffect = HOLD_EFFECT_NONE, @@ -546,7 +546,7 @@ const struct Item gItems[] = [ITEM_ENERGY_POWDER] = { - .name = _("ENERGYPOWDER"), + .name = _("Energypowder"), .itemId = ITEM_ENERGY_POWDER, .price = 500, .holdEffect = HOLD_EFFECT_NONE, @@ -564,7 +564,7 @@ const struct Item gItems[] = [ITEM_ENERGY_ROOT] = { - .name = _("ENERGY ROOT"), + .name = _("Energy Root"), .itemId = ITEM_ENERGY_ROOT, .price = 800, .holdEffect = HOLD_EFFECT_NONE, @@ -582,7 +582,7 @@ const struct Item gItems[] = [ITEM_HEAL_POWDER] = { - .name = _("HEAL POWDER"), + .name = _("Heal Powder"), .itemId = ITEM_HEAL_POWDER, .price = 450, .holdEffect = HOLD_EFFECT_NONE, @@ -600,7 +600,7 @@ const struct Item gItems[] = [ITEM_REVIVAL_HERB] = { - .name = _("REVIVAL HERB"), + .name = _("Revival Herb"), .itemId = ITEM_REVIVAL_HERB, .price = 2800, .holdEffect = HOLD_EFFECT_NONE, @@ -618,7 +618,7 @@ const struct Item gItems[] = [ITEM_ETHER] = { - .name = _("ETHER"), + .name = _("Ether"), .itemId = ITEM_ETHER, .price = 1200, .holdEffect = HOLD_EFFECT_NONE, @@ -636,7 +636,7 @@ const struct Item gItems[] = [ITEM_MAX_ETHER] = { - .name = _("MAX ETHER"), + .name = _("Max Ether"), .itemId = ITEM_MAX_ETHER, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, @@ -654,7 +654,7 @@ const struct Item gItems[] = [ITEM_ELIXIR] = { - .name = _("ELIXIR"), + .name = _("Elixir"), .itemId = ITEM_ELIXIR, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, @@ -672,7 +672,7 @@ const struct Item gItems[] = [ITEM_MAX_ELIXIR] = { - .name = _("MAX ELIXIR"), + .name = _("Max Elixir"), .itemId = ITEM_MAX_ELIXIR, .price = 4500, .holdEffect = HOLD_EFFECT_NONE, @@ -690,7 +690,7 @@ const struct Item gItems[] = [ITEM_LAVA_COOKIE] = { - .name = _("LAVA COOKIE"), + .name = _("Lava Cookie"), .itemId = ITEM_LAVA_COOKIE, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -708,7 +708,7 @@ const struct Item gItems[] = [ITEM_BLUE_FLUTE] = { - .name = _("BLUE FLUTE"), + .name = _("Blue Flute"), .itemId = ITEM_BLUE_FLUTE, .price = 100, .holdEffect = HOLD_EFFECT_NONE, @@ -726,7 +726,7 @@ const struct Item gItems[] = [ITEM_YELLOW_FLUTE] = { - .name = _("YELLOW FLUTE"), + .name = _("Yellow Flute"), .itemId = ITEM_YELLOW_FLUTE, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -744,7 +744,7 @@ const struct Item gItems[] = [ITEM_RED_FLUTE] = { - .name = _("RED FLUTE"), + .name = _("Red Flute"), .itemId = ITEM_RED_FLUTE, .price = 300, .holdEffect = HOLD_EFFECT_NONE, @@ -762,7 +762,7 @@ const struct Item gItems[] = [ITEM_BLACK_FLUTE] = { - .name = _("BLACK FLUTE"), + .name = _("Black Flute"), .itemId = ITEM_BLACK_FLUTE, .price = 400, .holdEffect = HOLD_EFFECT_NONE, @@ -780,7 +780,7 @@ const struct Item gItems[] = [ITEM_WHITE_FLUTE] = { - .name = _("WHITE FLUTE"), + .name = _("White Flute"), .itemId = ITEM_WHITE_FLUTE, .price = 500, .holdEffect = HOLD_EFFECT_NONE, @@ -798,7 +798,7 @@ const struct Item gItems[] = [ITEM_BERRY_JUICE] = { - .name = _("BERRY JUICE"), + .name = _("Berry Juice"), .itemId = ITEM_BERRY_JUICE, .price = 100, .holdEffect = HOLD_EFFECT_RESTORE_HP, @@ -816,7 +816,7 @@ const struct Item gItems[] = [ITEM_SACRED_ASH] = { - .name = _("SACRED ASH"), + .name = _("Sacred Ash"), .itemId = ITEM_SACRED_ASH, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -836,7 +836,7 @@ const struct Item gItems[] = [ITEM_SHOAL_SALT] = { - .name = _("SHOAL SALT"), + .name = _("Shoal Salt"), .itemId = ITEM_SHOAL_SALT, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -854,7 +854,7 @@ const struct Item gItems[] = [ITEM_SHOAL_SHELL] = { - .name = _("SHOAL SHELL"), + .name = _("Shoal Shell"), .itemId = ITEM_SHOAL_SHELL, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -872,7 +872,7 @@ const struct Item gItems[] = [ITEM_RED_SHARD] = { - .name = _("RED SHARD"), + .name = _("Red Shard"), .itemId = ITEM_RED_SHARD, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -890,7 +890,7 @@ const struct Item gItems[] = [ITEM_BLUE_SHARD] = { - .name = _("BLUE SHARD"), + .name = _("Blue Shard"), .itemId = ITEM_BLUE_SHARD, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -908,7 +908,7 @@ const struct Item gItems[] = [ITEM_YELLOW_SHARD] = { - .name = _("YELLOW SHARD"), + .name = _("Yellow Shard"), .itemId = ITEM_YELLOW_SHARD, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -926,7 +926,7 @@ const struct Item gItems[] = [ITEM_GREEN_SHARD] = { - .name = _("GREEN SHARD"), + .name = _("Green Shard"), .itemId = ITEM_GREEN_SHARD, .price = 200, .holdEffect = HOLD_EFFECT_NONE, @@ -1144,7 +1144,7 @@ const struct Item gItems[] = [ITEM_HP_UP] = { - .name = _("HP UP"), + .name = _("HP Up"), .itemId = ITEM_HP_UP, .price = 9800, .holdEffect = HOLD_EFFECT_NONE, @@ -1162,7 +1162,7 @@ const struct Item gItems[] = [ITEM_PROTEIN] = { - .name = _("PROTEIN"), + .name = _("Protein"), .itemId = ITEM_PROTEIN, .price = 9800, .holdEffect = HOLD_EFFECT_NONE, @@ -1180,7 +1180,7 @@ const struct Item gItems[] = [ITEM_IRON] = { - .name = _("IRON"), + .name = _("Iron"), .itemId = ITEM_IRON, .price = 9800, .holdEffect = HOLD_EFFECT_NONE, @@ -1198,7 +1198,7 @@ const struct Item gItems[] = [ITEM_CARBOS] = { - .name = _("CARBOS"), + .name = _("Carbos"), .itemId = ITEM_CARBOS, .price = 9800, .holdEffect = HOLD_EFFECT_NONE, @@ -1216,7 +1216,7 @@ const struct Item gItems[] = [ITEM_CALCIUM] = { - .name = _("CALCIUM"), + .name = _("Calcium"), .itemId = ITEM_CALCIUM, .price = 9800, .holdEffect = HOLD_EFFECT_NONE, @@ -1234,7 +1234,7 @@ const struct Item gItems[] = [ITEM_RARE_CANDY] = { - .name = _("RARE CANDY"), + .name = _("Rare Candy"), .itemId = ITEM_RARE_CANDY, .price = 4800, .holdEffect = HOLD_EFFECT_NONE, @@ -1252,7 +1252,7 @@ const struct Item gItems[] = [ITEM_PP_UP] = { - .name = _("PP UP"), + .name = _("PP Up"), .itemId = ITEM_PP_UP, .price = 9800, .holdEffect = HOLD_EFFECT_NONE, @@ -1270,7 +1270,7 @@ const struct Item gItems[] = [ITEM_ZINC] = { - .name = _("ZINC"), + .name = _("Zinc"), .itemId = ITEM_ZINC, .price = 9800, .holdEffect = HOLD_EFFECT_NONE, @@ -1288,7 +1288,7 @@ const struct Item gItems[] = [ITEM_PP_MAX] = { - .name = _("PP MAX"), + .name = _("PP Max"), .itemId = ITEM_PP_MAX, .price = 9800, .holdEffect = HOLD_EFFECT_NONE, @@ -1326,7 +1326,7 @@ const struct Item gItems[] = [ITEM_GUARD_SPEC] = { - .name = _("GUARD SPEC."), + .name = _("Guard Spec."), .itemId = ITEM_GUARD_SPEC, .price = 700, .holdEffect = HOLD_EFFECT_NONE, @@ -1344,7 +1344,7 @@ const struct Item gItems[] = [ITEM_DIRE_HIT] = { - .name = _("DIRE HIT"), + .name = _("Dire Hit"), .itemId = ITEM_DIRE_HIT, .price = 650, .holdEffect = HOLD_EFFECT_NONE, @@ -1362,7 +1362,7 @@ const struct Item gItems[] = [ITEM_X_ATTACK] = { - .name = _("X ATTACK"), + .name = _("X Attack"), .itemId = ITEM_X_ATTACK, .price = 500, .holdEffect = HOLD_EFFECT_NONE, @@ -1380,7 +1380,7 @@ const struct Item gItems[] = [ITEM_X_DEFEND] = { - .name = _("X DEFEND"), + .name = _("X Defend"), .itemId = ITEM_X_DEFEND, .price = 550, .holdEffect = HOLD_EFFECT_NONE, @@ -1398,7 +1398,7 @@ const struct Item gItems[] = [ITEM_X_SPEED] = { - .name = _("X SPEED"), + .name = _("X Speed"), .itemId = ITEM_X_SPEED, .price = 350, .holdEffect = HOLD_EFFECT_NONE, @@ -1416,7 +1416,7 @@ const struct Item gItems[] = [ITEM_X_ACCURACY] = { - .name = _("X ACCURACY"), + .name = _("X Accuracy"), .itemId = ITEM_X_ACCURACY, .price = 950, .holdEffect = HOLD_EFFECT_NONE, @@ -1434,7 +1434,7 @@ const struct Item gItems[] = [ITEM_X_SPECIAL] = { - .name = _("X SPECIAL"), + .name = _("X Special"), .itemId = ITEM_X_SPECIAL, .price = 350, .holdEffect = HOLD_EFFECT_NONE, @@ -1452,7 +1452,7 @@ const struct Item gItems[] = [ITEM_POKE_DOLL] = { - .name = _("POKé DOLL"), + .name = _("Poké Doll"), .itemId = ITEM_POKE_DOLL, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, @@ -1470,7 +1470,7 @@ const struct Item gItems[] = [ITEM_FLUFFY_TAIL] = { - .name = _("FLUFFY TAIL"), + .name = _("Fluffy Tail"), .itemId = ITEM_FLUFFY_TAIL, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, @@ -1508,7 +1508,7 @@ const struct Item gItems[] = [ITEM_SUPER_REPEL] = { - .name = _("SUPER REPEL"), + .name = _("Super Repel"), .itemId = ITEM_SUPER_REPEL, .price = 500, .holdEffect = HOLD_EFFECT_NONE, @@ -1526,7 +1526,7 @@ const struct Item gItems[] = [ITEM_MAX_REPEL] = { - .name = _("MAX REPEL"), + .name = _("Max Repel"), .itemId = ITEM_MAX_REPEL, .price = 700, .holdEffect = HOLD_EFFECT_NONE, @@ -1544,7 +1544,7 @@ const struct Item gItems[] = [ITEM_ESCAPE_ROPE] = { - .name = _("ESCAPE ROPE"), + .name = _("Escape Rope"), .itemId = ITEM_ESCAPE_ROPE, .price = 550, .holdEffect = HOLD_EFFECT_NONE, @@ -1562,7 +1562,7 @@ const struct Item gItems[] = [ITEM_REPEL] = { - .name = _("REPEL"), + .name = _("Repel"), .itemId = ITEM_REPEL, .price = 350, .holdEffect = HOLD_EFFECT_NONE, @@ -1690,7 +1690,7 @@ const struct Item gItems[] = [ITEM_SUN_STONE] = { - .name = _("SUN STONE"), + .name = _("Sun Stone"), .itemId = ITEM_SUN_STONE, .price = 2100, .holdEffect = HOLD_EFFECT_NONE, @@ -1708,7 +1708,7 @@ const struct Item gItems[] = [ITEM_MOON_STONE] = { - .name = _("MOON STONE"), + .name = _("Moon Stone"), .itemId = ITEM_MOON_STONE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -1726,7 +1726,7 @@ const struct Item gItems[] = [ITEM_FIRE_STONE] = { - .name = _("FIRE STONE"), + .name = _("Fire Stone"), .itemId = ITEM_FIRE_STONE, .price = 2100, .holdEffect = HOLD_EFFECT_NONE, @@ -1744,7 +1744,7 @@ const struct Item gItems[] = [ITEM_THUNDER_STONE] = { - .name = _("THUNDERSTONE"), + .name = _("Thunderstone"), .itemId = ITEM_THUNDER_STONE, .price = 2100, .holdEffect = HOLD_EFFECT_NONE, @@ -1762,7 +1762,7 @@ const struct Item gItems[] = [ITEM_WATER_STONE] = { - .name = _("WATER STONE"), + .name = _("Water Stone"), .itemId = ITEM_WATER_STONE, .price = 2100, .holdEffect = HOLD_EFFECT_NONE, @@ -1780,7 +1780,7 @@ const struct Item gItems[] = [ITEM_LEAF_STONE] = { - .name = _("LEAF STONE"), + .name = _("Leaf Stone"), .itemId = ITEM_LEAF_STONE, .price = 2100, .holdEffect = HOLD_EFFECT_NONE, @@ -1872,7 +1872,7 @@ const struct Item gItems[] = [ITEM_TINY_MUSHROOM] = { - .name = _("TINYMUSHROOM"), + .name = _("Tinymushroom"), .itemId = ITEM_TINY_MUSHROOM, .price = 500, .holdEffect = HOLD_EFFECT_NONE, @@ -1890,7 +1890,7 @@ const struct Item gItems[] = [ITEM_BIG_MUSHROOM] = { - .name = _("BIG MUSHROOM"), + .name = _("Big Mushroom"), .itemId = ITEM_BIG_MUSHROOM, .price = 5000, .holdEffect = HOLD_EFFECT_NONE, @@ -1926,7 +1926,7 @@ const struct Item gItems[] = [ITEM_PEARL] = { - .name = _("PEARL"), + .name = _("Pearl"), .itemId = ITEM_PEARL, .price = 1400, .holdEffect = HOLD_EFFECT_NONE, @@ -1944,7 +1944,7 @@ const struct Item gItems[] = [ITEM_BIG_PEARL] = { - .name = _("BIG PEARL"), + .name = _("Big Pearl"), .itemId = ITEM_BIG_PEARL, .price = 7500, .holdEffect = HOLD_EFFECT_NONE, @@ -1962,7 +1962,7 @@ const struct Item gItems[] = [ITEM_STARDUST] = { - .name = _("STARDUST"), + .name = _("Stardust"), .itemId = ITEM_STARDUST, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, @@ -1980,7 +1980,7 @@ const struct Item gItems[] = [ITEM_STAR_PIECE] = { - .name = _("STAR PIECE"), + .name = _("Star Piece"), .itemId = ITEM_STAR_PIECE, .price = 9800, .holdEffect = HOLD_EFFECT_NONE, @@ -1998,7 +1998,7 @@ const struct Item gItems[] = [ITEM_NUGGET] = { - .name = _("NUGGET"), + .name = _("Nugget"), .itemId = ITEM_NUGGET, .price = 10000, .holdEffect = HOLD_EFFECT_NONE, @@ -2016,7 +2016,7 @@ const struct Item gItems[] = [ITEM_HEART_SCALE] = { - .name = _("HEART SCALE"), + .name = _("Heart Scale"), .itemId = ITEM_HEART_SCALE, .price = 100, .holdEffect = HOLD_EFFECT_NONE, @@ -2197,7 +2197,7 @@ const struct Item gItems[] = // Mail [ITEM_ORANGE_MAIL] = { - .name = _("ORANGE MAIL"), + .name = _("Orange Mail"), .itemId = ITEM_ORANGE_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2215,7 +2215,7 @@ const struct Item gItems[] = [ITEM_HARBOR_MAIL] = { - .name = _("HARBOR MAIL"), + .name = _("Harbor Mail"), .itemId = ITEM_HARBOR_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2233,7 +2233,7 @@ const struct Item gItems[] = [ITEM_GLITTER_MAIL] = { - .name = _("GLITTER MAIL"), + .name = _("Glitter Mail"), .itemId = ITEM_GLITTER_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2251,7 +2251,7 @@ const struct Item gItems[] = [ITEM_MECH_MAIL] = { - .name = _("MECH MAIL"), + .name = _("Mech Mail"), .itemId = ITEM_MECH_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2269,7 +2269,7 @@ const struct Item gItems[] = [ITEM_WOOD_MAIL] = { - .name = _("WOOD MAIL"), + .name = _("Wood Mail"), .itemId = ITEM_WOOD_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2287,7 +2287,7 @@ const struct Item gItems[] = [ITEM_WAVE_MAIL] = { - .name = _("WAVE MAIL"), + .name = _("Wave Mail"), .itemId = ITEM_WAVE_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2305,7 +2305,7 @@ const struct Item gItems[] = [ITEM_BEAD_MAIL] = { - .name = _("BEAD MAIL"), + .name = _("Bead Mail"), .itemId = ITEM_BEAD_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2323,7 +2323,7 @@ const struct Item gItems[] = [ITEM_SHADOW_MAIL] = { - .name = _("SHADOW MAIL"), + .name = _("Shadow Mail"), .itemId = ITEM_SHADOW_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2341,7 +2341,7 @@ const struct Item gItems[] = [ITEM_TROPIC_MAIL] = { - .name = _("TROPIC MAIL"), + .name = _("Tropic Mail"), .itemId = ITEM_TROPIC_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2359,7 +2359,7 @@ const struct Item gItems[] = [ITEM_DREAM_MAIL] = { - .name = _("DREAM MAIL"), + .name = _("Dream Mail"), .itemId = ITEM_DREAM_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2377,7 +2377,7 @@ const struct Item gItems[] = [ITEM_FAB_MAIL] = { - .name = _("FAB MAIL"), + .name = _("Fab Mail"), .itemId = ITEM_FAB_MAIL, .price = 50, .holdEffect = HOLD_EFFECT_NONE, @@ -2395,7 +2395,7 @@ const struct Item gItems[] = [ITEM_RETRO_MAIL] = { - .name = _("RETRO MAIL"), + .name = _("Retro Mail"), .itemId = ITEM_RETRO_MAIL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -2415,7 +2415,7 @@ const struct Item gItems[] = [ITEM_CHERI_BERRY] = { - .name = _("CHERI BERRY"), + .name = _("Cheri Berry"), .itemId = ITEM_CHERI_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CURE_PAR, @@ -2433,7 +2433,7 @@ const struct Item gItems[] = [ITEM_CHESTO_BERRY] = { - .name = _("CHESTO BERRY"), + .name = _("Chesto Berry"), .itemId = ITEM_CHESTO_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CURE_SLP, @@ -2451,7 +2451,7 @@ const struct Item gItems[] = [ITEM_PECHA_BERRY] = { - .name = _("PECHA BERRY"), + .name = _("Pecha Berry"), .itemId = ITEM_PECHA_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CURE_PSN, @@ -2469,7 +2469,7 @@ const struct Item gItems[] = [ITEM_RAWST_BERRY] = { - .name = _("RAWST BERRY"), + .name = _("Rawst Berry"), .itemId = ITEM_RAWST_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CURE_BRN, @@ -2487,7 +2487,7 @@ const struct Item gItems[] = [ITEM_ASPEAR_BERRY] = { - .name = _("ASPEAR BERRY"), + .name = _("Aspear Berry"), .itemId = ITEM_ASPEAR_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CURE_FRZ, @@ -2505,7 +2505,7 @@ const struct Item gItems[] = [ITEM_LEPPA_BERRY] = { - .name = _("LEPPA BERRY"), + .name = _("Leppa Berry"), .itemId = ITEM_LEPPA_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_RESTORE_PP, @@ -2523,7 +2523,7 @@ const struct Item gItems[] = [ITEM_ORAN_BERRY] = { - .name = _("ORAN BERRY"), + .name = _("Oran Berry"), .itemId = ITEM_ORAN_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_RESTORE_HP, @@ -2541,7 +2541,7 @@ const struct Item gItems[] = [ITEM_PERSIM_BERRY] = { - .name = _("PERSIM BERRY"), + .name = _("Persim Berry"), .itemId = ITEM_PERSIM_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CURE_CONFUSION, @@ -2559,7 +2559,7 @@ const struct Item gItems[] = [ITEM_LUM_BERRY] = { - .name = _("LUM BERRY"), + .name = _("Lum Berry"), .itemId = ITEM_LUM_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CURE_STATUS, @@ -2577,7 +2577,7 @@ const struct Item gItems[] = [ITEM_SITRUS_BERRY] = { - .name = _("SITRUS BERRY"), + .name = _("Sitrus Berry"), .itemId = ITEM_SITRUS_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_RESTORE_HP, @@ -2595,7 +2595,7 @@ const struct Item gItems[] = [ITEM_FIGY_BERRY] = { - .name = _("FIGY BERRY"), + .name = _("Figy Berry"), .itemId = ITEM_FIGY_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CONFUSE_SPICY, @@ -2613,7 +2613,7 @@ const struct Item gItems[] = [ITEM_WIKI_BERRY] = { - .name = _("WIKI BERRY"), + .name = _("Wiki Berry"), .itemId = ITEM_WIKI_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CONFUSE_DRY, @@ -2631,7 +2631,7 @@ const struct Item