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Sync clone object macro
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@ -19,11 +19,11 @@
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.4byte \script
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.endm
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@ Defines an object event template for map data. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
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.macro object_event index:req, gfx:req, inConnection:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req
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@ Defines an object event template for map data, to be used by a normal object. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
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.macro object_event index:req, gfx:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req
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.byte \index
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.byte \gfx
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.byte \inConnection
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.byte OBJ_KIND_NORMAL
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.space 1 @ Padding
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.2byte \x, \y
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.byte \elevation
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@ -38,6 +38,22 @@
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inc _num_npcs
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.endm
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@ Defines an object event template for map data, to be used by a clone object. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
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@ NOTE: The handling for this type of event does not exist in Emerald by default; it is exclusive to FRLG.
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.macro clone_event index:req, gfx:req, x:req, y:req, target_local_id:req, target_map_id:req
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.byte \index
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.byte \gfx
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.byte OBJ_KIND_CLONE
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.space 1 @ Padding
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.2byte \x, \y
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.byte \target_local_id
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.space 3 @ Padding
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.2byte \target_map_id & 0xFF @ map num
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.2byte \target_map_id >> 8 @ map group
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.space 8 @ Padding
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inc _num_npcs
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.endm
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@ Defines a warp event for map data. Mirrors the struct layout of WarpEvent in include/global.fieldmap.h
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.macro warp_def x:req, y:req, elevation:req, warpId:req, map_id:req
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.2byte \x, \y
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@ -49,12 +65,12 @@
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.endm
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@ Defines a coord event for map data. Mirrors the struct layout of CoordEvent in include/global.fieldmap.h
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.macro coord_event x:req, y:req, elevation:req, trigger:req, index:req, script:req
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.macro coord_event x:req, y:req, elevation:req, var:req, varValue:req, script:req
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.2byte \x, \y
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.byte \elevation
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.space 1 @ Padding
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.2byte \trigger
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.2byte \index
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.2byte \var
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.2byte \varValue
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.space 2 @ Padding
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.4byte \script
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inc _num_traps
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@ -288,6 +288,9 @@
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#define FIRST_DECORATION_SPRITE_GFX OBJ_EVENT_GFX_PICHU_DOLL
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#define OBJ_KIND_NORMAL 0
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#define OBJ_KIND_CLONE 255 // Exclusive to FRLG
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// Special object event local ids
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#define OBJ_EVENT_ID_PLAYER 0xFF
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#define OBJ_EVENT_ID_CAMERA 0x7F
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@ -67,7 +67,7 @@ struct ObjectEventTemplate
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{
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/*0x00*/ u8 localId;
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/*0x01*/ u8 graphicsId;
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/*0x02*/ u8 inConnection; // Leftover from FRLG
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/*0x02*/ u8 kind; // Always OBJ_KIND_NORMAL in Emerald.
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/*0x03*/ //u8 padding1;
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/*0x04*/ s16 x;
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/*0x06*/ s16 y;
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@ -1498,7 +1498,7 @@ u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 l
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y -= MAP_OFFSET;
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objectEventTemplate.localId = localId;
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objectEventTemplate.graphicsId = graphicsId;
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objectEventTemplate.inConnection = 0;
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objectEventTemplate.kind = OBJ_KIND_NORMAL;
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objectEventTemplate.x = x;
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objectEventTemplate.y = y;
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objectEventTemplate.elevation = elevation;
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@ -206,7 +206,7 @@ string generate_map_events_text(Json map_data) {
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// If no type field is present, assume it's a regular object event.
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if (type == "" || type == "object") {
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text << "\tobject_event " << i + 1 << ", "
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<< json_to_string(obj_event, "graphics_id") << ", 0, "
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<< json_to_string(obj_event, "graphics_id") << ", "
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<< json_to_string(obj_event, "x") << ", "
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<< json_to_string(obj_event, "y") << ", "
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<< json_to_string(obj_event, "elevation") << ", "
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