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Fixed label names: battle_ai_scripts.s
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@ -2038,11 +2038,6 @@ AI_CV_Protect2:
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if_random_less_than 128, AI_CV_Protect4
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score -1
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AI_CV_Protect3:
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get_last_used_bank_move AI_TARGET
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get_move_effect_from_result
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if_not_equal EFFECT_LOCK_ON, AI_CV_Protect_End
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AI_CV_Protect4:
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get_protect_count AI_USER
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if_equal 0, AI_CV_Protect_End
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@ -2051,6 +2046,11 @@ AI_CV_Protect4:
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score -1
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goto AI_CV_Protect_End
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AI_CV_Protect3:
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get_last_used_bank_move AI_TARGET
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get_move_effect_from_result
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if_not_equal EFFECT_LOCK_ON, AI_CV_Protect_End
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AI_CV_Protect_ScoreDown2:
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score -2
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