gItems[] = [ITEM_MAGO_BERRY] = { - .name = _("MAGO BERRY"), + .name = _("Mago Berry"), .itemId = ITEM_MAGO_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CONFUSE_SWEET, @@ -2649,7 +2649,7 @@ const struct Item gItems[] = [ITEM_AGUAV_BERRY] = { - .name = _("AGUAV BERRY"), + .name = _("Aguav Berry"), .itemId = ITEM_AGUAV_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CONFUSE_BITTER, @@ -2667,7 +2667,7 @@ const struct Item gItems[] = [ITEM_IAPAPA_BERRY] = { - .name = _("IAPAPA BERRY"), + .name = _("Iapapa Berry"), .itemId = ITEM_IAPAPA_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CONFUSE_SOUR, @@ -2685,7 +2685,7 @@ const struct Item gItems[] = [ITEM_RAZZ_BERRY] = { - .name = _("RAZZ BERRY"), + .name = _("Razz Berry"), .itemId = ITEM_RAZZ_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2703,7 +2703,7 @@ const struct Item gItems[] = [ITEM_BLUK_BERRY] = { - .name = _("BLUK BERRY"), + .name = _("Bluk Berry"), .itemId = ITEM_BLUK_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2721,7 +2721,7 @@ const struct Item gItems[] = [ITEM_NANAB_BERRY] = { - .name = _("NANAB BERRY"), + .name = _("Nanab Berry"), .itemId = ITEM_NANAB_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2739,7 +2739,7 @@ const struct Item gItems[] = [ITEM_WEPEAR_BERRY] = { - .name = _("WEPEAR BERRY"), + .name = _("Wepear Berry"), .itemId = ITEM_WEPEAR_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2757,7 +2757,7 @@ const struct Item gItems[] = [ITEM_PINAP_BERRY] = { - .name = _("PINAP BERRY"), + .name = _("Pinap Berry"), .itemId = ITEM_PINAP_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2775,7 +2775,7 @@ const struct Item gItems[] = [ITEM_POMEG_BERRY] = { - .name = _("POMEG BERRY"), + .name = _("Pomeg Berry"), .itemId = ITEM_POMEG_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2793,7 +2793,7 @@ const struct Item gItems[] = [ITEM_KELPSY_BERRY] = { - .name = _("KELPSY BERRY"), + .name = _("Kelpsy Berry"), .itemId = ITEM_KELPSY_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2811,7 +2811,7 @@ const struct Item gItems[] = [ITEM_QUALOT_BERRY] = { - .name = _("QUALOT BERRY"), + .name = _("Qualot Berry"), .itemId = ITEM_QUALOT_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2829,7 +2829,7 @@ const struct Item gItems[] = [ITEM_HONDEW_BERRY] = { - .name = _("HONDEW BERRY"), + .name = _("Hondew Berry"), .itemId = ITEM_HONDEW_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2847,7 +2847,7 @@ const struct Item gItems[] = [ITEM_GREPA_BERRY] = { - .name = _("GREPA BERRY"), + .name = _("Grepa Berry"), .itemId = ITEM_GREPA_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2865,7 +2865,7 @@ const struct Item gItems[] = [ITEM_TAMATO_BERRY] = { - .name = _("TAMATO BERRY"), + .name = _("Tamato Berry"), .itemId = ITEM_TAMATO_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2883,7 +2883,7 @@ const struct Item gItems[] = [ITEM_CORNN_BERRY] = { - .name = _("CORNN BERRY"), + .name = _("Cornn Berry"), .itemId = ITEM_CORNN_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2901,7 +2901,7 @@ const struct Item gItems[] = [ITEM_MAGOST_BERRY] = { - .name = _("MAGOST BERRY"), + .name = _("Magost Berry"), .itemId = ITEM_MAGOST_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2919,7 +2919,7 @@ const struct Item gItems[] = [ITEM_RABUTA_BERRY] = { - .name = _("RABUTA BERRY"), + .name = _("Rabuta Berry"), .itemId = ITEM_RABUTA_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2937,7 +2937,7 @@ const struct Item gItems[] = [ITEM_NOMEL_BERRY] = { - .name = _("NOMEL BERRY"), + .name = _("Nomel Berry"), .itemId = ITEM_NOMEL_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2955,7 +2955,7 @@ const struct Item gItems[] = [ITEM_SPELON_BERRY] = { - .name = _("SPELON BERRY"), + .name = _("Spelon Berry"), .itemId = ITEM_SPELON_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2973,7 +2973,7 @@ const struct Item gItems[] = [ITEM_PAMTRE_BERRY] = { - .name = _("PAMTRE BERRY"), + .name = _("Pamtre Berry"), .itemId = ITEM_PAMTRE_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -2991,7 +2991,7 @@ const struct Item gItems[] = [ITEM_WATMEL_BERRY] = { - .name = _("WATMEL BERRY"), + .name = _("Watmel Berry"), .itemId = ITEM_WATMEL_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -3009,7 +3009,7 @@ const struct Item gItems[] = [ITEM_DURIN_BERRY] = { - .name = _("DURIN BERRY"), + .name = _("Durin Berry"), .itemId = ITEM_DURIN_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -3027,7 +3027,7 @@ const struct Item gItems[] = [ITEM_BELUE_BERRY] = { - .name = _("BELUE BERRY"), + .name = _("Belue Berry"), .itemId = ITEM_BELUE_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -3045,7 +3045,7 @@ const struct Item gItems[] = [ITEM_LIECHI_BERRY] = { - .name = _("LIECHI BERRY"), + .name = _("Liechi Berry"), .itemId = ITEM_LIECHI_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_ATTACK_UP, @@ -3063,7 +3063,7 @@ const struct Item gItems[] = [ITEM_GANLON_BERRY] = { - .name = _("GANLON BERRY"), + .name = _("Ganlon Berry"), .itemId = ITEM_GANLON_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_DEFENSE_UP, @@ -3081,7 +3081,7 @@ const struct Item gItems[] = [ITEM_SALAC_BERRY] = { - .name = _("SALAC BERRY"), + .name = _("Salac Berry"), .itemId = ITEM_SALAC_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_SPEED_UP, @@ -3099,7 +3099,7 @@ const struct Item gItems[] = [ITEM_PETAYA_BERRY] = { - .name = _("PETAYA BERRY"), + .name = _("Petaya Berry"), .itemId = ITEM_PETAYA_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_SP_ATTACK_UP, @@ -3117,7 +3117,7 @@ const struct Item gItems[] = [ITEM_APICOT_BERRY] = { - .name = _("APICOT BERRY"), + .name = _("Apicot Berry"), .itemId = ITEM_APICOT_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_SP_DEFENSE_UP, @@ -3135,7 +3135,7 @@ const struct Item gItems[] = [ITEM_LANSAT_BERRY] = { - .name = _("LANSAT BERRY"), + .name = _("Lansat Berry"), .itemId = ITEM_LANSAT_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_CRITICAL_UP, @@ -3153,7 +3153,7 @@ const struct Item gItems[] = [ITEM_STARF_BERRY] = { - .name = _("STARF BERRY"), + .name = _("Starf Berry"), .itemId = ITEM_STARF_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_RANDOM_STAT_UP, @@ -3171,7 +3171,7 @@ const struct Item gItems[] = [ITEM_ENIGMA_BERRY] = { - .name = _("ENIGMA BERRY"), + .name = _("Enigma Berry"), .itemId = ITEM_ENIGMA_BERRY, .price = 20, .holdEffect = HOLD_EFFECT_NONE, @@ -3245,7 +3245,7 @@ const struct Item gItems[] = [ITEM_BRIGHT_POWDER] = { - .name = _("BRIGHTPOWDER"), + .name = _("Brightpowder"), .itemId = ITEM_BRIGHT_POWDER, .price = 10, .holdEffect = HOLD_EFFECT_EVASION_UP, @@ -3263,7 +3263,7 @@ const struct Item gItems[] = [ITEM_WHITE_HERB] = { - .name = _("WHITE HERB"), + .name = _("White Herb"), .itemId = ITEM_WHITE_HERB, .price = 100, .holdEffect = HOLD_EFFECT_RESTORE_STATS, @@ -3281,7 +3281,7 @@ const struct Item gItems[] = [ITEM_MACHO_BRACE] = { - .name = _("MACHO BRACE"), + .name = _("Macho Brace"), .itemId = ITEM_MACHO_BRACE, .price = 3000, .holdEffect = HOLD_EFFECT_MACHO_BRACE, @@ -3299,7 +3299,7 @@ const struct Item gItems[] = [ITEM_EXP_SHARE] = { - .name = _("EXP. SHARE"), + .name = _("Exp. Share"), .itemId = ITEM_EXP_SHARE, .price = 3000, .holdEffect = HOLD_EFFECT_EXP_SHARE, @@ -3317,7 +3317,7 @@ const struct Item gItems[] = [ITEM_QUICK_CLAW] = { - .name = _("QUICK CLAW"), + .name = _("Quick Claw"), .itemId = ITEM_QUICK_CLAW, .price = 100, .holdEffect = HOLD_EFFECT_QUICK_CLAW, @@ -3335,7 +3335,7 @@ const struct Item gItems[] = [ITEM_SOOTHE_BELL] = { - .name = _("SOOTHE BELL"), + .name = _("Soothe Bell"), .itemId = ITEM_SOOTHE_BELL, .price = 100, .holdEffect = HOLD_EFFECT_HAPPINESS_UP, @@ -3353,7 +3353,7 @@ const struct Item gItems[] = [ITEM_MENTAL_HERB] = { - .name = _("MENTAL HERB"), + .name = _("Mental Herb"), .itemId = ITEM_MENTAL_HERB, .price = 100, .holdEffect = HOLD_EFFECT_CURE_ATTRACT, @@ -3371,7 +3371,7 @@ const struct Item gItems[] = [ITEM_CHOICE_BAND] = { - .name = _("CHOICE BAND"), + .name = _("Choice Band"), .itemId = ITEM_CHOICE_BAND, .price = 100, .holdEffect = HOLD_EFFECT_CHOICE_BAND, @@ -3389,7 +3389,7 @@ const struct Item gItems[] = [ITEM_KINGS_ROCK] = { - .name = _("KING'S ROCK"), + .name = _("King's Rock"), .itemId = ITEM_KINGS_ROCK, .price = 100, .holdEffect = HOLD_EFFECT_FLINCH, @@ -3407,7 +3407,7 @@ const struct Item gItems[] = [ITEM_SILVER_POWDER] = { - .name = _("SILVERPOWDER"), + .name = _("Silverpowder"), .itemId = ITEM_SILVER_POWDER, .price = 100, .holdEffect = HOLD_EFFECT_BUG_POWER, @@ -3425,7 +3425,7 @@ const struct Item gItems[] = [ITEM_AMULET_COIN] = { - .name = _("AMULET COIN"), + .name = _("Amulet Coin"), .itemId = ITEM_AMULET_COIN, .price = 100, .holdEffect = HOLD_EFFECT_DOUBLE_PRIZE, @@ -3443,7 +3443,7 @@ const struct Item gItems[] = [ITEM_CLEANSE_TAG] = { - .name = _("CLEANSE TAG"), + .name = _("Cleanse Tag"), .itemId = ITEM_CLEANSE_TAG, .price = 200, .holdEffect = HOLD_EFFECT_REPEL, @@ -3461,7 +3461,7 @@ const struct Item gItems[] = [ITEM_SOUL_DEW] = { - .name = _("SOUL DEW"), + .name = _("Soul Dew"), .itemId = ITEM_SOUL_DEW, .price = 200, .holdEffect = HOLD_EFFECT_SOUL_DEW, @@ -3479,7 +3479,7 @@ const struct Item gItems[] = [ITEM_DEEP_SEA_TOOTH] = { - .name = _("DEEPSEATOOTH"), + .name = _("DeepSeaTooth"), .itemId = ITEM_DEEP_SEA_TOOTH, .price = 200, .holdEffect = HOLD_EFFECT_DEEP_SEA_TOOTH, @@ -3497,7 +3497,7 @@ const struct Item gItems[] = [ITEM_DEEP_SEA_SCALE] = { - .name = _("DEEPSEASCALE"), + .name = _("DeepSeaScale"), .itemId = ITEM_DEEP_SEA_SCALE, .price = 200, .holdEffect = HOLD_EFFECT_DEEP_SEA_SCALE, @@ -3515,7 +3515,7 @@ const struct Item gItems[] = [ITEM_SMOKE_BALL] = { - .name = _("SMOKE BALL"), + .name = _("Smoke Ball"), .itemId = ITEM_SMOKE_BALL, .price = 200, .holdEffect = HOLD_EFFECT_CAN_ALWAYS_RUN, @@ -3533,7 +3533,7 @@ const struct Item gItems[] = [ITEM_EVERSTONE] = { - .name = _("EVERSTONE"), + .name = _("Everstone"), .itemId = ITEM_EVERSTONE, .price = 200, .holdEffect = HOLD_EFFECT_PREVENT_EVOLVE, @@ -3551,7 +3551,7 @@ const struct Item gItems[] = [ITEM_FOCUS_BAND] = { - .name = _("FOCUS BAND"), + .name = _("Focus Band"), .itemId = ITEM_FOCUS_BAND, .price = 200, .holdEffect = HOLD_EFFECT_FOCUS_BAND, @@ -3605,7 +3605,7 @@ const struct Item gItems[] = [ITEM_METAL_COAT] = { - .name = _("METAL COAT"), + .name = _("Metal Coat"), .itemId = ITEM_METAL_COAT, .price = 100, .holdEffect = HOLD_EFFECT_STEEL_POWER, @@ -3623,7 +3623,7 @@ const struct Item gItems[] = [ITEM_LEFTOVERS] = { - .name = _("LEFTOVERS"), + .name = _("Leftovers"), .itemId = ITEM_LEFTOVERS, .price = 200, .holdEffect = HOLD_EFFECT_LEFTOVERS, @@ -3641,7 +3641,7 @@ const struct Item gItems[] = [ITEM_DRAGON_SCALE] = { - .name = _("DRAGON SCALE"), + .name = _("Dragon Scale"), .itemId = ITEM_DRAGON_SCALE, .price = 2100, .holdEffect = HOLD_EFFECT_DRAGON_SCALE, @@ -3659,7 +3659,7 @@ const struct Item gItems[] = [ITEM_LIGHT_BALL] = { - .name = _("LIGHT BALL"), + .name = _("Light Ball"), .itemId = ITEM_LIGHT_BALL, .price = 100, .holdEffect = HOLD_EFFECT_LIGHT_BALL, @@ -3677,7 +3677,7 @@ const struct Item gItems[] = [ITEM_SOFT_SAND] = { - .name = _("SOFT SAND"), + .name = _("Soft Sand"), .itemId = ITEM_SOFT_SAND, .price = 100, .holdEffect = HOLD_EFFECT_GROUND_POWER, @@ -3695,7 +3695,7 @@ const struct Item gItems[] = [ITEM_HARD_STONE] = { - .name = _("HARD STONE"), + .name = _("Hard Stone"), .itemId = ITEM_HARD_STONE, .price = 100, .holdEffect = HOLD_EFFECT_ROCK_POWER, @@ -3713,7 +3713,7 @@ const struct Item gItems[] = [ITEM_MIRACLE_SEED] = { - .name = _("MIRACLE SEED"), + .name = _("Miracle Seed"), .itemId = ITEM_MIRACLE_SEED, .price = 100, .holdEffect = HOLD_EFFECT_GRASS_POWER, @@ -3731,7 +3731,7 @@ const struct Item gItems[] = [ITEM_BLACK_GLASSES] = { - .name = _("BLACKGLASSES"), + .name = _("BlackGlasses"), .itemId = ITEM_BLACK_GLASSES, .price = 100, .holdEffect = HOLD_EFFECT_DARK_POWER, @@ -3749,7 +3749,7 @@ const struct Item gItems[] = [ITEM_BLACK_BELT] = { - .name = _("BLACK BELT"), + .name = _("Black Belt"), .itemId = ITEM_BLACK_BELT, .price = 100, .holdEffect = HOLD_EFFECT_FIGHTING_POWER, @@ -3767,7 +3767,7 @@ const struct Item gItems[] = [ITEM_MAGNET] = { - .name = _("MAGNET"), + .name = _("Magnet"), .itemId = ITEM_MAGNET, .price = 100, .holdEffect = HOLD_EFFECT_ELECTRIC_POWER, @@ -3785,7 +3785,7 @@ const struct Item gItems[] = [ITEM_MYSTIC_WATER] = { - .name = _("MYSTIC WATER"), + .name = _("Mystic Water"), .itemId = ITEM_MYSTIC_WATER, .price = 100, .holdEffect = HOLD_EFFECT_WATER_POWER, @@ -3803,7 +3803,7 @@ const struct Item gItems[] = [ITEM_SHARP_BEAK] = { - .name = _("SHARP BEAK"), + .name = _("Sharp Beak"), .itemId = ITEM_SHARP_BEAK, .price = 100, .holdEffect = HOLD_EFFECT_FLYING_POWER, @@ -3821,7 +3821,7 @@ const struct Item gItems[] = [ITEM_POISON_BARB] = { - .name = _("POISON BARB"), + .name = _("Poison Barb"), .itemId = ITEM_POISON_BARB, .price = 100, .holdEffect = HOLD_EFFECT_POISON_POWER, @@ -3839,7 +3839,7 @@ const struct Item gItems[] = [ITEM_NEVER_MELT_ICE] = { - .name = _("NEVERMELTICE"), + .name = _("Nevermeltice"), .itemId = ITEM_NEVER_MELT_ICE, .price = 100, .holdEffect = HOLD_EFFECT_ICE_POWER, @@ -3857,7 +3857,7 @@ const struct Item gItems[] = [ITEM_SPELL_TAG] = { - .name = _("SPELL TAG"), + .name = _("Spell Tag"), .itemId = ITEM_SPELL_TAG, .price = 100, .holdEffect = HOLD_EFFECT_GHOST_POWER, @@ -3875,7 +3875,7 @@ const struct Item gItems[] = [ITEM_TWISTED_SPOON] = { - .name = _("TWISTEDSPOON"), + .name = _("TwistedSpoon"), .itemId = ITEM_TWISTED_SPOON, .price = 100, .holdEffect = HOLD_EFFECT_PSYCHIC_POWER, @@ -3893,7 +3893,7 @@ const struct Item gItems[] = [ITEM_CHARCOAL] = { - .name = _("CHARCOAL"), + .name = _("Charcoal"), .itemId = ITEM_CHARCOAL, .price = 9800, .holdEffect = HOLD_EFFECT_FIRE_POWER, @@ -3911,7 +3911,7 @@ const struct Item gItems[] = [ITEM_DRAGON_FANG] = { - .name = _("DRAGON FANG"), + .name = _("Dragon Fang"), .itemId = ITEM_DRAGON_FANG, .price = 100, .holdEffect = HOLD_EFFECT_DRAGON_POWER, @@ -3929,7 +3929,7 @@ const struct Item gItems[] = [ITEM_SILK_SCARF] = { - .name = _("SILK SCARF"), + .name = _("Silk Scarf"), .itemId = ITEM_SILK_SCARF, .price = 100, .holdEffect = HOLD_EFFECT_NORMAL_POWER, @@ -3947,7 +3947,7 @@ const struct Item gItems[] = [ITEM_UP_GRADE] = { - .name = _("UP-GRADE"), + .name = _("Up-Grade"), .itemId = ITEM_UP_GRADE, .price = 2100, .holdEffect = HOLD_EFFECT_UP_GRADE, @@ -3965,7 +3965,7 @@ const struct Item gItems[] = [ITEM_SHELL_BELL] = { - .name = _("SHELL BELL"), + .name = _("Shell Bell"), .itemId = ITEM_SHELL_BELL, .price = 200, .holdEffect = HOLD_EFFECT_SHELL_BELL, @@ -3983,7 +3983,7 @@ const struct Item gItems[] = [ITEM_SEA_INCENSE] = { - .name = _("SEA INCENSE"), + .name = _("Sea Incense"), .itemId = ITEM_SEA_INCENSE, .price = 9600, .holdEffect = HOLD_EFFECT_WATER_POWER, @@ -4001,7 +4001,7 @@ const struct Item gItems[] = [ITEM_LAX_INCENSE] = { - .name = _("LAX INCENSE"), + .name = _("Lax Incense"), .itemId = ITEM_LAX_INCENSE, .price = 9600, .holdEffect = HOLD_EFFECT_EVASION_UP, @@ -4019,7 +4019,7 @@ const struct Item gItems[] = [ITEM_LUCKY_PUNCH] = { - .name = _("LUCKY PUNCH"), + .name = _("Lucky Punch"), .itemId = ITEM_LUCKY_PUNCH, .price = 10, .holdEffect = HOLD_EFFECT_LUCKY_PUNCH, @@ -4037,7 +4037,7 @@ const struct Item gItems[] = [ITEM_METAL_POWDER] = { - .name = _("METAL POWDER"), + .name = _("Metal Powder"), .itemId = ITEM_METAL_POWDER, .price = 10, .holdEffect = HOLD_EFFECT_METAL_POWDER, @@ -4055,7 +4055,7 @@ const struct Item gItems[] = [ITEM_THICK_CLUB] = { - .name = _("THICK CLUB"), + .name = _("Thick Club"), .itemId = ITEM_THICK_CLUB, .price = 500, .holdEffect = HOLD_EFFECT_THICK_CLUB, @@ -4073,7 +4073,7 @@ const struct Item gItems[] = [ITEM_STICK] = { - .name = _("STICK"), + .name = _("Stick"), .itemId = ITEM_STICK, .price = 200, .holdEffect = HOLD_EFFECT_STICK, @@ -4595,7 +4595,7 @@ const struct Item gItems[] = [ITEM_RED_SCARF] = { - .name = _("RED SCARF"), + .name = _("Red Scarf"), .itemId = ITEM_RED_SCARF, .price = 100, .holdEffect = HOLD_EFFECT_NONE, @@ -4613,7 +4613,7 @@ const struct Item gItems[] = [ITEM_BLUE_SCARF] = { - .name = _("BLUE SCARF"), + .name = _("Blue Scarf"), .itemId = ITEM_BLUE_SCARF, .price = 100, .holdEffect = HOLD_EFFECT_NONE, @@ -4631,7 +4631,7 @@ const struct Item gItems[] = [ITEM_PINK_SCARF] = { - .name = _("PINK SCARF"), + .name = _("Pink Scarf"), .itemId = ITEM_PINK_SCARF, .price = 100, .holdEffect = HOLD_EFFECT_NONE, @@ -4649,7 +4649,7 @@ const struct Item gItems[] = [ITEM_GREEN_SCARF] = { - .name = _("GREEN SCARF"), + .name = _("Green Scarf"), .itemId = ITEM_GREEN_SCARF, .price = 100, .holdEffect = HOLD_EFFECT_NONE, @@ -4667,7 +4667,7 @@ const struct Item gItems[] = [ITEM_YELLOW_SCARF] = { - .name = _("YELLOW SCARF"), + .name = _("Yellow Scarf"), .itemId = ITEM_YELLOW_SCARF, .price = 100, .holdEffect = HOLD_EFFECT_NONE, @@ -4687,7 +4687,7 @@ const struct Item gItems[] = [ITEM_MACH_BIKE] = { - .name = _("MACH BIKE"), + .name = _("Mach Bike"), .itemId = ITEM_MACH_BIKE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4705,7 +4705,7 @@ const struct Item gItems[] = [ITEM_COIN_CASE] = { - .name = _("COIN CASE"), + .name = _("Coin Case"), .itemId = ITEM_COIN_CASE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4723,7 +4723,7 @@ const struct Item gItems[] = [ITEM_ITEMFINDER] = { - .name = _("ITEMFINDER"), + .name = _("Itemfinder"), .itemId = ITEM_ITEMFINDER, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4741,7 +4741,7 @@ const struct Item gItems[] = [ITEM_OLD_ROD] = { - .name = _("OLD ROD"), + .name = _("Old Rod"), .itemId = ITEM_OLD_ROD, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4759,7 +4759,7 @@ const struct Item gItems[] = [ITEM_GOOD_ROD] = { - .name = _("GOOD ROD"), + .name = _("Good Rod"), .itemId = ITEM_GOOD_ROD, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4777,7 +4777,7 @@ const struct Item gItems[] = [ITEM_SUPER_ROD] = { - .name = _("SUPER ROD"), + .name = _("Super Rod"), .itemId = ITEM_SUPER_ROD, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4795,7 +4795,7 @@ const struct Item gItems[] = [ITEM_SS_TICKET] = { - .name = _("S.S. TICKET"), + .name = _("S.S. Ticket"), .itemId = ITEM_SS_TICKET, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4813,7 +4813,7 @@ const struct Item gItems[] = [ITEM_CONTEST_PASS] = { - .name = _("CONTEST PASS"), + .name = _("Contest Pass"), .itemId = ITEM_CONTEST_PASS, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4849,7 +4849,7 @@ const struct Item gItems[] = [ITEM_WAILMER_PAIL] = { - .name = _("WAILMER PAIL"), + .name = _("Wailmer Pail"), .itemId = ITEM_WAILMER_PAIL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4867,7 +4867,7 @@ const struct Item gItems[] = [ITEM_DEVON_GOODS] = { - .name = _("DEVON GOODS"), + .name = _("Devon Goods"), .itemId = ITEM_DEVON_GOODS, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4885,7 +4885,7 @@ const struct Item gItems[] = [ITEM_SOOT_SACK] = { - .name = _("SOOT SACK"), + .name = _("Soot Sack"), .itemId = ITEM_SOOT_SACK, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4903,7 +4903,7 @@ const struct Item gItems[] = [ITEM_BASEMENT_KEY] = { - .name = _("BASEMENT KEY"), + .name = _("Basement Key"), .itemId = ITEM_BASEMENT_KEY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4921,7 +4921,7 @@ const struct Item gItems[] = [ITEM_ACRO_BIKE] = { - .name = _("ACRO BIKE"), + .name = _("Acro Bike"), .itemId = ITEM_ACRO_BIKE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4939,7 +4939,7 @@ const struct Item gItems[] = [ITEM_POKEBLOCK_CASE] = { - .name = _("{POKEBLOCK} CASE"), + .name = _("{POKEBLOCK} Case"), .itemId = ITEM_POKEBLOCK_CASE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4957,7 +4957,7 @@ const struct Item gItems[] = [ITEM_LETTER] = { - .name = _("LETTER"), + .name = _("Letter"), .itemId = ITEM_LETTER, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4975,7 +4975,7 @@ const struct Item gItems[] = [ITEM_EON_TICKET] = { - .name = _("EON TICKET"), + .name = _("Eon Ticket"), .itemId = ITEM_EON_TICKET, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -4993,7 +4993,7 @@ const struct Item gItems[] = [ITEM_RED_ORB] = { - .name = _("RED ORB"), + .name = _("Red Orb"), .itemId = ITEM_RED_ORB, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5011,7 +5011,7 @@ const struct Item gItems[] = [ITEM_BLUE_ORB] = { - .name = _("BLUE ORB"), + .name = _("Blue Orb"), .itemId = ITEM_BLUE_ORB, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5029,7 +5029,7 @@ const struct Item gItems[] = [ITEM_SCANNER] = { - .name = _("SCANNER"), + .name = _("Scanner"), .itemId = ITEM_SCANNER, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5047,7 +5047,7 @@ const struct Item gItems[] = [ITEM_GO_GOGGLES] = { - .name = _("GO-GOGGLES"), + .name = _("Go-Goggles"), .itemId = ITEM_GO_GOGGLES, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5065,7 +5065,7 @@ const struct Item gItems[] = [ITEM_METEORITE] = { - .name = _("METEORITE"), + .name = _("Meteorite"), .itemId = ITEM_METEORITE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5083,7 +5083,7 @@ const struct Item gItems[] = [ITEM_ROOM_1_KEY] = { - .name = _("RM. 1 KEY"), + .name = _("Rm. 1 Key"), .itemId = ITEM_ROOM_1_KEY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5101,7 +5101,7 @@ const struct Item gItems[] = [ITEM_ROOM_2_KEY] = { - .name = _("RM. 2 KEY"), + .name = _("Rm. 2 Key"), .itemId = ITEM_ROOM_2_KEY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5119,7 +5119,7 @@ const struct Item gItems[] = [ITEM_ROOM_4_KEY] = { - .name = _("RM. 4 KEY"), + .name = _("Rm. 4 Key"), .itemId = ITEM_ROOM_4_KEY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5137,7 +5137,7 @@ const struct Item gItems[] = [ITEM_ROOM_6_KEY] = { - .name = _("RM. 6 KEY"), + .name = _("Rm. 6 Key"), .itemId = ITEM_ROOM_6_KEY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5155,7 +5155,7 @@ const struct Item gItems[] = [ITEM_STORAGE_KEY] = { - .name = _("STORAGE KEY"), + .name = _("Storage Key"), .itemId = ITEM_STORAGE_KEY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5173,7 +5173,7 @@ const struct Item gItems[] = [ITEM_ROOT_FOSSIL] = { - .name = _("ROOT FOSSIL"), + .name = _("Root Fossil"), .itemId = ITEM_ROOT_FOSSIL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5191,7 +5191,7 @@ const struct Item gItems[] = [ITEM_CLAW_FOSSIL] = { - .name = _("CLAW FOSSIL"), + .name = _("Claw Fossil"), .itemId = ITEM_CLAW_FOSSIL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -5209,7 +5209,7 @@ const struct Item gItems[] = [ITEM_DEVON_SCOPE] = { - .name = _("DEVON SCOPE"), + .name = _("Devon Scope"), .itemId = ITEM_DEVON_SCOPE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6311,7 +6311,7 @@ const struct Item gItems[] = [ITEM_OAKS_PARCEL] = { - .name = _("OAK'S PARCEL"), + .name = _("Oak's Parcel"), .itemId = ITEM_OAKS_PARCEL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6329,7 +6329,7 @@ const struct Item gItems[] = [ITEM_POKE_FLUTE] = { - .name = _("POKé FLUTE"), + .name = _("Poké Flute"), .itemId = ITEM_POKE_FLUTE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6347,7 +6347,7 @@ const struct Item gItems[] = [ITEM_SECRET_KEY] = { - .name = _("SECRET KEY"), + .name = _("Secret Key"), .itemId = ITEM_SECRET_KEY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6365,7 +6365,7 @@ const struct Item gItems[] = [ITEM_BIKE_VOUCHER] = { - .name = _("BIKE VOUCHER"), + .name = _("Bike Voucher"), .itemId = ITEM_BIKE_VOUCHER, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6383,7 +6383,7 @@ const struct Item gItems[] = [ITEM_GOLD_TEETH] = { - .name = _("GOLD TEETH"), + .name = _("Gold Teeth"), .itemId = ITEM_GOLD_TEETH, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6401,7 +6401,7 @@ const struct Item gItems[] = [ITEM_OLD_AMBER] = { - .name = _("OLD AMBER"), + .name = _("Old Amber"), .itemId = ITEM_OLD_AMBER, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6419,7 +6419,7 @@ const struct Item gItems[] = [ITEM_CARD_KEY] = { - .name = _("CARD KEY"), + .name = _("Card Key"), .itemId = ITEM_CARD_KEY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6437,7 +6437,7 @@ const struct Item gItems[] = [ITEM_LIFT_KEY] = { - .name = _("LIFT KEY"), + .name = _("Lift Key"), .itemId = ITEM_LIFT_KEY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6455,7 +6455,7 @@ const struct Item gItems[] = [ITEM_HELIX_FOSSIL] = { - .name = _("HELIX FOSSIL"), + .name = _("Helix Fossil"), .itemId = ITEM_HELIX_FOSSIL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6473,7 +6473,7 @@ const struct Item gItems[] = [ITEM_DOME_FOSSIL] = { - .name = _("DOME FOSSIL"), + .name = _("Dome Fossil"), .itemId = ITEM_DOME_FOSSIL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6491,7 +6491,7 @@ const struct Item gItems[] = [ITEM_SILPH_SCOPE] = { - .name = _("SILPH SCOPE"), + .name = _("Silph Scope"), .itemId = ITEM_SILPH_SCOPE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6509,7 +6509,7 @@ const struct Item gItems[] = [ITEM_BICYCLE] = { - .name = _("BICYCLE"), + .name = _("Bicycle"), .itemId = ITEM_BICYCLE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6527,7 +6527,7 @@ const struct Item gItems[] = [ITEM_TOWN_MAP] = { - .name = _("TOWN MAP"), + .name = _("Town Map"), .itemId = ITEM_TOWN_MAP, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6545,7 +6545,7 @@ const struct Item gItems[] = [ITEM_VS_SEEKER] = { - .name = _("VS SEEKER"), + .name = _("VS Seeker"), .itemId = ITEM_VS_SEEKER, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6563,7 +6563,7 @@ const struct Item gItems[] = [ITEM_FAME_CHECKER] = { - .name = _("FAME CHECKER"), + .name = _("Fame Checker"), .itemId = ITEM_FAME_CHECKER, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6581,7 +6581,7 @@ const struct Item gItems[] = [ITEM_TM_CASE] = { - .name = _("TM CASE"), + .name = _("TM Case"), .itemId = ITEM_TM_CASE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6599,7 +6599,7 @@ const struct Item gItems[] = [ITEM_BERRY_POUCH] = { - .name = _("BERRY POUCH"), + .name = _("Berry Pouch"), .itemId = ITEM_BERRY_POUCH, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6617,7 +6617,7 @@ const struct Item gItems[] = [ITEM_TEACHY_TV] = { - .name = _("TEACHY TV"), + .name = _("Teachy TV"), .itemId = ITEM_TEACHY_TV, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6635,7 +6635,7 @@ const struct Item gItems[] = [ITEM_TRI_PASS] = { - .name = _("TRI-PASS"), + .name = _("Tri-Pass"), .itemId = ITEM_TRI_PASS, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6653,7 +6653,7 @@ const struct Item gItems[] = [ITEM_RAINBOW_PASS] = { - .name = _("RAINBOW PASS"), + .name = _("Rainbow Pass"), .itemId = ITEM_RAINBOW_PASS, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6671,7 +6671,7 @@ const struct Item gItems[] = [ITEM_TEA] = { - .name = _("TEA"), + .name = _("Tea"), .itemId = ITEM_TEA, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6689,7 +6689,7 @@ const struct Item gItems[] = [ITEM_MYSTIC_TICKET] = { - .name = _("MYSTICTICKET"), + .name = _("MysticTicket"), .itemId = ITEM_MYSTIC_TICKET, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6707,7 +6707,7 @@ const struct Item gItems[] = [ITEM_AURORA_TICKET] = { - .name = _("AURORATICKET"), + .name = _("AuroraTicket"), .itemId = ITEM_AURORA_TICKET, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6725,7 +6725,7 @@ const struct Item gItems[] = [ITEM_POWDER_JAR] = { - .name = _("POWDER JAR"), + .name = _("Powder Jar"), .itemId = ITEM_POWDER_JAR, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6743,7 +6743,7 @@ const struct Item gItems[] = [ITEM_RUBY] = { - .name = _("RUBY"), + .name = _("Ruby"), .itemId = ITEM_RUBY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6761,7 +6761,7 @@ const struct Item gItems[] = [ITEM_SAPPHIRE] = { - .name = _("SAPPHIRE"), + .name = _("Sapphire"), .itemId = ITEM_SAPPHIRE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6781,7 +6781,7 @@ const struct Item gItems[] = [ITEM_MAGMA_EMBLEM] = { - .name = _("MAGMA EMBLEM"), + .name = _("Magma Emblem"), .itemId = ITEM_MAGMA_EMBLEM, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6799,7 +6799,7 @@ const struct Item gItems[] = [ITEM_OLD_SEA_MAP] = { - .name = _("OLD SEA MAP"), + .name = _("Old Sea Map"), .itemId = ITEM_OLD_SEA_MAP, .price = 0, .holdEffect = HOLD_EFFECT_NONE, @@ -6817,12 +6817,12 @@ const struct Item gItems[] = [ITEM_WIDE_LENS] = { - .name = _("WIDE LENS"), + .name = _("Wide Lens"), .itemId = ITEM_WIDE_LENS, .price = 200, .holdEffect = HOLD_EFFECT_WIDE_LENS, .holdEffectParam = 10, - .description = gDummyItemDescription, + .description = gWideLensItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6835,12 +6835,12 @@ const struct Item gItems[] = [ITEM_MUSCLE_BAND] = { - .name = _("MUSCLE BAND"), + .name = _("Muscle Band"), .itemId = ITEM_MUSCLE_BAND, .price = 200, .holdEffect = HOLD_EFFECT_MUSCLE_BAND, .holdEffectParam = 10, - .description = gDummyItemDescription, + .description = gMuscleBandItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6853,12 +6853,12 @@ const struct Item gItems[] = [ITEM_WISE_GLASSES] = { - .name = _("WISE GLASSES"), + .name = _("Wise Glasses"), .itemId = ITEM_WISE_GLASSES, .price = 200, .holdEffect = HOLD_EFFECT_WISE_GLASSES, .holdEffectParam = 10, - .description = gDummyItemDescription, + .description = gWiseGlassesItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6871,12 +6871,12 @@ const struct Item gItems[] = [ITEM_EXPERT_BELT] = { - .name = _("EXPERT BELT"), + .name = _("Expert Belt"), .itemId = ITEM_EXPERT_BELT, .price = 200, .holdEffect = HOLD_EFFECT_EXPERT_BELT, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gExpertBeltItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6889,12 +6889,12 @@ const struct Item gItems[] = [ITEM_LIGHT_CLAY] = { - .name = _("LIGHT CLAY"), + .name = _("Light Clay"), .itemId = ITEM_LIGHT_CLAY, .price = 200, .holdEffect = HOLD_EFFECT_LIGHT_CLAY, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gLightClayItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6907,12 +6907,12 @@ const struct Item gItems[] = [ITEM_LIFE_ORB] = { - .name = _("LIFE ORB"), + .name = _("Life Orb"), .itemId = ITEM_LIFE_ORB, .price = 200, .holdEffect = HOLD_EFFECT_LIFE_ORB, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gLifeOrbItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6925,12 +6925,12 @@ const struct Item gItems[] = [ITEM_POWER_HERB] = { - .name = _("POWER HERB"), + .name = _("Power Herb"), .itemId = ITEM_POWER_HERB, .price = 200, .holdEffect = HOLD_EFFECT_POWER_HERB, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gPowerHerbItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6943,12 +6943,12 @@ const struct Item gItems[] = [ITEM_TOXIC_ORB] = { - .name = _("TOXIC ORB"), + .name = _("Toxic Orb"), .itemId = ITEM_TOXIC_ORB, .price = 200, .holdEffect = HOLD_EFFECT_TOXIC_ORB, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gToxicOrbItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6961,12 +6961,12 @@ const struct Item gItems[] = [ITEM_FLAME_ORB] = { - .name = _("FLAME ORB"), + .name = _("Flame Orb"), .itemId = ITEM_FLAME_ORB, .price = 200, .holdEffect = HOLD_EFFECT_FLAME_ORB, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gFlameOrbItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6979,12 +6979,12 @@ const struct Item gItems[] = [ITEM_QUICK_POWDER] = { - .name = _("QUICK POWDER"), + .name = _("Quick Powder"), .itemId = ITEM_QUICK_POWDER, .price = 200, .holdEffect = HOLD_EFFECT_QUICK_POWDER, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gQuickPowderItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -6997,12 +6997,12 @@ const struct Item gItems[] = [ITEM_FOCUS_SASH] = { - .name = _("FOCUS SASH"), + .name = _("Focus Sash"), .itemId = ITEM_FOCUS_SASH, .price = 200, .holdEffect = HOLD_EFFECT_FOCUS_SASH, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gFocusSashItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7015,12 +7015,12 @@ const struct Item gItems[] = [ITEM_ZOOM_LENS] = { - .name = _("ZOOM LENS"), + .name = _("Zoom Lens"), .itemId = ITEM_ZOOM_LENS, .price = 200, .holdEffect = HOLD_EFFECT_ZOOM_LENS, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gZoomLensItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7033,12 +7033,12 @@ const struct Item gItems[] = [ITEM_METRONOME] = { - .name = _("METRONOME"), + .name = _("Metronome"), .itemId = ITEM_METRONOME, .price = 200, .holdEffect = HOLD_EFFECT_METRONOME, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gMetronomeItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7051,12 +7051,12 @@ const struct Item gItems[] = [ITEM_IRON_BALL] = { - .name = _("IRON BALL"), + .name = _("Iron Ball"), .itemId = ITEM_IRON_BALL, .price = 200, .holdEffect = HOLD_EFFECT_IRON_BALL, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gIronBallItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7069,12 +7069,12 @@ const struct Item gItems[] = [ITEM_LAGGING_TAIL] = { - .name = _("LAGGING TAIL"), + .name = _("Lagging Tail"), .itemId = ITEM_LAGGING_TAIL, .price = 200, .holdEffect = HOLD_EFFECT_LAGGING_TAIL, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gLaggingTailItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7087,12 +7087,12 @@ const struct Item gItems[] = [ITEM_DESTINY_KNOT] = { - .name = _("DESTINY KNOT"), + .name = _("Destiny Knot"), .itemId = ITEM_DESTINY_KNOT, .price = 200, .holdEffect = HOLD_EFFECT_DESTINY_KNOT, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gDestinyKnotItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7105,12 +7105,12 @@ const struct Item gItems[] = [ITEM_BLACK_SLUDGE] = { - .name = _("BLACK SLUDGE"), + .name = _("Black Sludge"), .itemId = ITEM_BLACK_SLUDGE, .price = 200, .holdEffect = HOLD_EFFECT_BLACK_SLUDGE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gBlackSludgeItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7123,12 +7123,12 @@ const struct Item gItems[] = [ITEM_ICY_ROCK] = { - .name = _("ICY ROCK"), + .name = _("Icy Rock"), .itemId = ITEM_ICY_ROCK, .price = 200, .holdEffect = HOLD_EFFECT_ICY_ROCK, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gIcyRockItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7141,12 +7141,12 @@ const struct Item gItems[] = [ITEM_SMOOTH_ROCK] = { - .name = _("SMOOTH ROCK"), + .name = _("Smooth Rock"), .itemId = ITEM_SMOOTH_ROCK, .price = 200, .holdEffect = HOLD_EFFECT_SMOOTH_ROCK, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gSmoothRockItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7159,12 +7159,12 @@ const struct Item gItems[] = [ITEM_HEAT_ROCK] = { - .name = _("HEAT ROCK"), + .name = _("Heat Rock"), .itemId = ITEM_HEAT_ROCK, .price = 200, .holdEffect = HOLD_EFFECT_HEAT_ROCK, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gHeatRockItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7177,12 +7177,12 @@ const struct Item gItems[] = [ITEM_DAMP_ROCK] = { - .name = _("DAMP ROCK"), + .name = _("Damp Rock"), .itemId = ITEM_DAMP_ROCK, .price = 200, .holdEffect = HOLD_EFFECT_DAMP_ROCK, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gDampRockItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7195,12 +7195,12 @@ const struct Item gItems[] = [ITEM_GRIP_CLAW] = { - .name = _("GRIP CLAW"), + .name = _("Grip Claw"), .itemId = ITEM_GRIP_CLAW, .price = 200, .holdEffect = HOLD_EFFECT_GRIP_CLAW, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gGripClawItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7213,12 +7213,12 @@ const struct Item gItems[] = [ITEM_CHOICE_SCARF] = { - .name = _("CHOICE SCARF"), + .name = _("Choice Scarf"), .itemId = ITEM_CHOICE_SCARF, .price = 200, .holdEffect = HOLD_EFFECT_CHOICE_SCARF, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gChoiceScarfItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7231,12 +7231,12 @@ const struct Item gItems[] = [ITEM_STICKY_BARB] = { - .name = _("STICKY BARB"), + .name = _("Sticky Barb"), .itemId = ITEM_STICKY_BARB, .price = 200, .holdEffect = HOLD_EFFECT_STICKY_BARB, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gStickyBarbItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7249,12 +7249,12 @@ const struct Item gItems[] = [ITEM_SHED_SHELL] = { - .name = _("SHED SHELL"), + .name = _("Shed Shell"), .itemId = ITEM_SHED_SHELL, .price = 200, .holdEffect = HOLD_EFFECT_SHED_SHELL, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gShedShellItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7267,12 +7267,12 @@ const struct Item gItems[] = [ITEM_BIG_ROOT] = { - .name = _("BIG ROOT"), + .name = _("Big Root"), .itemId = ITEM_BIG_ROOT, .price = 200, .holdEffect = HOLD_EFFECT_BIG_ROOT, .holdEffectParam = 30, - .description = gDummyItemDescription, + .description = gBigRootItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7285,12 +7285,12 @@ const struct Item gItems[] = [ITEM_CHOICE_SPECS] = { - .name = _("CHOICE SPECS"), + .name = _("Choice Specs"), .itemId = ITEM_CHOICE_SPECS, .price = 200, .holdEffect = HOLD_EFFECT_CHOICE_SPECS, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gChoiceSpecsItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7303,12 +7303,12 @@ const struct Item gItems[] = [ITEM_ADAMANT_ORB] = { - .name = _("ADAMANT ORB"), + .name = _("Adamant Orb"), .itemId = ITEM_ADAMANT_ORB, .price = 200, .holdEffect = HOLD_EFFECT_ADAMANT_ORB, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gAdamantOrbItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7321,12 +7321,12 @@ const struct Item gItems[] = [ITEM_LUSTROUS_ORB] = { - .name = _("LUSTROUS ORB"), + .name = _("Lustrous Orb"), .itemId = ITEM_LUSTROUS_ORB, .price = 200, .holdEffect = HOLD_EFFECT_LUSTROUS_ORB, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gLustrousOrbItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7339,12 +7339,12 @@ const struct Item gItems[] = [ITEM_GRISEOUS_ORB] = { - .name = _("GRISEOUS ORB"), + .name = _("Griseous Orb"), .itemId = ITEM_GRISEOUS_ORB, .price = 200, .holdEffect = HOLD_EFFECT_GRISEOUS_ORB, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gGriseousOrbItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7357,12 +7357,12 @@ const struct Item gItems[] = [ITEM_FLAME_PLATE] = { - .name = _("FLAME PLATE"), + .name = _("Flame Plate"), .itemId = ITEM_FLAME_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_FIRE_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gFlamePlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7375,12 +7375,12 @@ const struct Item gItems[] = [ITEM_SPLASH_PLATE] = { - .name = _("SPLASH PLATE"), + .name = _("Splash Plate"), .itemId = ITEM_SPLASH_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_WATER_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gSplashPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7393,12 +7393,12 @@ const struct Item gItems[] = [ITEM_ZAP_PLATE] = { - .name = _("ZAP PLATE"), + .name = _("Zap Plate"), .itemId = ITEM_ZAP_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_ELECTRIC_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gZapPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7411,12 +7411,12 @@ const struct Item gItems[] = [ITEM_MEADOW_PLATE] = { - .name = _("MEADOW PLATE"), + .name = _("Meadow Plate"), .itemId = ITEM_MEADOW_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_GRASS_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gMeadowPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7429,12 +7429,12 @@ const struct Item gItems[] = [ITEM_ICICLE_PLATE] = { - .name = _("ICICLE PLATE"), + .name = _("Icicle Plate"), .itemId = ITEM_ICICLE_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_ICE_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gIciclePlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7447,12 +7447,12 @@ const struct Item gItems[] = [ITEM_FIST_PLATE] = { - .name = _("FIST PLATE"), + .name = _("Fist Plate"), .itemId = ITEM_FIST_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_FIGHTING_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gFistPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7465,12 +7465,12 @@ const struct Item gItems[] = [ITEM_TOXIC_PLATE] = { - .name = _("TOXIC PLATE"), + .name = _("Toxic Plate"), .itemId = ITEM_TOXIC_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_POISON_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gToxicPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7483,12 +7483,12 @@ const struct Item gItems[] = [ITEM_EARTH_PLATE] = { - .name = _("EARTH PLATE"), + .name = _("Earth Plate"), .itemId = ITEM_EARTH_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_GROUND_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gEarthPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7501,12 +7501,12 @@ const struct Item gItems[] = [ITEM_SKY_PLATE] = { - .name = _("SKY PLATE"), + .name = _("Sky Plate"), .itemId = ITEM_SKY_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_FLYING_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gSkyPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7519,12 +7519,12 @@ const struct Item gItems[] = [ITEM_MIND_PLATE] = { - .name = _("MIND PLATE"), + .name = _("Mind Plate"), .itemId = ITEM_MIND_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_PSYCHIC_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gMindPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7537,12 +7537,12 @@ const struct Item gItems[] = [ITEM_INSECT_PLATE] = { - .name = _("INSECT PLATE"), + .name = _("Insect Plate"), .itemId = ITEM_INSECT_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_BUG_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gInsectPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7555,12 +7555,12 @@ const struct Item gItems[] = [ITEM_STONE_PLATE] = { - .name = _("STONE PLATE"), + .name = _("Stone Plate"), .itemId = ITEM_STONE_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_ROCK_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gStonePlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7573,12 +7573,12 @@ const struct Item gItems[] = [ITEM_SPOOKY_PLATE] = { - .name = _("SPOOKY PLATE"), + .name = _("Spooky Plate"), .itemId = ITEM_SPOOKY_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_GHOST_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gSpookyPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7591,12 +7591,12 @@ const struct Item gItems[] = [ITEM_DRACO_PLATE] = { - .name = _("DRACO PLATE"), + .name = _("Draco Plate"), .itemId = ITEM_DRACO_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_DRAGON_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gDracoPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7609,12 +7609,12 @@ const struct Item gItems[] = [ITEM_DREAD_PLATE] = { - .name = _("DREAD PLATE"), + .name = _("Dread Plate"), .itemId = ITEM_DREAD_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_DARK_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gDreadPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7627,12 +7627,12 @@ const struct Item gItems[] = [ITEM_IRON_PLATE] = { - .name = _("IRON PLATE"), + .name = _("Iron Plate"), .itemId = ITEM_IRON_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_STEEL_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gIronPlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7645,12 +7645,12 @@ const struct Item gItems[] = [ITEM_EVIOLITE] = { - .name = _("EVIOLITE"), + .name = _("Eviolite"), .itemId = ITEM_EVIOLITE, .price = 200, .holdEffect = HOLD_EFFECT_EVIOLITE, .holdEffectParam = 50, - .description = gDummyItemDescription, + .description = gEvioliteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7663,12 +7663,12 @@ const struct Item gItems[] = [ITEM_FLOAT_STONE] = { - .name = _("FLOAT STONE"), + .name = _("Float Stone"), .itemId = ITEM_FLOAT_STONE, .price = 200, .holdEffect = HOLD_EFFECT_FLOAT_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gFloatStoneItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7681,12 +7681,12 @@ const struct Item gItems[] = [ITEM_BINDING_BAND] = { - .name = _("BINDING BAND"), + .name = _("Binding Band"), .itemId = ITEM_BINDING_BAND, .price = 200, .holdEffect = HOLD_EFFECT_BINDING_BAND, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gBindingBandItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7699,12 +7699,12 @@ const struct Item gItems[] = [ITEM_DOUSE_DRIVE] = { - .name = _("DOUSE DRIVE"), + .name = _("Douse Drive"), .itemId = ITEM_DOUSE_DRIVE, .price = 200, .holdEffect = HOLD_EFFECT_DRIVE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gDouseDriveItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7717,12 +7717,12 @@ const struct Item gItems[] = [ITEM_SHOCK_DRIVE] = { - .name = _("SHOCK DRIVE"), + .name = _("Shock Drive"), .itemId = ITEM_SHOCK_DRIVE, .price = 200, .holdEffect = HOLD_EFFECT_DRIVE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gShockDriveItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7735,12 +7735,12 @@ const struct Item gItems[] = [ITEM_BURN_DRIVE] = { - .name = _("BURN DRIVE"), + .name = _("Burn Drive"), .itemId = ITEM_BURN_DRIVE, .price = 200, .holdEffect = HOLD_EFFECT_DRIVE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gBurnDriveItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7753,12 +7753,12 @@ const struct Item gItems[] = [ITEM_CHILL_DRIVE] = { - .name = _("CHILL DRIVE"), + .name = _("Chill Drive"), .itemId = ITEM_CHILL_DRIVE, .price = 200, .holdEffect = HOLD_EFFECT_DRIVE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gChillDriveItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7771,12 +7771,12 @@ const struct Item gItems[] = [ITEM_ASSAULT_VEST] = { - .name = _("ASSAULT VEST"), + .name = _("Assault Vest"), .itemId = ITEM_ASSAULT_VEST, .price = 200, .holdEffect = HOLD_EFFECT_ASSAULT_VEST, .holdEffectParam = 50, - .description = gDummyItemDescription, + .description = gAssaultVestItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7789,12 +7789,12 @@ const struct Item gItems[] = [ITEM_PIXIE_PLATE] = { - .name = _("PIXIE PLATE"), + .name = _("Pixie Plate"), .itemId = ITEM_PIXIE_PLATE, .price = 200, .holdEffect = HOLD_EFFECT_FAIRY_POWER, .holdEffectParam = 20, - .description = gDummyItemDescription, + .description = gPixiePlateItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7807,12 +7807,12 @@ const struct Item gItems[] = [ITEM_GENGARITE] = { - .name = _("GENGARITE"), + .name = _("Gengarite"), .itemId = ITEM_GENGARITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gGengariteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7825,12 +7825,12 @@ const struct Item gItems[] = [ITEM_GARDEVOIRITE] = { - .name = _("GARDEVOIRITE"), + .name = _("Gardevoirite"), .itemId = ITEM_GARDEVOIRITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gGardevoiriteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7843,12 +7843,12 @@ const struct Item gItems[] = [ITEM_AMPHAROSITE] = { - .name = _("AMPHAROSITE"), + .name = _("Ampharosite"), .itemId = ITEM_AMPHAROSITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gAmpharositeItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7861,12 +7861,12 @@ const struct Item gItems[] = [ITEM_VENUSAURITE] = { - .name = _("VENUSAURITE"), + .name = _("Venusaurite"), .itemId = ITEM_VENUSAURITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gVenusauriteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7879,12 +7879,12 @@ const struct Item gItems[] = [ITEM_CHARIZARDITE_X] = { - .name = _("CHARIZARDITEX"), + .name = _("CharizarditeX"), .itemId = ITEM_CHARIZARDITE_X, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gCharizarditeItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7897,12 +7897,12 @@ const struct Item gItems[] = [ITEM_BLASTOISINITE] = { - .name = _("BLASTOISINITE"), + .name = _("Blastoisinite"), .itemId = ITEM_BLASTOISINITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gBlastoisiniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7915,12 +7915,12 @@ const struct Item gItems[] = [ITEM_MEWTWONITE_X] = { - .name = _("MEWTWONITE X"), + .name = _("Mewtwonite X"), .itemId = ITEM_MEWTWONITE_X, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gMewtwoniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7933,12 +7933,12 @@ const struct Item gItems[] = [ITEM_MEWTWONITE_Y] = { - .name = _("MEWTWONITE Y"), + .name = _("Mewtwonite Y"), .itemId = ITEM_MEWTWONITE_Y, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gMewtwoniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7951,12 +7951,12 @@ const struct Item gItems[] = [ITEM_BLAZIKENITE] = { - .name = _("BLAZIKENITE"), + .name = _("Blazikenite"), .itemId = ITEM_BLAZIKENITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gBlazikeniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7969,12 +7969,12 @@ const struct Item gItems[] = [ITEM_MEDICHAMITE] = { - .name = _("MEDICHAMITE"), + .name = _("Medichamite"), .itemId = ITEM_MEDICHAMITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gMedichamiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -7987,12 +7987,12 @@ const struct Item gItems[] = [ITEM_HOUNDOOMINITE] = { - .name = _("HOUNDOOMINITE"), + .name = _("Houndoominite"), .itemId = ITEM_HOUNDOOMINITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gHoundoominiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8005,12 +8005,12 @@ const struct Item gItems[] = [ITEM_AGGRONITE] = { - .name = _("AGGRONITE"), + .name = _("Aggronite"), .itemId = ITEM_AGGRONITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gAggroniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8023,12 +8023,12 @@ const struct Item gItems[] = [ITEM_BANETTITE] = { - .name = _("BANETTITE"), + .name = _("Banettite"), .itemId = ITEM_BANETTITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gBanettiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8041,12 +8041,12 @@ const struct Item gItems[] = [ITEM_TYRANITARITE] = { - .name = _("TYRANITARITE"), + .name = _("Tyranitarite"), .itemId = ITEM_TYRANITARITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gTyranitariteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8059,12 +8059,12 @@ const struct Item gItems[] = [ITEM_SCIZORITE] = { - .name = _("SCIZORITE"), + .name = _("Scizorite"), .itemId = ITEM_SCIZORITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gScizoriteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8077,12 +8077,12 @@ const struct Item gItems[] = [ITEM_PINSIRITE] = { - .name = _("PINSIRITE"), + .name = _("Pinsirite"), .itemId = ITEM_PINSIRITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gPinsiriteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8095,12 +8095,12 @@ const struct Item gItems[] = [ITEM_AERODACTYLITE] = { - .name = _("AERODACTYLITE"), + .name = _("Aerodactylite"), .itemId = ITEM_AERODACTYLITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gAerodactyliteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8113,12 +8113,12 @@ const struct Item gItems[] = [ITEM_LUCARIONITE] = { - .name = _("LUCARIONITE"), + .name = _("Lucarionite"), .itemId = ITEM_LUCARIONITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gLucarioniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8131,12 +8131,12 @@ const struct Item gItems[] = [ITEM_ABOMASITE] = { - .name = _("ABOMASITE"), + .name = _("Abomasite"), .itemId = ITEM_ABOMASITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gAbomasiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8149,12 +8149,12 @@ const struct Item gItems[] = [ITEM_KANGASKHANITE] = { - .name = _("KANGASKHANITE"), + .name = _("Kangaskhanite"), .itemId = ITEM_KANGASKHANITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gKangaskhaniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8167,12 +8167,12 @@ const struct Item gItems[] = [ITEM_GYARADOSITE] = { - .name = _("GYARADOSITE"), + .name = _("Gyaradosite"), .itemId = ITEM_GYARADOSITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gGyaradositeItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8185,12 +8185,12 @@ const struct Item gItems[] = [ITEM_ABSOLITE] = { - .name = _("ABSOLITE"), + .name = _("Absolite"), .itemId = ITEM_ABSOLITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gAbsoliteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8203,12 +8203,12 @@ const struct Item gItems[] = [ITEM_CHARIZARDITE_Y] = { - .name = _("CHARIZARDITEY"), + .name = _("CharizarditeY"), .itemId = ITEM_CHARIZARDITE_Y, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gCharizarditeItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8221,12 +8221,12 @@ const struct Item gItems[] = [ITEM_ALAKAZITE] = { - .name = _("ALAKAZITE"), + .name = _("Alakazite"), .itemId = ITEM_ALAKAZITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gAlakaziteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8239,12 +8239,12 @@ const struct Item gItems[] = [ITEM_HERACRONITE] = { - .name = _("HERACRONITE"), + .name = _("Heracronite"), .itemId = ITEM_HERACRONITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gHeracroniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8257,12 +8257,12 @@ const struct Item gItems[] = [ITEM_MAWILITE] = { - .name = _("MAWILITE"), + .name = _("Mawilite"), .itemId = ITEM_MAWILITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gMawiliteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8275,12 +8275,12 @@ const struct Item gItems[] = [ITEM_MANECTITE] = { - .name = _("MANECTITE"), + .name = _("Manectite"), .itemId = ITEM_MANECTITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gManectiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8293,12 +8293,12 @@ const struct Item gItems[] = [ITEM_GARCHOMPITE] = { - .name = _("GARCHOMPITE"), + .name = _("Garchompite"), .itemId = ITEM_GARCHOMPITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gGarchompiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8311,12 +8311,12 @@ const struct Item gItems[] = [ITEM_LATIASITE] = { - .name = _("LATIASITE"), + .name = _("Latiasite"), .itemId = ITEM_LATIASITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gLatiasiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8329,12 +8329,12 @@ const struct Item gItems[] = [ITEM_LATIOSITE] = { - .name = _("LATIOSITE"), + .name = _("Latiosite"), .itemId = ITEM_LATIOSITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gLatiositeItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8347,12 +8347,12 @@ const struct Item gItems[] = [ITEM_SWAMPERTITE] = { - .name = _("SWAMPERTITE"), + .name = _("Swampertite"), .itemId = ITEM_SWAMPERTITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gSwampertiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8365,12 +8365,12 @@ const struct Item gItems[] = [ITEM_SCEPTILITE] = { - .name = _("SCEPTILITE"), + .name = _("Sceptilite"), .itemId = ITEM_SCEPTILITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gSceptiliteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8383,12 +8383,12 @@ const struct Item gItems[] = [ITEM_SABLENITE] = { - .name = _("SABLENITE"), + .name = _("Sablenite"), .itemId = ITEM_SABLENITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gSableniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8401,12 +8401,12 @@ const struct Item gItems[] = [ITEM_ALTARIANITE] = { - .name = _("ALTARIANITE"), + .name = _("Altarianite"), .itemId = ITEM_ALTARIANITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gAltarianiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8419,12 +8419,12 @@ const struct Item gItems[] = [ITEM_GALLADITE] = { - .name = _("GALLADITE"), + .name = _("Galladite"), .itemId = ITEM_GALLADITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gGalladiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8437,12 +8437,12 @@ const struct Item gItems[] = [ITEM_AUDINITE] = { - .name = _("AUDINITE"), + .name = _("Audinite"), .itemId = ITEM_AUDINITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gAudiniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8455,12 +8455,12 @@ const struct Item gItems[] = [ITEM_METAGROSSITE] = { - .name = _("METAGROSSITE"), + .name = _("Metagrossite"), .itemId = ITEM_METAGROSSITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gMetagrossiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8473,12 +8473,12 @@ const struct Item gItems[] = [ITEM_SHARPEDONITE] = { - .name = _("SHARPEDONITE"), + .name = _("Sharpedonite"), .itemId = ITEM_SHARPEDONITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gSharpedoniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8491,12 +8491,12 @@ const struct Item gItems[] = [ITEM_SLOWBRONITE] = { - .name = _("SLOWBRONITE"), + .name = _("Slowbronite"), .itemId = ITEM_SLOWBRONITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gSlowbroniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8509,12 +8509,12 @@ const struct Item gItems[] = [ITEM_STEELIXITE] = { - .name = _("STEELIXITE"), + .name = _("Steelixite"), .itemId = ITEM_STEELIXITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gSteelixiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8527,12 +8527,12 @@ const struct Item gItems[] = [ITEM_PIDGEOTITE] = { - .name = _("PIDGEOTITE"), + .name = _("Pidgeotite"), .itemId = ITEM_PIDGEOTITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gPidgeotiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8545,12 +8545,12 @@ const struct Item gItems[] = [ITEM_GLALITITE] = { - .name = _("GLALITITE"), + .name = _("Glalitite"), .itemId = ITEM_GLALITITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gGlalititeItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8563,12 +8563,12 @@ const struct Item gItems[] = [ITEM_DIANCITE] = { - .name = _("DIANCITE"), + .name = _("Diancite"), .itemId = ITEM_DIANCITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gDianciteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8581,12 +8581,12 @@ const struct Item gItems[] = [ITEM_CAMERUPTITE] = { - .name = _("CAMERUPTITE"), + .name = _("Cameruptite"), .itemId = ITEM_CAMERUPTITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gCameruptiteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8599,12 +8599,12 @@ const struct Item gItems[] = [ITEM_LOPPUNITE] = { - .name = _("LOPPUNITE"), + .name = _("Loppunite"), .itemId = ITEM_LOPPUNITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gLoppuniteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8617,12 +8617,12 @@ const struct Item gItems[] = [ITEM_SALAMENCITE] = { - .name = _("SALAMENCITE"), + .name = _("Salamencite"), .itemId = ITEM_SALAMENCITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gSalamenciteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8635,12 +8635,12 @@ const struct Item gItems[] = [ITEM_BEEDRILLITE] = { - .name = _("BEEDRILLITE"), + .name = _("Beedrillite"), .itemId = ITEM_BEEDRILLITE, .price = 200, .holdEffect = HOLD_EFFECT_MEGA_STONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gBeedrilliteItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, @@ -8653,12 +8653,12 @@ const struct Item gItems[] = [ITEM_KEY_STONE] = { - .name = _("KEY STONE"), + .name = _("Key Stone"), .itemId = ITEM_KEY_STONE, .price = 200, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gKeyStoneItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_KEY_ITEMS, @@ -8671,12 +8671,12 @@ const struct Item gItems[] = [ITEM_PROTECTIVE_PADS] = { - .name = _("PROTECT PADS"), // Shortened name from Protective Pads + .name = _("Protect Pads"), // Shortened name from Protective Pads .itemId = ITEM_PROTECTIVE_PADS, .price = 200, .holdEffect = HOLD_EFFECT_PROTECTIVE_PADS, .holdEffectParam = 0, - .description = gDummyItemDescription, + .description = gProtectPadsItemDescription, .importance = 0, .unk19 = 0, .pocket = POCKET_ITEMS, diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index 1f048e440..96c9571dd 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -1,31 +1,31 @@ const u8 gDummyItemDescription[] = _("?????"); // Pokeballs -const u8 gMasterBallItemDescription[] = _("The best BALL that\ncatches a POKéMON\nwithout fail."); -const u8 gUltraBallItemDescription[] = _("A better BALL with\na higher catch rate\nthan a GREAT BALL."); -const u8 gGreatBallItemDescription[] = _("A good BALL with a\nhigher catch rate\nthan a POKé BALL."); -const u8 gPokeBallItemDescription[] = _("A tool used for\ncatching wild\nPOKéMON."); -const u8 gSafariBallItemDescription[] = _("A special BALL that\nis used only in the\nSAFARI ZONE."); -const u8 gNetBallItemDescription[] = _("A BALL that works\nwell on WATER- and\nBUG-type POKéMON."); -const u8 gDiveBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\non the ocean floor."); -const u8 gNestBallItemDescription[] = _("A BALL that works\nbetter on weaker\nPOKéMON."); -const u8 gRepeatBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\ncaught before."); -const u8 gTimerBallItemDescription[] = _("A BALL that gains\npower in battles\ntaking many turns."); -const u8 gLuxuryBallItemDescription[] = _("A cozy BALL that\nmakes POKéMON\nmore friendly."); -const u8 gPremierBallItemDescription[] = _("A rare BALL made\nin commemoration\nof some event."); +const u8 gMasterBallItemDescription[] = _("The best Ball that\ncatches a Pokémon\nwithout fail."); +const u8 gUltraBallItemDescription[] = _("A better Ball with\na higher catch rate\nthan a Great Ball."); +const u8 gGreatBallItemDescription[] = _("A good Ball with a\nhigher catch rate\nthan a Poké Ball."); +const u8 gPokeBallItemDescription[] = _("A tool used for\ncatching wild\nPokémon."); +const u8 gSafariBallItemDescription[] = _("A special Ball that\nis used only in the\nSafari Zone."); +const u8 gNetBallItemDescription[] = _("A Ball that works\nwell on Water- and\nBug-type Pokémon."); +const u8 gDiveBallItemDescription[] = _("A Ball that works\nbetter on Pokémon\non the ocean floor."); +const u8 gNestBallItemDescription[] = _("A Ball that works\nbetter on weaker\nPokémon."); +const u8 gRepeatBallItemDescription[] = _("A Ball that works\nbetter on Pokémon\ncaught before."); +const u8 gTimerBallItemDescription[] = _("A Ball that gains\npower in battles\ntaking many turns."); +const u8 gLuxuryBallItemDescription[] = _("A cozy Ball that\nmakes Pokémon\nmore friendly."); +const u8 gPremierBallItemDescription[] = _("A rare Ball made\nin commemoration\nof some event."); // Medicine -const u8 gPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n20 points."); -const u8 gAntidoteItemDescription[] = _("Heals a poisoned\nPOKéMON."); -const u8 gBurnHealItemDescription[] = _("Heals POKéMON\nof a burn."); -const u8 gIceHealItemDescription[] = _("Defrosts a frozen\nPOKéMON."); -const u8 gAwakeningItemDescription[] = _("Awakens a sleeping\nPOKéMON."); -const u8 gParalyzeHealItemDescription[] = _("Heals a paralyzed\nPOKéMON."); -const u8 gFullRestoreItemDescription[] = _("Fully restores the\nHP and status of a\nPOKéMON."); -const u8 gMaxPotionItemDescription[] = _("Fully restores the\nHP of a POKéMON."); -const u8 gHyperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n200 points."); -const u8 gSuperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n50 points."); -const u8 gFullHealItemDescription[] = _("Heals all the\nstatus problems of\none POKéMON."); -const u8 gReviveItemDescription[] = _("Revives a fainted\nPOKéMON with half\nits HP."); -const u8 gMaxReviveItemDescription[] = _("Revives a fainted\nPOKéMON with all\nits HP."); +const u8 gPotionItemDescription[] = _("Restores the HP of\na Pokémon by\n20 points."); +const u8 gAntidoteItemDescription[] = _("Heals a poisoned\nPokémon."); +const u8 gBurnHealItemDescription[] = _("Heals Pokémon\nof a burn."); +const u8 gIceHealItemDescription[] = _("Defrosts a frozen\nPokémon."); +const u8 gAwakeningItemDescription[] = _("Awakens a sleeping\nPokémon."); +const u8 gParalyzeHealItemDescription[] = _("Heals a paralyzed\nPokémon."); +const u8 gFullRestoreItemDescription[] = _("Fully restores the\nHP and status of a\nPokémon."); +const u8 gMaxPotionItemDescription[] = _("Fully restores the\nHP of a Pokémon."); +const u8 gHyperPotionItemDescription[] = _("Restores the HP of\na Pokémon by\n200 points."); +const u8 gSuperPotionItemDescription[] = _("Restores the HP of\na Pokémon by\n50 points."); +const u8 gFullHealItemDescription[] = _("Heals all the\nstatus problems of\none Pokémon."); +const u8 gReviveItemDescription[] = _("Revives a fainted\nPokémon with half\nits HP."); +const u8 gMaxReviveItemDescription[] = _("Revives a fainted\nPokémon with all\nits HP."); const u8 gFreshWaterItemDescription[] = _("A mineral water\nthat restores HP\nby 50 points."); const u8 gSodaPopItemDescription[] = _("A fizzy soda drink\nthat restores HP\nby 60 points."); const u8 gLemonadeItemDescription[] = _("A very sweet drink\nthat restores HP\nby 80 points."); @@ -33,58 +33,58 @@ const u8 gMoomooMilkItemDescription[] = _("A nutritious milk\nthat restores HP\n const u8 gEnergyPowderItemDescription[] = _("A bitter powder\nthat restores HP\nby 50 points."); const u8 gEnergyRootItemDescription[] = _("A bitter root\nthat restores HP\nby 200 points."); const u8 gHealPowderItemDescription[] = _("A bitter powder\nthat heals all\nstatus problems."); -const u8 gRevivalHerbItemDescription[] = _("A very bitter herb\nthat revives a\nfainted POKéMON."); +const u8 gRevivalHerbItemDescription[] = _("A very bitter herb\nthat revives a\nfainted Pokémon."); const u8 gEtherItemDescription[] = _("Restores the PP\nof a selected move\nby 10."); const u8 gMaxEtherItemDescription[] = _("Fully restores the\nPP of a selected\nmove."); const u8 gElixirItemDescription[] = _("Restores the PP\nof all moves by 10."); -const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a POKéMON's\nmoves."); +const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a Pokémon's\nmoves."); const u8 gLavaCookieItemDescription[] = _("A local specialty\nthat heals all\nstatus problems."); -const u8 gBlueFluteItemDescription[] = _("A glass flute that\nawakens sleeping\nPOKéMON."); -const u8 gYellowFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of confusion."); -const u8 gRedFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of attraction."); -const u8 gBlackFluteItemDescription[] = _("A glass flute that\nkeeps away wild\nPOKéMON."); -const u8 gWhiteFluteItemDescription[] = _("A glass flute that\nlures wild POKéMON."); +const u8 gBlueFluteItemDescription[] = _("A glass flute that\nawakens sleeping\nPokémon."); +const u8 gYellowFluteItemDescription[] = _("A glass flute that\nsnaps Pokémon\nout of confusion."); +const u8 gRedFluteItemDescription[] = _("A glass flute that\nsnaps Pokémon\nout of attraction."); +const u8 gBlackFluteItemDescription[] = _("A glass flute that\nkeeps away wild\nPokémon."); +const u8 gWhiteFluteItemDescription[] = _("A glass flute that\nlures wild Pokémon."); const u8 gBerryJuiceItemDescription[] = _("A 100% pure juice\nthat restores HP\nby 20 points."); -const u8 gSacredAshItemDescription[] = _("Fully revives and\nrestores all\nfainted POKéMON."); +const u8 gSacredAshItemDescription[] = _("Fully revives and\nrestores all\nfainted Pokémon."); // Collectibles -const u8 gShoalSaltItemDescription[] = _("Salt obtained from\ndeep inside the\nSHOAL CAVE."); -const u8 gShoalShellItemDescription[] = _("A seashell found\ndeep inside the\nSHOAL CAVE."); +const u8 gShoalSaltItemDescription[] = _("Salt obtained from\ndeep inside the\nShoal Cave."); +const u8 gShoalShellItemDescription[] = _("A seashell found\ndeep inside the\nShoal Cave."); const u8 gRedShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gBlueShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gYellowShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gGreenShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); // Vitamins -const u8 gHPUpItemDescription[] = _("Raises the base HP\nof one POKéMON."); -const u8 gProteinItemDescription[] = _("Raises the base\nATTACK stat of one\nPOKéMON."); -const u8 gIronItemDescription[] = _("Raises the base\nDEFENSE stat of\none POKéMON."); -const u8 gCarbosItemDescription[] = _("Raises the base\nSPEED stat of one\nPOKéMON."); -const u8 gCalciumItemDescription[] = _("Raises the base\nSP. ATK stat of one\nPOKéMON."); -const u8 gRareCandyItemDescription[] = _("Raises the level\nof a POKéMON by\none."); +const u8 gHPUpItemDescription[] = _("Raises the base HP\nof one Pokémon."); +const u8 gProteinItemDescription[] = _("Raises the base\nAttack stat of one\nPokémon."); +const u8 gIronItemDescription[] = _("Raises the base\nDefense stat of\none Pokémon."); +const u8 gCarbosItemDescription[] = _("Raises the base\nSpeed stat of one\nPokémon."); +const u8 gCalciumItemDescription[] = _("Raises the base\nSp. Atk stat of one\nPokémon."); +const u8 gRareCandyItemDescription[] = _("Raises the level\nof a Pokémon by\none."); const u8 gPPUpItemDescription[] = _("Raises the maximum\nPP of a selected\nmove."); -const u8 gZincItemDescription[] = _("Raises the base\nSP. DEF stat of one\nPOKéMON."); +const u8 gZincItemDescription[] = _("Raises the base\nSp. Def stat of one\nPokémon."); const u8 gPPMaxItemDescription[] = _("Raises the PP of a\nmove to its maximum\npoints."); // Battle items const u8 gGuardSpecItemDescription[] = _("Prevents stat\nreduction when\nused in battle."); const u8 gDireHitItemDescription[] = _("Raises the\ncritical-hit ratio\nduring one battle."); -const u8 gXAttackItemDescription[] = _("Raises the stat\nATTACK during one\nbattle."); -const u8 gXDefendItemDescription[] = _("Raises the stat\nDEFENSE during one\nbattle."); -const u8 gXSpeedItemDescription[] = _("Raises the stat\nSPEED during one\nbattle."); +const u8 gXAttackItemDescription[] = _("Raises the stat\nAttack during one\nbattle."); +const u8 gXDefendItemDescription[] = _("Raises the stat\nDefense during one\nbattle."); +const u8 gXSpeedItemDescription[] = _("Raises the stat\nSpeed during one\nbattle."); const u8 gXAccuracyItemDescription[] = _("Raises accuracy\nof attack moves\nduring one battle."); -const u8 gXSpecialItemDescription[] = _("Raises the stat\nSP. ATK during one\nbattle."); -const u8 gPokeDollItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); -const u8 gFluffyTailItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); +const u8 gXSpecialItemDescription[] = _("Raises the stat\nSp. Atk during one\nbattle."); +const u8 gPokeDollItemDescription[] = _("Use to flee from\nany battle with\na wild Pokémon."); +const u8 gFluffyTailItemDescription[] = _("Use to flee from\nany battle with\na wild Pokémon."); // Field items -const u8 gSuperRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 200\nsteps."); -const u8 gMaxRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 250\nsteps."); +const u8 gSuperRepelItemDescription[] = _("Repels weak wild\nPokémon for 200\nsteps."); +const u8 gMaxRepelItemDescription[] = _("Repels weak wild\nPokémon for 250\nsteps."); const u8 gEscapeRopeItemDescription[] = _("Use to escape\ninstantly from a\ncave or a dungeon."); -const u8 gRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 100\nsteps."); +const u8 gRepelItemDescription[] = _("Repels weak wild\nPokémon for 100\nsteps."); // Evolution stones -const u8 gSunStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); -const u8 gMoonStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); -const u8 gFireStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); -const u8 gThunderStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); -const u8 gWaterStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); -const u8 gLeafStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); +const u8 gSunStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve."); +const u8 gMoonStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve."); +const u8 gFireStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve."); +const u8 gThunderStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve."); +const u8 gWaterStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve."); +const u8 gLeafStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve."); // Valuable items const u8 gTinyMushroomItemDescription[] = _("A plain mushroom\nthat would sell\nat a cheap price."); const u8 gBigMushroomItemDescription[] = _("A rare mushroom\nthat would sell at a\nhigh price."); @@ -95,24 +95,24 @@ const u8 gStarPieceItemDescription[] = _("A red gem shard.\nIt would sell for a\ const u8 gNuggetItemDescription[] = _("A nugget of pure\ngold. Can be sold at\na high price."); const u8 gHeartScaleItemDescription[] = _("A lovely scale.\nIt is coveted by\ncollectors."); // Mail -const u8 gOrangeMailItemDescription[] = _("A ZIGZAGOON-print\nMAIL to be held by\na POKéMON."); -const u8 gHarborMailItemDescription[] = _("A WINGULL-print\nMAIL to be held by\na POKéMON."); -const u8 gGlitterMailItemDescription[] = _("A PIKACHU-print\nMAIL to be held by\na POKéMON."); -const u8 gMechMailItemDescription[] = _("A MAGNEMITE-print\nMAIL to be held by\na POKéMON."); -const u8 gWoodMailItemDescription[] = _("A SLAKOTH-print\nMAIL to be held by\na POKéMON."); -const u8 gWaveMailItemDescription[] = _("A WAILMER-print\nMAIL to be held by\na POKéMON."); -const u8 gBeadMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON."); -const u8 gShadowMailItemDescription[] = _("A DUSKULL-print\nMAIL to be held by\na POKéMON."); -const u8 gTropicMailItemDescription[] = _("A BELLOSSOM-print\nMAIL to be held by\na POKéMON."); -const u8 gDreamMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON."); -const u8 gFabMailItemDescription[] = _("A gorgeous-print\nMAIL to be held\nby a POKéMON."); -const u8 gRetroMailItemDescription[] = _("MAIL featuring the\ndrawings of three\nPOKéMON."); +const u8 gOrangeMailItemDescription[] = _("A Zigzagoon-print\nMail to be held by\na Pokémon."); +const u8 gHarborMailItemDescription[] = _("A Wingull-print\nMail to be held by\na Pokémon."); +const u8 gGlitterMailItemDescription[] = _("A Pikachu-print\nMail to be held by\na Pokémon."); +const u8 gMechMailItemDescription[] = _("A Magnemite-print\nMail to be held by\na Pokémon."); +const u8 gWoodMailItemDescription[] = _("A Slakoth-print\nMail to be held by\na Pokémon."); +const u8 gWaveMailItemDescription[] = _("A Wailmer-print\nMail to be held by\na Pokémon."); +const u8 gBeadMailItemDescription[] = _("Mail featuring a\nsketch of the\nholding Pokémon."); +const u8 gShadowMailItemDescription[] = _("A Duskull-print\nMail to be held by\na Pokémon."); +const u8 gTropicMailItemDescription[] = _("A Bellossom-print\nMail to be held by\na Pokémon."); +const u8 gDreamMailItemDescription[] = _("Mail featuring a\nsketch of the\nholding Pokémon."); +const u8 gFabMailItemDescription[] = _("A gorgeous-print\nMail to be held\nby a Pokémon."); +const u8 gRetroMailItemDescription[] = _("Mail featuring the\ndrawings of three\nPokémon."); // Berries const u8 gCheriBerryItemDescription[] = _("A hold item that\nheals paralysis\nin battle."); -const u8 gChestoBerryItemDescription[] = _("A hold item that\nawakens POKéMON\nin battle."); +const u8 gChestoBerryItemDescription[] = _("A hold item that\nawakens Pokémon\nin battle."); const u8 gPechaBerryItemDescription[] = _("A hold item that\nheals poisoning\nin battle."); const u8 gRawstBerryItemDescription[] = _("A hold item that\nheals a burn in\nbattle."); -const u8 gAspearBerryItemDescription[] = _("A hold item that\ndefrosts POKéMON\nin battle."); +const u8 gAspearBerryItemDescription[] = _("A hold item that\ndefrosts Pokémon\nin battle."); const u8 gLeppaBerryItemDescription[] = _("A hold item that\nrestores 10 PP in\nbattle."); const u8 gOranBerryItemDescription[] = _("A hold item that\nrestores 10 HP in\nbattle."); const u8 gPersimBerryItemDescription[] = _("A hold item that\nheals confusion\nin battle."); @@ -123,149 +123,149 @@ const u8 gWikiBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay const u8 gMagoBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); const u8 gAguavBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); const u8 gIapapaBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); -const u8 gRazzBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RAZZ."); -const u8 gBlukBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BLUK."); -const u8 gNanabBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NANAB."); -const u8 gWepearBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WEPEAR."); -const u8 gPinapBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PINAP."); -const u8 gPomegBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase HP."); -const u8 gKelpsyBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase ATTACK."); -const u8 gQualotBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase DEFENSE."); -const u8 gHondewBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. ATK."); -const u8 gGrepaBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. DEF."); -const u8 gTamatoBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SPEED."); -const u8 gCornnBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow CORNN."); -const u8 gMagostBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow MAGOST."); -const u8 gRabutaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RABUTA."); -const u8 gNomelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NOMEL."); -const u8 gSpelonBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow SPELON."); -const u8 gPamtreBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PAMTRE."); -const u8 gWatmelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WATMEL."); -const u8 gDurinBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow DURIN."); -const u8 gBelueBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BELUE."); -const u8 gLiechiBerryItemDescription[] = _("A hold item that\nraises ATTACK in\na pinch."); -const u8 gGanlonBerryItemDescription[] = _("A hold item that\nraises DEFENSE in\na pinch."); -const u8 gSalacBerryItemDescription[] = _("A hold item that\nraises SPEED in\na pinch."); -const u8 gPetayaBerryItemDescription[] = _("A hold item that\nraises SP. ATK in\na pinch."); -const u8 gApicotBerryItemDescription[] = _("A hold item that\nraises SP. DEF in\na pinch."); +const u8 gRazzBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Razz."); +const u8 gBlukBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Bluk."); +const u8 gNanabBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Nanab."); +const u8 gWepearBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Wepear."); +const u8 gPinapBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Pinap."); +const u8 gPomegBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase HP."); +const u8 gKelpsyBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Attack."); +const u8 gQualotBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Defense."); +const u8 gHondewBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Sp. Atk."); +const u8 gGrepaBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Sp. Def."); +const u8 gTamatoBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Speed."); +const u8 gCornnBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Cornn."); +const u8 gMagostBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Magost."); +const u8 gRabutaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Rabuta."); +const u8 gNomelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Nomel."); +const u8 gSpelonBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Spelon."); +const u8 gPamtreBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Pamtre."); +const u8 gWatmelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Watmel."); +const u8 gDurinBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Durin."); +const u8 gBelueBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Belue."); +const u8 gLiechiBerryItemDescription[] = _("A hold item that\nraises Attack in\na pinch."); +const u8 gGanlonBerryItemDescription[] = _("A hold item that\nraises Defense in\na pinch."); +const u8 gSalacBerryItemDescription[] = _("A hold item that\nraises Speed in\na pinch."); +const u8 gPetayaBerryItemDescription[] = _("A hold item that\nraises Sp. Atk in\na pinch."); +const u8 gApicotBerryItemDescription[] = _("A hold item that\nraises Sp. Def in\na pinch."); const u8 gLansatBerryItemDescription[] = _("A hold item that\nups the critical-\nhit rate in a pinch."); const u8 gStarfBerryItemDescription[] = _("A hold item that\nsharply boosts a\nstat in a pinch."); const u8 gEnigmaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow a mystery."); // Hold items const u8 gBrightPowderItemDescription[] = _("A hold item that\ncasts a glare to\nreduce accuracy."); const u8 gWhiteHerbItemDescription[] = _("A hold item that\nrestores any\nlowered stat."); -const u8 gMachoBraceItemDescription[] = _("A hold item that\npromotes growth,\nbut reduces SPEED."); -const u8 gExpShareItemDescription[] = _("A hold item that\ngets EXP. points\nfrom battles."); +const u8 gMachoBraceItemDescription[] = _("A hold item that\npromotes growth,\nbut reduces Speed."); +const u8 gExpShareItemDescription[] = _("A hold item that\ngets Exp. points\nfrom battles."); const u8 gQuickClawItemDescription[] = _("A hold item that\noccasionally allows\nthe first strike."); const u8 gSootheBellItemDescription[] = _("A hold item that\ncalms spirits and\nfosters friendship."); -const u8 gMentalHerbItemDescription[] = _("A hold item that\nsnaps POKéMON out\nof infatuation."); +const u8 gMentalHerbItemDescription[] = _("A hold item that\nsnaps Pokémon out\nof infatuation."); const u8 gChoiceBandItemDescription[] = _("Raises a move's\npower, but permits\nonly that move."); const u8 gKingsRockItemDescription[] = _("A hold item that\nmay cause flinching\nwhen the foe is hit."); -const u8 gSilverPowderItemDescription[] = _("A hold item that\nraises the power of\nBUG-type moves."); +const u8 gSilverPowderItemDescription[] = _("A hold item that\nraises the power of\nBug-type moves."); const u8 gAmuletCoinItemDescription[] = _("Doubles money in\nbattle if the\nholder takes part."); -const u8 gCleanseTagItemDescription[] = _("A hold item that\nhelps repel wild\nPOKéMON."); -const u8 gSoulDewItemDescription[] = _("Hold item: raises\nSP. ATK & SP. DEF of\nLATIOS & LATIAS."); -const u8 gDeepSeaToothItemDescription[] = _("A hold item that\nraises the SP. ATK\nof CLAMPERL."); -const u8 gDeepSeaScaleItemDescription[] = _("A hold item that\nraises the SP. DEF\nof CLAMPERL."); -const u8 gSmokeBallItemDescription[] = _("A hold item that\nassures fleeing\nfrom wild POKéMON."); +const u8 gCleanseTagItemDescription[] = _("A hold item that\nhelps repel wild\nPokémon."); +const u8 gSoulDewItemDescription[] = _("Hold item: raises\nSp. Atk & Sp. Def of\nLatios & Latias."); +const u8 gDeepSeaToothItemDescription[] = _("A hold item that\nraises the Sp. Atk\nof Clamperl."); +const u8 gDeepSeaScaleItemDescription[] = _("A hold item that\nraises the Sp. Def\nof Clamperl."); +const u8 gSmokeBallItemDescription[] = _("A hold item that\nassures fleeing\nfrom wild Pokémon."); const u8 gEverstoneItemDescription[] = _("A wondrous hold\nitem that prevents\nevolution."); const u8 gFocusBandItemDescription[] = _("A hold item that\noccasionally\nprevents fainting."); -const u8 gLuckyEggItemDescription[] = _("A hold item that\nboosts EXP. points\nearned in battle."); +const u8 gLuckyEggItemDescription[] = _("A hold item that\nboosts Exp. points\nearned in battle."); const u8 gScopeLensItemDescription[] = _("A hold item that\nimproves the\ncritical-hit rate."); -const u8 gMetalCoatItemDescription[] = _("A hold item that\nraises the power of\nSTEEL-type moves."); +const u8 gMetalCoatItemDescription[] = _("A hold item that\nraises the power of\nSteel-type moves."); const u8 gLeftoversItemDescription[] = _("A hold item that\ngradually restores\nHP in battle."); -const u8 gDragonScaleItemDescription[] = _("A strange scale\nheld by DRAGON-\ntype POKéMON."); -const u8 gLightBallItemDescription[] = _("A hold item that\nraises the SP. ATK\nof PIKACHU."); -const u8 gSoftSandItemDescription[] = _("A hold item that\nraises the power of\nGROUND-type moves."); -const u8 gHardStoneItemDescription[] = _("A hold item that\nraises the power of\nROCK-type moves."); -const u8 gMiracleSeedItemDescription[] = _("A hold item that\nraises the power of\nGRASS-type moves."); -const u8 gBlackGlassesItemDescription[] = _("A hold item that\nraises the power of\nDARK-type moves."); -const u8 gBlackBeltItemDescription[] = _("A hold item that\nboosts FIGHTING-\ntype moves."); -const u8 gMagnetItemDescription[] = _("A hold item that\nboosts ELECTRIC-\ntype moves."); -const u8 gMysticWaterItemDescription[] = _("A hold item that\nraises the power of\nWATER-type moves."); -const u8 gSharpBeakItemDescription[] = _("A hold item that\nraises the power of\nFLYING-type moves."); -const u8 gPoisonBarbItemDescription[] = _("A hold item that\nraises the power of\nPOISON-type moves."); -const u8 gNeverMeltIceItemDescription[] = _("A hold item that\nraises the power of\nICE-type moves."); -const u8 gSpellTagItemDescription[] = _("A hold item that\nraises the power of\nGHOST-type moves."); -const u8 gTwistedSpoonItemDescription[] = _("A hold item that\nboosts PSYCHIC-\ntype moves."); -const u8 gCharcoalItemDescription[] = _("A hold item that\nraises the power of\nFIRE-type moves."); -const u8 gDragonFangItemDescription[] = _("A hold item that\nraises the power of\nDRAGON-type moves."); -const u8 gSilkScarfItemDescription[] = _("A hold item that\nraises the power of\nNORMAL-type moves."); -const u8 gUpGradeItemDescription[] = _("A peculiar box made\nby SILPH CO."); +const u8 gDragonScaleItemDescription[] = _("A strange scale\nheld by Dragon-\ntype Pokémon."); +const u8 gLightBallItemDescription[] = _("A hold item that\nraises the Sp. Atk\nof Pikachu."); +const u8 gSoftSandItemDescription[] = _("A hold item that\nraises the power of\nGround-type moves."); +const u8 gHardStoneItemDescription[] = _("A hold item that\nraises the power of\nRock-type moves."); +const u8 gMiracleSeedItemDescription[] = _("A hold item that\nraises the power of\nGrass-type moves."); +const u8 gBlackGlassesItemDescription[] = _("A hold item that\nraises the power of\nDark-type moves."); +const u8 gBlackBeltItemDescription[] = _("A hold item that\nboosts Fighting-\ntype moves."); +const u8 gMagnetItemDescription[] = _("A hold item that\nboosts Electric-\ntype moves."); +const u8 gMysticWaterItemDescription[] = _("A hold item that\nraises the power of\nWater-type moves."); +const u8 gSharpBeakItemDescription[] = _("A hold item that\nraises the power of\nFlying-type moves."); +const u8 gPoisonBarbItemDescription[] = _("A hold item that\nraises the power of\nPoison-type moves."); +const u8 gNeverMeltIceItemDescription[] = _("A hold item that\nraises the power of\nIce-type moves."); +const u8 gSpellTagItemDescription[] = _("A hold item that\nraises the power of\nGhost-type moves."); +const u8 gTwistedSpoonItemDescription[] = _("A hold item that\nboosts Psychic-\ntype moves."); +const u8 gCharcoalItemDescription[] = _("A hold item that\nraises the power of\nFire-type moves."); +const u8 gDragonFangItemDescription[] = _("A hold item that\nraises the power of\nDragon-type moves."); +const u8 gSilkScarfItemDescription[] = _("A hold item that\nraises the power of\nNormal-type moves."); +const u8 gUpGradeItemDescription[] = _("A peculiar box made\nby Silph Co."); const u8 gShellBellItemDescription[] = _("A hold item that\nrestores HP upon\nstriking the foe."); -const u8 gSeaIncenseItemDescription[] = _("A hold item that\nslightly boosts\nWATER-type moves."); +const u8 gSeaIncenseItemDescription[] = _("A hold item that\nslightly boosts\nWater-type moves."); const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe's accuracy."); -const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises CHANSEY's\ncritical-hit rate."); -const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises DITTO's\nDEFENSE."); -const u8 gThickClubItemDescription[] = _("A hold item that \nraises CUBONE or\nMAROWAK's ATTACK."); -const u8 gStickItemDescription[] = _("A hold item that\nraises FARFETCH'D's\ncritical-hit ratio."); -const u8 gRedScarfItemDescription[] = _("A hold item that\nraises COOL in\nCONTESTS."); -const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises BEAUTY in\nCONTESTS."); -const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises CUTE in\nCONTESTS."); -const u8 gGreenScarfItemDescription[] = _("A hold item that\nraises SMART in\nCONTESTS."); -const u8 gYellowScarfItemDescription[] = _("A hold item that\nraises TOUGH in\nCONTESTS."); +const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises Chansey's\ncritical-hit rate."); +const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises Ditto's\nDefense."); +const u8 gThickClubItemDescription[] = _("A hold item that \nraises Cubone or\nMarowak's Attack."); +const u8 gStickItemDescription[] = _("A hold item that\nraises Farfetch'd's\ncritical-hit ratio."); +const u8 gRedScarfItemDescription[] = _("A hold item that\nraises Cool in\nContests."); +const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises Beauty in\nContests."); +const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises Cute in\nContests."); +const u8 gGreenScarfItemDescription[] = _("A hold item that\nraises Smart in\nContests."); +const u8 gYellowScarfItemDescription[] = _("A hold item that\nraises Tough in\nContests."); // Key items const u8 gMachBikeItemDescription[] = _("A folding bicycle\nthat doubles your\nspeed or better."); const u8 gCoinCaseItemDescription[] = _("A case that holds\nup to 9,999 COINS."); const u8 gItemfinderItemDescription[] = _("A device that\nsignals an invisible\nitem by sound."); -const u8 gOldRodItemDescription[] = _("Use by any body of\nwater to fish for\nwild POKéMON."); -const u8 gGoodRodItemDescription[] = _("A decent fishing\nrod for catching\nwild POKéMON."); -const u8 gSuperRodItemDescription[] = _("The best fishing\nrod for catching\nwild POKéMON."); +const u8 gOldRodItemDescription[] = _("Use by any body of\nwater to fish for\nwild Pokémon."); +const u8 gGoodRodItemDescription[] = _("A decent fishing\nrod for catching\nwild Pokémon."); +const u8 gSuperRodItemDescription[] = _("The best fishing\nrod for catching\nwild Pokémon."); const u8 gSSTicketItemDescription[] = _("The ticket required\nfor sailing on a\nferry."); -const u8 gContestPassItemDescription[] = _("The pass required\nfor entering\nPOKéMON CONTESTS."); -const u8 gWailmerPailItemDescription[] = _("A tool used for\nwatering BERRIES\nand plants."); -const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains DEVON's\nmachine parts."); +const u8 gContestPassItemDescription[] = _("The pass required\nfor entering\nPokémon Contests."); +const u8 gWailmerPailItemDescription[] = _("A tool used for\nwatering Berries\nand plants."); +const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains Devon's\nmachine parts."); const u8 gSootSackItemDescription[] = _("A sack used to\ngather and hold\nvolcanic ash."); -const u8 gBasementKeyItemDescription[] = _("The key for NEW\nMAUVILLE beneath\nMAUVILLE CITY."); +const u8 gBasementKeyItemDescription[] = _("The key for New\nMauville beneath\nMauville City."); const u8 gAcroBikeItemDescription[] = _("A folding bicycle\ncapable of jumps\nand wheelies."); -const u8 gPokeblockCaseItemDescription[] = _("A case for holding\n{POKEBLOCK}S made with\na BERRY BLENDER."); -const u8 gLetterItemDescription[] = _("A letter to STEVEN\nfrom the PRESIDENT\nof the DEVON CORP."); +const u8 gPokeblockCaseItemDescription[] = _("A case for holding\n{POKEBLOCK}S made with\na Berry Blender."); +const u8 gLetterItemDescription[] = _("A letter to Steven\nfrom the President\nof the Devon Corp."); const u8 gEonTicketItemDescription[] = _("The ticket for a\nferry to a distant\nsouthern island."); const u8 gRedOrbItemDescription[] = _("A red, glowing orb\nsaid to contain an\nancient power."); const u8 gBlueOrbItemDescription[] = _("A blue, glowing orb\nsaid to contain an\nancient power."); -const u8 gScannerItemDescription[] = _("A device found\ninside the\nABANDONED SHIP."); +const u8 gScannerItemDescription[] = _("A device found\ninside the\nAbandoned Ship."); const u8 gGoGogglesItemDescription[] = _("Nifty goggles that\nprotect eyes from\ndesert sandstorms."); -const u8 gMeteoriteItemDescription[] = _("A meteorite found\nat METEOR FALLS."); -const u8 gRoom1KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); -const u8 gRoom2KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); -const u8 gRoom4KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); -const u8 gRoom6KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); -const u8 gStorageKeyItemDescription[] = _("The key to the\nstorage inside the\nABANDONED SHIP."); -const u8 gRootFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); -const u8 gClawFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); -const u8 gDevonScopeItemDescription[] = _("A device by DEVON\nthat signals any\nunseeable POKéMON."); +const u8 gMeteoriteItemDescription[] = _("A meteorite found\nat Meteor Falls."); +const u8 gRoom1KeyItemDescription[] = _("A key that opens a\ndoor inside the\nAbandoned Ship."); +const u8 gRoom2KeyItemDescription[] = _("A key that opens a\ndoor inside the\nAbandoned Ship."); +const u8 gRoom4KeyItemDescription[] = _("A key that opens a\ndoor inside the\nAbandoned Ship."); +const u8 gRoom6KeyItemDescription[] = _("A key that opens a\ndoor inside the\nAbandoned Ship."); +const u8 gStorageKeyItemDescription[] = _("The key to the\nstorage inside the\nAbandoned Ship."); +const u8 gRootFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling Pokémon."); +const u8 gClawFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling Pokémon."); +const u8 gDevonScopeItemDescription[] = _("A device by Devon\nthat signals any\nunseeable Pokémon."); // TMs/HMs const u8 gTM01ItemDescription[] = _("Powerful, but makes\nthe user flinch if\nhit by the foe."); const u8 gTM02ItemDescription[] = _("Hooks and slashes\nthe foe with long,\nsharp claws."); const u8 gTM03ItemDescription[] = _("Generates an\nultrasonic wave\nthat may confuse."); -const u8 gTM04ItemDescription[] = _("Raises SP. ATK and\nSP. DEF by focusing\nthe mind."); +const u8 gTM04ItemDescription[] = _("Raises Sp. Atk and\nSp. Def by focusing\nthe mind."); const u8 gTM05ItemDescription[] = _("A savage roar that\nmakes the foe flee \nto end the battle."); const u8 gTM06ItemDescription[] = _("Poisons the foe\nwith a toxin that\ngradually worsens."); const u8 gTM07ItemDescription[] = _("Creates a hailstorm\nthat damages all\ntypes except ICE."); -const u8 gTM08ItemDescription[] = _("Bulks up the body\nto boost both\nATTACK & DEFENSE."); +const u8 gTM08ItemDescription[] = _("Bulks up the body\nto boost both\nAttack & Defense."); const u8 gTM09ItemDescription[] = _("Shoots 2 to 5 seeds\nin a row to strike\nthe foe."); -const u8 gTM10ItemDescription[] = _("The attack power\nvaries among\ndifferent POKéMON."); -const u8 gTM11ItemDescription[] = _("Raises the power of\nFIRE-type moves\nfor 5 turns."); +const u8 gTM10ItemDescription[] = _("The attack power\nvaries among\ndifferent Pokémon."); +const u8 gTM11ItemDescription[] = _("Raises the power of\nFire-type moves\nfor 5 turns."); const u8 gTM12ItemDescription[] = _("Enrages the foe so\nit can only use\nattack moves."); const u8 gTM13ItemDescription[] = _("Fires an icy cold\nbeam that may\nfreeze the foe."); const u8 gTM14ItemDescription[] = _("A brutal snow-and-\nwind attack that\nmay freeze the foe."); const u8 gTM15ItemDescription[] = _("Powerful, but needs\nrecharging the\nnext turn."); -const u8 gTM16ItemDescription[] = _("Creates a wall of\nlight that lowers\nSP. ATK damage."); +const u8 gTM16ItemDescription[] = _("Creates a wall of\nlight that lowers\nSp. Atk damage."); const u8 gTM17ItemDescription[] = _("Negates all damage,\nbut may fail if used\nin succession."); -const u8 gTM18ItemDescription[] = _("Raises the power of\nWATER-type moves\nfor 5 turns."); +const u8 gTM18ItemDescription[] = _("Raises the power of\nWater-type moves\nfor 5 turns."); const u8 gTM19ItemDescription[] = _("Recovers half the\nHP of the damage \nthis move inflicts."); const u8 gTM20ItemDescription[] = _("Prevents status\nabnormality with a\nmystical power."); const u8 gTM21ItemDescription[] = _("The less the user\nlikes you, the more\npowerful this move."); const u8 gTM22ItemDescription[] = _("Absorbs sunlight in\nthe 1st turn, then\nattacks next turn."); -const u8 gTM23ItemDescription[] = _("Slams the foe with\na hard tail. It may\nlower DEFENSE."); +const u8 gTM23ItemDescription[] = _("Slams the foe with\na hard tail. It may\nlower Defense."); const u8 gTM24ItemDescription[] = _("A powerful electric\nattack that may\ncause paralysis."); const u8 gTM25ItemDescription[] = _("Strikes the foe\nwith a thunderbolt.\nIt may paralyze."); const u8 gTM26ItemDescription[] = _("Causes a quake\nthat has no effect\non flying foes."); const u8 gTM27ItemDescription[] = _("The more the user\nlikes you, the more\npowerful this move."); const u8 gTM28ItemDescription[] = _("Digs underground\nthe 1st turn, then\nstrikes next turn."); -const u8 gTM29ItemDescription[] = _("A powerful psychic\nattack that may\nlower SP. DEF."); -const u8 gTM30ItemDescription[] = _("Hurls a dark lump\nat the foe. It may\nlower SP. DEF."); -const u8 gTM31ItemDescription[] = _("Destroys barriers\nlike LIGHT SCREEN\nand causes damage."); +const u8 gTM29ItemDescription[] = _("A powerful psychic\nattack that may\nlower Sp. Def."); +const u8 gTM30ItemDescription[] = _("Hurls a dark lump\nat the foe. It may\nlower Sp. Def."); +const u8 gTM31ItemDescription[] = _("Destroys barriers\nlike Light Screen\nand causes damage."); const u8 gTM32ItemDescription[] = _("Creates illusory\ncopies to enhance\nelusiveness."); const u8 gTM33ItemDescription[] = _("Creates a wall of\nlight that weakens\nphysical attacks."); const u8 gTM34ItemDescription[] = _("Zaps the foe with a\njolt of electricity\nthat never misses."); @@ -273,10 +273,10 @@ const u8 gTM35ItemDescription[] = _("Looses a stream of\nfire that may burn\nthe const u8 gTM36ItemDescription[] = _("Hurls sludge at the\nfoe. It may poison\nthe foe."); const u8 gTM37ItemDescription[] = _("Causes a sandstorm\nthat hits the foe\nover several turns."); const u8 gTM38ItemDescription[] = _("A powerful fire\nattack that may\nburn the foe."); -const u8 gTM39ItemDescription[] = _("Stops the foe from\nmoving with rocks.\nMay lower SPEED."); +const u8 gTM39ItemDescription[] = _("Stops the foe from\nmoving with rocks.\nMay lower Speed."); const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can't\nbe avoided."); const u8 gTM41ItemDescription[] = _("Prevents the foe\nfrom using the same\nmove in a row."); -const u8 gTM42ItemDescription[] = _("Raises ATTACK when\npoisoned, burned,\nor paralyzed."); +const u8 gTM42ItemDescription[] = _("Raises Attack when\npoisoned, burned,\nor paralyzed."); const u8 gTM43ItemDescription[] = _("Adds an effect to\nattack depending\non the location."); const u8 gTM44ItemDescription[] = _("The user sleeps for\n2 turns to restore\nhealth and status."); const u8 gTM45ItemDescription[] = _("Makes it tough to\nattack a foe of the\nopposite gender."); @@ -284,43 +284,146 @@ const u8 gTM46ItemDescription[] = _("While attacking,\nit may steal the\nfoe's h const u8 gTM47ItemDescription[] = _("Spreads hard-\nedged wings and\nslams into the foe."); const u8 gTM48ItemDescription[] = _("Switches abilities\nwith the foe on the\nturn this is used."); const u8 gTM49ItemDescription[] = _("Steals the effects\nof the move the foe\nis trying to use."); -const u8 gTM50ItemDescription[] = _("Enables full-power\nattack, but sharply\nlowers SP. ATK."); +const u8 gTM50ItemDescription[] = _("Enables full-power\nattack, but sharply\nlowers Sp. Atk."); const u8 gHM01ItemDescription[] = _("Attacks the foe\nwith sharp blades\nor claws."); const u8 gHM02ItemDescription[] = _("Flies up on the\nfirst turn, then\nattacks next turn."); const u8 gHM03ItemDescription[] = _("Creates a huge\nwave, then crashes\nit down on the foe."); const u8 gHM04ItemDescription[] = _("Builds enormous\npower, then slams\nthe foe."); const u8 gHM05ItemDescription[] = _("Looses a powerful\nblast of light that\nreduces accuracy."); -const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay lower DEFENSE."); +const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay lower Defense."); const u8 gHM07ItemDescription[] = _("Attacks the foe\nwith enough power\nto climb waterfalls."); const u8 gHM08ItemDescription[] = _("Dives underwater\nthe 1st turn, then\nattacks next turn."); // FireRed/LeafGreen key items -const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART's clerk."); -const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPOKéMON."); -const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM's entrance."); -const u8 gBikeVoucherItemDescription[] = _("A voucher for\nobtaining a bicycle\nfrom the BIKE SHOP."); -const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the SAFARI\nZONE's WARDEN."); -const u8 gOldAmberItemDescription[] = _("A stone containing\nthe genes of an\nancient POKéMON."); -const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in SILPH\nCO's office."); -const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in TEAM\nROCKET's HIDEOUT."); -const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON's seashell."); -const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON's shell."); -const u8 gSilphScopeItemDescription[] = _("SILPH CO's scope\nmakes unseeable\nPOKéMON visible."); -const u8 gBicycleItemDescription[] = _("A folding bicycle\nthat is faster than\nthe RUNNING SHOES."); +const u8 gOaksParcelItemDescription[] = _("A parcel for Prof.\nOak from a Pokémon\nMART's clerk."); +const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPokémon."); +const u8 gSecretKeyItemDescription[] = _("The key to the\nCinnabar Island\nGym's entrance."); +const u8 gBikeVoucherItemDescription[] = _("A voucher for\nobtaining a bicycle\nfrom the Bike Shp."); +const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the Safari\nZone's Warden."); +const u8 gOldAmberItemDescription[] = _("A stone containing\nthe genes of an\nancient Pokémon."); +const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in Silph\nCo's office."); +const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in Team\nRocket's Hideout."); +const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPokémon's seashell."); +const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPokémon's shell."); +const u8 gSilphScopeItemDescription[] = _("Silph Co's scope\nmakes unseeable\nPokémon visible."); +const u8 gBicycleItemDescription[] = _("A folding bicycle\nthat is faster than\nthe Running Shoes."); const u8 gTownMapItemDescription[] = _("Can be viewed\nanytime. Shows your\npresent location."); -const u8 gVSSeekerItemDescription[] = _("A rechargeable unit\nthat flags battle-\nready TRAINERS."); +const u8 gVSSeekerItemDescription[] = _("A rechargeable unit\nthat flags battle-\nready Trainers."); const u8 gFameCheckerItemDescription[] = _("Stores information\non famous people\nfor instant recall."); const u8 gTMCaseItemDescription[] = _("A convenient case \nthat holds TMs and\nHMs."); -const u8 gBerryPouchItemDescription[] = _("A convenient\ncontainer that\nholds BERRIES."); -const u8 gTeachyTVItemDescription[] = _("A TV set tuned to\nan advice program\nfor TRAINERS."); -const u8 gTriPassItemDescription[] = _("A pass for ferries\nbetween ONE, TWO,\nand THREE ISLAND."); -const u8 gRainbowPassItemDescription[] = _("For ferries serving\nVERMILION and the\nSEVII ISLANDS."); +const u8 gBerryPouchItemDescription[] = _("A convenient\ncontainer that\nholds Berries."); +const u8 gTeachyTVItemDescription[] = _("A TV set tuned to\nan advice program\nfor Trainers."); +const u8 gTriPassItemDescription[] = _("A pass for ferries\nbetween One, Two,\nand Three Island."); +const u8 gRainbowPassItemDescription[] = _("For ferries serving\nVermilion and the\nSevii Islands."); const u8 gTeaItemDescription[] = _("A thirst-quenching\ntea prepared by an\nold lady."); -const u8 gMysticTicketItemDescription[] = _("A ticket required\nto board the ship\nto NAVEL ROCK."); -const u8 gAuroraTicketItemDescription[] = _("A ticket required\nto board the ship\nto BIRTH ISLAND."); -const u8 gPowderJarItemDescription[] = _("Stores BERRY\nPOWDER made using\na BERRY CRUSHER."); +const u8 gMysticTicketItemDescription[] = _("A ticket required\nto board the ship\nto Navel Rock."); +const u8 gAuroraTicketItemDescription[] = _("A ticket required\nto board the ship\nto Birth Island."); +const u8 gPowderJarItemDescription[] = _("Stores Berry\nPowder made using\na Berry Crusher."); const u8 gRubyItemDescription[] = _("An exquisite, red-\nglowing gem that\nsymbolizes passion."); const u8 gSapphireItemDescription[] = _("A brilliant blue gem\nthat symbolizes\nhonesty."); // Emerald-specific key items -const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA's mark."); +const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTeam Magma's mark."); const u8 gOldSeaMapItemDescription[] = _("A faded sea chart\nthat shows the way\nto a certain island."); +//New items +const u8 gWideLensItemDescription[] = _("A magnifying lens\nthat boosts the\naccuracy of moves."); +const u8 gMuscleBandItemDescription[] = _("A headband that\nboosts the power of\nphysical moves."); +const u8 gWiseGlassesItemDescription[] = _("A pair of glasses\nthat boosts the power\nof special moves."); +const u8 gExpertBeltItemDescription[] = _("A belt that boosts\nthe power of super\neffective moves."); +const u8 gLightClayItemDescription[] = _("Extends the duration\nof barrier moves\nused by the holder."); +const u8 gLifeOrbItemDescription[] = _("Boosts the power of\nmoves at the cost\nof some HP per turn."); +const u8 gPowerHerbItemDescription[] = _("Allows the immediate\nuse of a move that\ncharges first."); +const u8 gToxicOrbItemDescription[] = _("A bizarre orb that\nbadly poisons the\nholder in battle."); +const u8 gFlameOrbItemDescription[] = _("A bizarre orb that\ninflicts a burn on\nholder in battle."); +const u8 gQuickPowderItemDescription[] = _("An item to be held\nby Ditto. This odd\npowder boosts Speed."); +const u8 gFocusSashItemDescription[] = _("If the holder has\nfull HP, it endures\nKO attacks with 1 HP."); +const u8 gZoomLensItemDescription[] = _("If the holder moves\nafter the foe, its\naccuracy is boosted."); +const u8 gMetronomeItemDescription[] = _("A held item that\nboosts a move used\nconsecutively."); +const u8 gIronBallItemDescription[] = _("Lowers Speed and\nlets Flying-types be\nhit by Ground moves."); +const u8 gLaggingTailItemDescription[] = _("A held item that\nmakes the holder\nmove slower."); +const u8 gDestinyKnotItemDescription[] = _("If the holder becomes\ninfatuated, the\nfoe does too."); +const u8 gBlackSludgeItemDescription[] = _("Gradually restores\nHP of Poison-types.\nDamages others."); +const u8 gIcyRockItemDescription[] = _("Extends the duration\nof the move Hail\nused by the holder."); +const u8 gSmoothRockItemDescription[] = _("Extends the duration\nof Sandstorm if\nused by the holder."); +const u8 gHeatRockItemDescription[] = _("Extends the duration\nof Sunny Day if\nused by the holder."); +const u8 gDampRockItemDescription[] = _("Extends the duration\nof Rain Dance if\nused by the holder."); +const u8 gGripClawItemDescription[] = _("Makes binding moves\nused by the holder\ngo on for 7 turns."); +const u8 gChoiceScarfItemDescription[] = _("Boosts Speed, but\nallows the use of\nonly one move."); +const u8 gStickyBarbItemDescription[] = _("Damages the holder\neach turn. May latch\non to foes."); +const u8 gShedShellItemDescription[] = _("Enables the holder\nto switch out of\nbattle without fail."); +const u8 gBigRootItemDescription[] = _("A held item that\nboosts the power of\nHP-stealing moves."); +const u8 gChoiceSpecsItemDescription[] = _("Boosts Sp. Atk, but\nallows the use of\nonly one move."); +const u8 gAdamantOrbItemDescription[] = _("Boosts the power of\nDialga's Dragon and\nSteel-type moves."); +const u8 gLustrousOrbItemDescription[] = _("Boosts the power of\nPalkia's Dragon and\nWater-type moves."); +const u8 gGriseousOrbItemDescription[] = _("Boosts the power of\nGiratina's Dragon\nand Ghost-type moves."); +const u8 gFlamePlateItemDescription[] = _("A stone tablet that\nboosts the power of\nFire-type moves."); +const u8 gSplashPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nWater-type moves."); +const u8 gZapPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nElectric-type moves."); +const u8 gMeadowPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nGrass-type moves."); +const u8 gIciclePlateItemDescription[] = _("A stone tablet that\nboosts the power of\nIce-type moves."); +const u8 gFistPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nFighting-type moves."); +const u8 gToxicPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nPoison-type moves."); +const u8 gEarthPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nGround-type moves."); +const u8 gSkyPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nFlying-type moves."); +const u8 gMindPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nPsychic-type moves."); +const u8 gInsectPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nBug-type moves."); +const u8 gStonePlateItemDescription[] = _("A stone tablet that\nboosts the power of\nRock-type moves."); +const u8 gSpookyPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nGhost-type moves."); +const u8 gDracoPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nDragon-type moves."); +const u8 gDreadPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nDark-type moves."); +const u8 gIronPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nSteel-type moves."); +const u8 gEvioliteItemDescription[] = _("Raises the Def and\nSp. Def of Pokémon\nthat can still evolve."); +const u8 gFloatStoneItemDescription[] = _("A light stone that\nreduces the weight\nof Pokémon when held."); +const u8 gBindingBandItemDescription[] = _("This band increases\nthe power of binding\nmoves when held."); +const u8 gDouseDriveItemDescription[] = _("Changes Genesect's\nTechno Blast so it\nbecomes Water type."); +const u8 gShockDriveItemDescription[] = _("Changes Genesect's\nTechno Blast so it\nbecomes Electric type."); +const u8 gBurnDriveItemDescription[] = _("Changes Genesect's\nTechno Blast so it\nbecomes Fire type."); +const u8 gChillDriveItemDescription[] = _("Changes Genesect's\nTechno Blast so it\nbecomes Ice type."); +const u8 gAssaultVestItemDescription[] = _("Raises Sp. Def but\nprevents the use of\nstatus moves."); +const u8 gPixiePlateItemDescription[] = _("A stone tablet that\nboosts the power of\nFairy-type moves."); +const u8 gGengariteItemDescription[] = _("This stone enables\nGengar to Mega\nEvolve in battle."); +const u8 gGardevoiriteItemDescription[] = _("This stone enables\nGardevoir to Mega\nEvolve in battle."); +const u8 gAmpharositeItemDescription[] = _("This stone enables\nAmpharos to Mega\nEvolve in battle."); +const u8 gVenusauriteItemDescription[] = _("This stone enables\nVenusaur to Mega\nEvolve in battle."); +const u8 gCharizarditeItemDescription[] = _("This stone enables\nCharizard to Mega\nEvolve in battle."); +const u8 gBlastoisiniteItemDescription[] = _("This stone enables\nBlastoise to Mega\nEvolve in battle."); +const u8 gMewtwoniteItemDescription[] = _("This stone enables\nMewtwo to Mega\nEvolve in battle."); +const u8 gBlazikeniteItemDescription[] = _("This stone enables\nBlaziken to Mega\nEvolve in battle."); +const u8 gMedichamiteItemDescription[] = _("This stone enables\nMedicham to Mega\nEvolve in battle."); +const u8 gHoundoominiteItemDescription[] = _("This stone enables\nHoundoom to Mega\nEvolve in battle."); +const u8 gAggroniteItemDescription[] = _("This stone enables\nAggron to Mega\nEvolve in battle."); +const u8 gBanettiteItemDescription[] = _("This stone enables\nBanette to Mega\nEvolve in battle."); +const u8 gTyranitariteItemDescription[] = _("This stone enables\nTyranitar to Mega\nEvolve in battle."); +const u8 gScizoriteItemDescription[] = _("This stone enables\nScizor to Mega\nEvolve in battle."); +const u8 gPinsiriteItemDescription[] = _("This stone enables\nPinsir to Mega\nEvolve in battle."); +const u8 gAerodactyliteItemDescription[] = _("This stone enables\nAerodactyl to Mega\nEvolve in battle."); +const u8 gLucarioniteItemDescription[] = _("This stone enables\nLucario to Mega\nEvolve in battle."); +const u8 gAbomasiteItemDescription[] = _("This stone enables\nAbomasnow to Mega\nEvolve in battle."); +const u8 gKangaskhaniteItemDescription[] = _("This stone enables\nKangaskhan to Mega\nEvolve in battle."); +const u8 gGyaradositeItemDescription[] = _("This stone enables\nGyarados to Mega\nEvolve in battle."); +const u8 gAbsoliteItemDescription[] = _("This stone enables\nAbsol to Mega\nEvolve in battle."); +const u8 gAlakaziteItemDescription[] = _("This stone enables\nAlakazam to Mega\nEvolve in battle."); +const u8 gHeracroniteItemDescription[] = _("This stone enables\nHeracross to Mega\nEvolve in battle."); +const u8 gMawiliteItemDescription[] = _("This stone enables\nMawile to Mega\nEvolve in battle."); +const u8 gManectiteItemDescription[] = _("This stone enables\nManectric to Mega\nEvolve in battle."); +const u8 gGarchompiteItemDescription[] = _("This stone enables\nGarchomp to Mega\nEvolve in battle."); +const u8 gLatiasiteItemDescription[] = _("This stone enables\nLatias to Mega\nEvolve in battle."); +const u8 gLatiositeItemDescription[] = _("This stone enables\nLatios to Mega\nEvolve in battle."); +const u8 gSwampertiteItemDescription[] = _("This stone enables\nSwampert to Mega\nEvolve in battle."); +const u8 gSceptiliteItemDescription[] = _("This stone enables\nSceptile to Mega\nEvolve in battle."); +const u8 gSableniteItemDescription[] = _("This stone enables\nSableye to Mega\nEvolve in battle."); +const u8 gAltarianiteItemDescription[] = _("This stone enables\nAltaria to Mega\nEvolve in battle."); +const u8 gGalladiteItemDescription[] = _("This stone enables\nGallade to Mega\nEvolve in battle."); +const u8 gAudiniteItemDescription[] = _("This stone enables\nAudino to Mega\nEvolve in battle."); +const u8 gMetagrossiteItemDescription[] = _("This stone enables\nMetagross to Mega\nEvolve in battle."); +const u8 gSharpedoniteItemDescription[] = _("This stone enables\nSharpedo to Mega\nEvolve in battle."); +const u8 gSlowbroniteItemDescription[] = _("This stone enables\nSlowbro to Mega\nEvolve in battle."); +const u8 gSteelixiteItemDescription[] = _("This stone enables\nSteelix to Mega\nEvolve in battle."); +const u8 gPidgeotiteItemDescription[] = _("This stone enables\nPidgeot to Mega\nEvolve in battle."); +const u8 gGlalititeItemDescription[] = _("This stone enables\nGlalie to Mega\nEvolve in battle."); +const u8 gDianciteItemDescription[] = _("This stone enables\nDiancie to Mega\nEvolve in battle."); +const u8 gCameruptiteItemDescription[] = _("This stone enables\nCamerupt to Mega\nEvolve in battle."); +const u8 gLoppuniteItemDescription[] = _("This stone enables\nLoppunny to Mega\nEvolve in battle."); +const u8 gSalamenciteItemDescription[] = _("This stone enables\nSalamence to Mega\nEvolve in battle."); +const u8 gBeedrilliteItemDescription[] = _("This stone enables\nBeedrill to Mega\nEvolve in battle."); +const u8 gKeyStoneItemDescription[] = _("Allows Pokémon holding\na Mega Stone to Mega\nEvolve in battle."); +const u8 gProtectPadsItemDescription[] = _("Protects the holder\nfrom effects caused\nby contact moves.");